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<1…16171819202122…34>
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... . All the menus are BASIC. All the random maze movements are precalculated ... using BASIC into a string ... the running for the best BASIC game ever... After Viking Raiders ... have a top 10 of basic games.

    I ...
    {EVIL}CrommCruac {EVIL}CrommCruac June 2005 Games
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... . Haven't done any Sinclair BASIC in a while so you ... />
    Incidentally, rather than use random patterns, it's a good ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... programming :)

    in real Basic only ?two lines? long command ... to be tested in real Basic, something can be only done ... : I didn?t expect any random acts to be implented in ... ]
    it means [I]no random events[/I] - just fluent continuing ...
    de Vandemar Croup de Vandemar Croup October 2005 Development
  • Ideas for new tape storage formatSome called them decoders or encoders, but I think that it is just something like form of presentation. Goal is of course smaller size, support of e…

    ... "scheme" to load. The most basic is of course the ROM ... looking for. That squirt of random edges at the end of ...
    Dunny Dunny October 2005 Development
  • XLR-8 mastering software and BASIC loader demo ready for inspectionI've got a TZX of stuff to have a look at if anyone wants to, ummm, have a look at it. Is there somewhere I can upload to? (Martijn?) Cheers

    ... had a look at the BASIC program (using a couple of ... to contain a couple of random, nonsensical POKE and RAMDOMIZE USR ...
    Ian Hamilton Ian Hamilton November 2005 Development
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... the lottery number-picker ZX BASIC program, caused by running it ... function, making it not very random at all for at least ... 65268 ; generate a quicker-changing random seed
    ld a,(23672 ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • Codies help? Werewolves of LondonHi All, never one for shying away from the deep end, having only just dipped my toe in to the world of machine code I find myself trying to find out …

    ... /> Or maybe you want a random number - just call the ROM ... 's random routine, it's good enough ... its own custom routines for. BASIC is a hell of a ...
    Dunny Dunny March 2006 Sinclair Basic
  • Spectrum Only GamesHiyas peeps. Has anyone out there got a list of 'spectrum only' games? As in, games that were only ever brought out on the spectrum, not cross plat…

    ... enjoyable today because of the random maze generation. It's as ... that most of it was BASIC (you can certainly BREAK it ...
    Vampyre Vampyre March 2006 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... I know was written in BASIC cos'I broke into it ... know this was written in basic because the sprites in the ... fuck up a lot dumping random text all over the screen ...
    dm_boozefreek dm_boozefreek March 2006 Games
  • Pseudo random numbersHi everybody, I 'd like to convert a little program i wrote in VisualBasic6.0 to C or C++ to make it run faster and for training as i'm a very very n…

    ... indeed any computer*) Random numbers are never truly random - they use ... of numbers generated by whichever random function you use.
    ... BASIC function "RANDOMIZE" is used to set the seed used in random ... in theory create "true" random number sequences - it ain ...
    icabod icabod April 2006 Sinclair Miscellaneous
  • Pseudo random numbersHi everybody, I 'd like to convert a little program i wrote in VisualBasic6.0 to C or C++ to make it run faster and for training as i'm a very very n…

    ... />

    ok,so visual basic "RND" and C/C++ "RAND ... ++ function that replicate the VB random algorithm (when and if i ...
    andregiax andregiax April 2006 Sinclair Miscellaneous
  • +3 disc imaging (idea + SDP)Following a bit of research, which you can probably see in the "old code" thread, I had an idea for a bit of software that may be useful (for me, and…

    ... is nothing written there, just random magnetic flux. If that sector ... the same rather than just random garbage and the protection system ... the Spectrum's). Return to BASIC, peek the variables out and ... etc). Then goes into a BASIC loop which, depending on the ...
    DEATH DEATH April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... , just as you would in Basic.

