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<1…13141516171819…34>
  • Z88DK NOOB cplot INK colorHi I am a complete NOOB with Z88DK, I am trying to draw colored circles. How does ink, paper and border work with Z88DK. I started trying to wo…

    ... ="http://www.z88dk.org/forum/viewtopic.php?pid=13986# ... p13986"]z88dk.org/forum/viewtopic.php?pid=13986# ... unsigned int x = r;
    unsigned int y = 0;//local coords
    r);


    while (x > y) //only formulate 1 ...
    andydansby andydansby June 2016 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... ZX Paint). Think it was R-Tape who showed me how ... this on the WoS temporary forum.

    This routine seems ... , 1, 240, 1, 0, 0, 248
    defb 3, 0, 0, 248, 1, 0, 0, 248, 0, 0, 0, 248, 0, 0, 0, 252, 0, 0, 1, 252, 0,
    daveysludge daveysludge July 2016 Development
  • 48K Issue 2 Spectrum showing exactly 16KI've acquired an issue 2 and it quickly became clear that only 16K of memory is available. I've read that some early 48K Spectrums with malfunctionin…

    ... being affected by interference (decoding error, short circuit or crosstalk) on ... 5 4 3 2 1 0
    170 dec = 1 0 1 0 1 0 1 0 binary[/code]
    0 is different (wrong).
    ... on http://www.eevblog.com/forum/ and elsewhere have found ...
    1024MAK 1024MAK August 2016 Hardware
  • New Game - Pietro Bros [z88dk/Nirvana+][b]PIETRO BROS[/b] Pietro and Luizo were transported to pipe world after eating some rancid mushrooms on his pizza. Help them to escape from th…

    ... pietro_loader:

    ; 1. SCREEN$

    ld ...
    jp nc, 0 ; if tape loading error

    ... pietro_loader:

    ; 1. SCREEN$

    ld ...
    Alcoholics Anonymous Alcoholics Anonymous December 2016 Brand new software
  • Tape Recovery Simulator 96Khi Everyone! Tape Recovery Simulator 96K (TRS96K for friends) is a game about recovering data off of reluctant and grumpy old tapes. [img]http:…

    ... like this?

    1) Mis-aligned tape heads
    forum it will seem arcade- ... br /> basic loader displays a loading error but executes fine
    ... closer to the real tape loading experience
    ...[/spoiler]
    ...
    cawigames cawigames December 2021 Games
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... , #7C, #66, #66, #66, #00 ; R
    db #3C, #66, #70 ... , #66, #60, #60, #60, #00 ; r
    db #00, #00, #3C ... KEYRPTREPEAT
    caps_mode db 0 ; set to 1 for caps lock on ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... line-feed (next line)
    ; \r #0d carriage-return (move to ...
    .num1
    ld a, '0' - 1
    .num2
    inc a ... , #7C, #66, #66, #66, #00 ; R
    db #3C, #66, #70 ... , #66, #60, #60, #60, #00 ; r
    db #00, #00, #3C ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... DBG_REST_OF_IBUFF EQU 0
    ALSO_SHOW_HEX EQU 0

    RETURN_TO_BASIC EQU 1
    ld (hl), 0
    ld de, BSS+1
    ld bc ... (scr_out_row)
    ; check not at 0, 0
    ld a, h
    0, 0: do nothing
    dec h ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... outputting them

    \r returns to beginning of line ... DBG_REST_OF_IBUFF EQU 0
    ALSO_SHOW_HEX EQU 0

    RETURN_TO_BASIC EQU 1
    ; check not at 0, 0
    ld a, h
    ; check not at 0, 0
    ld a, h
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> .num1
    ld a, '0' - 1
    .num2
    inc a ... of the line)
    ; \r #03 using "HOME" for ... ld d, HOME
    cp 'r'
    jr z, .unescapewithD
    0
    str_error db "ERROR: ", 0
    str_err_unterminated_literal db ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... #7C, #66, #66, #66, #00 ; R
    db #3C, #66, #70 ... true", maketrueobj, 1
    SYM_TBL_ENTRY "1+", add1, 0
    SYM_TBL_ENTRY "1-", sub1, 0
    SYM_TBL_ENTRY ... db "Heap size: ", 0
    str_error db "ERROR: ", 0
    str_err_too_few_args db " ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... #7C, #66, #66, #66, #00 ; R
    db #3C, #66, #70 ... "true", maketrueobj, 1
    SYM_TBL_ENTRY "1+", add1, 0
    SYM_TBL_ENTRY "1-", sub1, 0
    SYM_TBL_ENTRY ... /> str_heapinfo db "Heap size: ", 0
    str_error db "ERROR: " ; use first byte ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... jp z, printtype
    .error
    jr .error
    .printuint
    ld ... ld c, HOME
    cp 'r'
    jr z, .unescapewithC
    1
    SYM_TBL_ENTRY "1+", add1, 0
    SYM_TBL_ENTRY "1-", sub1, 0
    SYM_TBL_ENTRY ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... jp z, printtype
    .error
    jr .error
    .printuint
    ld ... ld c, HOME
    cp 'r'
    jr z, .unescapewithC
    1
    SYM_TBL_ENTRY "1+", add1, 0
    SYM_TBL_ENTRY "1-", sub1, 0
    SYM_TBL_ENTRY ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…

