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<1…18192021222324…34>
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... the sprite right by 0-7 pixels depending on ... />
    _SP1Mask2Rotate:

    ; 0

    ld a,(de ... char
    ld a,(SP1V_PIXELBUFFER+0) ; get background graphic
    ... right
    ld (SP1V_PIXELBUFFER+0),a ; store to current ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... part, are all ld ss,0 delay's?[/quote]

    No ...
    Einar Saukas Einar Saukas May 2016 Brand new software
  • Bored of the Rings coded messageI was browsing [url="https://tcrf.net/"]The Cutting Room Floor[/url] recently and stumbled upon the entry for [url="https://tcrf.net/Bored_of_the_Rin…

    ... 3 & 5 and the 42 in the middle is a ... so.)

    [code]
    0 REM Decode words in DATA ... 10: DATA 208,212,123,42,200,168,123,226,205 ...
    Battle Bunny Battle Bunny May 2016 Games
  • Bored of the Rings coded messageI was browsing [url="https://tcrf.net/"]The Cutting Room Floor[/url] recently and stumbled upon the entry for [url="https://tcrf.net/Bored_of_the_Rin…

    ... ...
    BNEXT:
    ld d,0
    push hl
    ld ... hl ;**
    ld e,(ix+0)
    add hl,de ;add ... /> CODES: defb 208,212,123,42,200,168,123,226,205 ...
    Battle Bunny Battle Bunny June 2016 Games
  • Spectacol 2.0 new featuresHello everyone, I'd like to know which ones from the opened features from https://github.com/bog-dan-ro/spectacol/issues you'd like to see in the …

    ... @AsSeMbLeR), so I had to delay the release a little bit ... .

    The last 2.0 release candidate is available on ...
    bog_dan_ro bog_dan_ro July 2016 Emulators
  • Reading sequential key pressesI am thinking about writing a quick game and have an idea that requires me to read alternate key presses. I’m thinking along the lines of Daley Thomp…

    ... />
    [code]
    ld e, 0
    ld hl, flag
    jp z, A1
    set 0, e
    jp A2
    and 42
    jp z, A3
    Mr Millside Mr Millside July 2016 Development
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... line 11 loads 6*7=42 elements. Similarly line 9 DIMs ... the second element it's 0-19. The manual doesn't ... elements, which are indexed from 0 to I." Clearly if the ... range is "0 to I" there's not ... I+1 elements indexed from 0 to I, or just some ...
    Battle Bunny Battle Bunny July 2016 Brand new software
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... (w,x)=INT ((x-w)*0.9+0.5): HPLOT ... TO -> ... FN x(x)=INT (x*0.9+0.5): HPLOT -> PLOT ...
    Print z$ text using 42-col font at row,col ...
    Battle Bunny Battle Bunny August 2016 Sinclair Basic
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ... ,

    Sorry for the delay in getting back on this ... byte this bit changes from 0 to 1. The BIT instruction ...
    Paddy Coleman Paddy Coleman September 2016 Development
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    ... br /> #define CMD_SP_SW1MODE 42
    // Special Command 42 : Modify Switch 1 ...
    // : bits 0..2 - Behavior Value
    // - 0 : Disable
    // ...
    joefish joefish November 2016 Hardware
  • New game: QuizTron 48000 seriesOkay, this time I made a series of games. I got inspired to make a trivia game engine, and found a set of questions.. that was too large to fit into …

