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Search Again :: Adv Search 1000 results in 0.122s
<1…16171819202122…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... sp1_CreateSpr(sp1_SprId2Type(SP1_ID_MASK2_LB) | SP1_TYPE_2BYTE, 4, 0, 1);
    sp1_AddColSpr(pacman, sp1_SprId2Type(SP1_ID_MASK2 ...
    }

    if (in_Inkey() == 'r') {

    sp1_MoveSprAbs(pacman, & ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... h,a
    ld a,r
    xor h
    ld ... random or number cycling from 0-255:

    AND 3 ... possible numbers of 0,1,2,3 into -1,2,1,4 (which happens ... number distributions? (like, for example: 1,2,4,8?)
    48K 48K June 2006 Development
  • Windows XP Home Help NeededI was away for a couple of days and left my PC downloading a torrent from that publicdomaintorrents site using Azureus. When I got back home I had a …

    ... !!!!!!! All to my local 127.0.0.1 address, loads of tracking web ... them will just generate an error as they'll be looking ... as anything other than 127.0.0.1) then definitely delete them.
    Matt_B Matt_B June 2006 Chit chat
  • TZX specs v1.20 RC1Hello folks, after months of waiting finally you have the latest update proposal (RC1) for the TZX format! This update includes revisions to the 0x…

    ... fixes (user mode for Sync 0+1 always equal 714?), or will ... from the samples of obscure loading schemes I have on my ...
    Andrew Barker Andrew Barker August 2006 Emulators
  • Games reset sinclair 48k.I am a relative newbee to these forums and indeed spectrum emulation. I have been acquiring audio such as wavs or mps of games I own and am trying to…

    ... bit-rate 56kbps.
    Tape Loading Error on first block.
    ... rate 69kbps.
    Crashes when loading main program.

    FLAC compression level 1.
    Size 2.3MB. Effective ... Size 64KB. Effective "bit-rate" 1.3kbps.
    Loads perfectly! : ...
    Laser Laser September 2006 Emulators
  • TAP conversion project?I was wondering if there's any concerted effort to produce TAP versions of games only available in TZX or Z80/SNA/SLT format? Or are snapshots consid…

    ... code block after the loading screen is loaded at ... $B43 bytes of the loading screen. I didn't ... this obviously relates to the loading screen. It calls a routine ... USR 27648
    50 DATA 0,1,3,4,6
    ... screen and stops the loading screen from being obscured ...
    StuBruise StuBruise September 2006 Games
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... />
    TrySomethingThatMayFail();
    if( failed ) { error = 1; goto end; }

    TrySomethingElseThatMayFail ... /> if( failed ) { error = 4; goto end; }

    error = 0;

    end ...
    Philip Kendall Philip Kendall September 2006 Sinclair Miscellaneous
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... {
    error = 0;
    AcquirePreciousResource();

    TrySomethingThatMayFail();
    if( failed ) { error = 1; }

    else
    {
    TrySomethingElseThatMayFail();
    if( failed ) { error = ...
    Scottie_uk Scottie_uk September 2006 Sinclair Miscellaneous
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... (chars)+256*PEEK (chars+1)
    40 CLS
    1
    60 PRINT 0;"12"
    70 FOR r=1 ... TO 7
    80 LET c$="1 ... "
    90 PRINT AT r,0;r ... PRINT
    150 NEXT r
    160 PRINT 8;" ... 2^(8-r)
    210 FOR i=0 TO ...
    NotFound NotFound October 2006 Development
  • Looking for 'Your Computer' gravity simulation type inHi, In one of the old Your Computer mags, in the type in progs section near the back, there was a Speccy program which simulated interaction between…

    ... Universe
    6 REM \* W.R.Masefield 1983
    7 REM ... =";g
    50 LET dt=0.1: LET a1=a1*PI/180 ...
    Matt_B Matt_B November 2006 Sinclair Basic
  • Looking for 'Your Computer' gravity simulation type inHi, In one of the old Your Computer mags, in the type in progs section near the back, there was a Speccy program which simulated interaction between…

    ... Universe
    6 REM \* W.R.Masefield 1983
    7 REM ... =";g
    50 LET dt=0.1: LET a1=a1*PI/180 ...
    Matt_B Matt_B November 2006 Sinclair Basic
  • EightyOne 0.43Hmmm, 'twas round about July I fell asleep and only came round t'other day - honest gov! Anyway, I thought I'd better whip out a quick release and p…

    erm yes.

