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Search Again :: Adv Search 1000 results in 0.032s
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  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... attributes but was in the screen.

    Does anyone know ... that once I understand the screen layout better then I will ... hopefully help me understand the screen layout better.
    Scrapheap Scrapheap April 2006 Development
  • How to put up a SCREEN$ - VB6 only.I'm making a little [B]Opus Discovery[/B] floppy image creator/viewer (thanks, [B]Obo[/B]!). It is made in... VB6 (sorry, don't know any "real" langu…

    ... like to add a [B]SCREEN$[/B] viewer.

    I ... way to display a Speccy screen, like in a picture box ... I tried to figure out screen handling in VBSpec, but the ...
    Marcelo Marcelo May 2006 Development
  • SimCoupe 1.0 released[size=-2](for those of you that don't read CSS)[/size] SimCoupe, the SAM Coup? emulator, has been updated to version 1.0. This major release adds ma…

    ... inserted at the start-up screen
    - Added delay to disk ... hard disk interfaces
    - Added print-to-file support for SAM ...
    obo obo July 2006 Emulators
  • Games that don't use loading screenI thought it would be helpful to start a new topic in which we can say what games (still without loading screen shot in the archive) don't use it, ju…

    ... what games (still without loading screen shot in the archive) don ...
    Ivanzx Ivanzx July 2006 Games
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... that after loading the "loading screen", the image is spoilt ... appearing ? When the loading screen was designed there was no ... left-hand edge of the screen ? Is there a way ... it appear elsewhere on the screen. It may be possible ... position within the loading screen.
    Mr Millside Mr Millside August 2006 Development
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ... "bit-loader" and she load screen verticaly line by line, from ... of most impressive.
    Uncompressed screen must be at 49152, routine ...
    Pegaz Pegaz August 2006 Games
  • Q. on WinXP logon screen (how to disable?)Aaaargh! I am sitting in front of an annoying computer. It's driving me crazy! How the f-in A does one disable the stinking logon screen (the "cla…

    ... one disable the stinking logon screen (the "classic" one, not the ...
    Skarpo Skarpo September 2006 Chit chat
  • Full screen help in EmuWinIf I click full screen in EmuWin the program goes full screen but the play area is very small. Smaller than full border with a spectrum. How can i …

    ... EmuWin the program goes full screen but the play area is ...
    HonoredShadow HonoredShadow October 2006 Emulators
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... (mistery?) behind ULA's spectrum screen memory interpretation?

    ... to draw something on screen you have to poke ... behind this implementation? Why screen memory isn't interpreted continuously ... to draw something on screen avoiding 3 block structure?
    Arda Arda October 2006 Development
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    ... a crappy binary here to print characters from BASIC at pixel ... to initialise the stream, then PRINT #4; AT y,x; etc ...
    Woody Woody October 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... was meddling with woody's print stream code where you can ... print characters at any pixel location on screen. I was ... to draw anyting on 128k screen buffer, and flip it after ...
    Arda Arda November 2006 Sinclair Basic
  • Woohooo!Thanks to DEATH, I can relive the glory days of yesteryears on a true, original, rubber-keyed spectrum 48k! Yes sir! How proud it looks next to my ps…

    ... desired channel on my flat screen remote controlled TV! UHF? What ... message on screen! Hooray! Quickly typed in:

    10 PRINT "speccy ...
    Arjun Arjun November 2006 Sinclair Miscellaneous
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... you just use the PRINT command, e.g.[ ... code]10 PRINT #4;AT 0, ... so
    call pr_64 ; print it

    ... /> ; WRITE A CHARACTER TO THE SCREEN
    ; -------------------------------
    ;
    ... inc d ; point to next screen location
    inc hl ...
    chev chev January 2007 Development
  • "The Last Question" by Isaac AsimovBelow is an amazing short SF story I first read a few years ago. I recently rediscovered it and if you've got a spare few minutes, have a read... […

    ... marble, centered on the viewing-screen.

    "That's X ... asked the Microvac, adding quickly, "Print the answer."

