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<1…28293031323334>
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... p$() hold CHR$ 16 (INK print control) + colour code + " " or "*". ... be printed quickly with just PRINT p$. Press SPACE to ... g$(). InitP sets up the print controls in p$() and ... br /> add hl,bc ;skip over 2-dimensional header
    ret ...
    Battle Bunny Battle Bunny October 2014 Sinclair Basic
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... PAPER 1 to the second PRINT.
    [*]line 23: Deleted ... 1: PAPER 0: INK 4: OVER 0
    12 INPUT "Density ... /> 14 LET gen=gen+1: PRINT AT 0,0;"Generation: ";gen ... done:ENT": PAUSE 0:
    PRINT AT 0,0; PAPER 1 ... r0=10: LET c0=16: OVER 1
    23 LET p ...
    Battle Bunny Battle Bunny October 2014 Sinclair Basic
  • clear a windowed area of the screenHi everyone! Ain't been on here for donkeys, but have recently started messing around with a little game. I'm looking for ideas/opinions on the bes…

    ... sp1_ClearRect() really does is iterate over the characters of the rectangle ... you clear the area then print a menu, it will only ...
    Alcoholics Anonymous Alcoholics Anonymous October 2014 Development
  • Megatree DevelopmentHi All, I have been messing around with developing a concept for the unwritten game Megatree. Here is a video of what I have so far written on a 48…

    ... walking tree objects move all over the screen and in front ... make it so the sprites print to the screen buffer before ...
    stevebroad stevebroad November 2014 Development
  • Alkatraz Protection System - "How to" and compo?I'm thinking about writing a "how to" regarding the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020807"]Alkatraz Protection System[/URL].…

    ... like doing this:
    [CODE]PRINT AT 1,0;" FILEN",[/CODE ... from the menu and switch over to the project cartridge.
    jp jp November 2014 Announcements
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... inspired) ambulance runs the player over before they bundle him
    - Just look at all those PRINT statements - 1st Prize just for ...
    MatGubbins MatGubbins November 2014 Games
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... effect of the counter going over 32[/QUOTE]

    a ... IF (m>1) THEN PRINT AT 0,0;"FLASH": GO ... TO 10
    40 PRINT AT 0,0;" ": GO TO ...
    Arda Arda November 2014 Development
  • Retro GamerDoes anybody know when the next issue of Retro Gamer will be out? They told me to include an article about the Spectrum30 show in the News section an…

    ... of telling people they were over-reacting about things that meant ... even got my name in print :-)

    I'll let ...
    Vampyre Vampyre November 2014 Sinclair Miscellaneous
  • ccZ80++Here is the url for a new compiler pour all computers with Z80: [url]http://ccz80pp.webcindario.com[/url] It's a beta version, but it's works. If y…

    ... test.bas 10 LOAD "" CODE: PRINT USR 24576

    open ... I won't be switching over
    from z88dk.

    dbolli dbolli November 2014 Development
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... , a horrible black line runs over it.

    Like all ... I'm using the ROMs PRINT routine to display stuff LOL ...
    daveysludge daveysludge December 2014 Development
  • What is the Sinclair ZX Spectrum Vega and what does it mean?Just stumbled upon this Indiegogo page following a tweet from SpeccyNews [url]https://www.indiegogo.com/projects/sinclair-zx-spectrum-vega[/url] it…

    ... more so today than any over time in man's history ... time it amount to just over 3 generations of humans not ... that had already been in print (see statue of Anne 1701 ... could look up work for over 3 generations... thats too much ...
    Zetr0 Zetr0 December 2014 Sinclair Miscellaneous
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... /> EXX ; swap to upside down print
    LD (HL),0
    print
    LD (HL),255
    DEC HL
    EXX ; swap over ...
    MatGubbins MatGubbins December 2014 Development
  • New Game(s): Sir Ababol 2 and Sir Ababol DXHere is our own Christmas Present from Mojonia! We weren't going to release these games (at least, by the moment) but we decided just yesterday to fi…

    ... bytes (it uses ROM print routines just to be ... ;print UP/DOWN etc
    inc ix ;skip over last ... ;
    print_string ;rem will print in upper or lower screen ... ld a,22 ;rom 'print at'
    rst 16
    rst 16 ;print ASCII until we get to ...
    R-Tape R-Tape January 2015 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... divide words so if you print that using the regular fzx_write ... portion. To print the next line you should skip over leading whitespace ... C functio strstrip() to skip over leading whitespace.