    0/0 is the same message as the Spectrums "0 OK, 0:1", meaning the command completed successfully. Just press R (for RUN) then Enter.

    MikeW
    MikeW MikeW December 2006 Emulators
  • Little BASIC gameTry to make all standard BASIC-errors and tell us how you did it. Not allowed i.e. : PRINT USR 1362 D - Break cont-repeats but ok 10 GO TO 10 RU…

    ... of memory, 0:1[/B]

    PRINT AT 22,0;"Error"
    ... [B]5 Out of screen, 0:1[/B]< ... [B]7 RETURN without GOSUB, 0:1[/B]

    10 ... /> [B]A Invalid argument, 0:1[/B]

    DIM ... ]B Integer out of range, 0:1[/B]

    ...
    Marcelo Marcelo January 2007 Sinclair Basic
  • Little BASIC gameTry to make all standard BASIC-errors and tell us how you did it. Not allowed i.e. : PRINT USR 1362 D - Break cont-repeats but ok 10 GO TO 10 RU…

    ... />
    [B]O Invalid stream, 0:1[/B]

    PRINT FN ... ]P FN without DEF FN, 0:1[/B]

    10 DEF ... FN a(x) = 1 : PRINT FN a (2,3 ...

    [B]Q Parameter error, 10:2[/B]
    Geoff Geoff January 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... 10 LET L=0: LET R=0:LET U=0:LET D=0: REM UP ... 30 LET U=A/1=INT(A/1):REM UP PRESSED = Q ... 50 LET D=A/1=INT(A/1):REM DOWN PRESSED = A ...
    70 LET R=A/1=INT(A/1):REM RIGHT PRESSED = ... /> 75 LET A=A-1+R: REM UNDO BIT 0
    90 LET ... 100 LET X=X-L+R
    110 LET Y=Y ...
    Dr BEEP Dr BEEP January 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... /> 10 LET L=0: LET R=0:LET U=0:LET D=0: REM UP ... IN YUIOP
    70 LET R=A/2=INT(A/2 ... /> 75 LET A=A-1+R: REM UNDO BIT 0
    90 LET ... /> 100 LET X=X-L+R
    110 LET Y=Y ... also the change from A/1 in A/2)
    In ...
    Dr BEEP Dr BEEP January 2007 Sinclair Basic
  • Best way of getting source/binaries onto Spectrum/Sam?What is the best way of getting source and binaries from a PC onto a Spectrum or a Sam Coupe? It is quite tiresome typing it in each time and savin…

    ... blank screen and then going 0 OK 0,1 on an autoboot disk ... spotted it, ignore me, wetware error.
    DonkeyPong DonkeyPong February 2007 Development
  • Hints for a better life...PLEASE DON'T START ONE THREAD AFTER ANOTHER BASED ON THIS....POST HERE!!! Right, lets lighten things up a bit... looking for tips for a better lif…

    ... woman in bed.

    1: remember to take her knickers ... loose an errection, shout R tape laoding error and pretend to faint ...
    mile mile March 2007 Chit chat
  • Hints for a better life...PLEASE DON'T START ONE THREAD AFTER ANOTHER BASED ON THIS....POST HERE!!! Right, lets lighten things up a bit... looking for tips for a better lif…

    ... work?

    [quote]
    1: remember to take her knickers ... loose an errection, shout R tape laoding error and pretend to faint ...
    zeropolis79 zeropolis79 March 2007 Chit chat
  • Are you a serious programmer of the Spectrum?A statement at the back of "The complete Spectrum ROM disassembly". [quote] The "Complete Spectrum ROM disassembly" is a must for all serious progra…

    ... not be made

    1) The cure for the INT ... .g. 0 * -1.

