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  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... this:

    [CODE]
    PRINT AT 3,11+(x-e ...
    Einar Saukas Einar Saukas May 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    In this version everything I wanted is built in.
    There might be further optimization, but I think it is ok like this.

    Added :

    Signal when you have won
    Replay mode as long as you haven't won.

    [code]
    Dr BEEP Dr BEEP May 2008 Development
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    10 PRINT "Chop Rocks ";
    20 INPUT 1
    30 GOTO 10
    chop983 chop983 May 2008 Sinclair Basic
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    [quote=chop983;272890]10 PRINT "Chop Rocks ";
    20 INPUT 1
    30 GOTO 10[/quote]

    Better use INPUT #1 to prevent the printing of the 1
    Dr BEEP Dr BEEP May 2008 Sinclair Basic
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    [QUOTE=chop983;272890]10 PRINT "Chop Rocks ";
    20 INPUT 1
    30 GOTO 10[/QUOTE]

    [QUOTE=Dr BEEP;272920]Better use INPUT #1 to prevent the printing of the 1[/QUOTE]

    But your fine with the "Chop Rocks" bit.
    chop983 chop983 May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... =7to20:input#2,lo(x):next:close2:print"done!":print:goto71
    70 PRINT ... INVERSE 1;"ENTER YOUR NAME";: INPUT ... X
    80 PRINT INK 0;">";: INPUT A$: PRINT A$: INK 2 ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... =7to20:input#2,lo(x):next:close2:print"done!":print:goto71
    70 PRINT ... INVERSE 1;"ENTER YOUR NAME";: INPUT ... X
    80 PRINT INK 0;">";: INPUT A$: PRINT A$: INK 2 ...
    Woody Woody May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... br /> 70 PRINT INVERSE 1;"ENTER YOUR NAME";: INPUT LINE M$: IF ... LEN (M$)>16 THEN PRINT : PRINT "TOO ... br /> 80 PRINT INK 0;">";: INPUT LINE A$: PRINT A$: INK 2 ... : IF L(16)=-1 THEN PRINT : PRINT ...
    Paul Panks Paul Panks June 2008 Sinclair Basic
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    ... 23692,n.

    The INPUT #1 save us 4 positions ... shorter solution that doesn't print anything on the lower screen ... /> [CODE]
    10 PRINT "Chop Rocks ";
    20 INPUT ;
    30 GOTO ...
    Einar Saukas Einar Saukas June 2008 Sinclair Basic
  • Microdrive CATIs there a way in Basic to obtain any more useful info on the contents of a Microdrive? File size, head info for example? Also, is it possible in ge…

    ... CLS ?: INPUT "Enter Microdrive";A: POKE 55993,A: CLS : PRINT
    AT ... N=Q+1 TO NO: PRINT CHR$ PEEK N;: NEXT N ...
    jp jp June 2008 Sinclair Basic
  • [WANTED] ASM routinesHi there, 1.) i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too much complic…

    ... :
    [SIZE="1"][CODE]pchar ;PRINT CHARACTER
    LD A,2 ... can be printed on screen (input: register A with BCD - i ...
    JuPo JuPo June 2008 Emulators
  • [WANTED] ASM routinesHi there, 1.) i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too much complic…

    ... can be printed on screen (input: register A with BCD - i ... expect as you need to print each digit separately, as I ...
    bobs bobs June 2008 Emulators
  • How to claim back the border space in basic?Hey, I'm wondering if there is a way to reclaim the space the border usually occupies in BASIC? I am sure I have hit BREAK on some games and ended up…

    ... cannot have an error or INPUT or the BASIC will
    PRINT AT 22,0 and PRINT AT 23,0 ... to print there.