    ... an 'escape-key' ? like key 0 to quit the questions ?
    Did you consider a 42 chr per line font? you ...
    Sol_HSA Sol_HSA November 2016 Brand new software
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... 14. Assholeparade - Stapled Not Nailed (0:26)
    15. Iron Cross ... 're A Waste Of Humanspace (0:21)
    19. Citizen ... 29. Electro Hippies - Run Ronald (0:44)
    30. Surgery Without ... /> 56. Killing Joke - Exit (3:42)
    57. Cardiacs - Jibber and ...
    mel the bell mel the bell November 2016 Chit chat
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... coordinates to be relative to 0,0 so they were always +ve ... it is entered, so the delay isn't so noticeable. The ...
    Battle Bunny Battle Bunny December 2016 Sinclair Basic
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... Threat - Small man, big mouth (0:55)
    11. Bad Brains ... Much Pressure (2:37)
    42. Cockney Rejects - Flares 'n' Slippers ...
    mel the bell mel the bell December 2016 Chit chat
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... - Jingle Bells (1:39)
    42. Ramones - Merry Christmas ( I Don ... :10)
    46. FEAR - **** christmas (0:45)
    47. Gash - Santa ... - What We Do Is Festive (0:39)
    70. Wild Billy ...
    mel the bell mel the bell December 2016 Chit chat
  • Anagram creation - not as easy as it looks?I'm writing a story and I have a mystery villain who is never revealed. My main clue was to have been that every alias he uses is an anagram of the f…

    ... NEXT a
    40 PAUSE 0: CLS: LET pos=start: LET ... name=0

    41 IF ... PAUSE 0: GO TO 41+(1000 AND INKEY$>" ")
    42 LET ... name=name+1: PRINT #0;AT 0,0;name,,AT 0,8;

    PRINT #0;AT 0,8;n$: LET OK=1 ...
    Battle Bunny Battle Bunny January 2017 BASIC
  • Short program10 PRINT "You know what? I just cannot be bothered any more!" 20 GOTO 10

    ... Richey: Looks better with a delay, like 45 Beep .03,40 ... A$ (I) ;
    70 BEEP 0.3, C
    80 NEXT ... I
    90 FLASH 0 : PAPER 7
    100 STOP ...
    Richey Richey February 2017 Sinclair Basic
  • ZX Spectrum 48k issuesHi all! A couple of days ago I bought my first 48k Speccy off ebay (I already own a beautiful QL expanded with QubIDE interface and 640k ram). It was…

    ... swap the jumpers in !CAS delay configuration and refit the original ... ]should[/i] be like within ~0.5V from the supply rails ... (0.3V over/undershoot allowed), read: ...
    Trantor Trantor February 2017 Hardware
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... z802tzx loader. 360/720 for 0 Bit/1 Bit pulses, and ... 366 t-states in the delay loop of LD-EDGE for ...
    FrankT FrankT February 2017 Assembler
  • Look whats possible in 924 bytesSo, finally after over a year of development and nearly 25 years since I first designed the graphics, I've actually made it to the point where this i…

    ... db %00010101;line 57 ;line 42 (15)
    db %00000101 ... =offset to add for pos.0-7

    ... /> reset_centre:
    res 0,l ;ensure we're at ...
    Arkannoyed Arkannoyed March 2017 Development
  • Look whats possible in 924 bytesSo, finally after over a year of development and nearly 25 years since I first designed the graphics, I've actually made it to the point where this i…

    ... db %00010101;line 57 ;line 42 (15)
    db %00000101 ... offset to add for pos.0-7
    calc_square_addr:
    reset_centre:
    res 0,l ;ensure we're at ...
    Arkannoyed Arkannoyed March 2017 Development
  • XeldaI've decided to take on the Zelda tribute game and take over the Xelda title (because it's a great title name). Working with the MK2 Mojon twins gam…

    ...

    Note avoidance of 0,1,I,O which are ...
    GReW GReW March 2017 Development
  • New ZEsarUX beta - RC2Hi I have uploaded a new ZEsarUX beta version on the usual url https://sourceforge.net/projects/zesarux/files/Beta_and_Snapshot_versions/ This…

    ... /> LD D,0 ; Output chars 0..255
    ... [\]^_`abcdefghijklmnopqrstuvwxyz{|}~????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????0 1 2 3 ... 39 40 41 42 43 44 ...
    dbolli dbolli March 2017 Emulators
  • Unusual custom turbo loaders - with sourcesI have always been fascinated by turbo loaders; my games all feature a TZX version with one of such schemes implemented, and I have been experimentin…

    ... '

    ld a,(ix+0)
    inc a
    ld ... ,l051c

    ld b,#42
    l051a: djnz l051a
    Woody Woody April 2017 Development
<1…18192021222324…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

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