    [code]
    // ... includes the IY register. Unfortunately, Basic assumes it has a monopoly ... got to do with the Basic system? Nothing usually, but ... values using IY to pretty random locations in RAM. This means ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Anyone got divIDE and +3/+2A?About a year ago, somebody asked me to port the Spectrum +3e ROMs over to the divIDE interface. I did this, but never heard back so I was unsure if t…

    ... lot of extra functionality in BASIC, such as the ability to ... channels to files and perform random access operations on them (rather ...
    glancaster glancaster May 2006 Hardware
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... . This is the mode Spectrum Basic runs in and the ROM ... Europe). Under normal operation the Basic System is in "im 1 ... a constant rate.
    [*] The Basic system's interrupt routine at ... associated with the ULA as random. We fill in the interrupt ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... like C, Pascal, Fortran and Basic were king. A language is ... uses a heap to insert random items into and then to ... heapify an existing array of random elements. The extract operation is ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... ZShell doesn't support ROM-random generator I converted
    ; them ... TI's
    ; resources use random generators provided by Chris Busch ... .

    ; 16-bit seed random generator
    ; ----------------------------
    ; Faster than ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Prince of Persia in an actual Spectrum?Prince of Persia is one the best games programmed for our Speccy in the last 10 years, but I think originally was written for TR Dos, although there …

    ... rather simple credit in the BASIC loader.

    Anyway, I ... be duplicated because of the random access, but it worked OK ...
    Jmk Jmk July 2006 Games
  • Prince of Persia in an actual Spectrum?Prince of Persia is one the best games programmed for our Speccy in the last 10 years, but I think originally was written for TR Dos, although there …

    ... rather simple credit in the BASIC loader.

    Anyway, I ... be duplicated because of the random access, but it worked OK ...
    nekdo123 nekdo123 July 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... game which was written in Basic!"

    No it wasn ... around 8K or so of BASIC. It's kind of interesting ... that. It's written in BASIC with a solitary machine code ... he's just churning out random crap in an effort to ...
    Malc74 Malc74 August 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... around 8K or so of BASIC. It's kind of interesting ... he's just churning out random crap in an effort to ...
    Daren Daren August 2006 Games
  • The best adventure game on the speccy.I'm on a roll ain't I? Well the best adventure game this time. The Hobbit for me for various reasons: it was the first speccy adventure game I playe…

    ... Speccy for hours and hours. Random dungeon every game and although ... lot of it is in BASIC, it is very playable.
    Vampyre Vampyre August 2006 Games
  • How are people developing?Are most coding on actual HW or under emulation, or cross developing?

    ... can be written even in BASIC. Is then relevent what CPU ... kill us...

    ROM - random overwrittable memory
    RAM - read ...
    piters piters September 2006 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... to speed things in Sinclair Basic:

    Using POINT for ... /> PEEK system variable for SEED (random gen)
    PEEK (above + 1 ...
    piters piters September 2006 Sinclair Miscellaneous
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... ghost line- it looks like random, I couldn't reproduce it ... got a C NONSENSE in BASIC error. I think basin couldn ...
    Arda Arda October 2006 Emulators
  • Easy one first, Tai Panby Mikro Gen Steve and me has one

    ... />
    Random observations while glancing over the lists:
    - Advanced BASIC Programming ...
    mheide mheide October 2006 MIA/STP/SDP
  • +2 ramdisk - access in machine codeHow can you access the ramdisk in machine code? I've got a +2, and it seems the ramdisk has never been properly utilised. It would be a handy little…

    ... 128 basic anymore, but you will be able to make random segments ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... are constantly used / used at random moments so they always have ... defining whether we started from BASIC or directly (so i know ... i safely "exit" to the basic editor?
    [/quote]

    basic in general expects you not ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • funny thing I found out!so this week end I was cleaning up stuff and found out a briefcase filled with drawings and stuff and in the midle of all that I found out a "plan"/"…

    ... , the +3 disk commands in BASIC are unequal to the task ... a proper variable length record random access file handling system. All ...
    Battle Bunny Battle Bunny January 2007 Games
  • Battle of Games 5!! :)Greetings ladies and gentlemen, and welcome to the Battle of Games 5! This time, we have sort of a Battle Royal of games with a twist: I will allow m…

    I wrote a BASIC program to generate a random number, and that's ... to generate more than one random number!

    D ...
    Dunny Dunny January 2007 Games
<1…16171819202122…34>

Latest Posts

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