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<1…16171819202122…34>
  • What should be the base address to set for my codeHi, I am new here and I have a simple question but one which I have not found an answer to. When I am developming my programs what should I set th…

    ... basic:
    [code]
    10 RANDOMIZE USR 32768
    90 STOP ...
    Paul van der Laan Paul van der Laan April 2006 Development
  • What should be the base address to set for my codeHi, I am new here and I have a simple question but one which I have not found an answer to. When I am developming my programs what should I set th…

    ... /> 30 LOAD "" CODE
    40 RANDOMIZE USR [entry pint]

    NotFound NotFound April 2006 Development
  • Emulation in EmulatorZX Spectrum 48K in Amiga in PC [url]http://www.geocities.com/msgptre/Emulation_In_Emulator/PC_Amiga_Spectrum.htm[/url]

    ... change the line 100 to RANDOMIZE USR 1000 just to make ...
    FRGT/10 FRGT/10 April 2006 Announcements
  • Emulation in EmulatorZX Spectrum 48K in Amiga in PC [url]http://www.geocities.com/msgptre/Emulation_In_Emulator/PC_Amiga_Spectrum.htm[/url]

    ... change the line 100 to RANDOMIZE USR 1000 just to make ...
    guesser guesser April 2006 Announcements
  • files on +3 discHello! I have question. As you know, when Spectrum +3 loads CODE file from tape, you can get by CAT command from audio header to which address it…

    ... executed by print usr or randomize usr
    but this probably ...
    de Vandemar Croup de Vandemar Croup May 2006 Sinclair Miscellaneous
  • Switch from 128k BASIC to 48k BasicHello, Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back down to 48k bas…

    It's a simple RANDOMIZE USR in Beta BASIC y'know. You can swap back and forth from the 48K and 128K editors to you hearts content. Although running your program in 128K mode will probably have disastrous consequences.
    Bethan Bethan May 2006 Sinclair Basic
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... LET t=1
    40 RANDOMIZE USR 1250
    50 PRINT ...
    Where's that AY chip gone... Where's that AY chip gone... June 2006 Games
  • I found this stuff I did way back in the DAY!Nosing through my attic I thought it was about time I threw my old pirated Spectrum games out. They didn't have anything on them that I haven't got o…

    ... , load them in and type RANDOMIZE USR 32768.

    Enjoy ...
    Mark R. Jones Mark R. Jones June 2006 MIA/STP/SDP
  • Extracting the Multiface ROM?Is there an easy way to save the contents of a real Multiface 128 ROM to tape, on a real spectrum, for the purposes of transferring it to PC for emul…

    ... to return, followed by your Randomize usr command, RUN or whatever ...
    DEATH DEATH June 2006 Hardware
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... alone, I'd tend to RANDOMIZE USR NOT PI.

    emleymoor emleymoor July 2006 Sinclair Basic
  • Detect if program was loaded from tape or microdriveHow (if at all) can a BASIC program detect if it was loaded from tape or microdrive? This can be helpful to then load the screen or more machine code…

    ... /> IIRC I even REMed the RANDOMIZE USR call and instead of ...
    UTom71 UTom71 July 2006 Development
  • Sintech titles no longer denienced!8 years after the initial denience ( June 1998 ), the 3 Ultrasoft titles that [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=Sintech"]Si…

    MERGE "" the BASIC loader. Enter POKE VAL "40653",VAL "59" before the final RANDOMIZE USR VAL "65215".
    Woody Woody July 2006 Games
  • Sintech titles no longer denienced!8 years after the initial denience ( June 1998 ), the 3 Ultrasoft titles that [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=Sintech"]Si…

    ... ",VAL "59" before the final RANDOMIZE USR VAL "65215".[/QUOTE]
    nekdo123 nekdo123 July 2006 Games
  • Extended Microdrive FormatterHello all, After a few months on a steep learning curve, some heavy duty reading and plenty of trial and error I?ve written an extended microdrive f…

    ... *"m";1;"*format" CODE xxxxx : RANDOMIZE USR xxxxxx[/CODE]
    There ... clean sectors)

