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  • Prportional Ascii text scrollerA couple of years ago I wrote a little scroller that nestles at the top of RAM (FFCA - 65482) and scrolls standard Ascii encoded text from anywhere y…

    ... the message.

    The proportional font is just 312 bytes ... /> push hl ;save HL
    print:
    ld de,08000h ;current ... ;next text character
    ld (print+1),de ;store text position ...
    Arkannoyed Arkannoyed August 2018 Development
  • Printing text, part MMXIIXI'm pretty sure there's been a zillion threads about this already, and I don't think it's the first one by myself either, but here goes. Proportiona…

    ... either, but here goes.
    Proportional font text drawing. Aligned to ... byte.
    - I think the fast width loop could be unrolled ...
    Sol_HSA Sol_HSA December 2018 Development
  • ZEsarUX 8.1 stableHi! I've uploaded a new ZEsarUX 8.1 stable version. Go to the github released webpage to download it: https://github.com/chernandezba/zesaru…

    ... snapshot from ZRCP
    -print-footer: print message on footer
    -put ... and dac activation when tbblue fast boot mode
    -added turbo ...
    chernandezba chernandezba February 2020 Emulators
  • how do i set this code up, so i can print more than one line of text?well i got it working but how do i set this code up, so i can print more than one line of text? with a loop or something? not sure where to start on …

    ... code up, so i can print more than one line of ... like to know how to print longer messages, as long as ...
    digital digital June 2020 Assembler
  • CODE instruction in array$ PRINTSo I'm still plugging away at BASIC and have found a line of code (another!) that's really puzzling me. The line is as follows: PRINT A$(P+Q TO P…

    ... line is as follows:
    PRINT A$(P+Q TO P ... code line, it reads:
    Print the characters from index 481 ... is 8).
    i.e. PRINT A$(481 TO 488). The ...
    LevelUp LevelUp October 2020 BASIC
  • SP1: Print text outside the game sp1_RectHi, Is it possible to print outside the usual sp1_Rect defined for SP1? My idea is to have a small sp1_Rect for the game and print text outside fo…

    ... />
    Is it possible to print outside the usual sp1_Rect defined ... sp1_Rect for the game and print text outside for lifes, scores ...
    amateus amateus December 2020 Development
  • Sort 2 byte words (x, y) on ypos, also question about swap (DE), (HL)Well that was a lot of debugging ;) But if you want a routine which takes an array of 16 byte words x, y and then sort them on y (ignoring x), I'm…

    ... ]

    It's not fast enough to sort each frame ... />
    // A utility function to print array of size n
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... ) Registers are used to perform fast operations. They are used heavily ... /> LET C = A + B
    PRINT C

    in assembly ... /> Note, we don't actually 'print' the results in the AL ... use a ROM routine to print but that's another topic ...
    Arjun Arjun January 2002 Games
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... ) Registers are used to perform fast operations. They are used heavily ... /> LET C = A + B
    PRINT C

    in assembly ... /> Note, we don't actually 'print' the results in the AL ... use a ROM routine to print but that's another topic ...
    Arjun Arjun January 2002 Games
  • WANTED: tape replacement for +2?Any tape replacement possible for a +2? My +2 works wonderfully but the incorporated datacorder is simply worn out and won't load ANYTHING. Dirty sig…

    ... ,BIN 11101111
    20 PRINT IN 254
    30 ... ,BIN 11111111
    40 PRINT IN 254
    50 ... techinfo.doc) is that PRINT IN 254 gives bit ... machine occurs because, as PRINT IN 254 is typed ... the resistors. A very fast, cheap and neat design ...
    Dr BEEP Dr BEEP November 2001 Sales
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... that we can't program fast and short routines.
    I ... /> LD HL,TABLE-1
    PRINT LD B,(HL)
    INC ... /> RET Z
    JR NC,PRINT
    NBYTE DEC B
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • BASIC-code challengeFor the BASIC-coders among us. There is a number that has following aspects. divided by 16 remains 15 divided by 15 remains 14 divided by 14 remain…

    ... different 'k' and verify. Pretty fast, but could be even faster ... : GO TO 5
    1000 PRINT "Number is: "; n

    Alessandro Tommasi Alessandro Tommasi July 2002 Sinclair Miscellaneous
  • ZX-2-PC Interface : Is it dead ???Certainly not, but I had some problems getting the EPROM-reader constant. In my former threat I stated that it worked, well, it read ROM-values but n…

    ... -2-PC Interface is mighty fast!
    LOADING and SAVING to ... extra commands are:

    PRINT USR 14500;X eXit pc ... PROGRAMM" Make Directory PROGRAMM
    PRINT USR 14500;C;"RD PROGRAMM ... " Remove Directory PROGRAMM
    PRINT USR 14500;C;"CD A ...
    Dr BEEP Dr BEEP December 2002 Sinclair Miscellaneous
  • Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?