    ... portion of the word and print it, leaving a small gap ...
    Alcoholics Anonymous Alcoholics Anonymous January 2015 Brand new software
  • Things you only figured out after all these years.Its funny isn't it when for almost all your life you believe something to be true, and then after all these years realize it's not true, or never hap…

    ... 20 boxes of cereal left over from a triple coupons deal ... from over a year ago, and some ... magazine/flyers/newpapers etc, or print them out off the internet ...
    dm_boozefreek dm_boozefreek January 2015 Chit chat
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... a little BASIC, Math & Print/Plot/Draw & Circle to ... some more posts from me over the next few weeks :)
    15 PRINT "I am very happy"
    GameBaddie GameBaddie January 2015 Chit chat
  • Spectaculator - P for Pause!?I bought [b]Spectaculator[/b] yesterday, as the nephew is interested in playing Speccy games but can't get used to using the keyboard to control them…

    ... do you type in "10 PRINT p"?

    You quite ... into that pit of embarrassment over there....
    deadpan666 deadpan666 February 2015 Emulators
  • Specbas new game PacmanWell I have been beavering away at this for a bit and I am now happy with it. (nearly) it's not bad (even if I say so myself) [img]http://i699.phot…

    ... arcade version and then print the score over it
    (but the ...
    ASH-II ASH-II February 2015 Sinclair Basic
  • moving things en masseJust a random thought while I warm up for the Crap Games Once you PRINT something to the screen..... can you manipulate it in anyway other than ove…

    ... offset one pixel, you can print in the same spot and ... ) (you might need to print 2 cells for the edge ... REM movement
    15 PRINT AT 10,5; FLASH 1 ... z=144
    50 PRINT AT x,y;CHR$ (z ... 158 THEN LET z=144: PRINT AT x,y;" ": LET ... =y+1
    2050 PRINT AT x,y;CHR$ ( ...
    ASH-II ASH-II February 2015 Sinclair Basic
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... have a asm rountine to print a 8x8 block
    < ... /> add hl,sp
    ; skip over return address on stack
    add hl,sp ; skip over return address on stack
    add hl,sp ; skip over return address on stack
    slenkar slenkar February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... have a asm rountine to print a 8x8 block

    add hl,sp
    ; skip over return address on stack
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... time. You can then print some sprite-characters over it, just before ...
    joefish joefish March 2015 Sinclair Miscellaneous
  • Funny Incident's With Your Old School's/College Computers.Reading a few threads on the WoS forum's got me thinking of the old computer's that we used at my primary/secondary school, and the sometimes very fu…

    ... nicking them and booting them over into the nearby field. I ... printer, he knew how to print of his work on the ...
    Your Spec-chum Your Spec-chum March 2015 Chit chat
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... OPEN_# OR OUT OVER PAPER PAUSE PLOT POKE PRINT RANDOMIZE READ REM ...
    joefish joefish March 2015 Games
  • Serial comms - duzzit work?Has anyone ever successfully got two 128K Speccies (of any variant) to communicate with each other over the SERIAL / RS232 / MIDI / AUX ports? I can'…

    ... ) to communicate with each other over the SERIAL / RS232 / MIDI / AUX ... entirely in BASIC IIRC, using PRINT # and INKEY$# based on the ...
    GReW GReW March 2015 Development
  • Last flying year for XH558, the restored Avro VulcanHi all,<br><br>It has been announced that for XH558, a restored Avro Vulcan, 2015 will be its last flying year. <br>The exact reasons behind this dec…

    ... condition then all the work over the last few years isn ... further and RR can 3D print them some new engines ;)
    guesser guesser May 2015 Chit chat
  • Features that are still wanted in Spectrum emulation.Features that are still wanted in Spectrum emulation. 4 USB joystick/gamepad input for real multiplayer games - Yes, Bomb Munchies.... - Sinclair 12…

    ... /> Quitting Speccy, swap the joypads over, restart Speccy and the same ... 31 ZX Basic and BM10 Print AT 0,0;IN 31 ... read via ZX Basic 10 PRINT AT 0,0;IN 95 ...
    MatGubbins MatGubbins June 2015 Emulators
  • ZX Basic StoryOk so here's another mundane idea. Let's make a story, like the three word story but you are only allow to used the words letters or symbols provided…

    ... $ BEEP AND   $PI ATTR INPUT OVER VAL$ ABS THEN  STOPVAL AND ... USR PAPER TO CLEAR LOAD OVER VAL$ BEEP AND ABSLEN THEN ... NOT READ PAPER, COPY OR PRINT.
    Scottie_uk Scottie_uk June 2015 Chit chat
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    ... HL at screen address DE over 16 lines
     ld b ... ,(hl)
     ld (de),a ;print one line
     call nextlinedn ... ,(hl)
     ld (de),a ;print the same line again
    R-Tape R-Tape June 2015 Development
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    ... 0 and increases, and a 'print position' which starts at 31 ... 32).

    At the 'print position' it draws a new ... around when copied. So the 'print position' is constantly just off ... the foreground (i.e. not over-writing anything already there) and ...
    joefish joefish June 2015 Sinclair Basic
<1…28293031323334>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
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    Renegade on April 21
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    John Elliott on April 21
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