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Search Again :: Adv Search 1000 results in 0.034s
<1…567891011…34>
  • Using INPUT without clearing last two lines of screen?I'm trying to print to the 22nd row of the screen using the ol' print #0 trick. Unfortunately, I require user INPUT which seems to wipe out the botto…

    ... directly to take input without clearing the lower screen? I'm not ... sure how the input would be ... ![/QUOTE]

    [code]
    PRINT #1;AT 1,0;"Name ... the syntax check for the PRINT command but would still work ...
    Bob Stains Bob Stains January 2009 Sinclair Basic
  • Using INPUT without clearing last two lines of screen?I'm trying to print to the 22nd row of the screen using the ol' print #0 trick. Unfortunately, I require user INPUT which seems to wipe out the botto…

    ... to be visible during user input, which is why I don ... to M/C - just re-PRINT the data using BASIC! :)[/QUOTE ... had something like a complete screen, something that you couldn't ...
    zxbruno zxbruno January 2009 Sinclair Basic
  • Need a pointer to using the spectrum calculator from MCHi all, Can anyone point me to a good resource on using the spectrum calculator stack from machine code? I need to work out the number of seconds f…

    ... fpprint uses the ROM routine PRINT-FP followed by a carriage ... was your input (in BC) and output on the screen?

    Geoff Geoff February 2009 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... br /> ; from the standard screen channel. To print at a specific co ... /> report_j equ 0x15c4 ; null input routine
    make_room equ 0x1655 ... ld bc, report_j ; address of input routine
    ld (hl), c ... b ; high byte of the input routine
    inc hl ; ...
    chev chev May 2009 Development
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... English bitmap for the title screen:-

    Original ... print_6row_bitmap
    ;Input paramters, DE=destination address on screen of first ( ... /> ; B=Number of columns to print


    ... Increment pointer by 256 (next screen row)
    INC D< ...
    Digital Prawn Digital Prawn June 2009 Games
  • QL "monitor mode" on TVI remember of a small Superbasic program allowing to emulate dual screen (monitor mode) on a TV too, without losing columns at the margins. I'm not s…

    ... />
    it simulates the dual screen with right colors (red ink ... the input zone), high resolution and small characters.
    This screen can print ... channels, 80 columns in the input window...

    Cheers
    dg67 dg67 August 2009 Sinclair Miscellaneous
  • Tape loading question...I'm getting back into BASIC after some 20 odd years away from it and i've started saving stuff to tape. How do I go about making a loaded program aut…

    poke 23659,0 i think... does summat to the input lines at the bottom of the screen... turns them off i think, then when basic tries to print at the input lines it causes the system to crash...
    polomint polomint February 2010 Sinclair Basic
  • Tape loading question...I'm getting back into BASIC after some 20 odd years away from it and i've started saving stuff to tape. How do I go about making a loaded program aut…

    ... to the input lines at the bottom of the screen... turns them ... off i think, then when basic tries to print ... at the input lines it causes the ...
    spider spider February 2010 Sinclair Basic
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... NOT to roll over the screen cleanly, esp. the bit where ... AT y,x to the PRINT driver for you, it can ... no attempt whatsoever to sanitise input. It also improves the quality ... characters (in 64-column z88dk print mode), you have to place ...
    AY Chip AY Chip February 2010 Games
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Dr BEEP;437761][code]
    ; PRINT AT Y,X full screen
    ; Y = B-reg, X = C-reg
    ; 0
    BloodBaz BloodBaz April 2010 Development
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... final simplified version of the "screen flipping" test program:-
    ... on having the second screen already stored on the ... 49152
    50 CLS : INPUT "(m)anual or (f) ... INK 1: CLS : PRINT "This is screen 1";AT 16,20 ... is, that somehow the screen doesn't get loaded ...
    mulder mulder April 2010 Sinclair Miscellaneous
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... document about my routines is input parameters, output parameters and ... . there are routines to print strings (with centering or ... optionally), printing nice "arrow", print routine can set attributes, change ... can be clipped in arbitrary screen window, etc. do you ...
    Ketmar Ketmar June 2010 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... />
    ;get screen address for given coords
    ;input: B=Y,C ... /> ret

