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Search Again :: Adv Search 1000 results in 0.022s
<1…24252627282930…34>
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... relationship with RST10 is now over... at the cost of an ... next character
    djnz msgprc ; print remaining characters
    ret ; all ...
    snigfarp snigfarp November 2012 Development
  • Hoping to build a zx spectrum laptop in futureHi, I'm new here, going to school learning to be a computer tech. I like computers, computer stuff and I'm sort of a laptop fan - have several laptop…

    ... have been a few people over the years who have made ... around $50 and one for over a $100. Why are these ... ? [/b]

    Out of print for 25yrs...the WOS archive ... the UK and ship it over.
    beanz beanz November 2012 Hardware
  • Your Computer Magazine ScansPlease forgive my Intrusion. At the moment I'm trying to type in an Amstrad game called "Bomber" which was published in an issue of "Your Computer" O…

    ... insert mode"
    220 PRINT"COPY","to display options",,< ... br /> 300 CLS:PRINT CHR$(7);:PRINT "PLACE THE PRINTER ... :",,,,
    400 PRINT"PICA SIZED PRINT","EMPHASIZED PRINT","DOUBLE STRIKE ON ... INCH SKIP OVER PERFORATION SETTING"
    410 PRINT,,,,"These may ...
    CP/M User CP/M User December 2012 Chit chat
  • Your Computer Magazine ScansPlease forgive my Intrusion. At the moment I'm trying to type in an Amstrad game called "Bomber" which was published in an issue of "Your Computer" O…

    ... through the window. Unfortunately I over-tightened the mounting screw on ... things missing from the original print, I think I'll be ... thing the other week by over tightening a nut, fortunately I ...
    CP/M User CP/M User December 2012 Chit chat
  • Newbie Spectrum developer advice ....Hi, Im new to the site and to spectrum developing - well, not quite, I wrote Spectrum programmes in Basic 30 years ago but then went off into the wo…

    ... I try may take it over 48K. Is it possible to ... of coding so it can print to a normal printer or ... might want to head on over to boriel.com - he's ... downright awesome. I hang out over there quite a lot, and ... as a multi-player game over the net). I could do ...
    Gedlion Gedlion January 2013 Development
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    I've got TAP2DSK creating the executable loader now. I've tidied up the display a bit (aligning the numbers) and added a couple of little progress indicators, plus now it displays the new loader lines as it builds them.

    [center][img]http://www ...
    Battle Bunny Battle Bunny January 2013 Games
  • need some help with a small programHi you all, maybe someone can quickly help me on this small program, I just did a really small program for a presentation, I want the letters to ch…

    ... /> 3000 PAPER 0: OVER 1: CLS
    3010 PRINT AT 9,7 ... =1 TO 6
    3020 PRINT INK i;"bla";: PLAY "O3 ... /> 3030 NEXT i
    3040 PRINT AT 11,7;
    3045 ... 1 STEP -1
    3050 PRINT INK i;"bla";: PLAY "O4 ...
    Battle Bunny Battle Bunny January 2013 Sinclair Basic
  • Covers book?Hi all. [B]Is there any existing book published in UK with art/covers of Spectrum games?[/B] Here in Spain, a couple of years ago was published a b…

