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  • *The* Sinclair Knowledge baseOk, get ready for a long post. :p Let's consider a few facts: -The WOS ftp has thousands of important files, but it can be difficult to find what w…

    ... with no soul and laughable problems.

    If programmers like ... a Wiki for the 16K/48K machine only and recognize its ...
    chop983 chop983 May 2008 Sinclair Miscellaneous
  • Spectrum 48K input voltageI have a power supply that is rated 9,5 Volts DC. With no load it outputs about 9,86 Volts. Is it safe to use it for ZX Spectrum 48K? (it can do …

    ... use it for ZX Spectrum 48K?
    (it can do over ... current draw) and cause no problems.

    From your description ...
    Phu Phu May 2008 Hardware
  • Submarine gamesI'm looking for good games about submarines, both simulation or arcade. I remember only these games: - Hunter Killer - Silent Service

    ... believe problems arose with the nuclear reactor interface for the 48k machines ...
    DirtyHagger DirtyHagger May 2008 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... reset after loading on a 48K machine.


    [QUOTE ... I've not had any problems with SPIN running it - indeed ...
    bobs bobs June 2008 Games
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... there were so many compatability problems with Speccy games. :-o
    I've always used a 48K Speccy so had got used ... 've had all sorts of problems with games resetting etc. :(
    Kenz Kenz June 2008 Games
  • Your favorite Joystick (fnar!)Following on from another thread.... What was your favorite Joystick? Was it cheap and nasty or almost indestrcuatable? Did it have autofire? Your …

    ... and theyre worth more than 48k speccys :P[/QUOTE]

    problems and eventually got chucked out ...
    Digital Prawn Digital Prawn June 2008 Games
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... possible compatibility with the original 48K and the best possible setup ... there shouldn't be any problems if that's what you ...
    thingley thingley June 2008 Games
  • Comcon problemsCan anybody please help? I've recently upgraded my rubber keyed 48k to a 128k toastrack. (?19.00 off Ebay with manuals,leads,tape recorder,3 games,a …

    ... .)
    Never had no problems on my 48k rubber keyed with the ...
    Neil L Neil L June 2008 Hardware
  • Myth II - Return to HellHello all. A new game has been released... a sequel to one of the best ZX games ever. It is of russian make (I THINK) but I think you can get around…

    ... can get around without any problems.
    The game is made ... for TR-DOS with 48k spectrum (it doesn't work ... in the menu go to 48k Mode and write RANDOMIZE USR ... anything other than the Spectrum 48k/128k.
    ewgf ewgf July 2008 Games
  • Myth II - Return to HellHello all. A new game has been released... a sequel to one of the best ZX games ever. It is of russian make (I THINK) but I think you can get around…

    ... the start menu, go to 48K BASIC
    - Type RANDOMIZE USR ... prompt, but I assume the 48k ROM will be paged in ... , although I am having some problems with the character-based movement ...
    utopian utopian July 2008 Games
<1…28293031323334>

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