    PRINT #0;AT 0,0;
    and
    PRINT #0;AT 1,0;
    Dr BEEP Dr BEEP June 2008 Sinclair Basic
  • Handling RST8 on a +3Well, I've come to that bit of my project that I wasn't really looking forward to (because I don't understand enough about the ZX BASIC ROM) - extend…

    ... , rather than just blocking on input also needs to be considered ... (presumably INPUT # blocks until it gets some ... is via the OPEN #, CLOSE #, PRINT # and INPUT # commands.[/QUOTE]

    Winston Winston July 2008 Development
  • Handling RST8 on a +3Well, I've come to that bit of my project that I wasn't really looking forward to (because I don't understand enough about the ZX BASIC ROM) - extend…

    [QUOTE=aowen;286615] If I PRINT #9 CHR$ 0-255 then ... effect of OUT n, with PRINT #9.
    [/quote]
    < ... from INKEY$# and the subsequent INPUT# to fetch the remainder.
    input simultaneously:

    [url] ...
    Winston Winston July 2008 Development
  • Sudoku on ZX Spectrum 48KZX Spectrum 48&#1050; Sudoku game 25 years Spectrum and 300 years Leonhard Euler anniversary. 6000 (and more) puzzles, 8 levels. [url]http://www.t…

    ... =0.4: RANDOMIZE
    120 INPUT ': PRINT #0;" LONG TIME CALC. PLEASE ...
    srba srba August 2008 Games
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ...
    110 PAPER 5: CLS : PRINT "Welcome to screen 2": CIRCLE ...
    130 PAPER 6: CLS : PRINT "This is screen 1": CIRCLE ... ]Initialisation[/b]: CLEAR the BASIC area, reserving room for the screen2 ... is paged into high memory area

    Line 7000- [b ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... "CODE 49152
    50 CLS : INPUT "(m)anual or (f)ast ... : PAPER 6: INK 1: CLS : PRINT "This is screen 1";AT ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... ?

    2. The play area is very small


    ;Draw play area
    LDA #7680%256

    ;Initialise score and print it
    STA SCORE
    STY WORMHEAD

    ; print worm on new position
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... A$="HELLO"
    20 INPUT A$
    30 PRINT A$
    [/QUOTE ... have to do
    A$="":INPUT A$
    to clear the ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    10 Print "Chop rocks ";
    20 Input #1
    30 Goto 10
    chop983 chop983 September 2008 Sinclair Basic
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... =chop983]
    10 Print "Chop rocks ";
    20 Input #1
    30 ...
    Digital Prawn Digital Prawn September 2008 Sinclair Basic
  • Game database updateGreat web site! I work as a programmer, and learnt my trade on the early Sinclair machines, so it is amazing to find someone who has invested the ti…

    ... )

    Hardly a huge input into the Spectrum scene, but ... to get a credit in print at the time. :)
    ZX Russ ZX Russ September 2008 Infoseek database
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... 36869

    ;Draw play area
    LDA #$00
    STA ... to point to colour nybble area
    LDA #$00
    ...

    ;Initialise score and print it
    STA SCORE
    STA (PTR3),Y

    ; print worm head on new position ...
    Digital Prawn Digital Prawn September 2008 Sinclair Miscellaneous
  • I just learnt that Spectrum has 1kB of unused ROMWell, man learns through all his life. I have just discovered that Spectrum has over 1 kilobyte of unused ROM memory, from address 14446 to 15615. Al…

    ... Spectrum. Do they leave this area empty too? And if not ... ZX-PC software.

    PRINT USR 14500;c;"CD A ...
    Dr BEEP Dr BEEP October 2008 Development
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... / down window scroll and then print that new string of text ... . Like "print text in buffer, scroll up ... scroll 8 pixels and then print new string, no difference.[/quote ... recommend to print all into buffer and LDI only visible area into ...
    omega omega October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... involves reprinting the entire play area. This is totally different from ... . No one will reprint the area, if he wish to make ... use for example BASIC for print...
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... . No one will reprint the area, if he wish to make ... use for example BASIC for print...[/QUOTE]

    BASIC? I ...
    Marko Marko October 2008 Sinclair Miscellaneous
  • 16K Rom with RS232 supportHi all, I am looking for a 16K Rom-code (to fit into the speccy) which supports RS232 and Network of IF1. Background: I am using 48K Issue 3 with W…

    ... also is an attempt to print or input from the extended streams ...
    Geoff Geoff November 2008 Hardware
  • Multifaces questionI've searched the web but cannot find any detailed information about the necessity to have the Multifaces on a machine in order to be able to load a …

    ... .
    Thanks guys, any other input is appreciated.[/QUOTE]

    area (1st time I did that ...
    Kilby Kilby November 2008 Hardware
<1…17181920212223…34>

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