    Jerrodd ...
    Daren Daren January 2007 Chit chat
  • RealSpec screen$ saves?????Yeah ok, so how do I get RealSpec to save out a screen$ is the scr format? It's a good emulator, no doubt about it, but I just can't find an option …

    ... RealSpec to save out a screen$ is the scr format? It ... find an option to save screen only. I can save the ... or whatever, but not a screen$

    And all because ... Martijn loves........... screen pics of stuff loading...... :D ...
    DEATH DEATH February 2007 Emulators
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... with a base load, a screen$ and then the adventure. First ...
    alban lusitanae alban lusitanae March 2007 Development
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... how to calculate the 8 screen addresses corresponding to a character ... : let y:11
    20 print at y,x; "K"
    zxbruno zxbruno March 2007 Sinclair Basic
  • What clues were on the Fairlight loading screen?As stated in the manual of [B]Fairlight[/B] there shall exist clues on both the cover and in the loading screen. This might be obvious to some, but I…

    ... cover and in the loading screen. This might be obvious to ... [/url]

    [B]Loading screen:[/B]

    [url]ftp ...
    Rickard Rickard May 2007 Games
  • ZXF11 now available in printThe print version of ZXF issue 11 is now available for &#163;5 per copy (not including postage and packing). Received my copy today and it looks supe…

    The print version of ZXF issue 11 ... . If you do purchase a print version from lulu, don't ...
    woodcock88 woodcock88 May 2007 Sinclair Miscellaneous
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... sort of happy with the PRINT AT code but it strikes ... little routine to poke the screen to fill it with dots ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... at the top of the screen.

    Is ... display player
    100 PRINT AT playery,playerx;CHR$ ... LET playerx=playerx+1: PRINT AT playery,playerx-1;" ... LET playerx=playerx-1: PRINT AT playery,playerx+1;" ... LET playery=playery-1: PRINT AT playery+1,playerx;" ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • question about RST 10hhow do you set the position of the text when using 'RST 10h' to print to screen?

    how do you set the position of the text when using 'RST 10h' to print to screen?
    madvanman madvanman May 2007 Development
  • 128 spectrum zx +2 is stuck on test screenhey this is my first spectrum i bought it from a boot-sale for 2 pound and it came with loads of games but when i turn it on i get the test screen an…

    ... on i get the test screen and it makes the beep ... going bk to the test screen can any one help?
    omighty_one omighty_one June 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... . The SP1 engine divides the screen into character squares, each of ... be able to print double-width text to screen occasionally but the ... the screen. So what is needed is a routine that will print ... double width text to either the screen or to ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Remembering a loading screen?Can't remember the title of the game, but I'm 99% sure whilst the game was loading, there was a second loading screen, and it featured a fist bashing…

    Can't remember the title of the game, but I'm 99% sure whilst the game was loading, there was a second loading screen, and it featured a fist bashing through either bricks or something right at you????
    Hern Hern July 2007 Games
  • Games on the "big" screenI don't know if any of you listen to Chris Evans on Radio 2, but I usually do and a part of his program around 5.45 is the business news where some t…

    ... them on a 40 foot screen. Let's assume that they ... playing games on a huge screen, what would you play?
    Vampyre Vampyre July 2007 Chit chat
  • Z-Man loading screen wrongthe Z-man loading screen doesn't appear. cheerssss

    the Z-man loading screen doesn't appear.

    cheerssss
    Ivanzx Ivanzx July 2007 Support files
  • Photographing a Psion 3a LCD screenI'm trying to take photos of a Psion 3a LCD screen for a (very) vaguely Speccy-related project, and they're coming out terribly (usually blurry and o…

    I'm trying to take photos of a Psion 3a LCD screen for a (very) vaguely Speccy-related project, and they're coming out terribly (usually blurry and out of focus even if the screen is frozen). Any hints?
    mjwilson mjwilson August 2007 Sinclair Miscellaneous
  • Emulator Multi ScreenI registered the wonderfull Spectaculator a while ago. I've recently upgraded my system and now have TV out. It's good. I have configured MAME 32 to …

    ... TV and made it full screen. It went fullscreen fine, but ... about so its nearly full screen but its not the same ...
    MrCheese MrCheese September 2007 Emulators
  • Seeking loading screen for Egghead 5To celebrate his forthcoming 18th birthday, Egghead will be taking a Mediterranean cruise on his yacht with a few friends. As with most coming-of-ag…

    ... bogged down designing all those screen layouts, organising patrolling nasties and ... . The game needs a loading screen and perhaps an image for ... 's any consolation. And a screen named after you, if you ...
    jonathan jonathan October 2007 Development
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Latest Posts

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  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

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