    3) The division error is not an error. The ... div instructions in NXT-DIGIT-1 ($2CDA)

    see
    Geoff Geoff March 2007 Sinclair Miscellaneous
  • Announce: Fuse 0.8.0Version 0.8.0 of [url=http://fuse-emulator.sourceforge.net/]Fuse[/url], the Free Unix (and OS X) Spectrum Emulator has been released. The major chang…

    ... hernan/Desktop/Downloads/fuse-0.8.0.1/machines/specplus3.c:548: ... br /> make[2]: *** [fuse] Error 1
    make[2]: se sale ... /fuse-0.8.0.1'
    make[1]: *** [all-recursive] Error 1
    make[1]: se ... /Downloads/fuse-0.8.0.1'
    make: *** [all] Error 2[/CODE]< ...
    Hernán Pablo Álvarez Hernán Pablo Álvarez May 2007 Emulators
  • Announce: Fuse 0.8.0Version 0.8.0 of [url=http://fuse-emulator.sourceforge.net/]Fuse[/url], the Free Unix (and OS X) Spectrum Emulator has been released. The major chang…

    ... hernan/Desktop/Downloads/fuse-0.8.0.1/machines/specplus3.c:548: ... br /> make[2]: *** [fuse] Error 1
    make[2]: se sale ... /fuse-0.8.0.1'
    make[1]: *** [all-recursive] Error 1
    make[1]: se ... /Downloads/fuse-0.8.0.1'
    make: *** [all] Error 2[/CODE]< ...
    BloodBaz BloodBaz June 2007 Emulators
  • Announce: Fuse 0.8.0Version 0.8.0 of [url=http://fuse-emulator.sourceforge.net/]Fuse[/url], the Free Unix (and OS X) Spectrum Emulator has been released. The major chang…

    ... /Fuse/fuse-0.8.0.1/z80'
    make[3]: *** [all-recursive] Error 1
    0.8.0.1/z80'
    make[1]: *** [all-recursive] Error 1
    make[1]: Leaving ... directory `/home/chris/Desktop/Fuse/fuse-0.8.0.1 ...
    BloodBaz BloodBaz June 2007 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... of the fourth char (0,1,2,3 remember) in ... *pc = 'c';
    pc[4] = 'r';
    [/code]

    "pc ... the above, "pc[4]='r';" means add 4 to the ... " and poke the letter 'r' there. Since in the above ... array, would contain the 0 byte. Using the declaration ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [code]
    1 LET n=191: BORDER 0: PAPER 0: INK 7: CLS : DIM ... i$(3,9):
    FOR i=1 ... p:
    LET s=0: FOR y=0 TO 14: LET e ... INT (y/2): FOR x=(1-e)*24 TO e*24 ... STEP e*2-1:
    PRINT AT 21, ... p-1; INK 4;" ^ ": FOR i=1 TO 3: PRINT ...
    Digital Prawn Digital Prawn July 2007 Development
  • Little BASIC gameTry to make all standard BASIC-errors and tell us how you did it. Not allowed i.e. : PRINT USR 1362 D - Break cont-repeats but ok 10 GO TO 10 RU…

    In that spirit: POKE 23610,93 produces :

    [code]
    F ####N!-0:1
    [/code]

    Which might be what you'd say if you got that error :-)

    Cheers, Simon
    hldswrth hldswrth July 2007 Sinclair Basic
  • So long and thanks for all the fishIm off now. Alot of the chat here reminded me too much of of the chat in the school yard etc.... Not bitter, as my sig says just bored. Its been f…

    ... 25 years old, so all forum members should be at least ... 's a public forum but a public forum frequented by 99.9 ... />
    Do I make the 0,1%? :D

    And I ...
    FRGT/10 FRGT/10 July 2007 Chit chat
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> [code]
    1 LET a$="": LET c=0: LET r$="": PRINT "Looking for ... r$=r$+s$(c+1 TO c+1): NEXT l: LET r$=r$+STR$ c: LET r$=r$(1 ... TO LEN r$-1 ... +c): FOR l=LEN r$ TO 1 ...
    wilko0070 wilko0070 July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> [code]
    1 LET a$="": LET c=0: LET r$="": PRINT "Looking for ... r$=r$+s$(c+1 TO c+1): NEXT l: LET r$=r$+STR$ c: LET r$=r$(1 ... TO LEN r$-1 ... +c): FOR l=LEN r$ TO 1 ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> [code]
    1 LET a$="": LET c=0: LET r$="": PRINT "Looking for ... s$-1: LET r$=r$+s$(c+1 TO c+1): NEXT l: LET r$=r$+STR ... $ c:
    LET r$=r$(1 TO LEN r$-1+c): FOR ... l=LEN r$ TO 1 STEP -1:
    Digital Prawn Digital Prawn July 2007 Development
<1…16171819202122…34>

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