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<1…28293031323334>
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... at the top of RAM to leave as much ... of DATA statements can then be saved as a program segment ... into their intended game program. BOB includes code which ... as it's an independent program segment saving routine. It ... ranges of lines from BASIC programs; it can also ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • zx81: is there a 16kb ram limit for basic?first of all, sorry to all about posting a question about zx81 in a forum mostly about zx-spectrum - i didn't want to offtopic questions here anyway,…

    ... the 16kb barrier, the zx81 basic editor on rom, when turning ... time were only predicting 16kb ram extension, and this may the ... 32kb, 48kb or 56kb of ram?
    nitrofurano nitrofurano April 2012 Sinclair Basic
  • FATware with poke supportI've been trying some divIDE firmwares (with emulators) and discussing some problems in other forums. So I post some results here, because most firmw…

    ... /> - FATware (2012-01-02) with poke support.
    - FATware fixed (2008 ... (v14i).
    I guess some data could be extracted from the ... .12 (2012-01-02) with poke support:[/b]
    - As said ... to load some data in 4 pages of divIDE RAM, so I ...
    Zup Zup April 2012 Hardware
  • Shaded Desktop...Hi Folks, As part of some BASin testing I thought I would create a little program that creates a shaded desktop. In this case it goes from solid bl…

    ... I would create a little program that creates a shaded desktop ... USR "C"+7: READ b: POKE a,b: NEXT a
    320 DATA 170,255,170,255,170 ... B 50%
    340 DATA 085,170,085,170,085 ... C 25%
    360 DATA 000,170,000,170,000 ... quicker but not bad for BASIC.
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    Further to writing that BASIC one-liner to redirect CAT ... I did it all in BASIC but it was a bit ... DEF FN p(a)=PEEK a+256*PEEK (a+1): DEF ... POKE p,v: NEXT p
    REM string definition
    8 DATA ... REM start redirection
    20 POKE ch+5,FN g(ro ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • enhanced GOSUB/GOTO (in BASIC)Further to my previous post under "BREAK from GOSUB" here's the two ideas mentioned there put together. Note that to keep it quick it expects the DEF…

    ... the first line in the program.

    Common DEF FNs ... ): DEF FN p(a)=PEEK a+256*PEEK (a+1):
    ... 9999 THEN RETURN
    ...2 POKE gs,FN g(FN c ... h(FN c()+1):
    POKE gs+2,1: RETURN
    POKE gs,FN g(gln): POKE gs+1,FN ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • How to capture +3e Device Info in BASICHello there my fellow WoS'ers My hope is that you can help me. I am currently writing a +3e FDISK program - well prototyping this in Specky+3e basi…

    ... +3e FDISK program - well prototyping this in Specky+3e basic, however on ... about getting the current data using just basic?

    is it ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Switching 48/128 modes within a BASIC programI'm not sure what use this would be; ie. being able to switch between 48k and 128k modes and back again from within a continuously running BASIC prog…

    ... from within a continuously running BASIC program, but as it's been ... to 48k modes while the BASIC program continues to run. Unfortunately, when ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
  • Very weird +2 problem.After two days, I'm still fighting this grey +2. Symptoms: When I first got it, there were stray pixels on the screen, and stray lines and colours. …

    ... worked (mostly). Change a RAM chip, and the display cleaned ... only that, but whenever the program outputs to the beeper, the ... with this CPU, boot into BASIC and I get graphics corruption ... />
    Edit: All address lines, data lines and resistors therein are ...
    Spirantho Spirantho August 2012 Hardware
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    ... time; it's just the BASIC that I'm asking about ... /> 1051 IF b$="n" THEN POKE 23678,y: LET y=USR ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • saving time populating large arraysI use a variation on this idea for storing machine code at the end of programs without interfering with LIST, then it occurred to me that it would al…

    ... and saved along with the program ...