    ;print text string
    ;input: HL=screen address, DE=string ... printStr

    ;print char
    ;input: HL=screen address, A=char
    Shiru Shiru June 2010 Sinclair Basic
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... * Full screen input e.g. INPUT AT y,x
    * Input masks e ... .g. XXX999.99
    * FRAME command to sync screen ... Ability to draw off the screen without error
    * Ability ... MIN/MAX/MOD functions
    * PRINT USING...
    * SPACE$() function
    Paddy Coleman Paddy Coleman August 2010 Sinclair Miscellaneous
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... command can only print at the bottom of the screen. Not so ... , you can use AT to position the input ... cursor just as you can with the print command ... /> 10 INPUT AT 5,5;"AGE";A$
    20 print AT 5 ...
    Hercules Hercules September 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... /> 10 INPUT AT 5,5;"AGE";A$
    20 print AT 5 ... .e. the input still takes place in the lower screen. I would ... ? I have written a full screen input routine as I did not ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • compressing basicI thought I'd ask here instead of the basic forum.. in the sense of giving me 1 command line, and NOT the whole listing joined up etc. and it uncom…

    ... by CLEAR 25599.
    The screen display & attributes are ... : LET put=25629
    3 INPUT "This Program# [0-18] ... prog=prog AND prog255:
    PRINT "Program#";this;" PUT as #"; ... br /> 1035 PRINT "This is program ";this
    1040 INPUT "Again? [yn ...
    Battle Bunny Battle Bunny September 2010 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... GO SUB 9350: REM Draw Screen
    160 REM *---------------------*
    260 PRINT #0; PAPER blu; INK ... br /> 9070 REM I$ =Input Data
    9075 REM ... 9135 REM *---------------------*
    9140 PRINT AT I(2),I(1 ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... is to write your own input routine using INKEY$ rather than ... relying on the INPUT statement - essentially, you start with ... of a$ (and print it to the screen) and repeat the loop ... like putting it at any screen position you like.

    gasman gasman January 2011 Sinclair Basic
  • Spanner seeks helpHello, and HNY, all. I am presently writing a game in BASIC. It's a bit - a lot - crap, but I'm enjoying it! Anyway, a couple of questions, if you …

    ... is to write your own input routine using INKEY$ rather than ... relying on the INPUT statement - essentially, you start with ... of a$ (and print it to the screen) and repeat the loop ... like putting it at any screen position you like.

    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • games that never lived up to the hypewas there ever any games u throught were good to play but when u played them u did not like them

    ... to show any text input, just full screen graphics with "OVER 175 ... " printed in bold. The smaller print below does eventually say "Commands ...
    Mousey Mousey February 2011 Games
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... speed. It loads itself onto screen buffer, and loads other parts ... you going to compile a "INPUT n: GOTO n*1000" line ... (a/2) = a/2 THEN PRINT "EVEN": NEXT a
    30 ... (a/2) a/2 THEN PRINT "ODD": NEXT a[/code]
    na_th_an na_th_an February 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> ld bc, 0x15c4 ; address of input routine
    ld (hl), c ... if so
    call pr_64 ; print it
    ld hl, col ... /> ; WRITE A CHARACTER TO THE SCREEN
    ; There are four separate ... /> inc d ; point to next screen location
    inc hl ; point ...
    chev chev March 2011 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... /> ld bc, report_j ; address of input routine (REPORT J)

    input routine
    inc hl ; move ... (atflg), a ; positions for the print.
    ret ;

    ... the
    ld (chrad), hl ; screen and calculate the address in ...
    chev chev April 2011 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... about emulation of input (keyboard/joystick) and output (screen)? Which asm instructions ... anything to show up on screen you will have to ... pixel data of the speccy screen buffer to the PC equivalent ... programs. Like this:
    10 PRINT "Hello World"
    20 GO ...
    Arjun Arjun May 2011 Emulators
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... of print coordinates in the lower screen either, but I believe INPUT "" should ... clear the lower screen area ...
    gasman gasman May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... of print coordinates in the lower screen either, but I believe INPUT "" should ... clear the lower screen area ... ] [/B]I did try [B]INPUT "" [/B]and it does indeed ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
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  • General purpose full screen input routineHi Folks,<br /> <br /> One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function.…
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