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<1234567…34>
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... uses the E_LINE area whereas INPUT uses the WORKSP area.
    [code]
    ldir ;copy l$ to INPUT workspace
    NOTEXT: ex de ... /> set 5,(iy+$37) ;FLAGX: "INPUT mode"
    call $0f2c ;EDITOR ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... , this is the area the game CODE will ... br /> 20 LOAD "" SCREEN$ : PRINT AT 20,0 : LOAD "" CODE ... STOP
    9999 CLS : PRINT "SAVING LOADER" : SAVE "ELITE ... LINE 10 : CLS :
    PRINT "LOADER SAVED"
    [/code ... saved and is read for input.

    ...
    Zetr0 Zetr0 January 2013 Games
  • Using even ports for input?I've been looking for unused ports to use with my clashbasher interface. I understand that the spectrum only considers A0 when decoding its input p…

    ... considers A0 when decoding its input port for reading the keyboard ... a small basic loop to print the result of IN 65280 ... lines are deselected, the EAR input is only used for loading ...
    Basher Basher January 2014 Hardware
  • INPUT help?Hi folks. :) Brace yourselves, this is probably a very silly question, my BASIC knowledge is very... well, basic... Let's say, for example, I'm mak…

    ... number, then I have an INPUT command asking the player to ... (1+999*RND)
    20 INPUT "Can you guess the number ... like "IF a$=number THEN PRINT "Correct!"", but that doesn't ...
    GreenCard GreenCard February 2014 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... VARIABLES AND START VALUES, PRINT IN PLACES READY FOR ... 410 REM *** Upper third Menu area ***
    420 PLOT 1 ... DRAW 0,-56
    910 PRINT AT 15,2;"\:: \:: \:: \:: \:: \:: \:: \:: \:: \::"
    Print the variables in their relevant ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • Simple program why doesn't it react to keyboard input?[code] 10 FOR x=16385 TO 22527 20 POKE x,255: POKE (x-1),0 30 IF CODE INKEY$=119 THEN BORDER 0 40 NEXT x [/code] If you press the m key while r…

    ... input. What's going on ? I used similar keyboard routine with PRINT ... presses. I don't need INPUT INKEY$
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • High score table routineI wrote this general purpose high score table routine. It stores 5 scores and displays them alongside the player names, which are 8 characters long. …

    ... /> CALL WAITING ; wait for keyboard input

    LD A,( ... /> CALL PRINTNUM

    ; ---------- PRINT COLORED ROWS ---------

    LD ... LD A,2 ; upper screen area
    CALL 5633 ; open ...
    Alessandro Grussu Alessandro Grussu July 2017 Assembler
  • PSI ChessHi, Anybody out there remember the game "PSI Chess" by The Edge? Well, there seems to be no problem finding a snapshot ot tape image for this game …

    ... , the centre status area clears for you to input your commands. You ... centre status area clears to make way for your input, and the ... I thought I'd better print it. Okay, Mr Bond? Ed ...
    Ed Ed February 2002 Games
  • Screen$ +3 disk to tape helpHi, I have several full screen pictures of my +3 disks (Screen$). How can I transfer these pictures onto tape without losing the last to lines beca…

    ... following routine

    10 PRINT #0; "Save Me as well ... POKE 23737,17 : REM alter input address #10A8 to #111B (KEY ... /> The CLS command restores the input/output channels of the keyboard ... Spectrum with microdrives the CHANS area may be at a higher ...
    Geoff Geoff February 2001 Sinclair Miscellaneous
  • Hook CodesIf you've dug into the Interface 1 this should be an easy question. I last had 'em circa 1990 while I can remember the things they did Start Motor C…

    ... A.
    1C PRINT 19EC 1EE0 1EE2 print CHR$ A on system ... 232IN 0B81 0B88 0B88 RS232 input in A - carry if ... 1EFF read in the next PRINT buffer.
    26 WRITE_S ... MAKE_M ---- 10A5 10A5 create "M" area.
    2C RECLAIM 10C4 119F ...
    Geoff Geoff February 2001 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... /> 10 REM START AFTER REM : PRINT "HELLO"

