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Search Again :: Adv Search 978 results in 0.001s
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  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... plugins, as well as a proportional printing one from LCD.
    Gedlion Gedlion November 2010 Development
  • Have you played the Recovered game "Anaconda" yet?So, anyone played the recovered version of Anaconda yet? It's been published as a Special 15th birthday treat, but it looks as though near nobody not…

    ... goes back to a vertical scroller but this time in a ...
    psj3809 psj3809 December 2010 Games
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... computer was pretty much directly proportional to memory bandwidth. Part of ...
    Winston Winston December 2010 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... computer was pretty much directly proportional to memory bandwidth. Part of ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Hardware
  • zx AAA Demo Compo 2010[url]http://pouet.net/prod.php?which=56416[/url] ;) [url]http://zx.pk.ru/showthread.php?t=14559[/url] (need Unreal Speccy fix5) [url]http://zx.pk.ru/…

    ... method behind GM BIT's scroller. Very [i]Speccy[/i ...
    Hikaru Hikaru December 2010 Announcements
  • zx AAA Demo Compo 2010[url]http://pouet.net/prod.php?which=56416[/url] ;) [url]http://zx.pk.ru/showthread.php?t=14559[/url] (need Unreal Speccy fix5) [url]http://zx.pk.ru/…

    [QUOTE=Rindex;501841]All demonstrations will be soon accessible on YouTube. So will see all.[/QUOTE]

    To begin with demo [b]Scroller[/b] from deMarshe - [url]http://www.youtube.com/watch?v=tL-6lBtVkiw[/url]
    Rindex Rindex December 2010 Announcements
  • zx AAA Demo Compo 2010[url]http://pouet.net/prod.php?which=56416[/url] ;) [url]http://zx.pk.ru/showthread.php?t=14559[/url] (need Unreal Speccy fix5) [url]http://zx.pk.ru/…

    ... F.
    02. (5) 1348 Scroller - Demarche
    03. (2) 1170 ...
    Yerzmyey Yerzmyey January 2011 Announcements
  • Ragnar Revival updateOhyes - finally implemented a solution on how to solve "moving-behind-blocks-and-masking-accordingly" for my 3d isometric game! The code is not very …

    BUT the author could make a upload of his sources to ZX open source website:
    [url]http://opensourcezx.untergrund.net/[/url]
    The same about the vertical scroller from the other thread.
    LCD LCD January 2011 Development
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... and use a memory space proportional to the area of the ... screen fill is happening is proportional to 256*192 = 49k bytes ... recursion whose memory use is proportional to the perimeter of the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    Thanks Nathan. Thinking about writing a proportional font routine in MCODE - just prototyping in BASIC at the moment to see what it looks like.

    Paddy
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • Games with wraparound map/layoutI was recently thinking about the game Wriggler (Romantic Robot) and how if you went certain directions the map would wraparound unrealisticly sendin…

    ... first part was a side scroller in the surface of the ...
    Zup Zup February 2011 Games
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    Blimey - I did not mean to start a war. :-o I was simply thinking of writing a proportional printing routine. Guess I am not worthy... :-(

    Paddy
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... simply thinking of writing a proportional printing routine. Guess i am ...
    polomint polomint February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... have been good. Alternatively a proportional system would have been nice ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • Smooth (vertical) scrolling on ZX SpectrumI was just thinking about this. You know, you have systems like Atari 2600 or Sega SG-1000 that have no hardware scroll, but they have games that sti…

    ... smoothness of the scroll. My scroller is moving at 1 pixel ...
    joefish joefish February 2011 Games
  • Flip Screen vs ScrollingWhich do you prefer? I've always liked flip screen games but I had a C64(spit) owning friend who hated them with a passion.

    ... game as the best horizontal scroller on ZX Spectrum. It is ...
    maiki maiki March 2011 Games
  • XenonCripes this game is tough! I was never much of a fan of Xenon II on the Amiga - but enjoyed having a shot on Speccy [URL="http://zxspectrumgames.blo…

    ... it was a landmark vertical scroller; the only things that seriously ...
    Matt_B Matt_B March 2011 Games
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... , while I hone this horizontal scroller for use in a game ...
    joefish joefish March 2011 Development
  • Serial Killers INC - Game Writer WantedHi there!! I've written a new book - Serial Killers Incorporated - which has an accompanying hardcore rock album by indie band th3 m1ss1ng. The idea …

    ... .

    @Jonathan: Your Vertical scroller is excellent and the scrolling ...
    LCD LCD April 2011 Sinclair Miscellaneous
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... ]

    [code]; Based on Proportional Printing by Tony Samuels
    chev chev April 2011 Sinclair Basic
  • can we all agree on a game we liked?reading some of the console mega threads, and from my own personal experience it seems that ones mans treasure is another mans poop stain. so can we…

    ... samples, one was a side scroller game with a camel, and ...
    ewgf ewgf April 2011 Chit chat
  • can we all agree on a game we liked?reading some of the console mega threads, and from my own personal experience it seems that ones mans treasure is another mans poop stain. so can we…

    ... samples, one was a side scroller game with a camel, and ...
    mel the bell mel the bell April 2011 Chit chat
  • Iphone/Ipod touch gaming threadThought i would start a thread for this little gadget. I havent been this excited since the Speccy years. Never was keen on an Iphone, dont want a …

    ... Drop - Bit like 'Toobin', vertical scroller downwards, avoid obstacles etc, pretty ...
    psj3809 psj3809 April 2011 Chit chat
  • Put off by the Spectrum character setAm I the only one? Someone suggests a game, and you go "Ooooo haven't heard of that one, I'll give it a sho...*recoils in horror at the ZX Spectrum c…

    ... is the lack of the proportional font. The letters just look ...
    Paddy Coleman Paddy Coleman April 2011 Games
  • Sabre Wulf - don't you just hate itThere's lots of Speccy opinions that divide us, but one thing I seem to stand alone in is my dislike for Sabre Wulf. I'm not joking now, I don't like…

    ... Wulfs. Maybe map memorization is proportional to how much you enjoy ...
    ewgf ewgf May 2011 Games
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... . i'll show 2px/attr scroller soon in Fort Apocalypse port ...
    Ketmar Ketmar May 2011 Development
  • Sabre Wulf - don't you just hate itThere's lots of Speccy opinions that divide us, but one thing I seem to stand alone in is my dislike for Sabre Wulf. I'm not joking now, I don't like…

    ... Wulfs. Maybe map memorization is proportional to how much you enjoy ...
    j00ce j00ce May 2011 Games
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... . It comes with a nice proportional print routine, which should be ...
    na_th_an na_th_an May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... you didn't search on "proportional", then? ;-) - or else that you ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... you didn't search on "proportional", then? ;-) - or else that you ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
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