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<1…78910111213…34>
  • Screen address of PRINT position...Hi Folks, The following code uses DF CC system variable to extrac the screen address for a PRINT position. [code]100 CLS 110 PRINT AT 10,16;…

    ... the screen address for a PRINT position.


    [code ... ]100 CLS
    110 PRINT AT 10,16;"A"
    PRINT AT 11,16;"B"
    130 LET A=PEEK 23684+256*PEEK ...
    Paddy Coleman Paddy Coleman September 2016 Sinclair Basic
  • How to print with colour using DiscipleHi! I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my +2s and I wo…

    ... I would really like to print some colours apart from greyscales ...
    Anestis Anestis August 2002 Sinclair Miscellaneous
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... functions:

    - PrintHeaders: Print the header of each Spectrum ... correct the checksums.
    + Peek: Print the byte-value(s) stored ... specified intervals.
    + ASCII: Print an address-range from an ... a Manic Miner game, print the 20 room-titles.
    andrewbroad andrewbroad January 2003 Emulators
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... functions:

    - PrintHeaders: Print the header of each Spectrum ... correct the checksums.
    + Peek: Print the byte-value(s) stored ... specified intervals.
    + ASCII: Print an address-range from an ... a Manic Miner game, print the 20 room-titles.
    andrewbroad andrewbroad January 2003 Games
  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88) Even a scan would do. Cheers

    I'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)

    Even a scan would do. Cheers
    Swainy Swainy June 2003 Wanted
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    ... ZX81 POKE (or, more probably, PEEK) once which would display the ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... travels I have come across 'Print Utilities,' a release from the ...
    woodcock88 woodcock88 February 2004 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... USA.

    stuff like Print 'n' Plotter ART o' Matic ...
    Sadako Sadako April 2004 Games
  • print at line 22 and 23I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)

    I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)
    mgmetro mgmetro July 2005 Sinclair Basic
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... (perhaps not) simple things like print a single character to the ... that to achive the BASIC PRINT AT-operation the instructions would ... ", but the X would only print this number of new lines ...
    Rickard Rickard July 2005 Development
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... some simple line like 1 PRINT
    "test" - it works. But ...
    40 IF PEEK (N) A THEN PRINT "FAIL:";N
    50 ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... 't it be faster to PEEK/POKE values at an absolute ...
    GOC GOC September 2005 Sinclair Basic
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    ... a crappy binary here to print characters from BASIC at pixel ... to initialise the stream, then PRINT #4; AT y,x; etc ...
    Woody Woody October 2006 Sinclair Basic
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... , functions and instructions: +, -, *, peek, usr, rem, list, print, goto, run, poke, if ... so on)

    LINE PRINT
    Like TRON in other ...
    NotFound NotFound November 2006 Development
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... maze in 88 bytes, and print the maze by reading the ... maze using POINT, PLOT and PEEK to store the data in ... from the m array and print the maze by reading the ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • ZXF11 now available in printThe print version of ZXF issue 11 is now available for &#163;5 per copy (not including postage and packing). Received my copy today and it looks supe…

    The print version of ZXF issue 11 ... . If you do purchase a print version from lulu, don't ...
    woodcock88 woodcock88 May 2007 Sinclair Miscellaneous
  • Print Int -65536Just came across an interesting bug in the ZX Spectrum Floating Point format from the Complete ROM Disassembly book. [code] PRINT INT -65536 [/code]…

    ... book.

    [code]
    PRINT INT -65536
    [/code]
    BloodBaz BloodBaz November 2007 Sinclair Basic
  • Re-print Mr. Rollings Speccy book.I'm making a quick poll to see how many want to see a re-print of [URL="http://www.zxgoldenyears.com/"]The ZX Spectrum Book 1982 to 199x[/URL]. This…

    ... want to see a re-print of [URL="http://www.zxgoldenyears ...
    ZnorXman ZnorXman February 2008 Sinclair Miscellaneous
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ...
    CLOSE # : E : SYM + 5 PEEK : E : O
    CLS : K ... : O
    COS : E : W PRINT : K : P
    DATA : E ...
    icabod icabod March 2008 Sinclair Basic
  • Print ATHello, Can someone please tell me how to do a Print AT command? Thanks,

    Hello,
    Can someone please tell me how to do a Print AT command?

    Thanks,
    somewherecheap somewherecheap September 2008 Sinclair Basic
  • BigBadMick's first ebook - Dark Isle (out in print at end of Sept 09)I've just published an ebook with Damnation Books. My website for the ebook's here: [url]http://bigbadmick.tripod.com/index.htm[/url] There's a 50…

    ... . It's coming out in print at the end of September ...
    BigBadMick BigBadMick September 2009 Chit chat
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... a small routine that can print a character or UDG from ... would allow me to use PRINT AT x, y (not y ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... anyone seen code for a print routine with pixel accuracy?

    That is print(y,x,CHAR) that allows ...
    Gedlion Gedlion May 2010 Development
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... better loader:
    [code]2328 PRINT USR a[/code]

    [code]LET a = PEEK 23635 + 256 * PEEK 23636[/code]

    3 0
    4 245 PRINT
    5 192 USR
    PRINT[/b], or whatever). The first ...
    ajmoss ajmoss June 2010 Development
  • Problem with PRINT #stream on +128kWorking on a +128k, I want to choose whether all report output goes to screen or printer, so I use PRINT #stream where stream = 2 or 3 for screen or …

    ... printer, so I use PRINT #stream where stream = ... :
    LET stream=3: PRINT #stream;"stuff"
    either ... , then repeatedly call the print subroutine with GOSUB 1719, ... ,8 etc. This is the print subroutine:
    [code]
    PRINT #stream;FN p$(i);: ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... DEF FN p(a)=PEEK a+256*PEEK (a+1):
    DEF ... p(23627)+machine_code_length+1:
    PRINT "Enter as direct commands:"'
    PRINT "machine code starts at ";mcpos ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • PFN PRINT by Garry Rowland...Hi Folks, Whilst watching Casualty last night I thought I would surf the archive and look at some "classic" software. One I tried was a program cal…

    ... generated by something called PFN PRINT by Garry Rowland and were ... find a copy of PFN PRINT or the instructions on how ... get a copy of PFN PRINT with instructions? It looks like ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Miscellaneous
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... 0: CLS
    110 PRINT AT 0,0;"BUBBLE SORT ... v1": PRINT AT 2,0;"Generating data ... PEEK 23674+256*PEEK 23673+PEEK 23672)/50: LET t2=(65536*PEEK 23674+256*PEEK ... 0: CLS
    110 PRINT AT 0,0;"BUBBLE SORT ... v3": PRINT AT 2,0;"Generating ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • A bug in BASin?Hi Folks, Have I found another bug in BASin? I wrote the following small program: [CODE]10 PRINT AT 0,0;CHR$ PEEK 23556;" " 20 GO TO 10[/CODE] …

    ... />
    [CODE]10 PRINT AT 0,0;CHR$ PEEK 23556;" "
    20 ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
<1…78910111213…34>

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  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)<br /> <br /> Even a scan would do. Cheers
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects?<br /> <br /> As a start, try anything from RANDOMIZE USR 12…
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • print at line 22 and 23I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)
  • PRINT AT in assemblerHello everyone,<br /> <br /> I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC prog…
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