    POKE ... REM COLLISION
    20 PRINT AT Y,X;"*": LET OY ... mode or during an INPUT. It starts off at ... 255*PEEK 23614
    20 PRINT PEEK A; TAB 10; ... is most apparent during an INPUT statement. The value is ...
    na_th_an na_th_an April 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... prepare the sprite definition to print the sprite facing left [I ... :

    - mark the area the sprite currently occupies for ... (in this case, the area where the sprite was originally ... added to stdlib

    * Input library for reading keyboard, mice ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... variables and before the BASIC area. There's not much to ... wrong about this), pointers to input and output routines which can ... 5633 which sets the current print channel.
    jonathan jonathan October 2005 Development
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... variables and before the BASIC area. There's not much to ... wrong about this), pointers to input and output routines which can ... 5633 which sets the current print channel.

    [/quote]
    wilsonsamm wilsonsamm October 2005 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... you could use SP1 to print numerical scores or animate ... SP1V_DISPHEIGHT, which determine the area of SP1's coordinate space ... to the same, contiguous rectangular area. The coordinates we pass ... functions. "spectrum.h" and "input.h" contain functions to read ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... SP1 functions to quickly print background tiles to the ... () iterates over the rectangular area in row-major order ( ... background in a rectangular area and sp1_PutTiles() can be ... the joystick functions in the input library (Kempston, Sinclair, Fuller ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... stay out of the paged area (the top 16k), as ... makes sense. Then a PRINT#n can be used to ... stream i/o can have input as well as an output ... to index the system variables area) and HL' (for some ... converter if you don't print longs?). There are such options ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Monitor/debugger that doesn't use the Speccy ROM?Was there ever a Spectrum monitor/debugger released that didn't use the ROM, for key input and character output routines? The reason I ask is that i…

    ... use the ROM, for key input and character output routines?
    area (it can be forced to ... it pages back in to print though... Dunno. Just a thought ...
    DEATH DEATH February 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... )
    // s = string to print, can contain:
    // \n ... br /> [code]
    // compute initial print position of line

    area of the spectrum's ... the wiki) and the input.h library provides in_Inkey() ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... of preserving the "Return to INPUT" behaviour if an invaild move ...
    Digital Prawn Digital Prawn October 2007 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... does it change the selected area's proportions, instead of letting ... us select a screen area? Yes, I would go and ... have two options of keyboard input available, or combine both?
    Print-Lines sounds a lot better ...
    Dunny Dunny March 2008 Emulators
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... point at the new data area).
    ; PRINT, PLOT, CIRCLE and DRAW ... br /> report_j equ 0x15c4 ; null input routine
    make_room equ 0x1655 ... ld bc, report_j ; address of input routine
    ld (hl), c ... b ; high byte of the input routine
    inc hl ; ...
    chev chev May 2009 Development
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... move my code if the area proves otherwise to be in ... text

    print_6row_bitmap
    ;Input paramters, DE=destination address on ... /> ; B=Number of columns to print


    print_6x6_outer
    Digital Prawn Digital Prawn June 2009 Games
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Dr BEEP;437761][code]
    ; PRINT AT Y,X full screen
    ; Y = B-reg, X = C-reg
    ; 0
    BloodBaz BloodBaz April 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... actually print to lines 22 and 23? By default, this area is ... owned by the input channels #0 and ...
    Dr BEEP Dr BEEP April 2010 Development
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... ): POKE 23658,8
    50 INPUT "Name=";n$;".";s$: LET f ... /> 80 IF NOT open THEN PRINT f$;" does not exist"
    85 IF open THEN PRINT f$;" exists": LET close=USR ... code just below the UDG area, and leave the whole RAM ...
    na_th_an na_th_an May 2010 Sinclair Basic
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... code just below the UDG area, and leave the whole RAM ... ): POKE 23658,8
    50 INPUT "Name=";n$;".";s$: LET f ... /> 80 IF NOT open THEN PRINT f$;" does not exist"
    85 IF open THEN PRINT f$;" exists": LET close=USR ...
    spodula spodula May 2010 Sinclair Basic
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... /> 30 PRINT #4; "GET / HTTP/1.0"
    40 INPUT #4 ... ; a$
    50 PRINT a$
    ... file on the filesystem, and print the contents:

    40 INPUT #4; a$
    50 PRINT a$
    ... channel in the CHANS area, putting a vector in ...
    Winston Winston February 2011 Hardware
<1234567…34>

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