    ... /> That can be downloaded (to print it) or bought somewhere? :?[/QUOTE ... Attic Bug sell Wakelin prints over at eBay: [url]http://stores ...
    GreenCard GreenCard February 2013 Sinclair Miscellaneous
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... I haven't been going over the code for entries as ... also just as quick to print a SPACE, but since I ...
    joefish joefish February 2013 Games
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 2 more directions l2150, game over, npc combat, then stats system ... TO 15: INK 1: PRINT AT j,0;CHR$ ... 143: NEXT j: REM print background
    1220 INK 6 ... =0: LET hp=8: PRINT AT y,x;CHR$ ... 0: LET nhp=2: PRINT AT ny,nx; INK 5 ... (144+nd)
    2010 PRINT AT y,x; INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 2 more directions l2150, game over, npc combat, then stats system ... TO 15: INK 1: PRINT AT j,0;CHR$ ... 143: NEXT j: REM print background
    1220 INK 6 ... =0: LET hp=8: PRINT AT y,x;CHR$ ... 0: LET nhp=2: PRINT AT ny,nx; INK 5 ... (144+nd)
    2010 PRINT AT y,x; INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... - next to do = game over, npc combat, then stats system ... TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... $ 143: NEXT j: REM print background
    1220 INK 6 ... d=0: LET hp=8: PRINT AT y,x;CHR$ ( ... =0: LET nhp=2: PRINT AT ny,nx; INK 5 ... $ (144+nd)
    2010 PRINT AT y,x; INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... . .
    - Added the dreaded 'GAME OVER' code. If you want to ... TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... 143: NEXT j: REM print background
    1220 INK 6 ... =0: LET hp=8: PRINT AT y,x;CHR$ ... 0: LET nhp=2: PRINT AT ny,nx; INK 5 ... (144+nd)
    2010 PRINT AT y,x; INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... =0 TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... ;CHR$ 143: NEXT j: REM print background
    1220 INK 6 ... hp=8: LET w=1: PRINT AT y,x;CHR$ (144 ... nhp=2: LET nw=0: PRINT AT ny,nx; INK 5 ... 2210-200*w
    2010 PRINT AT y,x; INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... =0 TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... ;CHR$ 143: NEXT j: REM print background
    1220 INK 6 ... hp=8: LET w=1: PRINT AT y,x;CHR$ (144 ... nhp=2: LET nw=0: PRINT AT ny,nx; INK 5 ... 2210-200*w
    2010 PRINT AT y,x; INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... =0 TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... ;CHR$ 143: NEXT j: REM print background
    1220 INK 6 ... hp=8: LET w=1: PRINT AT y,x;CHR$ (144 ... nhp=2: LET nw=0: PRINT AT ny,nx; INK 5 ... 2210-200*w
    2010 PRINT AT y,x; INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... =0 TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... ;CHR$ 143: NEXT j: REM print background
    1220 INK 6 ... hp=8: LET w=1: PRINT AT y,x;CHR$ (144 ... nhp=2: LET nw=0: PRINT AT ny,nx; INK 5 ... 2210-200*w
    2010 PRINT AT y,x; INK 6 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... =0 TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... ;CHR$ 143: NEXT j: REM print background
    1220 INK 6 ... hp=8: LET w=1: PRINT AT y,x;CHR$ (144 ... nhp=2: LET nw=0: PRINT AT ny,nx; INK 5 ... 2210-200*w
    2010 PRINT AT ny,nx; INK 5 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... =0 TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... ;CHR$ 143: NEXT j: REM print background
    1220 INK 6 ... hp=8: LET w=1: PRINT AT y,x;CHR$ (144 ... nhp=2: LET nw=0: PRINT AT ny,nx; INK 5 ... 2210-200*w
    2010 PRINT AT ny,nx; INK 5 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... =0 TO 15: INK 1: PRINT AT j,0;CHR$ 143 ... ;CHR$ 143: NEXT j: REM print background
    1220 INK 6 ... w=1: LET st=100: PRINT AT y,x;CHR$ (144 ... nw=0: LET nst=50: PRINT AT ny,nx; INK 5 ... 2210-200*w
    2010 PRINT AT ny,nx; INK 5 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 2210-200*w
    2010 PRINT AT ny,nx; INK 5 ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... different rooms. Have started to print player stats on the right ... v0pt020 20130301 - next to do = print npc name, stats system
    2010 PRINT AT ny,nx; INK 5 ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... v0pt021 20130306 - next to do = print npc name, stats system
    2010 PRINT AT ny,nx; INK 5 ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... v0pt022 20130308 - next to do = print npc name, stats system
    print npc name, npc variable determines ... 2210-200*w
    2010 PRINT AT ny,nx; INK npc ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 2210-200*w
    2010 PRINT AT ny,nx; INK npc ...
    bigjon bigjon March 2013 Sinclair Basic
  • instructions preservation dilemmaI'm about to stick some less common titles on ebay tomorrow as part of the ongoing clearout. However, upon investigation, some seem not to have their…

    ... scan a load of stuff over a day or so occasionally ... still be too low to print half-decent copies from.
    richl richl March 2013 Support files
  • Wierd PlayTrade seller problemI use playtrade to buy a lot of my 2nd hand 360 games due to them generally being cheaper than ebay and the delivery is free. Ive used it for years…

    ... theft case IF it's over a certain amount.

    print it.. but i'd rather ...
    fog fog March 2013 Chit chat
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... v0pt024 20130318 - next to do = print room based on map grid ... 2210-200*w
    2010 PRINT AT ny,nx; INK npc ...
    bigjon bigjon March 2013 Sinclair Basic
<1…24252627282930…34>

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