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<1234567…34>
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... totally re-programmed version of Double Dragon for the 128k Speccy ...
    Swainy Swainy January 2010 Development
  • Double Dragon II - Can Hackers Help Me?As you all know, I'm a bit of a Double Dragon nut and sadly the Speccy conversions of the first two games were a bit pants. [IMG]http://img.photobuc…

    ... 'm a bit of a Double Dragon nut and sadly the ... .png[/IMG]

    Now Double Dragon II isn't as ...
    Swainy Swainy April 2010 Games
  • Double Cassette Case Spectrum Games For SaleThis is my third lot of games that I am listing and offering up here before they go to eBay. They are all the double sized cassette style cases. Out…

    ... eBay. They are all the double sized cassette style cases.
    Spectrum +3 Spectrum +3 June 2010 Sales
  • Double Dragon Forever - Beta version releasedNot strictly Speccy related but I hope no one minds me posting this... Double Dragon Forver, which has been in development forever has reached it's …

    ... me posting this...

    Double Dragon Forver, which has been ...
    Swainy Swainy August 2010 Announcements
  • Double Dragon III / Rod-land compilation packHi ho peeps. I just got a big box 'Double Dragon II / Rodland compilation from Storm, duel Amstrad / Spectrum release. I could be being a dim bulb…

    ... just got a big box 'Double Dragon II / Rodland compilation from ...
    ZX Beccy ZX Beccy October 2010 MIA/STP/SDP
  • Double Dragon Redux thread?Whats happened to the Double Dragon Redux 128k thread?

    Whats happened to the Double Dragon Redux 128k thread?
    retrogod retrogod October 2010 New game ideas
  • A cheat's way of viewing magazine scan archives as double-page scansI don't know why I didn't think of this sooner - previously I was viewing my locally-stored magazine page image scans a page at a time, sort of killi…

    ... not being able to see double-page spreads at a glance ...
    NickH NickH November 2010 Sinclair Miscellaneous
  • The Double (Footy Management Game)Hi All I'm new to the forum and wanted to talk about The Double - the classic Speccy 128 game which I believe was the best footy management game eve…

    ... wanted to talk about The Double - the classic Speccy 128 game ... instructions located on the THE DOUBLE EDITOR but I cant work ...
    DoubleNut DoubleNut January 2011 Games
  • Double file of Pyjamarama Jackson Soft Italian editionI noticed in yesterday's update that a file named "Pyjamarama(JacksonSoft).tzx" has been added to the archive. It is a double: the Italian official t…

    ... the archive. It is a double: the Italian official translation of ... archive, as it is a double of an already existing file ...
    Alessandro Grussu Alessandro Grussu July 2011 Infoseek database
  • Rubbish 48K versions. Is Double Dragon 2 the worst?Okay, so obviously later in the Speccy's life, the 128K machines became dominant and most software was written with them in mind. Up until about 199…

    ... />
    But then there's Double Dragon 2. The 128 version ...
    MartynC MartynC September 2011 Games
  • Double Dragon Remake: The Development ThreadOk guy's, so this is the new thread that will be focusing on Jim Bagley's development of the Double Dragon remake that was first proposed by myself a…

    ... Bagley's development of the Double Dragon remake that was first ...
    Swainy Swainy February 2012 Development
  • New graphics of Double DragonHi people, I did a batch of graphics of Double Dragon for speccy. [URL="http://pixdial.blogspot.com.es/2012/06/double-dragon-spectrum-sprites-batch…

    ... a batch of graphics of Double Dragon for speccy.

    double-dragon-spectrum-sprites-batch.html ... .blogspot.com.es/2012/06/double-dragon-spectrum-sprites-batch.html ...
    judasEZT judasEZT June 2012 Announcements
  • Fitting faceplate with double sided tapeSorry if this is a daft question :-) I'm going to replace the faceplate on my recently acquired rubber-key speccy which was glued on. Can I use any …

    ... I use any sort of double sided tape to fit the ...
    ZheXer ZheXer November 2012 Hardware
  • Retro Asylum Podcast#27: Double Dragon Vs Streets Of Rage 2It's Friday so it's time for another episode of Retro Asylum. This week the show is hosted by Andy Goday & Dean Swain, as usual there is plenty of co…

    ... />
    The main feature is Double Dragon Vs Streets Of Rage ...
    Swainy Swainy November 2012 Announcements
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... are used for buffers and Ramdisk. There is a DOS call ... can be used as a buffer).

