World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.008s
<1234567…34>
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will clear the first 20 rows of the Spectrum's display (or any number of rows or columns) . I have found…

    ... height, width and
    PRINT AT coordinates of where to start (30 ... F=0 TO 19 :
    PRINT AT F,0;"" : NEXT F ...
    bobbyjaykid bobbyjaykid July 2007 Development
  • Mighty Music ProgramsI'd like to think I'm reasonably proficient (after all of 32 years) in the 128K Spectrum's PLAY command. However, this program is absolutely nothi…

    ... , [i]long[/i] listing of PRINT AT (...AT, AT, AT, AT ... instructions on how to convert PRINT AT coordinates into PLOT positions to ... f, p and m and print them alongside each other to ...
    The Mighty Dopethrone The Mighty Dopethrone April 2020 Sinclair Basic
  • z88dk multicolour enginesI've been trying to work out how the multicolour sprite engines have been implemented in z88dk. It's not obvious. Looking in the source, I found …

    ... draw multicolor sprites at odd "PRINT AT" coordinates) and [b]H[/b ... sprites at any arbitrary "PLOT" coordinates). They are included in z88dk ...
    Einar Saukas Einar Saukas July 2017 Development
  • Help needed (YS Megabasic - Sprite designer)Hi everyone If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It…

    ... new system. Also,the PRINT AT coordinates are relative to the top ... and SCREEN$ use absolute screen coordinates."

    Not too lucky ...
    Pgyuri Pgyuri March 2018 Sinclair Miscellaneous
  • Help needed (YS Megabasic - Sprite designer)Hi everyone If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It…

    ... new system. Also,the PRINT AT coordinates are relative to the top ... and SCREEN$ use absolute screen coordinates."

    Not too lucky ...
    alchemist alchemist March 2018 Sinclair Miscellaneous
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... anyone have a routine to print a logo/graphic like game ... to the screen at chosen coordinates and a brief explanation of ... .

    Oh and a print routine too that I can ...
    alienbanana alienbanana February 2014 Development
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... print a character or UDG from BASIC but using pixel coordinates ... ?

    Ideally it would allow me to use PRINT ... AT) to specify the coordinates instead of separate commands with ... would need a function, coordinates set via variables or POKEs ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • How to print with colour using DiscipleHi! I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my +2s and I wo…

    ... I would really like to print some colours apart from greyscales ...
    Anestis Anestis August 2002 Sinclair Miscellaneous
  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88) Even a scan would do. Cheers

    I'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)

    Even a scan would do. Cheers
    Swainy Swainy June 2003 Wanted
  • z88dk Spectrum Screen Driver problemHi guys, I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I can use the Z…

    ... and y coordinates of the text I want to print by sending ... 0x16 followed by the y and z coordinates ... I use it, the X coordinates seem to be wrong - everything ...
    Lee Tonks Lee Tonks August 2003 Development
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... travels I have come across 'Print Utilities,' a release from the ...
    woodcock88 woodcock88 February 2004 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... USA.

    stuff like Print 'n' Plotter ART o' Matic ...
    Sadako Sadako April 2004 Games
  • print at line 22 and 23I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)

    I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)
    mgmetro mgmetro July 2005 Sinclair Basic
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... (perhaps not) simple things like print a single character to the ... that to achive the BASIC PRINT AT-operation the instructions would ... ", but the X would only print this number of new lines ...
    Rickard Rickard July 2005 Development
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    ... a crappy binary here to print characters from BASIC at pixel ... to initialise the stream, then PRINT #4; AT y,x; etc ...
    Woody Woody October 2006 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... character printed in basic at coordinates x and y?

    20 print at y,x; "K"
    zxbruno zxbruno March 2007 Sinclair Basic
  • ZXF11 now available in printThe print version of ZXF issue 11 is now available for &#163;5 per copy (not including postage and packing). Received my copy today and it looks supe…

    The print version of ZXF issue 11 ... . If you do purchase a print version from lulu, don't ...
    woodcock88 woodcock88 May 2007 Sinclair Miscellaneous
  • Print Int -65536Just came across an interesting bug in the ZX Spectrum Floating Point format from the Complete ROM Disassembly book. [code] PRINT INT -65536 [/code]…

    ... book.

