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  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... a simple 8 pixel font and you only print at character square ...
    Timmy Timmy May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... you're about to print to, and optionally ... bits for the standard proportional print code:

    ... ; and Y positions for the print.
    ret ;
    < ... /> rr h ; correct pixel position, place it on the ... point to the next pixel line up in the
    chev chev May 2011 Sinclair Basic
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... ) and uses a 5 pixel tall, 3 pixel wide typeface. You can ... 64 column display code to print those and the font will ...
    chev chev May 2011 Development
  • ZXDS questions...Hi Folks, I am hoping someone on here knows something about [B]ZXDS[/B]. I have downloaded the program to my daughters [B]DSi[/B] (for testing purp…

    ... =0 TO 21
    140 PRINT AT y,x; PAPER c ... =0 TO 31
    230 PRINT AT y,x; PAPER c ... of the screen by one pixel.

    Now I am ...
    Paddy Coleman Paddy Coleman July 2011 Emulators
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... bytes

    call 8252 ; print it

    GameLoop
    pixel of paddle is now in ... de, hl ; move rightmost paddle pixel from hl to de
    ooze48k ooze48k July 2011 Development
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... bytes

    call 8252 ; print it

    GameLoop
    pixel of paddle is now in ... ; move high bit rightmost paddle pixel from hl to de
    pixel from hl to de
    ooze48k ooze48k July 2011 Development
  • Custom mouse mat...Hi Folks, I was thinking of getting a custom mouse mat made with a photo of the ZX Spectrum 128K (my personal favourite). However, the mouse mat si…

    ... to be to increase the pixel size quite a bit and ... DPI so that the physical print dimensions are large enough to ...
    Turkwel Turkwel July 2011 Sinclair Miscellaneous
  • Custom mouse mat...Hi Folks, I was thinking of getting a custom mouse mat made with a photo of the ZX Spectrum 128K (my personal favourite). However, the mouse mat si…

    ... to be to increase the pixel size quite a bit and ... DPI so that the physical print dimensions are large enough to ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Miscellaneous
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... UGD characters (letter size) and print them just like letters. If ... want something bigger you can print them close to each other ... and you can print them only at certain pixel positions so forget ...
    Ralf Ralf September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... UGD characters (letter size) and print them just like letters. If ... want something bigger you can print them close to each other ... and you can print them only at certain pixel positions so forget ...
    meow meow September 2011 Development
  • Printing photos on ZX PrinterIve looked, and even though i remember seeing how its done i cant re-find the post, someone point me in the general direction please?

    ... in with that tool and print?[/QUOTE]

    well. you ... and black paper and inverted pixel area or black ink and ... white paper and normal pixel area, or mix of these ... your colour screen and then print it on monochrome printer
    ub880d ub880d September 2011 Sinclair Miscellaneous
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... shifting sprite graphics horizontally for pixel placement.

    [ ... a specific character position with pixel offsets (0-7). ... position by character and pixel amounts. The one Timmy ... new locations, redefine tiles, print new tiles and sp1_UpdateNow. ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... times, shifted by one pixel to the further right ... new sprite shifted one pixel further to the right ... has been shifted one pixel further to the right ... /> ;and I move one pixel down the screen
    ... basically one character just like PRINT....or RST 16)
    ...
    Turkwel Turkwel November 2011 Development
  • Sinclair User tapestry screenshots?!I'm reading SU issue 100 (my actual copy) and I notice a few screenshots that look very strange. First there is (links show WoS page scans) [URL="htt…

    ... achieve a higher dpi print than a 256x192 pixel screen (with an ...
    Arda Arda December 2011 Sinclair Miscellaneous
  • Words of adviceHi all This is my first post on World of Spectrum and I'm gradually starting to discover the wonders of the machine. Just to give you a bit of bac…

    ... have character-square limitations on PRINT? So I added the MOVE ... parameter - PRINT MOVE x,y;"Hello!" will output at any pixel location ...
    Dunny Dunny January 2012 Sinclair Basic
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... computing the character in the print routine, for the convenience of ... take a little longer to print as you'd be rotating ... the screen is actually a pixel-map but with the bytes ...
    joefish joefish January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... take a little longer to print as you'd be rotating ... the screen is actually a pixel-map but with the bytes ...
    Geoff Geoff January 2012 Development
  • Microhobby's Pixel A Pixel compoI've recently found out that there's been a graphics competition Pixel A Pixel held by Microhobby magazine, thx to Ivanzx for pointing this out in on…

    ... pixels does a stretched ZX pixel take, and then made separate ... image was cropped during the print process.

    4. Some ...
    moroz1999 moroz1999 April 2012 Sinclair Miscellaneous
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    ... them to one character per pixel? And do you mean in ... PRINTing them, then checking each pixel. You could do it in ... the other four pixels. Then print that string of 8 characters ...
    joefish joefish May 2012 Development
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... since he can move at pixel position in all directions, ... shift the sprite horizontally. Pixel precision vertically means 8x4.
    print system written by nathan that ... is character oriented rather than pixel line oriented. But again ...
    Alcoholics Anonymous Alcoholics Anonymous May 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... since he can move at pixel position in all directions, ... shift the sprite horizontally. Pixel precision vertically means 8x4.
    print system written by nathan that ... is character oriented rather than pixel line oriented. But again ...
    DaRkHoRaCe DaRkHoRaCe May 2012 New game ideas
  • Microhobby's Pixel A Pixel compoI've recently found out that there's been a graphics competition Pixel A Pixel held by Microhobby magazine, thx to Ivanzx for pointing this out in on…

    ... a quality of a page print.

    Yesterday I've ... after we are done with Pixel A Pixel.
    That's some ...
    moroz1999 moroz1999 May 2012 Sinclair Miscellaneous
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... codes?
    - Can it print in any pixel location?
    - Can it ...
    mcleod_ideafix mcleod_ideafix June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... ignored movement movement
    Any pixel location? No No No No ...
    RET Z
    CALL PRINT
    INC IX
    JR ... /> LD A,L
    CALL PRINT
    JR loop[/code]
    Jonathan Harston Jonathan Harston June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... some time ago...
    [code]Print push bc
    push hl ... /> Control codes? No
    Any pixel location? No
    Uses Spectrum ...
    mcleod_ideafix mcleod_ideafix June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... />
    ld a, (hl) ;print pattern
    ld (bc), a ... /> ex de, hl
    jp print


    attr_code ... ; 0(END)
    Any pixel location? No
    Uses Spectrum ...
    catmeows catmeows June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... />
    [B]- Can it print in any pixel location?[/B]

    R-Tape R-Tape June 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... the FAQ) with the fast PRINT code and hook a stream ... up to it. Then PRINT #n;"some text" to use ... if you do all eight pixel lines.
    Jonathan Harston Jonathan Harston June 2012 Development
  • Multi-sized character screen driverFollowing on from the thread on [url=http://www.worldofspectrum.org/forums/showthread.php?t=24618&page=14]character output routines[/url], I've dug o…

    ... channel "P". Then PRINT#3 (or LPRINT or PRINT if redirected with ... ? I created a custom four-pixel-wide character set.
    Jonathan Harston Jonathan Harston June 2012 Development
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