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<1…17181920212223…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 1: CLS :
    FOR g=3 TO 8:
    FOR r=0 TO ... g+6,r;" "; PAPER 0;AT g,r;" ";AT g+6,0;" ";AT g ... r:
    INK 0: PAPER 7:
    PRINT AT g+6,1;" | || | | || | || | | || | || ": PAPER 0 ...
    Scottie_uk Scottie_uk July 2007 Development
  • Little BASIC gameTry to make all standard BASIC-errors and tell us how you did it. Not allowed i.e. : PRINT USR 1362 D - Break cont-repeats but ok 10 GO TO 10 RU…

    ... />
    [code]
    F ####N!-0:1
    [/code]

    Which ... say if you got that error :-)

    Cheers, Simon[/QUOTE ...
    robert@fm robert@fm July 2007 Sinclair Basic
  • Splitting Images tzx maybe not perfectI've been hacking this game and its loader. Also the save routine is intact in this game. It saves a block with a pilot length of 801 pulses. Test…

    ... mode it will save SYNC 0+1 as 714 which is annoying ... ?

    Any idea which loading scheme it's using ?
    Andrew Barker Andrew Barker August 2007 MIA/STP/SDP
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... deal with converting the (r,c) coordinates of a ... that function with "p_GetPlotFromCoord(r,c)" copies the value ... change the original values of "r" and "c" since ... struct plot *p;
    uchar r, c;
    p_GetPlotCoord(p, ... ,
    4,3,2,1,0,1,2,3,4,
    ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :

    [CODE]
    1 DIM a(5): READ x ... e=1900 TO 2e3 STEP .1: LET
    k$=INKEY ... c=(m>0)*((c
    $=" ")*(2*(k$="r")+3*(k$=" ... r=1 T
    O c>0: LET a(c)=a(c)+1 ... /(7-c): LE
    T s=0: FOR ... e: DATA 9,9,20,0,1,0[/CODE]

    The ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :

    [CODE]
    1 DIM a(5): READ x ... e=1900 TO 2e3 STEP .1: LET
    k$=INKEY ... c=(m>0)*((c
    $=" ")*(2*(k$="r")+3*(k$=" ... r=1 T
    O c>0: LET a(c)=a(c)+1 ... /(7-c): LE
    T s=0: FOR ... e: DATA 9,9,20,0,1,0[/CODE]

    The ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :

    [CODE]
    1 DEF FN v(o$)=2 ... TO
    2e3 STEP .1: LET k$=INKEY$: LET
    0)*(c$=" ")*FN v(k$):
    FOR r=1 TO c ... >0: LET a(c)=a ... (c)+1
    /(7-c): LET s=0 ... NEXT i: LET d=0: FO
    R i=2 TO 5 ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ):

    [CODE]
    1 READ i,j:
    FOR ... /> CLS :
    FOR m=1 TO 99:
    FOR a ... /> FOR x=1 TO 25+4*(y0)*(j"")*(j=0)*y:
    LET i=i+(x+1-i)*(j=0):
    LET c=ATTR ... FOR x=1 TO 25+
    4*(y0)*(j"")*(j=0)*y ... i=i+
    (x+1-i)*(j=0): LET c=ATTR (y ...
    Einar Saukas Einar Saukas August 2007 Development
  • DarkStar.tzx in Spectaculator 6.25Hi all I think I have found a bug in Spectaculator. Darkstar.tzx(OriginalRelease) wiil not not load. DarkStar.tap loads The DarkStar Re-release t…

    ... very last pulse to be 0.1% shorter than normal, and crashed ... that out as a rounding error. Which is not to say ...
    gasman gasman August 2007 Emulators
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... br />
    [CODE]
    1 READ r,k,c,s:
    PRINT ... /> LET n=0:
    LET f=0:
    FOR i=1 TO LEN ... i:
    LET m=(r=1)*(v=14)+(r=2)*((v=5)-(v ... br /> LET a=r*(v=12)*(n=0)+(6-4*k-s ... v=9)+(r=2)*(13-s)*(v=11)+(r=3)*(((1+5*s ... 10*(c=0)*s*(v=7)*(n=115))+(r=4)*((1+4*k ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... this:

    [CODE]
    r-r*(INT (i/5)-y=4 ... AND r+t=15 AND k=0)
    [/CODE]
    r-r*(INT (i/5)-y=4)*(r+t=15)*(k=0)
    1.

    So that's ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... code:

    [CODE]
    1 POKE 23693,7:
    LET ... /> PRINT "$";c:
    FOR r=1 TO 9:
    LET p(r)=p(r)+(r
    Einar Saukas Einar Saukas August 2007 Development
  • plotting and rotating wireframesCan anyone point me to an example of plotting a (2d) shape and rotating it in basic. Unfortunately my trig was never that good and I want to get a h…

    ... (n,2)
    50 LET r=0
    60 CLS
    100 ... FOR l=1 TO 20
    110 RESTORE ... n
    810 FOR i=1 TO n
    820 READ ... /> 920 LET x0=v(p,1): LET y0=v(p,2 ... )
    930 FOR i=1 TO n
    940 READ ... /> 950 LET x1=v(p,1): LET y1=v(p,2 ...
    NotANumber NotANumber September 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Dr BEEP;221922]This test

