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<1234567…34>
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... similar to:

    10 PRINT "HELLO"
    20 GO TO ... to the bottom of the screen area in Sinclair BASIC, it ...
    Shaun.Bebbington Shaun.Bebbington September 2008 Sinclair Basic
  • Using INPUT without clearing last two lines of screen?I'm trying to print to the 22nd row of the screen using the ol' print #0 trick. Unfortunately, I require user INPUT which seems to wipe out the botto…

    ... trying to print to the 22nd row of the screen using the ... ol' print #0 trick. Unfortunately ... bottom two lines of the screen. Is there a way of ...
    Arjun Arjun January 2009 Sinclair Basic
  • Black screen of deathI recently aquired a zx spectrum (revision 3b) of the rubber key variety. it was all running smoothly(for about an hour after pluggin in), i left the…

    ... and returned to a black screen.
    Restarting the device multiple ... left me with a black screen with some minor interferance.
    screen with slight interferance (which shouldnt ... on press , i can type print "hhh" and then COPY and ...
    nxgshadow nxgshadow June 2009 Hardware
  • Writing internet servers in ZX BASICNew Spectranet news! I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example: [code] 10 %listen #4,…

    ... %accept #5,4
    30 PRINT #5;RND
    40 GO ... random numbers appear on the screen.
    This is of course ... =5 TO m
    50 PRINT #i;RND
    60 NEXT ... need to make a control channel to allow the state of ...
    Winston Winston August 2009 Hardware
  • Loading screenI was reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=26571"]loading screen thread[/URL] and was a bit insipired. I went to…

    ... have" additional material "loading screen". Only that and hit " ... asked for titles using loading screen - or did I ... has a text-only screen made using PRINT. Espionage Island has ... a even simpler loading screen... Neither ...
    The President The President October 2009 Infoseek database
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... a,2 ; upper screen
    call 5633 ; open channel
    loop ld ... print
    call 8252 ; print our string
    jp loop ; repeat until screen ...
    xyzzy xyzzy December 2009 Development
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... a small routine that can print a character or UDG from ... would allow me to use PRINT AT x, y (not y ... to prevent an out of screen error.
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • name the game - actual blue screenhello, found zx game compilation on utube in this guy's channel [url]http://www.youtube.com/user/Retro3D[/url] (compilation is called NATLACENKA - 2…

    ... utube in this guy's channel
    [url]http://www.youtube ... a JSW/MM style blue screen with robot/astronaut walking character ...
    de Vandemar Croup de Vandemar Croup April 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... anyone seen code for a print routine with pixel accuracy?

    That is print(y,x,CHAR) that allows ... prints it anywhere on the screen? Preferably with attributes.

    Gedlion Gedlion May 2010 Development
  • Problem with PRINT #stream on +128kWorking on a +128k, I want to choose whether all report output goes to screen or printer, so I use PRINT #stream where stream = 2 or 3 for screen or …

    ... output goes to screen or printer, so I use PRINT #stream where ... stream = 2 or 3 for screen or ... like:
    LET stream=3: PRINT #stream;"stuff"
    either as ... , quit, then repeatedly call the print subroutine with GOSUB 1719, it ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... GO SUB 9650: REM Draw Screen
    160 REM *---------------------*
    250 REM *---------------------*
    260 PRINT #0; PAPER blu; INK whi ... /> 9240 REM *---------------------*
    9250 PRINT AT i(2),i(1 ... i(7)=0 THEN
    PRINT #0; PAPER red;"X"; ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Print text in assemblyHello, a perhaps simple question: I would like to print a text string on the screen and I wonder how to do that in the most easy way? I seem to re…

    ... would like to print a text string on the screen and I ... , RST 16 (?), but can that print more than one character? That ... . "Hello world of spectrum" and print at a position of choise ... looking for the equalient of PRINT AT 5,10;"Hello", but ...
    Rickard Rickard October 2010 Development
  • Screen burn questionDoes anyone know how to get rid of screen burn? I've been watching the snooker on my LCD Panasonic tv for the last 3 hours, when i changed the chann…

    ... how to get rid of screen burn? I've been watching ... hours, when i changed the channel i noticed you can see ... the snooker table on the screen (as snooker fans will know ...
    zx1 zx1 March 2011 Chit chat
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although ... of the solution. Load a SCREEN$/SCR file when prompted, then ... press "j", the screen will erase and then will ... (dl),41
    35 PRINT #0;"load a SCREEN$ then press ""j ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... ways to organise large multi screen game? Or any links ...
    In my previous single screen game it was the simple ... and every time a screen change was needed I ... y coords for each whole screen, but as yet not ... to set up variables and print for it.

