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<1234567…34>
  • Screenshots of Games - gifI'm making a database which has screenshots of 8-bit games, and I noticed the better results you get with .gifs. Clearly saving as .gif from an emu…

    Thanks for the fast response.
    I really like the ZX Spin screenshots, though I wonder why they come up with a better result than using print-screen.
    I'll have a look at the emu settings to add the border in.
    Thanks
    smartgenes smartgenes August 2015 Emulators
  • Screenshots of Games - gifI'm making a database which has screenshots of 8-bit games, and I noticed the better results you get with .gifs. Clearly saving as .gif from an emu…

    ... result than using print-screen.
    [/quote]

    Print screen also captures any ...
    GReW GReW August 2015 Emulators
  • Trying to enter a line from a book fails for some reasonI am reading through the book "[i]Spectrum Machine Language for the Absolute Beginner edited William Tang[/i]". I have got to the section where I nee…

    ... =https://postimage.org/app.php]print screen windows 7[/url]
    ... space ...
    Balrockus Balrockus April 2017 Sinclair Basic
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... to print a logo/graphic like game title/name to the screen ... .

    Oh and a print routine too that I can ...
    alienbanana alienbanana February 2014 Development
  • Screen address of PRINT position...Hi Folks, The following code uses DF CC system variable to extrac the screen address for a PRINT position. [code]100 CLS 110 PRINT AT 10,16;…

    ... variable to extrac the screen address for a PRINT position.

    [code]100 CLS
    110 PRINT AT 10,16;"A"
    120 PRINT AT 11,16;"B"
    Paddy Coleman Paddy Coleman September 2016 Sinclair Basic
  • Print (to screen) avalue held in a register pairHi guys, looking for a routine that will print any value from 0 to 65535 to the current position on the screen. I once heard that there was a PRIN…

    ... for a routine that will print any value from 0 to ... the current position on the screen.

    I once heard ... print a value held in theBC register pair, to the current screen ...
    DEATH DEATH October 2016 Development
  • z88dk Spectrum Screen Driver problemHi guys, I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I can use the Z…

    ... output some stuff to the screen. Reading the docs, it ... I can use the ZX screen driver to set the ... the text I want to print by sending 0x16 followed by ... 0x01 and 0x20 after my screen clearing routine in order ... to set the screen to 32-character mode... ...
    Lee Tonks Lee Tonks August 2003 Development
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... ) simple things like print a single character to the screen.

    PRINT AT-operation the instructions would ... ", but the X would only print this number of new lines ... the very bottom of the screen.

    So I am ...
    Rickard Rickard July 2005 Development
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will clear the first 20 rows of the Spectrum's display (or any number of rows or columns) . I have found…

    ... , two thirds or the whole screen
    (13 bytes). I also ... box height, width and
    PRINT AT coordinates of where to ... F=0 TO 19 :
    PRINT AT F,0;"" : NEXT F ... , due to the way the screen
    pixels are stored in ...
    bobbyjaykid bobbyjaykid July 2007 Development
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... similar to:

    10 PRINT "HELLO"
    20 GO TO ... to the bottom of the screen area in Sinclair BASIC, it ...
    Shaun.Bebbington Shaun.Bebbington September 2008 Sinclair Basic
  • Using INPUT without clearing last two lines of screen?I'm trying to print to the 22nd row of the screen using the ol' print #0 trick. Unfortunately, I require user INPUT which seems to wipe out the botto…

    ... trying to print to the 22nd row of the screen using the ... ol' print #0 trick. Unfortunately ... bottom two lines of the screen. Is there a way of ...
    Arjun Arjun January 2009 Sinclair Basic
  • Black screen of deathI recently aquired a zx spectrum (revision 3b) of the rubber key variety. it was all running smoothly(for about an hour after pluggin in), i left the…

    ... and returned to a black screen.
    Restarting the device multiple ... left me with a black screen with some minor interferance.
    screen with slight interferance (which shouldnt ... on press , i can type print "hhh" and then COPY and ...
    nxgshadow nxgshadow June 2009 Hardware
  • Loading screenI was reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=26571"]loading screen thread[/URL] and was a bit insipired. I went to…

    ... have" additional material "loading screen". Only that and hit " ... asked for titles using loading screen - or did I ... has a text-only screen made using PRINT. Espionage Island has ... a even simpler loading screen... Neither ...
    The President The President October 2009 Infoseek database
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... a small routine that can print a character or UDG from ... would allow me to use PRINT AT x, y (not y ... to prevent an out of screen error.
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... anyone seen code for a print routine with pixel accuracy?