    ... . The BBC has a great fast BASIC language and built in ... and false comparisons the manufacturers print.


    However, to ...
    chaosmongers chaosmongers June 2003 Sinclair Miscellaneous
  • compatibility between ZX computers?Hey all, I'm new here :) I was wondering about compatibility between ZX computers. Is it possible to run a game made for ZX80 on a ZX Spectrum? Or a …

    Then all ingredients for a fast ZX81 Emulator are here.
    < ... a 128K (It works in PRINT USR 0 mode, what ever ...
    Dr BEEP Dr BEEP July 2003 Sinclair Miscellaneous
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... . I was not looking for proportional spacing, just a way to ... clue...) which will redefine the PRINT grid to 42 columns of ... 6x8, so that PRINT AT 0,41; would be ... /C routine for the revised PRINT grid before or after the ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • Who is your favourite Software House ?? and why ??So which games company was your favourite and why ?? and come to think of it .. who did you think was pants. my fave has to be Ultimate I can remem…

    ... , and with the guts to print the screenshots on the cover ... like compiled Basic), but were fast, frenzied, with cool sound effects ...
    chaosmongers chaosmongers November 2003 Games
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... pleanty of mathmatical things and PRINT USR xxxxx to get BC ... SID, I'd get nowhere fast with game programming. Fortunately (?), the ...
    GOC GOC January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... time. Compiled C is as fast as you can get on ... there? Neither is there a "PRINT" function. There's plenty of ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... /> ;for Arcade Games and other Fast Spectrum
    ;Programs page 2 ... /> call 5633 ;open stream to print to the top part of ...
    Steve(spt) Steve(spt) May 2004 Development
  • COVOX works?My Sprinter "simulates" a COVOX soundcard at port 4Fh, but I don't know how to use it! Can anyone explain to me the process of programming it? (To be…

    ... too much inertia to respond fast enough to quickly changing input ... and it can't respond fast enough. So the diaphragm will ... the carrier which is directly proportional to the duty cycle. This ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Type-ins for non-standard languagesDoes anyone know if there has ever been any type-in programs for non-standard languages e.g. Forth, Micro Prolog etc. I recently bought copies of tho…

    ... be almost as fast and sometimes nearly as fast as Machine Code ... * . [/B] ( the same as [B]PRINT ( 3 + 2 ) * 4 )[/B] ... or ...
    Sadako Sadako May 2004 Sinclair Miscellaneous
  • Programming Sound EffectsHi guys, Have decided, probably due in some way to my midlife crisis, to tart up and re-release (or even just re-lease) the old 48K Speccy games I w…

    ... any point in time is proportional to the air pressure and ... is at least twice as fast as the bandwidth of the ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • is it easy to learn z80 machine codewell is it?

    ... 't want to write very fast code....) - but they're great ... code - to modify it to print a message before loading a ...
    DavidB DavidB October 2004 Development
  • 3D Construction Kit Games?Did anyone out there ever actually write their own Freescape game with 3DCK? And are any of them in the archive? :)

    ... will play beautifully silky and fast...
    [/quote]

    Ok ... and walk speed is still proportional to the framerate :(

    Erlstoned Erlstoned January 2005 Games
  • LCD televisionsHas anyone here got an LCD tv ? I went into my local Sony Centre today to have a look at some and of course they had both LCD and CRT screens on disp…

    ... ] Have a monitor with a fast response time (mine is 12ms ... on my teeth?"
    10 PRINT "Doctor Who, Saturdays, 7pm, BBC1 ...
    Refrenz Refrenz June 2005 Chit chat
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... -INT(F/255)*255) THEN PRINT "DEAD RAM AT ";F
    FAST mode first. :)
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... , and the decompressor is fairly fast. I don't have an ... you could use a set, print with it, and select another ... ; switch to the font charset, print the text" don't work ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... and the decompressor is fairly fast. I don't have an ... to change relative print position, so you can print these "large ... 255). The sp_PrintAt functions will print them correctly, but the sp_PrintString ... switch to the font charset, print the text" don't work ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
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