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<1234567…34>
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... tiles in memory and you print them using a loop to ... on how to do a fast routine in assembly to put ...
    na_th_an na_th_an March 2004 Development
  • Entire Sinclair Software Collection For Sale - Built Up Since 1988!Sinclair Spectrum Software For Sale Information below includes the title of the software, the type of media it is supplied on and the price. I can a…

    ...

    Dizzy Collection: Dizzy, Fast Food, Fantasy World Dizzy, Treasure ... Graphics Programming And Save Memory.]?????????????????????????????????? (Print ?N? Plotter Products ? 1984)
    retrogod retrogod March 2004 Sales
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... USA.

    stuff like Print 'n' Plotter ART o' Matic ...
    Sadako Sadako April 2004 Games
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... />
    It is very fast (As I am overwriting the ...

    ; Only print a 3rd column if moving ... Z

    ; Print 3rd column, checking for wrapping ... CALL WChar

    ; print the last blank char
    robpearmain robpearmain August 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... at 32768 and then type PRINT USR 32768 to run.


    ; PCHAR

    ; PRINT A 1*8 CHAR TO ...
    robpearmain robpearmain September 2004 Development
  • print at line 22 and 23I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)

    I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)
    mgmetro mgmetro July 2005 Sinclair Basic
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... (perhaps not) simple things like print a single character to the ... that to achive the BASIC PRINT AT-operation the instructions would ... ", but the X would only print this number of new lines ...
    Rickard Rickard July 2005 Development
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... some simple line like 1 PRINT
    "test" - it works. But ... I would get a VERY fast restart to basic (as if ... IF PEEK (N) A THEN PRINT "FAIL:";N
    50 NEXT ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…

    ... *** Proportional font... ***
    SETFONT "..\fonts\fontprop.bin"

    CLS
    PRINT ...
    mulder mulder May 2006 Development
  • SimCoupe 1.0 released[size=-2](for those of you that don't read CSS)[/size] SimCoupe, the SAM Coup? emulator, has been updated to version 1.0. This major release adds ma…

    ... hard disk interfaces
    - Added print-to-file support for SAM ... lookups [Dave Laundon]
    - Improved fast-boot to no longer require ...
    obo obo July 2006 Emulators
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    ... a crappy binary here to print characters from BASIC at pixel ... to initialise the stream, then PRINT #4; AT y,x; etc ...
    Woody Woody October 2006 Sinclair Basic
  • ZXSP Emulator running too fastHi All, I was wondering if any of you have had a problem whereby the zxsp emulator runs too fast so won't load games etc? For example, when loading…

    ... the zxsp emulator runs too fast so won't load games ... high the stripes are too fast.

    I'm running ...
    Phil2 Phil2 January 2007 Emulators
  • ONELINER : Finger TwisterFINGER TWISTER Do you all know TWISTER, that crazy game where you had to place your left foot on yellow, your right hand on green etc. etc. Well, n…

    ... /> as points to your score. Fast reaction will
    therefore score ... p=b$(y,7-x)=" ": PRINT PAPER
    4-p*4 ... /> h=d*10 TO 60: PRINT AT 16,0;"Tim
    Dr BEEP Dr BEEP May 2007 Games
  • ZXF11 now available in printThe print version of ZXF issue 11 is now available for &#163;5 per copy (not including postage and packing). Received my copy today and it looks supe…

    The print version of ZXF issue 11 ... . If you do purchase a print version from lulu, don't ...
    woodcock88 woodcock88 May 2007 Sinclair Miscellaneous
  • Print Int -65536Just came across an interesting bug in the ZX Spectrum Floating Point format from the Complete ROM Disassembly book. [code] PRINT INT -65536 [/code]…

    ... book.