    That is print(y,x,CHAR) that allows ... prints it anywhere on the screen? Preferably with attributes.

    Gedlion Gedlion May 2010 Development
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... a squared zone of the screen with some color.
    The ... ...
    call $1601 ;to print in the screen


    thx ...
    arfgh arfgh June 2010 Sinclair Basic
  • Problem with PRINT #stream on +128kWorking on a +128k, I want to choose whether all report output goes to screen or printer, so I use PRINT #stream where stream = 2 or 3 for screen or …

    ... output goes to screen or printer, so I use PRINT #stream where ... stream = 2 or 3 for screen or ... like:
    LET stream=3: PRINT #stream;"stuff"
    either as ... , quit, then repeatedly call the print subroutine with GOSUB 1719, it ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... GO SUB 9650: REM Draw Screen
    160 REM *---------------------*
    250 REM *---------------------*
    260 PRINT #0; PAPER blu; INK whi ... /> 9240 REM *---------------------*
    9250 PRINT AT i(2),i(1 ... i(7)=0 THEN
    PRINT #0; PAPER red;"X"; ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Print text in assemblyHello, a perhaps simple question: I would like to print a text string on the screen and I wonder how to do that in the most easy way? I seem to re…

    ... would like to print a text string on the screen and I ... , RST 16 (?), but can that print more than one character? That ... . "Hello world of spectrum" and print at a position of choise ... looking for the equalient of PRINT AT 5,10;"Hello", but ...
    Rickard Rickard October 2010 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although ... of the solution. Load a SCREEN$/SCR file when prompted, then ... press "j", the screen will erase and then will ... (dl),41
    35 PRINT #0;"load a SCREEN$ then press ""j ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... ways to organise large multi screen game? Or any links ...
    In my previous single screen game it was the simple ... and every time a screen change was needed I ... y coords for each whole screen, but as yet not ... to set up variables and print for it.

    R-Tape R-Tape April 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    How do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and ink but can't figure it out.

    Sincerely,

    Ooze48k
    ooze48k ooze48k June 2011 Development
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    Dr BEEP Dr BEEP June 2011 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... of a screen buffer and when I finish to print all the ... the buffer in the real screen. The problem is that the ... action screen must be little becouse if ...
    climacus climacus January 2012 Development
  • VAL SCREEN$I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL S…

    I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL SCREEN$ (1,1).

    I cant get it to work now...

    Any ideas?!:-?
    daveysludge daveysludge January 2012 Sinclair Basic
  • is there something special about the left hand column on the screenSo.... I've noticed that when I move my player round when it bumps into the left hand side of the screen (print at 5,1;"X" etc that the controls rev…

    ... left hand side of the screen (print at 5,1;"X" etc ... right hand side of the screen (say print at 5,19;"X ...
    Wookiee Wookiee February 2012 Sinclair Basic
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... on storing mazes" in a screen designer - "[url=http://www ... /bob.zip]BOB the Screen Builder[/url]". There's ... much room as possible for screen definitions (there's about ... in the game to print the screens directly from ... able to read the print controls in the DATA ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • misunderstanding screen addressingHi I am just reading mastering machine code Toni Baker: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/books/MasteringMachineCodeOnYourZXSpectrum…

    ... the “print position”
    for any point of the screen, and ... /> consider the point whose PRINT AT co-ordinates are 5 ... of the address of this print position are
    40. ... appeared on
    the screen is, in fact, at ... the 5,4 in the PRINT AT example.

    username username April 2014 Sinclair Miscellaneous
  • how to fix instructions on screenI have a problem with my sequencer. I want the top half of the screen to stay fixed but allow the note values to print without pushing the instructio…

    ... the screen to stay fixed but allow the note values to print ... without pushing the instructions off screen. I would ... rather they print horizontally 2 digits ...
    mik3d3nch mik3d3nch November 2016 Sinclair Basic
<1234567…34>

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