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  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... the RST $10 way to print.

    Also, what modification ... expand the size just 1 pixel ?

    [code]ld d ...
    arfgh arfgh June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... the RST $10 way to print.[/quote]
    Do you want ... version with RST 10 print or custom print?

    [quote]Also ... expand the size just 1 pixel ?[/quote]
    Vertical or horizontal ...
    Shiru Shiru June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... horinzontally and vertically, just 1 pixel.

    And related to ... of it. One print the color, and other print characters. I want ... to see this print characters version to compare teh ...
    arfgh arfgh June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... of the area for one pixel if you want to use ... make a routine with custom print, it will be faster than ... only if you already have print routines in your code and ...
    Shiru Shiru June 2010 Sinclair Basic
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... meant to be a general PRINT routine, not a Sprite routine ... put in a 64 column print routine soon, and we have ... sprite routine needs to be pixel based.

    On the ...
    Gedlion Gedlion June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... /> ;convert the Y and X pixel values to the correct Screen ...
    ret
    ;don't print character if > 191 - off ... screen - restore AF and exit Print routine
    ;[this can be ... a subroutine routine to convert pixel values into an absolute screen ...
    Turkwel Turkwel June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... contents change (sprite move, background print, etc) the corresponding struct_sp1_updates ... that is done, the pixel buffer is copied to screen ... sprite character into the pixel buffer at address SP1V_PIXELBUFFER ... resolutions in the 512 pixel range but didn't ...
    Alcoholics Anonymous Alcoholics Anonymous June 2010 Development
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... " should be pixel oriented.

    [CODE]
    10 print AT 10 ... ":REM Column,Row
    20 print LOCATION 150,30;"More Stuff ...
    30 LOCATE 150,30:print "Alternate Stuff":REM an alternate ... =1 to 50
    30 print at int (rnd*21), int ...
    Sparky Sparky August 2010 Sinclair Miscellaneous
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... optional stuff (like PRINT INK etc):

    PRINT INK PAPER INVERSE ... can PRINT AT and PRINT MOVE - the latter puts text at a pixel ...
    Dunny Dunny August 2010 Sinclair Miscellaneous
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... punctuation marks or the 4x4 pixel graphics blocks (+50h). See:
    print function you could either design ... by copying character pixel data into the screen pixel data area.
    joefish joefish September 2010 Development
  • ccompletly baffeled machine codeHi everyone, BEFORE you ask i have not asked help for loads of problems i have recently now encountered and i figured the problems out myself, hones…

    ... can't - for example - Print the Letter A all over ... an effect on any other pixel. Once something has appeared ... cleared, so you can Print a Character or UDG, ... as something else and Print it again somewhere else ... />
    Example: To print the letter "A" at the ...
    Turkwel Turkwel September 2010 Sinclair Miscellaneous
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... impossible to use push to print 16 pixels of a proportional ... ram?
    could a routine print a full third of the ... the characters in the correct pixel position, in addition to simply ...
    gasman gasman September 2010 Sinclair Miscellaneous
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... /> call xor_sprite ; Now print (XOR will print/unprint)

    pixel data

    ; ------------
    ld a,(de) ; Read pixel BYTE
    inc de ; ... 11111111b,00000000b ; Sprite frame pixel data
    defb ...
    ASM ASM October 2010 Development
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... each screen using the Windows print screen function. It can be ... doing a 6 x 8 pixel block compare on a fixed ... to remove the anti-alias pixel data from a green screen ... thought 3 BITS of sub pixel resolution was good enough for ...
    ASM ASM November 2010 Emulators
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... Calls.

    Custom Print Routines are faster than ROM ... Calls.

    Custom Print Routines give you total control ... posted code to print text on pixel rather than character ... values.

    Custom Print Routines ...
    Turkwel Turkwel November 2010 Games
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... for character

    ; Print matrix
    ; ------------
    LD ... print position for later
    MTXLP LD A,(HL) ; Get pixel ... for 8 pixel lines
    POP HL ; Get print position ... ; -------------
    PUSH HL ; Save print position
    LD A,H ...
    Jonathan Harston Jonathan Harston November 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... /> MTXLP LD A,(HL) ; Get pixel line
    LD (DE),A ... /> INC D ; Step to next pixel line
    BIT 3,D ... for 8 pixel lines
    POP HL ; Get print position back
    print in the 2nd third of ...
    Turkwel Turkwel November 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... for character

    ; Print matrix
    ; ------------
    LD ... 8 pixel lines
    POP HL ; Get print position ... ; -------------
    PUSH HL ; Save print position
    LD A,H ...
    POP HL ; Get print position back

    ...
    Jonathan Harston Jonathan Harston November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... /> call xor_sprite ; Now print (XOR will print/unprint)

    pixel data

    ; ------------
    ld a,(de) ; Read pixel BYTE
    inc de ; ... 11111111b,00000000b ; Sprite frame pixel data
    defb ...
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... /> call xor_sprite ; Now print (XOR will print/unprint)

    ... 00000111b ; Select sprite X pixel frame 0..7
    ... ; DE = address of sprite frame pixel data

    ; ------------
    pixel data
    defb ...
    ASM ASM November 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... mean the program could only print character codes as background graphics ... bytes) is for a 1 pixel shift right, f400-f5ff is ... tables for 2,4,6 pixel shifts. You can use the ... plot to an odd horizontal pixel nothing will crash, you will ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... Paul Dunn):[CODE]5 CLS : PRINT TAB 5;"BASIC RECURSIVE FILL ... (char-perfect as antonym to pixel-perfect), but how to see ...
    NRA NRA January 2011 Sinclair Basic
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... (char-perfect as antonym to pixel-perfect), but how to see ... /> 1001 LET N=N+1 : PRINT #1;N

    1041 ... />
    However you stack per pixel, not per character, so you ...
    Dr BEEP Dr BEEP January 2011 Sinclair Basic
  • New To Group....Hi All, A quick introduction as this is my first post. I am a Scarborough, UK based chap who is quite heavily into retro computing, more specificall…

    ... only be faulty within the pixel part of the frame ... 255

    then
    PRINT PEEK 16384

    Next ... 0

    then
    PRINT PEEK 16384

    If ... 255 back in the first PRINT PEEK, and 0 back ... in the second PRINT PEEK, then it's ...
    Winston Winston March 2011 Hardware
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... . This driver enables you to print any character in the range ... specify the x/y pixel position to PRINT at. Although you can ... (atflg), a ; positions for the print.
    ret ;

    getxp ... /> jr c, prntq ; 127 then print a question mark instead.
    chev chev April 2011 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... how to transfer the raw pixel data of the speccy screen ... programs. Like this:
    10 PRINT "Hello World"
    20 GO ...
    Arjun Arjun May 2011 Emulators
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... . Love the fact you can print at pixel location too.

    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... $FE7B to the ROM routine PIXEL-ADD at $22AA to calculate ... the extra 16 pixel rows the call to PIXEL-ADD will give ... used if you want to print across the full length of ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... and the call to
    PIXEL-ADD + 2
    [code]
    CALL $22AC

    ;; [B]PIXEL-ADD[/B]
    L22AA: LD ... setting pixel 0,0 in the left upper corner, like PRINT AT
    Dr BEEP Dr BEEP May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... Well here's the 12-pixel deep version of the ... X and Y positions to print.
    ATCHQ: CP ... between 32 and 127 then print a question
    ;mark ... character definition into the correct pixel position, place it
    ... to point to the next pixel line up in
    ...
    chev chev May 2011 Sinclair Basic
<1…567891011…34>

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