    [code]
    LET z=CODE " 2j+qX=0-ol_D?ZB]HT\@[QAKOF/.nmVMYPG>^ULC9876fedcka4,ph;1:bg5 "(i)-31+(a*9+b+1)*(a>0)*(b>0)*(b0 for the same reason we can't skip b
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... br /> CLS :
    PRINT AT 0,0;"$";m,:
    [/CODE]
    < ... *(p=1)*(q=1);AT p*4-1,q*3;"A23456789TJQK"(r+1)+CHR ... /> LET s(p)=s(p)+(r+1)*(r9):
    [/CODE]
    ... p*q=1);AT p*4-1,q*3;"A23456789TJQK"(r)+CHR$ ... (p)=s(p)+r+(10-r)*(r>9)+10*(r=1):
    [/CODE]< ...
    Einar Saukas Einar Saukas November 2007 Development
  • Five updated ZX-Modules programsDear forum readers, I have updated my ZX-Modules programs to the following version states: ZX-Editor 1.1.0.4 ZX-Preview 1.0.1.2 ZX-Paintbrush 1.2.0…

    [QUOTE=clausjahn;229386]Dear forum readers,

    I have ... -Editor 1.1.0.4
    ZX-Preview 1.0.1.2
    ZX-Paintbrush 1.2.0 ... .4
    ZX-Explorer 1.2.0 ... .3
    ZX-Blockeditor 1.0.1 ...
    Digital Prawn Digital Prawn November 2007 Announcements
  • a question for all the physicists/mathematiciansthere's a thread full of jokes on here, some of which went down like a lead balloon... BUT how big would a lead balloon have to be, to achieve more…

    ... /> 11.35 * (0.15r^2 + 0.0075r + 0.000125) = 1.01 /1000 * r^3
    11.35 * (0.15r^2 + 0.0075r) = 1.01 /1000 * r^3


    11.35 * (0.15r + 0.0075) = 1.01 /1000 * r^2

    andrew_rollings andrew_rollings December 2007 Chit chat
  • Best loading on a gameFor me, it has to be Technician Ted, with all those TT's walking across the screen. 2nd comes Skooldaze, only because I spent many MANY of my evenin…

    ... data into loading stream instead pre-loading all the music? Eg. 1 byte ... for music data, 1 byte ... until the end of the loading.
    [/quote]

    That ... little encoding trick where the 0/1 bits are both the same ...
    Woody Woody December 2007 Games
  • The WoSser in your mindThink of a forum member. Any random forum member. Who are you thinking of, and what else springs into mind when thinking about them...? I'm thinking…

    Me thinks of, 'R Cock up, 0:1'
    No posts yet, but funny name.

    Actually, I just had a run through the members list, as my brain fell out.
    Graz Graz February 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ' can take values 1,7,8,9,-1,-7,-8,-9
    1), but then later stores the ... number, can be 1 or 2.

    r - used in the ... has been (r)emoved (subtracted), it can be 0,1 or 2.
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... f=0
    180 LET r=x+f*((z=3)-(z=1)): LET ... s=y+f*((z=2)-(z=4)): IF r=0 ... THEN GO TO 320
    190 IF z$(r,s ... ),s+(z=3)-(z=1))" ": LET q=z$(r+(z=2)-(z ... $="9" THEN LET r=x+(z=3)-(z=1): LET s=y ... TO 160
    430 DATA 0,1,8,7,40,29,64 ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (19,19):
    FOR x=1 TO 9:
    FOR y ... =1 TO 9:
    LET w= ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... QUOTE=Digital Prawn;251872]Save 1 character by inserting statement ... />
    [CODE]
    1 RANDOMIZE :
    DIM m(2e3 ... RND*4)*2+42)=1:
    FOR r=1 TO 19:
    ... FOR s=1 TO 19:
    READ i,w,m(i+38*(r ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... limit:

    [CODE]
    1 RANDOMIZE :
    DIM m(2e3 ... (RND*4)*2+42)=1:
    FOR r=1 TO 19:
    FOR ... s=1 TO 19:
    READ ... i,w,m(i+38*(r ... .3 OR r>7,w
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... version:

    [CODE]
    1 RANDOMIZE :
    DIM m(3e3 ... (RND*4)*2+1306)=1:
    FOR r=1 TO 31:
    FOR ... s=1 TO 21:
    READ ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... yet

    [code]
    1 DIM m(600):
    2 ... LET m(42)=1:
    3 FOR r=1 TO 9:
    4 FOR c=1 TO 9 ... /> 10 LET d=20*((w=1)*(y1))-(w=2)*(x> ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... />
    [code]
    Statements:
    1 DIM m(999):
    2 ... LET m(66)=1:
    3 FOR r=1 TO 10:
    4 FOR c=1 TO 15 ... =32*((10>y)*(w=1)-(1w))-(w=2)*(x> ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... program.

    [code]
    1 RANDOMIZE :
    POKE 23693,7 ... (66)=1:
    FOR r=1 TO 10:
    PRINT AT 10,10;r-1;"0 ... % ready":
    FOR c=1 TO 15:
    1)-(1w))-(w=2)*(x> ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... versions:

    [CODE]
    1 RANDOMIZE :
    CLS :
    DIM ... (RND*5)*2+1430)=1:
    FOR r=1 TO 31:
    FOR ... s=1 TO 23:
    READ ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... needed.

    [CODE]
    1 CLS :
    DIM m(3e3 ... )*2+1430)=USR 7766^0:
    FOR r=1 TO 31:
    FOR ... s=1 TO 23:
    READ ...
    Einar Saukas Einar Saukas March 2008 Development
<1…17181920212223…34>

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