    [CODE]RANDOMIZE USR 32768[/CODE]

    jp jp July 2006 Development
  • Extended Microdrive FormatterHello all, After a few months on a steep learning curve, some heavy duty reading and plenty of trial and error I?ve written an extended microdrive f…

    ... *"m";1;"*format" CODE xxxxx : RANDOMIZE USR xxxxxx[/CODE]
    There ...
    Jonathan Harston Jonathan Harston July 2006 Development
  • Games that don't use loading screenI thought it would be helpful to start a new topic in which we can say what games (still without loading screen shot in the archive) don't use it, ju…

    ... around with the code. One RANDOMIZE USR gave me the 2 ...
    FRGT/10 FRGT/10 July 2006 Games
  • +2 Test CardIs it possible to get this up on an emulator? This is the screen you got by pressing break and reset, the beepy thing with 1986s all over it. Where …

    ... call it from BASIC with RANDOMIZE USR 15364. You have to ... program:
    [code]
    10 RANDOMIZE USR 15364: GO TO 10 ...
    chev chev August 2006 Emulators
  • The best ever isometric game on the Speccy.Lets see the show of hands in numbers eh? ;) For sheer nostalgia I have a soft spot for Batman and I really enjoyed playing it. However, Head over H…

    Other: Quazatron. Not your typical isometric game, but I guess that's why it stands out for me.

    Highway Encounter and Ant Attack deserve a mention too.
    Matt_B Matt_B August 2006 Games
  • The best ever isometric game on the Speccy.Lets see the show of hands in numbers eh? ;) For sheer nostalgia I have a soft spot for Batman and I really enjoyed playing it. However, Head over H…

    [QUOTE=Matt_B]Other: Quazatron. Not your typical isometric game, ...
    CUCHULAINN CUCHULAINN August 2006 Games
  • The best ever isometric game on the Speccy.Lets see the show of hands in numbers eh? ;) For sheer nostalgia I have a soft spot for Batman and I really enjoyed playing it. However, Head over H…

    ... couldn't be listed: Gyroscope, Quazatron, Rentakill Rita, Hyrdofool, Gunfright, Amaurote ...
    Arjun Arjun August 2006 Games
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... START"
    150 PAUSE 0: RANDOMIZE USR 33792
    [/code]
    andrewbroad andrewbroad August 2006 Development
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... select 'none' for the CRC Randomize byte, would it correctly load ...
    Andrew Barker Andrew Barker August 2006 Emulators
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... select 'none' for the CRC Randomize byte, would it correctly load ...
    Woody Woody August 2006 Emulators
  • Plug in the TV Joystick Games Thingys (Spectrum one??)I brought a from a car boot one of those plug in the TV joystick games thingys for a pound. This one happened to be full with 20 or so Commodore 64…

    ... heels, atic atac, sabre wulf, quazatron, chuckie egg, jetpac, jetset willy ...
    Technician-Ted Technician-Ted August 2006 Sinclair Miscellaneous
  • Pimp my code...Erm, this is just the result of a mental exercise - I wanted to repeatedly display a UDG but decided against using a ROM routine and UDGs! Any sugges…

    [QUOTE=icabod]In a 512b Intro, that's 2 extra bytes. 2, I say![/QUOTE]


    Just start your code at #nn08 and you don't need the LD C,8
    after the RANDOMIZE USR, because the value is set from the call.
    Dr BEEP Dr BEEP August 2006 Development
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... the protection - lens lok?) and Quazatron in action when I was ...
    djtez djtez September 2006 Games
  • TAP conversion project?I was wondering if there's any concerted effort to produce TAP versions of games only available in TZX or Z80/SNA/SLT format? Or are snapshots consid…

    ... "" CODE: NEXT i
    40 RANDOMIZE USR 27648
    50 DATA ...
    StuBruise StuBruise September 2006 Games
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... 16 bit integer:

    RANDOMIZE 33333 or whatever

    piters piters September 2006 Sinclair Miscellaneous
<1…16171819202122…34>

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