    ... ... h(vars):
    POKE 23627,PEEK 23670: POKE 23628,PEEK 23671: PRINT " ... ): NEXT a:
    DATA "aaaa","bbbb","cccc","dddd"," ... (vars):
    POKE 23627,PEEK 23670: POKE 23628,PEEK 23671: PRINT " ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • The Hobbit, Empire, and an interviewHi all, I've got a little article on the making of The Hobbit in the latest issue of Empire magazine (we've run a huge feature on the film). I inte…

    ... so much into the available RAM? As I recall, there was ... to be written in interpreted Basic, with all possible actions hard ... the spare bits for other data, making the game even harder ... game was a nightmare to test, since we'd succeeded in ...
    Bad Horsey Bad Horsey November 2012 Games
  • CAT!RAM and PUTRAMLast year sometime I posted a couple of routines to: * catalogue the 128k RAMdisk in BASIC; * move RAMTOP and the stacks from BASIC. CAT!RAM and PUTR…

    ... and the stacks from BASIC.
    CAT!RAM and PUTRAM are updated ... /> As CAT!RAM is in BASIC and is swapping around RAM pages to ... the threshold.

    CAT!RAM prints file name & type ... anywhere stupid) from within a BASIC program while preserving the m/c ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... Magic Knight Trilogy) load data in those pages without ... question is how much RAM is corrupted in page ... allow me load most data in page 7 directly ... is loading everything via BASIC (but with some touch ... /transferring/rebuilding pages in RAM), so the games are ...
    Zup Zup December 2012 Games
  • Interview with Clive Townsend (Saboteur)Here you have at [URL="http://www.elmundodelspectrum.com"]www.elmundodelspectrum.com[/URL] this exclusive interview with Clive Townsend. Don?t forget…

    ... us we learned to program through trial-and-error ... I started writing games in BASIC...

    [I] ... out to tape. To test it, I'd need ... other code, graphics, and data. After testing I'd ... ended up working in Birmingham (Data Design) then London (Microtime ...
    jmvbok jmvbok December 2012 Sinclair Miscellaneous
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... 3estrowsaw has put on the Data-003 partition. I have ... the memory and sets RAM TOP, this is the ... file type that loaded at RAM TOP. Now like the ... at the position of RAM TOP set by CLEAR 65535 ... I write when writing any BASIC program.

    [code]
    Zetr0 Zetr0 January 2013 Games
  • Problem with Page 7I've been experimenting with running code in page 7 (+3) from BASIC and I seemed to have got it sorted out but then it all went wrong. Firstly, I tr…

    ... in page 7 (+3) from BASIC and I seemed to have ... NEXT a:
    POKE 23388,16+0: STOP : DATA 1,255,255 ... a=0 TO 139: POKE 65368+a,PEEK (16384+a): NEXT a ... :
    POKE 23388,16+0: ... all crash on the first POKE.

    Can someone ...
    Battle Bunny Battle Bunny January 2013 Development
  • Biturbo 2 turbo loader now available for general useAfter tinkering with its code, extracted from a TZX of one of the infamous Italian S.I.P.E. "tape magazines" which published hacked games for the Spe…

    ... your Spectrum data you must first load it and then POKE the ... Tapir when turning the 'normal data block' into a 'turbo ... 65338 command;
    [*]save your BASIC program;
    [*]open the M/C ... turn them into 'Turbo speed data' blocks and insert the following ...
    Alessandro Grussu Alessandro Grussu February 2013 Development
  • maximum addressable RAM for a Z80 using bank switching?What is the maximum addressable RAM for a Z80 using bank switching? The Enterprise64 home computer could address up to 4MB, is this the limit for a …

    What is the maximum addressable RAM for a Z80 using bank ... video RAM, but can be used for storage of program code and data ... , the additional 64 kB of ram is mapped on pages 248 ...
    Rebelstar Rebelstar February 2013 Hardware
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... its most basic we have a 2K block of data that defines ... Spectrum's 6K of pixel RAM.

