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Search Again :: Adv Search 937 results in 0.001s
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  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    Well, I've been thinking of removing some rules to make it easier. I think I might allow PRINT AT. Keep watching the rules page.

    Rob Vonk
    Rob Vonk Rob Vonk June 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... day of July.

    Rob Vonk
    Rob Vonk Rob Vonk June 2004 Announcements
  • in-game soundhas anybody an experience in writting beeper routines? i tried to code some sound fx but it sounds really horrible...

    ...

    _________________
    [B]Rob "Speccyman" Pearmain[/B]
    [email ... ="rob@pearmain.co.uk"]rob@pearmain.co.uk[/email ...
    robpearmain robpearmain July 2004 Development
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... for any inconvenience.

    Rob Vonk
    Rob Vonk Rob Vonk July 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... ): November 28, 2004

    Rob Vonk
    Rob Vonk Rob Vonk August 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... caused more inconvenience :(

    Rob Vonk
    Rob Vonk Rob Vonk August 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    Do you code Basic yourself Rob?

    Just wondering... seen as you`ve extended the deadline I might even have a go myself... haven`t coded on the Sectrum since 1990... oooh, that`s a long time...

    Best of luck :)
    CKay CKay August 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... and good luck.

    Rob Vonk
    Rob Vonk Rob Vonk August 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    Hi again

    I have mirrored my website to see if I still get the 'Forbidden' issue when downloading files.

    [url="http://basicchallenge.50megs.com"]http://basicchallenge.50megs.com[/url]

    Rob Vonk
    Rob Vonk Rob Vonk August 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... .

    Cheers.

    Rob Vonk
    Rob Vonk Rob Vonk August 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... .

    Cheers

    Rob Vonk
    Rob Vonk Rob Vonk August 2004 Announcements
  • Dynamite Willy/ Jet Set DanI played Dynamite Dan years ago but I didn't really play it until recently. I think that this game is just a tarted up Jet Set Willy ripoff. It's go…

    ... on the screen that can rob you of a life. And ...
    MattLamb MattLamb August 2004 Games
  • Spindizzy: good or horrible?Spindizzy is definately a much-loved old speccy game but is it actually any good? I played it a load back in the day, but i played every game i had …

    Rob, are you saying Bobby Bearing ...
    jil jil August 2004 Games
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    Hi Rob,

    My guess is ...
    dmsmith dmsmith August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... Demo

    ; August 2004 Rob Pearmain

    ; char5.asm ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... Demo

    ; August 2004 Rob Pearmain

    ; char7.asm ... /> [/code]
    _________________
    [B]Rob "Speccyman" Pearmain[/B]
    [email ... ="rob@pearmain.co.uk"]rob@pearmain.co.uk[/email ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    Hi Rob,

    Do you have a snapshot of this latest routine? I can't get it to assemble on Emuzwin.

    Derek
    dmsmith dmsmith August 2004 Development
  • Matthew Smith CGE Q&A Session for DownloadMorning all, Some of you may or may not be aware that the footage I took at the recent Classic Gaming Expo was being transferred to DVD, with the fo…

    ... air conditioning was.

    Rob
    roberthazelby roberthazelby September 2004 Games
  • Matthew Smith CGE Q&A Session for DownloadMorning all, Some of you may or may not be aware that the footage I took at the recent Classic Gaming Expo was being transferred to DVD, with the fo…

    ... 2 action going.

    Rob
    roberthazelby roberthazelby September 2004 Games
  • Cylu doesn't work in 128KI've played hundreds of 48K games on my original Spectrum 128K+, and all of them load fine, which is more than can be said for the plus2 Spectrums. H…

    ... ), maybe a few puzzles tweaked, Rob Hubbard tune (which gets a ...
    jil jil September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    Hi Rob,

    Just had a ...
    dmsmith dmsmith September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... ]

    _________________
    [B]Rob "Speccyman" Pearmain[/B]
    [email ... ="rob@pearmain.co.uk"]rob@pearmain.co.uk[/email ...
    robpearmain robpearmain September 2004 Development
  • Spindizzy: good or horrible?Spindizzy is definately a much-loved old speccy game but is it actually any good? I played it a load back in the day, but i played every game i had …

    ... 23:57, jil wrote:
    Rob, are you saying Bobby Bearing ...
    BadBeard BadBeard September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... everyones continued help

    Rob

    For TASM:
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    Hi Rob,

    I had been ...
    dmsmith dmsmith September 2004 Development
  • Instructions Project updateHopefully you're all aware of [url="http://www.srcf.ucam.org/~pak21/spectrum/instructions"]the attempt to get instructions for more of the games on W…

    ... endorsed the fan site from Rob Uttley (link in the FAQ ...
    mheide mheide September 2004 Games
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    ...

    _________________
    [B]Rob "Speccyman" Pearmain[/B]
    [email ... ="rob@pearmain.co.uk"]rob@pearmain.co.uk[/email ...
    robpearmain robpearmain October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    Thanks Rob.

    There is no background as such to redraw so I just draw the sprites and stars directly to the screen during the time that the raster is doing the border.
    dmsmith dmsmith October 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... />
    [/quote]

    Yes Rob, I would welcome your input ...
    dmsmith dmsmith October 2004 Development
  • commodore64just download a c64 emulator and find this interesting site [url="http://www.c64.com"]http://www.c64.com[/url], lots of games and screenshots, ..i re…

    ... Beben's best port) is Rob Hubbard's best piece [I ...
    TMR TMR October 2004 Games
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