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Search Again :: Adv Search 1000 results in 0.006s
<1234567…34>
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... to have a list of sprites (each with individual data) and ...
    polomint polomint November 2014 Development
  • AGD* A question about sprites type of movements/behaviourI also posted this in the AGD forums, but maybe it helps to post it in 2 sites so more people can see it ;) I have a problem with one Little game I …

    ... behaviour/movement/control of the sprites bud I did in incorrectly ...
    Ivanzx Ivanzx December 2014 Development
  • Best modern (small) sprites for the Speccy?What are the best game sprites created for the Speccy in the last 15 years? A month ago I released [url="http://www.worldofspectrum.org/forums/dis…

    ... /> Are there any other good sprites that I have missed? However ... looking for [b]small monochrome sprites (maximum size of 18 pixels ... I'm only interested in sprites from [b]modern games ... least as good as these sprites above, according to these limitations ...
    Einar Saukas Einar Saukas October 2015 Development
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... clearing here, just drawing the sprites.

    My first ... assembly, and got to 6 sprites in a frame. Unrolling the ... />
    Result was whopping 26 sprites per frame. On average. Since ... be no shared code between sprites. Third negative side - this ...
    Sol_HSA Sol_HSA November 2015 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... or move onto Pixel scrolling sprites (which I think wil blow ... 2x2 UDG character based scrolling sprites rather like in Invasive Speccies ...
    jonesypeter jonesypeter July 2016 Development
  • MicroHobby Help Requested from Spanish Members (MOVIMIENTO DE SPRITES) 176 - 178Hello, I love MicroHobby but unfortunately I don't speak Spanish so have to rely on Google Translate. I'm looking at a series of articles in is…

    ... 178 on the movement of sprites by Miguel DÍAZ.
    jonesypeter jonesypeter August 2016 Sinclair Miscellaneous
  • A sped up pixel-shift routine for 1-byte–wide spritesHere’s an optimized (for speed) real-time sprite shifting routine for sprites that are one byte wide. It uses no memory variables for storage of inte…

    ... -time sprite shifting routine for sprites that are one byte wide ... ] for the bomb and missile sprites.

    It starts with ... routine is shared between two sprites, hence the [b]ld hl ...
    Ast_A_Moore Ast_A_Moore February 2017 Development
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    ... bit of colour to the sprites. I've seen games that ... were AGD output with coloured sprites or maybe I'm mistaken ...
    mik3d3nch mik3d3nch July 2017 Development
  • Control De Sprites - simple exampleHi, I have been looking for a routine to use Sprites in basic. I found Control Dr Sprites, which looks really powerful, but the instructions are in S…

    ... for a routine to use Sprites in basic. I found Control ... Dr Sprites, which looks really powerful, but ... use control de sprites to simply display a sprites at an x ...
    Rickper1974 Rickper1974 October 2017 Development
  • 3D Models of Spectrum Game SpritesHas anyone here had a go at created any sprites from Spectrum games as 3D models? I would hazard a guess that there's a wealth of talent here, but i…

    ... a go at created any sprites from Spectrum games as 3D ...
    SteveSmith SteveSmith October 2018 Games
  • Games with small sprites?Hey everyone, Can you recommend some games with nice 8x8 or 16x16 size sprites? I'm working on an artwork for my kitchen wall, I'm using ZX Spec…

    ... nice 8x8 or 16x16 size sprites?

    I'm working ... 'm using ZX Spectrum game sprites and I've got a ... used a lot of bigger sprites in the picture and I ... 'm having trouble finding smaller sprites to fill in the gaps ...
    FadgePlaysGames FadgePlaysGames November 2018 Games
  • 2xBooks: Assembly Language For Arcade Games & Machine Code Sprites And GraphicsI'm looking for the following two books to help my machine code game programming: 1) Assembly Language For Arcade Games and Other Fast Spectrum Prog…

    ... Nicholls
    2) Machine Code Sprites And Graphics For The ZX ...
    LevelUp LevelUp November 2019 Wanted
  • uMIA: SAGA Sprites und Graphic Animator - Individual Software Service[b]Full Title:[/b] SAGA Sprites und Graphic Animator [b]Also known as:[/b] SAGA Sprites and Graphic Animator [b]Year:[/b] 1984 [b]Company:[/b] Ind…

    [b]Full Title:[/b] SAGA Sprites und Graphic Animator
    [b] ... Also known as:[/b] SAGA Sprites and Graphic Animator
    [b ... )
    [b]Type:[/b] Utility: Sprites Genarator
    [b]Message Language ... to create and move the sprites from/in the Olli & ...
    Frankie Frankie August 2020 MIA/STP/SDP
  • games club WC 10/04/07over 2000 years ago, the robot jesus 0.1, was created and went on to lay waste to a third of the earth. after a pitched battle he died and his space …

