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  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... /> void my_isr(void)
    {
    #asm

    push af
    ram into the top 16k (address ... />
    The XREF in the asm code segment above is only ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • SkoolKit 1.0A new release of the Skool Disassemblies is available. This time, besides the traditional [url="http://pyskool.ca/disassemblies/"]online version[/ur…

    ... that state which bits of RAM in a snapshot are code ... down in a huge text/ASM file).
    SkoolKid SkoolKid February 2010 Development
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... platform control OS written in ASM/C):
    1. Stability
    RAM left, right and centre, whenever ...
    csmith csmith February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... .. the 128 was the source / asm in 128 mode and a ... that access's the lower ram.
    fog fog February 2010 Development
  • Problem with Spin 0.7s +3 file I/OI'm currently trying the +3 disk functions in z88dk. I've based my work upon the simple snippet Winston posted a while ago, but doing the contrary. H…

    ... />
    [code]void SetRAMBank() {
    #asm
    .SetRAMBank
    ld A ... normal mode. If you want RAM in the bottom 16k you ... . The FAQ also mentions this "RAM banks 1,3,4 and ... require a whole lot of RAM but I'm sure that ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Emulators
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... use labels:

    [code]#asm
    ._thing
    BINARY "somecode ... /> #endasm

    ...

    #asm
    call _thing
    #endasm ... right address, and load into RAM all the stuff you need ...
    na_th_an na_th_an March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... about 4-5x hand written asm in size. Additionally, sp1 is ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Static vs stacked local variables in z88dkHello everyone. I'm doing a program for Spectrum 48KB with z88dk v1.8 (XX Mar 2008), and I eventually discovered that if your local variables in fun…

    ... spec (Only 3KB of internal RAM as the whole heap in ... pragma inside code, as with #asm / #endasm pair, which exclude the ...
    Ricardo Cancho Ricardo Cancho April 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... setup (or slap in inline asm if I want) and do ... free up a lot of RAM, but the closest I came ...
    jonathan jonathan April 2010 Development
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... wasn't talking about ZX ASM/ MC, but gamedev in general ... Core i7-950 with 6GB RAM and Radeon HD 5970 2GB ...
    NRA NRA May 2010 Games
  • Arrays in asm ?Just following the idea to make the menu entirely in asm, how can i handle arrays in asm to store the each game loader to be loaded ? thx in advance

    There are no arrays in asm. There is RAM, which you can use any way you want. Imagine that BASIC had no array operations at all, and you have to use only POKE and PEEK.
    Shiru Shiru June 2010 Sinclair Basic
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... placing any of Beepola's asm output below 32768, but I ... , let them get the 32Kb Ram-Pack. :)
    Mister Beep Mister Beep June 2010 Announcements
  • Developing on Linux (Ubuntu 10.04)Ok, so I decided to install Ubuntu as my main OS, but keep XP as a bootable partition just in case I err mess up Ubuntu, :) I also have XP VM in Virt…

    ... modules takes a lot of RAM space. I'm just now ... fetures are hidden at player ASM code level.

    [quote ...
    WYZ WYZ August 2010 Development
  • Quill or PAWI'm thinking of putting-together (by which I mean writing) an adventure game for the Speccy. The two most popular utilities for doing so seem to be t…

    ... creator that spits out speccy ASM or TAP files. You could ... the full 42K of available RAM and have all manner of ...
    ccowley ccowley August 2010 Development
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... stored somewhere in the available ram. The first set contained the ... by people getting used to ASM.

    I used to ...
    zxbruno zxbruno September 2010 Development
  • Developing ZX Spectrum using 8 chipsHello. Sorry, my english is not perfect. I am developing new realising of ZX Spectrum. There are 8 chips in my sch. Central processor and video proce…

    ... Кб, 48 просмотров) - .SCH
    RAM.zip (20.7 Кб, 33 ... (8.9 Кб, 29 просмотров) - ASM
    ZX-ATmega.rar (192 ...
    Vasil Vasil September 2010 Hardware
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    [QUOTE=ASM;483465]Is there a strong ... 128k machines.

    [QUOTE=ASM;483480]In all honesty, I ... AY music fits in 48K RAM, then the programmist can leave ...
    Metalbrain Metalbrain October 2010 New game ideas
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... machine starts, it has no RAM and is in real mode ... 'm honest, hence the screenname 'ASM'...

    I have used ...
    ASM ASM October 2010 New game ideas
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    [QUOTE=ASM;484392]The problem is actual ... /> DivIDE offers own 32 KB RAM which is paged in in ... (new GAL), so 80 KB RAM will be available, but using ... mod for MB02 compatible 512KB RAM expansion for DivIDE on Velesofts ...
    LCD LCD October 2010 New game ideas
  • Do ULAs die?Thought I'd start this thread as people often think their ULA is dead, when it's actually the RAM or power circuits. Searching the forum in the futur…

    [QUOTE=ASM;485447]At power on, the ... background, I would say that RAM was alternating between the value ... means one of the two ram chips for the top 64k ... idea which of the 4 ram chips these are.
    spodula spodula October 2010 Hardware
  • 48k games developed on the 128kSeeing as I don't know enough about this subject(or the history of assemblers/C/C++/BASIC/FORTH/COBOL/whatever programming kits), I thought I'd ask h…

    [QUOTE=ASM;487168]Um... I'm slightly ... to better use the 48k RAM available to them once the ...
    ZnorXman ZnorXman October 2010 Sinclair Miscellaneous
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... - disable those interrupts, avoid contended RAM and the full power of ... develops entire Windows applications in ASM - Hence my screen name :) Wait ...
    ASM ASM October 2010 Development
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    [QUOTE=ASM;488129] Many badly designed ... and allocated nearly all of RAM. There was another program that ... demo in C, not in asm. Why? Because it took ... *extremely* tedious to write in asm, and would likely have taken ... time to write it in asm.

    I will ...
    Winston Winston November 2010 Development
  • Fast AY PlayerThis is player for ay register dump stream (compiler for PC included). Speed: 980..1067t / 1200..1287t (without pattern change/with pattern change) …

    ... process the PLAYER.asm, I keep getting the "RAM limit exceeded 65536 ...
    kgmcneil kgmcneil November 2010 Development
  • Fast AY PlayerThis is player for ay register dump stream (compiler for PC included). Speed: 980..1067t / 1200..1287t (without pattern change/with pattern change) …

    ... of avoiding the out of ram message when compiling the PLAYER ...
    kgmcneil kgmcneil November 2010 Development
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    [QUOTE=ASM;492166]It doesn't look ... variations (to check the different RAM contention effect). If there is ... the release

    [b]ASM[/b]

    BTW - I ...
    utopian utopian November 2010 Games
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    Nice job ASM,

    [QUOTE=Ralf;492472] ... />
    .SNA file contains whole RAM memory of Spectrum - 49152 bytes ... is pretty much true. What asm has done is very clever ...
    BloodBaz BloodBaz November 2010 Announcements
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... - Sabre Wulf etc.

    RAM paging mode 4 5 6 ... full compatibility.

    [QUOTE=ASM;492673]I have to write ... de
    out (c),l ; RAM page select

    ld ... />
    Regards

    [b]ASM[/b]
    ASM ASM November 2010 Announcements
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... fit then into the game ram without causing corruption. It's ... two weeks.[/quote]
    thanks asm! yes I got sleepless nights ...
    Arda Arda November 2010 Sinclair Miscellaneous
<1…6789101112…34>

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