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<1…24252627282930…34>
  • HELP!!! Quick Quick!!!...Whats the best Mobile Phone to play speccy games on??I am getting a new mobile phone and want one where I can play an Emu on it. I would also prefer a Nokia....Whats the best one to get??

    we already do

    channel 5's that shit its out of this world
    mel the bell mel the bell February 2004 Sinclair Miscellaneous
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... author has set up a channel in the machine code routine ... processed and passed out to channel S (ie, the screen). In ...
    woodcock88 woodcock88 February 2004 Development
  • N.O.M.A.D. remake released...Well its finally here if anyone wants to have a play, after about three months. Please make sure you allow it to access port 80 on your firewall if …

    ... manageable akin to the old qaopm and zxkop... I'm sure ...
    BadBeard BadBeard February 2004 Games
  • AY MusicHi all. Happy new year! I'm new to spectrum programming, and am interested in writing some music for the +2 AY chip. The problem is...I cant find a…

    ... distinctly control how each AY channel behaves, whereas on MIDI, AFAIK ... , AFAIK, by fiddling around with channel volumes, can only be made ... from the concept of MIDI channel.
    _________________
    Somebody please ...
    GOC GOC February 2004 Sinclair Basic
  • 1943 Title MusicHow many of you are familiar with the music on the title screen for the game 1943? It appears to be 3-channel music; when I first got the game all th…

    ... the beeper as a 4th channel. :)
    monty.mole monty.mole March 2004 Games
  • 1943 Title MusicHow many of you are familiar with the music on the title screen for the game 1943? It appears to be 3-channel music; when I first got the game all th…

    How can we forget the pseudo 4-channel music in ' The Sentinel ' ?

    Other exellent esamples:
    Hysteria
    Cobra
    Batman tcc
    Renegade 1 ( I du actually like it better than 128K version !)

    Q
    Arm73 Arm73 March 2004 Games
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... it sets up a new channel from machine code to print ...
    woodcock88 woodcock88 March 2004 Development
  • Name of a joystickThis is a really arb question. But can any of you guys remember the name of the grey joystick you used to plug into the 128k It was not kempston , t…

    I am a QAOPM user and could never understand ...
    stupidget stupidget March 2004 Games
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... to do 48k music (multi channel if possible) for front-ends ...
    mel the bell mel the bell March 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... will go to the chosen channel
    (Mind you AT Y ...
    Dr BEEP Dr BEEP March 2004 Development
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    Seems like the main problem to me would be the fact that MOD's are four channel and the bit depth of the AY + beeper is at most half of that of a PC sample
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... a respectable 6 bits per channel.
    Armed with the appropriate ...
    gasman gasman March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... don't think my 6-channel routine will help much in ... fake-channels on each AY-channel are fixed at volumes 8 ... public release of my 6-channel tracker in the next day ...
    gasman gasman March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... had better quality. One more channel is a cool thing.
    Yerz Yerz March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... it's possible - playing one channel at a rate of 35000Hz ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... to a single 8 bit channel. using the 3 4 bit ... implement a single 8 bit channel is rather simple - by using ... of the 8 bit channel, and the other channel to play the ... to play one 8-bit channel but we need 4 ?frequency ...
    Yerz Yerz March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... implement a single 8 bit channel is rather simple - by using ... of the 8 bit channel, and the other channel to play the ... the most-significant-bits and channel C is used for the ...
    gasman gasman March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    [quote]
    channel. using the 3 4 ... implement a single 8 bit channel is rather simple - by ... of the 8 bit channel, and the other channel to play the ... (up to 15 on each channel) which is 5.5 bits ... />
    If you assume the channel output is logarithmic (as it ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... L = output volume on a channel (0 to 15) and v ... program that looks for optimal channel volumes to generate a linear ... text file shows what the channel volumes should be for best ... possible (many instances of repeated channel volumes for different 8-bit ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... :

    [code]DA_TO_AY_TABLE
    ; Channel A
    .db 0,0 ... ,15,15,15,15
    ; Channel B
    .db 0,0 ... ,15,15,15,15
    ; Channel C
    .db 0,0 ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... don't fiddle with the channel volumes). So try adding 16 ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... you get on each channel. Eg: if each channel is 8 bit ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... don't fiddle with the channel volumes).[/quote]

    No ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... result that show the 3 channel amplitudes changing between successive outputs ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • Announce: EmuZWin 2.4.1.0 with exact AY soundEmuZWin 2.4.1.0 with exact AY sound released today. In "exact sound" mode, should be very, very close to real sound. (My ears are sick, my head is sp…

    ... like Hydrofool ( with pseudo 3 channel beep sound ) really sound bad ...
    Arm73 Arm73 April 2004 Emulators
  • Announce: EmuZWin 2.4.1.0 with exact AY soundEmuZWin 2.4.1.0 with exact AY sound released today. In "exact sound" mode, should be very, very close to real sound. (My ears are sick, my head is sp…

    ... like Hydrofool ( with pseudo 3 channel beep sound ) really sound bad ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... four channels

    channel:
    ld hl,ptr ; ptr ... ld a,h ; if 0, channel is silent
    or l ... and is 0 if the channel is silent.

    channel in worst case in ... of volume code for each channel).

    Even ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... bit samples from each channel. I decided that the ... the start of the channel code, so a sample ... N = # channels
    1 channel = 343 T = 10.2 kHz ... If you go one channel, you could also add ... ld ixl,0 ; sum of channel outputs

    channel1 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... cycles, N = # channels
    1 channel = 319 T = 10.9 kHz ... />
    done: ; 147 cycles for channel to here
    ...

    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... each note for each channel stored in four bytes ... for each note in each channel:

    - 4 ... "finetune" amount. A particular channel playing a note should have ... being played by the channel. You can't do ... I made, the 4 channel inner loop was 760T, ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
<1…24252627282930…34>

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