    [code]
    PRINT INT -65536
    [/code]
    BloodBaz BloodBaz November 2007 Sinclair Basic
  • Re-print Mr. Rollings Speccy book.I'm making a quick poll to see how many want to see a re-print of [URL="http://www.zxgoldenyears.com/"]The ZX Spectrum Book 1982 to 199x[/URL]. This…

    ... want to see a re-print of [URL="http://www.zxgoldenyears ...
    ZnorXman ZnorXman February 2008 Sinclair Miscellaneous
  • On the subject of reverse engineeringIn this world of emulated hardware, there are Specchums out there who would like to put their hands on that peripheral they never had, that add-on th…

    ... 't really been explored: the reverse engineering of Spectrum interfaces.
    So, on this subject of reverse engineering, and without deviating the ...
    zxbruno zxbruno May 2008 Hardware
  • Print ATHello, Can someone please tell me how to do a Print AT command? Thanks,

    Hello,
    Can someone please tell me how to do a Print AT command?

    Thanks,
    somewherecheap somewherecheap September 2008 Sinclair Basic
  • Visually reverse engineering a map (Barbarian 2)Sometimes I talk too much, for too long, and mostly about nothing at all in particular. I had spent nearly an hour writing a long-winded, step-by-st…

    ... what I did to visually reverse-engineer the Barbarian 2 map ...
    ZnorXman ZnorXman December 2008 Sinclair Miscellaneous
  • BigBadMick's first ebook - Dark Isle (out in print at end of Sept 09)I've just published an ebook with Damnation Books. My website for the ebook's here: [url]http://bigbadmick.tripod.com/index.htm[/url] There's a 50…

    ... . It's coming out in print at the end of September ...
    BigBadMick BigBadMick September 2009 Chit chat
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... anyone seen code for a print routine with pixel accuracy?

    That is print(y,x,CHAR) that allows ...
    Gedlion Gedlion May 2010 Development
  • Problem with PRINT #stream on +128kWorking on a +128k, I want to choose whether all report output goes to screen or printer, so I use PRINT #stream where stream = 2 or 3 for screen or …

    ... printer, so I use PRINT #stream where stream = ... :
    LET stream=3: PRINT #stream;"stuff"
    either ... , then repeatedly call the print subroutine with GOSUB 1719, ... ,8 etc. This is the print subroutine:
    [code]
    PRINT #stream;FN p$(i);: ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • PFN PRINT by Garry Rowland...Hi Folks, Whilst watching Casualty last night I thought I would surf the archive and look at some "classic" software. One I tried was a program cal…

    ... generated by something called PFN PRINT by Garry Rowland and were ... find a copy of PFN PRINT or the instructions on how ... get a copy of PFN PRINT with instructions? It looks like ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Miscellaneous
  • [SpecOS] Question about OVEROk folks, this one has me (and a few friends) stumped. How would you implement OVER in SpecOS? Bear in mind that I'm after an algorithm which I appl…

    ... pixel plotted (whether in a PRINT command, or graphics commands like ... we're plotting and the coordinates. Also it's important to ...
    Dunny Dunny September 2010 Sinclair Miscellaneous
  • Print text in assemblyHello, a perhaps simple question: I would like to print a text string on the screen and I wonder how to do that in the most easy way? I seem to re…

    ... question: I would like to print a text string on the ... , RST 16 (?), but can that print more than one character? That ... . "Hello world of spectrum" and print at a position of choise ... looking for the equalient of PRINT AT 5,10;"Hello", but ...
    Rickard Rickard October 2010 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    How do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and ink but can't figure it out.

    Sincerely,

    Ooze48k
    ooze48k ooze48k June 2011 Development
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    Dr BEEP Dr BEEP June 2011 Development
<1234567…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
print 8.5K 20.4K
reverse 1.9K 2.2K
coordinates 684 958

Related Threads

  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…
  • How to print with colour using DiscipleHi!<br /> <br /> I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my …
  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)<br /> <br /> Even a scan would do. Cheers
  • Reverse Engineer GamesI always wanted to do it.. in fact.. i did study 'space invaders' by Taito.. many years ago...disassembled the code and attempted to understand each …
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • print at line 22 and 23I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)
  • PRINT AT in assemblerHello everyone,<br /> <br /> I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC prog…
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

Related Searches

  • print a char in asm
  • print variables
  • print on border
  • print leading zeroes
  • print at 23
  • print through
  • asm text print
  • assembly print text
  • assembly print text at pixel
  • polar coordinates
  • coordinates
  • print one line
  • rst 16 print routine
  • print usr
  • print usr bc
  • print 16 bit number
  • basic print free ram
  • laser squad reverse
  • color decision for print
  • reverse coordinates

Copyright © 2024 World of Spectrum