    [code]
    PRINT INT -65536
    [/code]
    BloodBaz BloodBaz November 2007 Sinclair Basic
  • Too fast zx32Hi all, my sister has bought a new PC. I installed all software for her yesterday. But contemporary fast computers don't offer only pleasure. Our fa…

    ... for her yesterday. But contemporary fast computers don't offer only ... zx32, for example, runs so fast that it's unusable.
    Dynamite Dan Dynamite Dan December 2007 Emulators
  • Re-print Mr. Rollings Speccy book.I'm making a quick poll to see how many want to see a re-print of [URL="http://www.zxgoldenyears.com/"]The ZX Spectrum Book 1982 to 199x[/URL]. This…

    ... want to see a re-print of [URL="http://www.zxgoldenyears ...
    ZnorXman ZnorXman February 2008 Sinclair Miscellaneous
  • FAST and SLOW .TAP loading in RESIDOSWhy is in RESIDOS this TAP file loaded always too slow ? (with lines in border area). Other TAP files on my drive is fast loaded, but loading this fi…

    Why is in RESIDOS this TAP file loaded always too slow ? (with lines in border area). Other TAP files on my drive is fast loaded, but loading this file is always slow.
    [url]http://velesoft.speccy.cz/other/tapslow.zip[/url]

    VELESOFT
    velesoft velesoft May 2008 Development
  • Print ATHello, Can someone please tell me how to do a Print AT command? Thanks,

    Hello,
    Can someone please tell me how to do a Print AT command?

    Thanks,
    somewherecheap somewherecheap September 2008 Sinclair Basic
  • Post your computer stupiditiesI used to check this site out quite a lot [url]http://www.rinkworks.com/stupid/[/url] but it doesnt get updated much. So i was wondering what stu…

    ... keyboard was faulty and would print on screen the wrong character ... town and you could then fast travel there avoiding all the ...
    festershinetop festershinetop October 2008 Chit chat
  • BASIC: Fast way of filling a string?Recently I decided to use string slicing to extract random numbers from a sequence in the one-liner Lottery picker: [quote] 20 RANDOMIZE : LET a$=""…

    ... : FOR g=1 TO 8: PRINT AT g-1,0;"Line ... =1+INT (RND*LEN a$): PRINT AT g-1,8+((f ...
    Dunny Dunny November 2008 Development
  • issue 6a faultyHi All I got issue 6a pcb from ebay with status faulty pcb had bad voltages when I power up I changed tr4 ztx650 and all voltages got back on ic6 I h…

    ... /> sinclair initializes very fast like 16kb machine
    print peek 23732+peek ...
    gorski gorski March 2009 Hardware
  • Program Counter question - please readSorry if this is in the wrong forum, but please read it through anyway - see on the FUSE PSP emulator I asked the author if he'd add an option to pri…

    ... 'd add an option to print the contents of the Program ... is no loading noise in fast-load-mode, and Uberjack also ...
    ewgf ewgf May 2009 Emulators
  • BigBadMick's first ebook - Dark Isle (out in print at end of Sept 09)I've just published an ebook with Damnation Books. My website for the ebook's here: [url]http://bigbadmick.tripod.com/index.htm[/url] There's a 50…

    ... . It's coming out in print at the end of September ...
    BigBadMick BigBadMick September 2009 Chit chat
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... the machine code and print the score we have ... our machine code at free, fast-running (over 32768) and ... go to GAMEOVER.
    ;print car
    ;scroll road
    10 PRINT AT 0,0; "Your ... is slow down our blindingly fast machine code.
    ...
    bigjon bigjon November 2009 Development
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... a small routine that can print a character or UDG from ... would allow me to use PRINT AT x, y (not y ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • ZX BASIC (Boriel's Compiler) - LibrariesWell, we have a nascent option on a sprite library coming together, thanks to na_th_an's fourspriter being retooled for the job. It's not general pur…

    ... />
    I've done some fast trig and square root stuff ... 's also a 42 char print library option.

    Sadly ...
    Gedlion Gedlion May 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... anyone seen code for a print routine with pixel accuracy?

    That is print(y,x,CHAR) that allows ...
    Gedlion Gedlion May 2010 Development
  • Maziacs the BoardgameHi all, I'm new to these forums although I've been an Spectrum fan and user since my childhood days. One of my favorite games ever is Maziacs, and I…

    ... available for free as a "print and play" game.

    fast and I think it is ...
    maka maka June 2010 Announcements
  • Problem with PRINT #stream on +128kWorking on a +128k, I want to choose whether all report output goes to screen or printer, so I use PRINT #stream where stream = 2 or 3 for screen or …

    ... printer, so I use PRINT #stream where stream = ... :
    LET stream=3: PRINT #stream;"stuff"
    either ... , then repeatedly call the print subroutine with GOSUB 1719, ... ,8 etc. This is the print subroutine:
    [code]
    PRINT #stream;FN p$(i);: ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
<1234567…34>

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  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
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