    R-Tape R-Tape April 2011 Development
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... channel 2 = "S" for screen
    call $1601 ; select print channel ... hl) ; get character to print
    cp '$' ; see ... rst 16 ; spectrum: print the character in register ' ... the program should print to screen two strings, however ...
    Zetr0 Zetr0 May 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    How do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and ink but can't figure it out.

    Sincerely,

    Ooze48k
    ooze48k ooze48k June 2011 Development
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    Dr BEEP Dr BEEP June 2011 Development
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... 2 ; upper screen
    call CHAN_OPEN ; get the channel sorted
    call pm_do_it ; print the message
    ret< ... ; get the character to print
    inc hl ; point ... exit
    rst 16 ; print the character
    jr pm_do_it ...
    polomint polomint September 2011 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... of a screen buffer and when I finish to print all the ... the buffer in the real screen. The problem is that the ... action screen must be little becouse if ...
    climacus climacus January 2012 Development
  • VAL SCREEN$I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL S…

    I seem to remember being able to find out the ascii code of a character displayed on the screen by typing in something along the lines of PRINT VAL SCREEN$ (1,1).

    I cant get it to work now...

    Any ideas?!:-?
    daveysludge daveysludge January 2012 Sinclair Basic
  • is there something special about the left hand column on the screenSo.... I've noticed that when I move my player round when it bumps into the left hand side of the screen (print at 5,1;"X" etc that the controls rev…

    ... left hand side of the screen (print at 5,1;"X" etc ... right hand side of the screen (say print at 5,19;"X ...
    Wookiee Wookiee February 2012 Sinclair Basic
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... on storing mazes" in a screen designer - "[url=http://www ... /bob.zip]BOB the Screen Builder[/url]". There's ... much room as possible for screen definitions (there's about ... in the game to print the screens directly from ... able to read the print controls in the DATA ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... prints characters to the upper screen (PRINT, LIST, CAT, LOAD ... errmm ... being written to the screen when the redirection is ... copied elsewhere before restoring normal screen output.

    ...
    REM so=standard channel 'S' output routine address; ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Question about 2-channel beeper musicI confess I haven't tried all the available beeper utilities and software. I always found music software confusing and trackers are not for me. I kno…

    ... and want to play two-channel music without having to leave ... know, I know...) for each channel. From all the currently available ... like for example key detection, print something, etc.

    Pause ... after one note in one channel if a note in another ...
    zxbruno zxbruno May 2012 Development
  • Printing textThis is probably quite a basic question, or there might be something obvious I'm missing. I'm looking for an economical way of printing formatted te…

    ... set-width column on the screen.

    I've got ... box fixed somewhere on the screen (white paper). The content and ... ,2
    call 5633 ; open print channel

    ld hl,text_to_print ... there a better way to print the text that uses less ...
    Morkin Morkin April 2013 Development
  • 48k fuzzy screen errorHi all, I just got a ZX Spectrum 48k (rubber keys) from eBay and when I plug it in the main screen on the TV is all fuzzy and garbled in the middle.…

    ... plug it in the main screen on the TV is all ... other computers work perfectly on Channel 8 automatically).

    Many ...
    Mult-E-Face Mult-E-Face April 2013 Hardware
  • trying to read keyboardI have the speccy in interrupt mode 1 I used 'IM1' in assembly language then Im printing the contents of memoryu area 23560 to the screen: [quote] l…

    ... memoryu area 23560 to the screen:
    [quote]
    ... channel2
    call #5633 ;open channel

    ld a,# ... .
    rst #16 ; print it.
    ld a,#10 ... position.
    rst #16 ; print it.
    ld a,#10 ...
    slenkar slenkar August 2013 Development
  • MC LPRINT 23681Having problems with this routine to print large on the screen using LPRINT, it works ok in BASIC, but cant seem to get it to loop for some reason in…

    ... with this routine to print large on the screen using LPRINT, it ... /> push bc
    call print ;call print routine
    pop bc
    ret

    print ld a,3 ;channel 3 printer
    call ... 5633 ;open channel
    ld de,dat
    daveysludge daveysludge September 2013 Development
  • misunderstanding screen addressingHi I am just reading mastering machine code Toni Baker: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/books/MasteringMachineCodeOnYourZXSpectrum…

    ... the “print position”
    for any point of the screen, and ... /> consider the point whose PRINT AT co-ordinates are 5 ... of the address of this print position are
    40. ... appeared on
    the screen is, in fact, at ... the 5,4 in the PRINT AT example.

    username username April 2014 Sinclair Miscellaneous
<1234567…34>

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