    Depending how you ... screen. You might want to test whether this improves rendering performance ...
    joefish joefish March 2013 Development
  • New game: Funky FungusHappy Easter folks! What's better to do during these Spring holidays than playing some new game on our Spectrums? ;-) And lo, here is... [center] [y…

    ... game for all 128 KB RAM Spectrums, where you, as ... in fact a single program made with that tool.< ... It is also the first program to make full use of ... fine-tuning of the BASIC housekeeping program and to final gameplay ... as well because I cannot test them on it (I' ...
    Alessandro Grussu Alessandro Grussu March 2013 Brand new software
  • SPECTRA - RGB SCART Interface for 48K SpectrumSince the launch of the SPECTRA interface back in June 2012, some discussion of it has appeared in the forums in the past (mainly [URL="http://www.wo…

    ... offering the potential to extend BASIC with new commands to control ... the data bytes written to the Spectrum?s video RAM, with ...
    The first brand new program written explicitly to control the ... , emulator support, an extension BASIC ROM and at least one ...
    Fruitcake Fruitcake April 2013 Hardware
  • Varios +3(e)DOS questions?I'm converting tape games to disk, for being used in my +3e. I'm trying to convert them to standard BASIC loaders, so files could be copied using BAS…

    ... floppy. I remember that the RAM disk is used as a ... that load data at 23296, so when loading from BASIC they crash ... . Usually, I put those data at other ... BASIC programs running? NOTE: The above method has worked when the program ...
    Zup Zup May 2013 Development
  • Zero 0.6I'm pleased to announce that I've released Zero 0.6. There are some comprehensive changes in this release including moving to .Net 2.0, removing Slim…

    ... can now load/save data into any RAM page (for 128K and ... option to auto-load a program after download completion in ... (everyone!).
    + Changed information in program details of Infoseek Wizard. Plus ... with trapping of SAVEs from BASIC, wherein the user wasn’t ...
    Arjun Arjun July 2013 Emulators
  • Convert 128k Basic into MCHello guys, we are currently searching for a converter to put 128k Basic into Machine Code. I remember once I found a programm that converted the B…

    ... a converter to put 128k Basic into Machine Code. I remember ... a programm that converted the Basic into DATA-Lines. It converted everything ... an idea or any other program that might do the job ...
    Speccyman Speccyman September 2013 Sinclair Miscellaneous
  • Couple of basic BASIC questionsPlaying around with BASin again in an effort to knock up a game and am wondering 2 things 1) Why when I run the program do my UDGs not always pick u…

    ... ) Why when I run the program do my UDGs not always ... the UDG definitions (all that poke usr stuff) in at the ... the variables to force the program to notice them....but be ... how to then use the DATA statements it adds to the ...
    Wookiee Wookiee September 2013 Sinclair Basic
  • Poke 23755 & 23756Entering the following few lines of BASIC: [IMG][URL=http://s1286.photobucket.com/user/rebelstarwac/media/Poke1_zpsc2845838.png.html][IMG]http://i12…

    ... the following few lines of BASIC:

    [ ... /> And then typing Poke 23756,10 results in this ... will make the program listing dissapear. POKE 23755,0 ... starting your programs with POKE 23755,255 i thought ... protection but although the program will run you ...
    Rebelstar without a cause Rebelstar without a cause October 2013 Sinclair Basic
  • DIM DATA and the likeSo...I'm trying to work out arrays in BASIC a bit more and have knocked up the following quick test bed to fiddle about with before trying anything m…

    ... BASIC a bit more and have knocked up the following quick test ... I am pretty happy that DATA is used to "fill up ... RANDOMIZE
    30 REM array test
    40 DIM x(10 ... READ x(n)
    70 DATA 1,2,3,4,5 ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • What's the deal with hash tables, anyway?As there's nothing in the [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/0-surc-contents.htm]Compendium[/url] about hash tables, and as I've …

    ... wasted space. Alternatively, the data records could be stored contiguously ... br />
    This short program demonstrates a simple routine for ... For a slightly more substantial test I've included a ... Spectrum keywords, converted to BASIC. It builds the hash ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... read data from memory(peek..etc) rather than using lines of data in basic ... /> 40 next f
    50 data 1,2,3,4,5 ...
    davepierce07 davepierce07 May 2014 Sinclair Basic
<1…28293031323334>

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