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<1…45678910…34>
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... b,8
    scroll_text:
    push hl
    xor a
    sometimes scrolly text stores in buffer and outputs to screen
    g0blinish g0blinish October 2014 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... somehow possible to use double buffer (128k) to overcome partial refreshing ... refresh next 6 tiles
    push bc
    REPT 10
    Einar Saukas Einar Saukas October 2014 Brand new software
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... the entire map graphics to buffer screen,
    draw ORing/ANDing ... sprites on buffer screen,
    draw the final ... each player to a tile buffer,
    copy ORing/ANDing the ... joy of EXX instead of PUSH/POP.


    Good ...
    MatGubbins MatGubbins November 2014 Development
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... the entire map graphics to buffer screen,
    draw ORing/ANDing ... sprites on buffer screen,
    draw the final ... each player to a tile buffer,
    copy ORing/ANDing the ... joy of EXX instead of PUSH/POP.


    Good ...
    polomint polomint November 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... br />
    [LIST][*] Copying from buffer to screen will be much ... to copy 32 bytes from buffer to screen, without "combining" ... number of bytes in the buffer.


    [*] Even scrolling ... sideways would be [B]POP / PUSH[/B] pairs, thus taking 21 ...
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... to copy 32 bytes from buffer to screen, without "combining" ... number of bytes in the buffer.


    [*] Even ... sideways would be [B]POP / PUSH[/B] pairs, thus taking 21 ... many situations. Your proposed nibble buffer becomes more expensive to update ...
    introspec introspec December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... many situations. Your proposed nibble buffer becomes more expensive to update ... /> ld sp,nn ; start of buffer "half-line"
    pop bc ... -line"
    push af
    push hl
    push de
    push bc
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... T-states to copy from buffer to screen. If you change ... , and then use [B]POP / PUSH[/B] to replicate each line ...
    introspec introspec December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... copy 32 attributes from linear buffer to next attribute row, ... / PUSH[/B]. Afterwards read next 32 attributes from linear buffer and ... time left to calculate linear buffer addresses dynamically as you ... as single attribute in linear buffer. It means the method ...
    Einar Saukas Einar Saukas December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    push addresses of your some mask procedures in chunky-buffer
    across normal chunks
    char char December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... ;806391]push addresses of your some mask procedures in chunky-buffer
    introspec introspec December 2014 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... bytes assigned to the edit buffer. If you set this to ... b_array being used for edit buffer

    ioctl(fd, ... can change the buffer size for editing or push characters into the ... buffer using this ioctl
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • Simple text scroller, first character problemin a text scroller, whole line scrolled to the left by 1 pixels using RL(HL) ; DEC L method. But at the rightmost character must be printed immediate…

    ... the font data into the buffer, instead of dealing with the ... de,buffer
    ld b,8
    loop:
    push hl

    ex de,hl ; hl now points to buffer ... (hl)
    inc hl ; advance buffer pointer for the next line ...
    gasman gasman January 2015 Development
  • A vehicle for wireframe engineHi, I'm playing with wireframe graphics right now. I'm open for ideas for (simple) game that would use wireframe engine. So if you have an idea, plea…

    ... and COPY2SCR along with 4KB buffer.

    Simple benchmark (line ... /> _vec1_cls1
    REPT 32
    push hl
    ENDR
    djnz ... br /> ld a,i
    push af
    di
    ld ... /> _vec1_cls1
    REPT 32
    push hl
    ENDR
    djnz ...
    Einar Saukas Einar Saukas February 2015 New game ideas
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    ... move data, using POP/PUSH is faster than the method ... Any chance of a POP/PUSH code snippet please? I am ... his guide to move my buffer to the screen, and ... regarding the size of my buffer was well received, I ... t think about reducing the buffer region to 2 chars, ...
    Atari_Jetman Atari_Jetman September 2015 Development
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    ... posted above. Assuming your buffer starts at address $ ... /> push iy
    push ix
    push de
    push bc
    push af ... and implement a circular buffer as others suggested, ... useful when copying data from buffer to screen.

    Einar Saukas Einar Saukas September 2015 Development
  • is it possible to display code being loaded in a loader?hi, is it possible to display code being loaded in a loader?

    ... /> LD L, $01
    L_8091: PUSH HL ;load 8 bits through ... then it writes to a buffer which starts at $8200. ... Pressing ENTER empties the buffer to the display and then ... then it writes to the buffer ... and repeat ... SPACE quits ...
    Battle Bunny Battle Bunny September 2015 Development
  • is it possible to display code being loaded in a loader?hi, is it possible to display code being loaded in a loader?

    ... LD L, $01
    L_8091: PUSH HL ;load 8 bits through ... then it writes to a buffer which starts at $8200. ... Pressing ENTER empties the buffer to the display and then ... then it writes to the buffer ... and repeat ... SPACE quits.[/ ...
    digital digital September 2015 Development
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... loop within ROM 1.
    PUSH HL ;
    LD HL, ... PRINT_A_1+3
    PUSH HL ;
    LD HL,ERROR_1 ... handler within ROM 1.
    PUSH HL ;

    LD ... placed in the ZX Printer buffer, so you'll better not ...
    zPasi zPasi October 2015 Sinclair Basic
  • PUSH scrollers 3[url=https://drive.google.com/file/d/0B-KEeni1WXmoYk9Dek1zVnd6Rk0/view?usp=sharing]CATS - Faith edition (example)[/url] Hello and welcome to the w…

    ... at once, nor every frame (PUSH-buffers update masks previous frame ... pixels with the currently used PUSH-updater, under the assumption that ... you can just call the PUSH-updater 16 times in a ... here is that your line buffer updates (the PUSHes themselves in ...
    Hikaru Hikaru October 2015 Development
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... paging code in the printer buffer so that it always clears ... 9C67:
    [CODE]
    PUSH AF
    PUSH BC
    LD BC ...
    John Elliott John Elliott October 2015 Sinclair Basic
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... paging code in the printer buffer so that it always clears ... 9C67:
    [CODE]
    PUSH AF
    PUSH BC
    LD BC ...
    John Elliott John Elliott October 2015 Sinclair Basic
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... you do), and you can buffer your display updates accordingly. ZXSpin ... 100% snow accuracy alone would push the CPU requirements through the ...
    Dunny Dunny December 2015 Vega
  • ZX Uno programming competition[b]Rules[/b] - The game tematic is free. The languaje can be english or spanish. - You must use Radastan video mode in the game as principal. - …

    ... Spectrum screen buffer
    ld b,96
    BucPintaScans push bc
    mcleod_ideafix mcleod_ideafix December 2015 Announcements
  • Keyboard interface - new approachI came accross this PS/2 keyboard interface. It requires a PS/2 keyboard and can output serial, I2C, 8 data pins, etc.I haven't thought it over, but …

    ... your own keyboard made from "push to make" switches/buttons, the ... decoder circuit and tri-state buffer circuits. Again, if you want ...
    1024MAK 1024MAK January 2016 Hardware
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... in hexadecimal
    push hl
    ld hl,buffer ; address to write ...
    push hl
    call utoa_callee ; print number to buffer in hex ... de ; char *buffer
    pop bc ; radix
    push af ; push return address ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... :
    ld sp, buffer
    pop af
    push hl
    push de
    push bc
    exx
    push de
    push ... :
    ld sp, buffer
    pop af
    Einar Saukas Einar Saukas April 2016 Development
<1…45678910…34>

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