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<123456789>
  • Sinclair basic creation/editing programHi guys I'm just starting to write a game in +3 Sinclair basic and was wondering if there was a program out there that would alow me to write the pro…

    ... . If you want stuff like RAMDisk or floppy drive access, then ...
    Dunny Dunny May 2005 Sinclair Basic
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    You can expect BASin to have a compiler in a few months, hopefully.

    As for RAMDisk, I can implement that but there'll be no +2a/+3 support. Is that what everyone wants?

    D.
    Dunny Dunny May 2005 Sinclair Basic
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    Ah! Thanks for clearing that up monty. Jeez! I had no idea! :(

    Hmm... +3 DOS commands don't light my fire either. RAMdisk does sound good in that context although I do wish the PLAY command could be incorporated.
    Arjun Arjun May 2005 Sinclair Basic
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    RAMDisk support would have to be ... />
    I can add the RAMDisk support right now, no need ...
    Dunny Dunny May 2005 Sinclair Basic
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    RAMdisk and PLAY support sounds good. Next release eh? Hopefully by that time I'll have my ISP sorted out. sigh.
    Arjun Arjun May 2005 Sinclair Basic
  • screen$ and ramdisk 128kDoes anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?

    Better still - is there a way to save the entire contents of the ramdisk (progs and screen$) to tape and then be able to load it back in from tape back to the ramdisk?.............crikey
    mgmetro mgmetro July 2005 Sinclair Basic
  • 128 ramdisk loaderanyone got a program which will save the contents of ramdisk to tape in one go, rather than saving each file seperately then loading them and save!in…

    ... ]
    Does it contain the RAMdisk's file table?
    [/quote ...
    John Elliott John Elliott July 2005 Sinclair Basic
  • Necessary +2A ROMsA +3 has 4 roms: Menu/Editor Syntax Checker +3DOS 48k BASIC I understand that a +2A is identical to a +3 but without a disk drive. It also uses …

    ... is +3DOS that controls the RAMdisk.

    Tom-Cat:
    KeepGood KeepGood September 2005 Sinclair Miscellaneous
  • +3 rom disk load/save routines?I`ve been looking everywhere for some documented listing of the +3 rom load/save routines. I want to convert some games to use disk instead of tape.…

    ... be better to use a ramdisk save/load and disk can ... save from ramdisk.
    But that would mean ...
    FrankT FrankT September 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... the extra RAM as a RAMdisk, copying things to and from ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    You are completely right. Before z88dk, I would have never considered stepping into assembly coding. Now I try to convert the most critial parts to assembly within the C skeleton, which is a good thing. We should try and get more people to try z88dk, I ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... way to access the 128K ramdisk from z88dk. It would be ... with the 128's Basic RAMdisk. A RAMdisk is very easy to ... some merit in supporting a RAMdisk abstraction for machines with > ... . Might fit well with the ramdisk notion.
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • IDE harddisk emulation usageNot 'howto' question :) I'm curious about how many people tried it. It exists in Spin, Fuse & RealSpec - in last is most interface supported. 8-bit …

    ... here used to use 128k ramdisk or BASIC extension, because that ...
    zilog zilog October 2005 Emulators
  • Necessary +2A ROMsA +3 has 4 roms: Menu/Editor Syntax Checker +3DOS 48k BASIC I understand that a +2A is identical to a +3 but without a disk drive. It also uses …

    +3DOS does indeed control the RAMdisk of the +2A. Not sure if you can CAT! with the modded 2A?
    Lloyd Lloyd October 2005 Sinclair Miscellaneous
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... use the SPETCRUM, PLAY or RAMDisk commands in your program.
    Dunny Dunny November 2005 Sinclair Basic
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... it works.

    The RAMDisk will be simulated instead of ...
    Dunny Dunny November 2005 Sinclair Basic
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... /> [quote]
    [quote]
    The RAMDisk will be simulated instead of ... be happy with a simulated RAMDisk. Which, before you ask, will ...
    Dunny Dunny November 2005 Sinclair Basic
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... ROM - errors in PLAY or RAMDisk commands will crash the computer ... if your programs use the RAMDisk, you'll find that they ...
    Dunny Dunny December 2005 Hardware
  • Weird bug in BASin 13I was checking out the new RAM disk feature of BASin and I came across a weird bug. I typed in a small program and saved it to the ramdisk. Entering…

    ... the memory used for the RAMDisk's catalogue.

    I ...
    Dunny Dunny December 2005 Emulators
  • 128k +2 Manual scans neededHi all - BASin is now able to use the 128k PLAY and RAMDisk commands. The RAMDisk is accessed with the LOAD! SAVE! etc commands, and as such I now…

    ... , there are references toi the RAMdisk in it

    sorry ...
    Glue Glue January 2006 Sinclair Basic
  • 128k +2 Manual scans neededHi all - BASin is now able to use the 128k PLAY and RAMDisk commands. The RAMDisk is accessed with the LOAD! SAVE! etc commands, and as such I now…

    ... are all different, and the ramdisk is accessed through calls to ...
    Dunny Dunny January 2006 Sinclair Basic
  • Slightly OT, but gotta ask: Which 128 would you buy?Guys, I'm interested in getting a 128 Speccy. Problem is, I never had one close to try, and I ignore which advantages has one model compared with the…

    ... original 128k (try getting a ramdisk error on a 128k).
    ramdisk compatibility - was that *really* necessary ...
    Dunny Dunny January 2006 Hardware
  • Disk file transfer utilities ?Are there some PC programs for transferring Speccy software between common emulator formats like TAP to disks or disk images? I mean here about +3 f…

    ... successive reads. '
    I made RAMDisk version of that game (to ...
    piters piters July 2006 Sinclair Miscellaneous
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... thought about the 128's RAMdisk, but the zx_goto function as ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... thought about the 128's RAMdisk, but the zx_goto function as ...
    na_th_an na_th_an July 2006 Sinclair Basic
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... show-stopping bugs in the ramdisk functionality and page switching systems ...
    Dunny Dunny September 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... syntax check on entry. The RAMdisk I would have done properly ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... syntax check on entry. The RAMdisk I would have done properly ...
    JamesD JamesD October 2006 Sinclair Miscellaneous
  • +2 ramdisk - access in machine codeHow can you access the ramdisk in machine code? I've got a +2, and it seems the ramdisk has never been properly utilised. It would be a handy little…

    ... ]How can you access the ramdisk in machine code?
    [/QUOTE ... writing code to access the ramdisk for z88dk; it's not ... ZX Computing.

    The ramdisk is not really done "right ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • +2 ramdisk - access in machine codeHow can you access the ramdisk in machine code? I've got a +2, and it seems the ramdisk has never been properly utilised. It would be a handy little…

    ... like how the 128's ramdisk is implemented so I will ... available as part of the ramdisk and read and write data ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
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Related Threads

  • screen$ and ramdisk 128kDoes anyone know how to load a screen$ from tape and then save it to ramdisk, without the screen$ showing during the load from tape?
  • 128 ramdisk loaderanyone got a program which will save the contents of ramdisk to tape in one go, rather than saving each file seperately then loading them and save!in…
  • +2 ramdisk - access in machine codeHow can you access the ramdisk in machine code?<br /> <br /> I've got a +2, and it seems the ramdisk has never been properly utilised.<br /> It would…
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