    ... grim colour scheme and unwieldy sprites, but there is a game ... have to get bored with Quazatron, bumping droids into each other ...
    Jumping Stack Jumping Stack April 2007 Games
  • games club WC 10/04/07over 2000 years ago, the robot jesus 0.1, was created and went on to lay waste to a third of the earth. after a pitched battle he died and his space …

    ... grim colour scheme and unwieldy sprites, but there is a game ... have to get bored with Quazatron, bumping droids into each other ... I'll ever tire of Quazatron, regardless of this poll, as ...
    Matt_B Matt_B April 2007 Games
  • Trademarks of developersI find some developers have some trademarks on its games, being originals or even conversions. Next some examples: SpecialFX: -Nervous enemies. The…

    ... name as author. Ranarama, Avalon, Quazatron, SuperOffroad, RainbowIslands, SoldierOfFortune. Graftgold were ... same flavour of lot of sprites, and the originals share the ...
    judasEZT judasEZT August 2009 Games
  • Turbo EspritThere has been some talk on here recently about the wonderful Turbo Esprit. I thought I would compare the Spectrum version with the C64 version. Why?…

    ... an interpretation , using far smaller sprites

    [IMG]http://i148 ... comparisons though is Hewson's Quazatron/Paradroid. Both different interpretations of ... of. Personally , I'd say Quazatron was the better game, but ...
    Dwayne Dibley Dwayne Dibley January 2010 Games
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    ... attribute squares. And clearly the sprites are used to avoid any ... similarly arranged games like [I]Quazatron[/I] and [I]Gyroscope[/I ...
    joefish joefish January 2012 New game ideas
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    ... attribute squares. And clearly the sprites are used to avoid any ... similarly arranged games like [I]Quazatron[/I] and [I]Gyroscope[/I ...
    TechnicianSi TechnicianSi January 2012 New game ideas
  • Paradroid for C-64, why not in the Spectrum?Reading the special 30th anniversary Retro Gamer, I came across this game which was considered to be the best game for the C-64, and it does not look…

    ... I think that if [I]Quazatron[/I] had appeared on the ... than there really is. The sprites in [I]Uridium[/I] on ...
    joefish joefish October 2012 Games
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... manage about 5 or 6 sprites and over 20 static blocks ... re-drawing all the objects (sprites and blocks) onto a stored ... to design rooms like [I]Quazatron[/I], or have an intelligent ...
    joefish joefish February 2013 Development
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... re-drawing all the objects (sprites and blocks) onto a stored ... to design rooms like [I]Quazatron[/I], or have an intelligent ... 't recognise the doors. The sprites are redrawn in every frame ... with the number of hidden sprites, the game can go fast ...
    climacus climacus February 2013 Development
  • Isometric GamesAs a longer term project I'm thinking of attempting an isometric game, along the lines of Alien8, but with Magic Knight. No promises though, because …

    ... cheat is something like [I]Quazatron[/I], where the background is ... only have to layer the sprites. Or [I]Alundra[/I], where ...
    joefish joefish January 2014 Development
  • Isometric Adventure GamesI am writing up a page about 3D isometric adventure games and wanted to know a few things. First off what was the first 3D isometric game for the ZX…

    ... -and-fill routines (instead of sprites) for scenery rendering.
    [url ... [I]Bobby Bearing[/I], [I]Quazatron[/I], [I]Wulfan[/I], [I ...
    joefish joefish January 2014 Games
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... memory. It's pre-shifted sprites that hog the most memory ... the isometric view of [I]Quazatron[/I] just to get noticed ... you want to? Like [I]Quazatron[/I], it could be done ...
    joefish joefish August 2014 Sinclair Miscellaneous
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... a good arcade blaster, but Quazatron is so much more, ... br />
    I think Paradroid/Quazatron are good examples of games ... strength of the machines. Quazatron was very cool and I ... effectively on the Spectrum; multicolor sprites minus color clash with smooth ...
    Fizza Fizza December 2014 Games
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    [i]Quazatron[/i], [i]Fairlight[/i], [i] ... can pass behind are other sprites. That makes it a lot ... to worry about clipping your sprites. Then you copy the inner ...
    joefish joefish November 2017 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... with extra commands for masked sprites, chunks, painting on second screen ...
    LCD LCD April 2001 Emulators
  • Interface for PC ZXSee last entry of former TOPIC. I'm working on the interface. Info about it on MISCELLANEOUS Author: Arjun (---.bng.vsnl.net.in) Date: 08-13-01 …

    ... ...all with the super smooth sprites that it offered...Now id ...
    Dr BEEP Dr BEEP November 2001 Games
  • Quiz II - Son of QuizA small quiz that covers mostly Spectrum stuff, with the odd C64 question - extend your knowledge. Copy/paste into a reply - add your answers in the…

    ... evil Zark and his horrible sprites have taken over a world ...
    MatGubbins MatGubbins May 2002 Games
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    harriusherbartio on April 6
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