    Can anyone explain ... be used freely (asuming no ramdisk usage) and what areas will ...
    Zup Zup December 2012 Games
  • Al's Double Bill - Official release[IMG]http://www.alessandrogrussu.it/img/ADB.png[/IMG] [I]Al's Double Bill, [/I]the combined and enhanced, 128K-only version of my first two Spectrum…

    ... ]

    [I]Al's Double Bill, [/I]the combined and ...
    Alessandro Grussu Alessandro Grussu July 2013 Brand new software
  • +2a double vision - uncommon problemHelloo - I was helped by Guesser on a previous occasion on a toastrack, so many thanks to him for that! Today's problem is the RGB display from a +2a…

    ... output comes with excessive ghosting/double vision:-o which is not ...
    sliderules sliderules November 2013 Hardware
  • +3DOS questionIn the documentation for the +3DOS functions 'DOS GET 1346' and 'DOS SET 1346' it's stated that the copy buffer can't be bigger than 4 sectors (i.e. …

    ... 's stated that the copy buffer can't be bigger than ... settings i impose on the buffer/ramdisk configuration

    *More specifically ...
    The_Bert The_Bert February 2014 Sinclair Miscellaneous
  • Using the stack to blit bufferI was using a ldir to blit my back buffer to the screen RAM, and it was working pretty well if not rather slow. After reading about using the stack …

    ... ldir to blit my back buffer to the screen RAM, and ... like:

    ld sp, buffer
    pop af
    pop ...
    Atari_Jetman Atari_Jetman February 2014 Development
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... *20) DIM variable for "video buffer".
    - A zone of RAM ... /make my v$ string "video buffer" for paint whole level screen ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... /> [CODE]
    ; Bi-Colour Scrolling-Buffer Game Engine for Four Player ...
    joefish joefish March 2014 Development
  • Jetset Willy ATTR Buffer 2Does anyone understand how Jetset Willy uses the system vars area as screen ATTR buffer 2? H5C00 D23552. Thanks

    Does anyone understand how Jetset Willy uses the system vars area as screen ATTR buffer 2?

    H5C00 D23552.

    Thanks
    stevebroad stevebroad September 2014 Sinclair Miscellaneous
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... possible to copy a back buffer of size 4096 bytes to ...
    Mr Millside Mr Millside September 2014 Development
  • Screen buffer Tip from Raff CeccoRaff very kindly gave me this tip: "Incidentally, I remembered a trick I used on the Z80 for extra speed: When clearing the screen buffer, it was a…

    ... />
    When clearing the screen buffer, it was actually much quicker ...
    alienbanana alienbanana October 2014 Development
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    ... routines for printing a font double height?I've concocted this ...
    daveysludge daveysludge June 2015 Development
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    ... tracks (3’’) and 80 tracks double side (3’’ 1/2) supported ... /> Vertical sync using a triple buffer.
    Visual effects like scanlines ...
    jcgamestoy jcgamestoy September 2015 Emulators
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    Figured I'd do some double buffered graphics, so I can ... /> In all routines, the source buffer is linear (not in screen ...
    Sol_HSA Sol_HSA April 2016 Development
  • New Game: Double BubbleHi, i want to share a little game i've been working on. It's my first try to make a game : / It's simple, you control a bubble and have to touch and…

    ... ://www.dropbox.com/s/makbkdo2zg4z7is/Double%20Bubble.zip?dl=0"]https ... ://dropbox.com/s/makbkdo2zg4z7is/Double%20Bubble.zip?dl=0[/url ...
    Miguetelo Miguetelo June 2016 Brand new software
  • Cool program - buffer delayHere's something fun I wrote tonight thought I'd share. It's essentially a simple buffer delay. A building block for many things. https://www.drop…

    Here's something fun I wrote tonight thought I'd share. It's essentially a simple buffer delay. A building block for many things.

    https://www.dropbox.com/s/rk4q1xu2k2mkk62/BufferTest.z80
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • The doubleHi Im looking for hints cheaps tips on soectrobs THE DOUBlE. Notably about the percentage credibility and consistancy of winning games

    Hi
    Im looking for hints cheaps tips on soectrobs THE DOUBlE.
    Notably about the percentage credibility and consistancy of winning games
    Nigel Nigel January 2017 Games
<1234567…34>

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