    Version 0.5.1 of Fuse, the Free Unix ...
    Philip Kendall Philip Kendall December 2002 Emulators
  • ZX PC Interface : The manual, schematics and more info... ZX &lt;-> PC Interface ------------------- Contents 1) The ZX &lt;-> PC Interface 1.1) What is it? 1.2) What does it do? 2) Install…

    ... | S | |--+ |
    R | 0 | | |
    0v | ... 0
    v 1 7 6 5 4 3 2 1 0 0 1 ... makes headerless loading still possible ...
    Dr BEEP Dr BEEP December 2002 Sinclair Miscellaneous
  • ANN: Spectaculator 5.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... 's new in version 5.1
    -------------------------


    o ...
    Jon Needle Jon Needle July 2003 Emulators
  • Lords of Chaos disk loading "issues"I've downloaded the disk version of LoC but, on trying to load the first scenario ("1") I always get a disk loading error message. Anyone know what'…

    ... the first scenario ("1") I always get a disk loading error message.
    Zagreb Zagreb December 2004 Games
  • Interface 1 DetectionThere are two assembler methods of detecting an IF1 published on Jonathan Harston?s webpage [url]http://www.mdfs.net/Info/Comp/Spectrum/ProgTips/Int…

    ... the message

    i , 0:1

    Am I missing ... I haven't seen a forum posting from jgharston for a ...
    jp jp April 2006 Development
  • Fuse for Mac OS X 0.8.0A new version of Fuse for Mac OS X has been released soon or already here at WoS and at the dedicated sourceforge project: [url]http://sourceforge.n…

    ... changes since last official release 0.7.0.1 (more details in the ... ]
    Changes since prerelease 0.8.0-pre2 beta:
    [list]< ... from upstream Fuse-0.8.0 and libspectrum-0.3.0
    [list]< ... for joystick config changes when loading a snap during RZX playback ...
    Fred Fred April 2007 Emulators
  • Fuse for Mac OS X beta releasesA beta version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/projects/fuse-for-macosx/[/u…

    ... /> Changes since last official release 0.8.0.1:
    [list]
    [*] ... Fix contention for LD?R, CP?R and IN?R (Philip Kendall; thanks ... br /> [*] Add support for loading from WAV tape images (Fredrick ... from upstream lib765-0.4.0 and libdsk-1.1.12 (+3 ...
    Fred Fred July 2007 Emulators
  • Test your PC keyboardPlease test yout PC keyboards in ZX emulator. Searches for the appropriate keyboard for real ZX Spectrum / ZX emulator. This is keyboard tester: [url…

    ... +DOWN+0
    RIGHT+UP+0
    RIGHT+DOWN+0

    1+3 ... +5
    1+4 ... /> Q+E+T
    Q+R+T
    W+E+T ...
    W+R+T

    A+D ... interface). Please inform me about error signed combinations and write type ...
    velesoft velesoft August 2008 Hardware
  • Post your best SCRs - Image to ZX Spec 1.0.1 and beyondI've been playing around with Image to ZX Spec's encoding algorithms and I've achieved a "half colour" floyd steinberg mode, that it, the image is pa…

    ... .

    Compared to version 1.0 modes the new colour mode ... worked with (including some poor 1.0 results) in a short while ...
    brownb2 brownb2 June 2009 Development
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... have a single character filename [0,1,2]
    The decompressor ... (hrust 2.1) [file "0"] must be loaded first< ... ld hl,(err_sp) ; fetch current error return
    push hl ; and ... file "1"
    ;
    ld de,16384 ; unpack loading screen
    jp jp August 2009 Development
  • WAV to TAPI'm having huge troubles trying to convert a program from a real tape to TAP virtual tape. I have tried several utilities and nothing works. I have p…

    ... INTERRUPTED/(END OF BLOCK or LOADING ERROR at byte n: 1416 < ... autostart)/address(for 'bytes' file): 1 (1,0)
    lenght program basic/not ... DISABLED

    Created:'tap 1 1.tap';START: 8828;END: 12765 ... br />
    tap 1 1.tap
    tap 1 2.tap
    tap ...
    maiki maiki October 2009 Emulators
  • Imagine loading by tape nowadays!!!!I was bored so i did some working out how long it would take to load a more modern game at the rate old speccy tapes do which is 1500 bps (bits). 8 …

    ... bps (bits).
    8 bits = 1 byte
    1500/8 = 187 ... day 801 and getting R tape load error lol.

    Just ...
    rustyredline rustyredline December 2009 Sinclair Miscellaneous
  • Persistant tape loading error*big cheery wave* Got myself an ebay 48k rubber key speccy recently. Seems to be working ok, excpept for tape loading errors. Tried from a few sour…

    ... working ok, excpept for tape loading errors.

    ... the end of the loading sequence, then error.

    Skool ... daze loads the loading screen, gets ... end of the loading sequence, then pops the error up.
    ...
    MickyM MickyM February 2011 Hardware
  • Three Weeks in Paradise V3.0 releasedTeam SpecNG has released V3.0 of our remake. It can be downloaded from the official site: [url]www.specng.org[/url] New in version 3.0 ============…

    Team SpecNG has released V3.0 of our remake.
    < ... New in version 3.0
    ==================
    1. Now compiled with DBPro ... four digits and begin in 1: "screenshot0001.bmp".
    ... br /> exist avoiding the possible error "sprite not found".
    ...
    marcoagpinto marcoagpinto May 2011 Announcements
<1…13141516171819…34>

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