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<1…20212223242526…34>
  • 2 Hot 2 Handle TZX'sRight, here's a question for you preservation guys. Downloaded and tried to play the 2 Hot To Handle compilation. Shadow Warriors won't load on Spe…

    Hmm, Shadow Warriors is one of those ...
    Andrew Barker Andrew Barker October 2006 MIA/STP/SDP
  • 2 Hot 2 Handle TZX'sRight, here's a question for you preservation guys. Downloaded and tried to play the 2 Hot To Handle compilation. Shadow Warriors won't load on Spe…

    ... to my +2a, and also Shadow Warriors right to the end ...
    Andrew Barker Andrew Barker October 2006 MIA/STP/SDP
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... attorney will prove without a shadow of a doubt the condition ...
    alban lusitanae alban lusitanae October 2006 Games
  • A question for the Web developers amongst usI am embarking on creating a new web site that utilises Java web start and applets... Although I am accomplished at HTML and programming I have neve…

    ... -track-color:#6f6fb4;
    scrollbar-shadow-color:#4f4f94;
    scrollbar-face ...
    Scottie_uk Scottie_uk October 2006 Chit chat
  • A question for the Web developers amongst usI am embarking on creating a new web site that utilises Java web start and applets... Although I am accomplished at HTML and programming I have neve…

    ... -track-color:#6f6fb4;
    scrollbar-shadow-color:#4f4f94;
    scrollbar-face ...
    Saboteur Saboteur October 2006 Chit chat
  • A question for the Web developers amongst usI am embarking on creating a new web site that utilises Java web start and applets... Although I am accomplished at HTML and programming I have neve…

    ... -track-color:#6f6fb4;
    scrollbar-shadow-color:#4f4f94;
    scrollbar-face ...
    Scottie_uk Scottie_uk October 2006 Chit chat
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... disk file, select bank of shadow screen, load ram disk file ... into it, activate shadow screen, erase ram disk file ...
    NotFound NotFound November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... disk file, select bank of shadow screen, load ram disk file ... into it, activate shadow screen, erase ram disk file ...
    Arda Arda November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... ************************
    8010 REM COPY TO shadow screen
    8020 REM ************************
    NotFound NotFound November 2006 Sinclair Basic
  • 2 Hot 2 Handle TZX'sRight, here's a question for you preservation guys. Downloaded and tried to play the 2 Hot To Handle compilation. Shadow Warriors won't load on Spe…

    ... only a Stereo cable and Shadow Warriors just loaded straight in ...
    Andrew Barker Andrew Barker November 2006 MIA/STP/SDP
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    [QUOTE=Arda]wow it works : )
    I'll use that in my next crap game.[/QUOTE]

    Try to do some better than this: ;-)

    [code]
    10 rem ***********************
    20 rem * dbuf2.bas *
    30 rem *A crap and ...
    NotFound NotFound November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... "almost" because the switch from shadow screen to the updated main ...
    NotFound NotFound November 2006 Sinclair Basic
  • Games that could have been great...there are a few games that I've always thought that where simply briliant in concept, but for some reason or another they where just crapp... most o…

    Shadow of the unicorn.

    ...
    Technician-Ted Technician-Ted November 2006 Games
  • Best-illustrated adventure game?Which Speccy text adventure had the best illustrations? It doesn't matter if they took ages to load, just as long as they were pretty.

    ... it.

    Sorderon's Shadow and Runestone are also worthy ...
    Matt_B Matt_B November 2006 Games
  • Recursive functionsA while ago Phil demonstrated a nice example of recursiveness in a DEF FN function. Sadly it doesn't appear to be online anymore and I have difficult…

    ... stored on the stack is proportional to the area being filled ... amount of state is only proportional to the perimeter of the ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Sinclair Basic
  • Playing an AVI Video on an XBOX.I have a standard unmoded XBox. I wants to watch a video I have downloaded on the big screen and have no spare blank DVDs to hand but a stack of sta…

    ... 2, Quake 1 and 2, Shadow Warrior and so on, and ...
    ewgf ewgf November 2006 Chit chat
  • Is there a way to implement that Gigascreen option of emulators on real speccy ?Well the topic sets my dummy question... Is there any hardware way to avoid that flickering on a typical RGB monitor or TV? ;) [ This Message was…

    ... rapidly switching between the two shadow screens in an attempt to ...
    gasman gasman November 2006 Sinclair Miscellaneous
  • Is there a way to implement that Gigascreen option of emulators on real speccy ?Well the topic sets my dummy question... Is there any hardware way to avoid that flickering on a typical RGB monitor or TV? ;) [ This Message was…

    ... - it's switching of 2 shadow screens (as Gasman said). Interface ...
    ellvis ellvis November 2006 Sinclair Miscellaneous
  • Sam Coupe GameI remember seeing a preview, in YS maybe, about a point-and-click style adventure for the Sam Coupe. It was set on a space station I think. Anybody h…

    The game would have been "Sandman's Shadow". It only progressed as far as having some mockup graphics drawn for it, as seen in the last issue of YS.

    Colin.
    Quazar Quazar November 2006 Games
  • Best build game?Which Build game do you think was the best? The Build engine was the game engine used for a fair few first person shooters in the mid/late '90s, th…

    ... feeling that the source to Shadow Warrior was released, but I ... 1 and 2, Duke Nukem, Shadow Warrior, Quake 1 to 3 ... the Triads).

    Anyway, Shadow Warrior's source code seems ...
    ewgf ewgf December 2006 Chit chat
  • Best build game?Which Build game do you think was the best? The Build engine was the game engine used for a fair few first person shooters in the mid/late '90s, th…

    ... replaced with tedium.

    Shadow Warrior wasn't a bit ...
    Collie Collie December 2006 Chit chat
  • Dirty Disks on XboxI`ve had an Xbox now for about 3 years with hardly any problems, however just recently i`ve been getting the dreaded `Dirty Disk` bollocks! Granted, …

    ... , Duke Nukem 3D (great game), Shadow Warrior, Descent 1 and 2 ... , Quake, Duke Nukem 3D and Shadow Warrior.

    Regarding a ...
    ewgf ewgf December 2006 Chit chat
  • Average loading times for Spectrum games?When you hear people talking about the Spectrum or other cassette-based computers nowadays, a lot of them claim the games took 15, 30 or even 45 minu…

    ... ...

    fiendish freddy and shadow of the beast were a ...
    HoraceLeavesAMessage HoraceLeavesAMessage December 2006 Games
  • Good booksWould anybody have a book (or group of books) that you would recommend for reading in general? Also, what is your favorite book you've read so far? …

    ... mans attractiveness and game is proportional to how much genuine speccy ...
    CKay CKay January 2007 Chit chat
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... but never pages in the shadow ROM.

    I've ...
    Geoff Geoff January 2007 Hardware
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... , and I have the Complete Shadow ROM Disassembly book, containing a ...
    glancaster glancaster January 2007 Hardware
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... the Spectrum SE, even when shadow RAM is paged into the ...
    glancaster glancaster January 2007 Hardware
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... the Spectrum SE, even when shadow RAM is paged into the ... , and I have the Complete Shadow ROM Disassembly book, containing a ...
    Marcelo Marcelo January 2007 Hardware
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... say that 42 chars (or proportional print) is maximum for basic ...
    Fikee Fikee January 2007 Development
  • Highest price of a Speccy gamePicked up from left field in the Mire Mare thread [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14621"]http://www.worldofspectrum.org/…

    ... lines I was thinking of Shadow of the Unicorn, but that ...
    Matt_B Matt_B February 2007 Games
<1…20212223242526…34>

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