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Search Again :: Adv Search 1000 results in 0.018s
<1…9101112131415…34>
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... /forums/discussion/23070/xor-shift-random-number-generator-for-z80/p1
    random. The last pixel to be ...
    FrankT FrankT April 2016 Sinclair Basic
  • What is it?One of the ideas for new features on WoS that seems to be popular is to maintain a repository of code/music/graphics/other for people to use in their…

    The different assets (code, music, graphics, etc) could be different sections. Inside these sections, it could be managed under tags. If you upload a random number generator for example, it will be put in the code section with the 'random' subject tag.
    PROSM PROSM May 2016 Repository
  • Simple snake clone (Znake)I wrote a simple snake clone: https://github.com/chriswyatt/znake It lacks a title screen, difficulty selection and has some timing issues, but…

    Thanks. Appreciate the feedback. The random number generator is pretty bad; I ...
    chriswyatt chriswyatt May 2016 Brand new software
  • What is it?One of the ideas for new features on WoS that seems to be popular is to maintain a repository of code/music/graphics/other for people to use in their…

    ... except for Patrik Rak's random number generators.
    Einar Saukas Einar Saukas May 2016 Repository
  • Spectranet UsersHi! I'm testing Spectranet interface on Fuse and I'm thinking on emulating spectranet on ZEsarUX. Some questions: 1) Are there many active Spec…

    ... -speccy host) is the limited number of hardware sockets in the ... frankly that's a reasonable number of players for a speccy ... information with an associated sequence number to make sure everyone is ... as everyone has the same random number seed at the beginning of ...
    Alcoholics Anonymous Alcoholics Anonymous May 2016 Hardware
  • ZX Spectrum CartridgesI have been thinking of "cloning" ZX Cartridges for a while (case, board and silicon skirt), to be able to make new releases or replace damaged cartr…

    ... , as were a great many "random" number generators. If you weren't ...
    AndyC AndyC June 2016 Hardware
  • New Game: Vallation.Okay, this has been hinted at by both Redballoon and me a couple of times, but the damn thing is finally done now. :-D [b][url="http://tardis.dk/w…

    ... 'm assigning them 8 + a random number (up to 8) hitpoints so ...
    Sokurah Sokurah July 2016 Games
  • UDG generator doesn't work, why?Typing in the UDG generator from the manual I get integer out of range when I run it. I'm going nuts trying to figure out whats wrong. Can someone pl…

    ... />
    This will give you random 21 UDGs although I found ... the seed for the pseudo random number generator. Since each iteration of ... loop takes virtually the same number of frames to execute ... won't get an especially random distribution.

    As ...
    GReW GReW October 2016 Sinclair Basic
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... short routine for getting a random number yourself :)

    It's ... to get 100% absolutely perfect random number generator on any computer but ... .google.pl/search?q=z80+random+number&ie=utf-8& ...
    Ralf Ralf November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... Assembler and I want a random number. I looked up previous ... to generate a (psuedo) random number at 9752, but it probably ... Most people write their own random number generator rather than relying on ... Obviously this isn't especially random, since it reads values ...
    GReW GReW November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    It depends of what numbers and how frequently you need.

    For example:

    [code]
    ld a, r
    and 0x0F
    [/code]

    and you get "random" number from 0 to 15 in register A.
    Bedazzle Bedazzle November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... ]

    and you get "random" number from 0 to 15 in ... you're executing a fixed number of instructions on every loop ... RNG will "wrap" after a number of cycles.
    Zup Zup November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    The only random number generator in a digital computer ... a seed for a pseudo-random number generator.

    Unless extra ... can help generate some nice random numbers. Or amplifying white noise ...
    1024MAK 1024MAK November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... appear more "random" will also depend on the number of instructions ... also not normally generating one random number per frame - you're ... don't really want a random number.

    [quote]
    ... between a good quality random number generator and a bad ...
    Alcoholics Anonymous Alcoholics Anonymous November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... arguing between a good quality random number generator and a bad one ... code that seems to generate random patterns might be 'good enough ... on how often you need random numbers and which bits you ... as filling the screen with random attributes or changing the colors ...
    Hikaru Hikaru November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... ;53626"]So where is the random number in the Speccy ?[/quote]
    zx128k zx128k November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    "So where is the random number in the Speccy ?"
    Just along the main engineering deck, one section along from the infinite improbability drive... :D
    1024MAK 1024MAK November 2016 Assembler
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... ;53626"]So where is the random number in the Speccy ?[/quote]
    ivanb303 ivanb303 November 2016 Assembler
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... />
    [b]2.)[/b] The random number generator "Fast RND" you are ... predictable! For instance, whenever generated number is [b]0[/b], next ... 1=131[/b]. Whenever generated number is [b]4[/b], next ... b]. Do these results seem random? I strongly suggest using [b ...
    Einar Saukas Einar Saukas December 2016 Brand new software
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... ; one is just selected at random:
    [code]
    1681 IF ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    ... the difference from the real random number generator. Since I prefer games ... based on random luck, it was kind of ...
    carlsson carlsson January 2017 Games
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    [quote="GReW"]... rather than a game where stereotypical northern wives fight to the death while hen-pecked husbands wager on the outcome...[/quote]

    Now that's a game I'd like to see!


    [quote="R-Tape;897111"]Nice! Some ...
    MykeP MykeP February 2017 Games
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... used by random number routines

    ; . . . . . . . . . . .
    ;
    ; Return a random number in ... A between 0 and the number
    ; in ...
    dbolli dbolli February 2017 Assembler
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    ... club and hoping that the random number generator matched the distance to ...
    The Mighty Dopethrone The Mighty Dopethrone April 2017 Games
  • ALIEN (Mindgames) Bugfix and Improvement.[code]ALIEN (Mindgames) [ZX SPECTRUM] BUGFIX & IMPROVEMENT by Ersh 2016-10-29 The following bugs are fixed: [BUG] INVENTORY BUG WHEN SWITCHING …

    ... Alien AI keeps drawing a random number of 0.

    At ... using this to get a random number. At the end of the ... loop the game draws two random numbers, if they both are ...
    Ersh Ersh May 2017 Announcements
  • The Quill. Random start location for object.So I've been reading the manual to 'The Quill' recently and it seems like a bit of fun. :) Haven't tried programming anything yet but I was thinki…

    ... it. Because to be random you need a random seed, and without ... -- how do they prevent the random number being the same every time. :)
    tstih tstih September 2017 Development
  • CMWC random number generator for Z80Seeing the interest regarding the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=23070"]Xor-Shift random number generator for Z80[/URL]…

    ... /forums/discussion/23070/xor-shift-random-number-generator-for-z80"]xorshift thread ...
    Patrik Rak Patrik Rak October 2017 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... .org/forums/discussion/39632/cmwc-random-number-generator-for-z80"]other thread ...
    Patrik Rak Patrik Rak October 2017 Development
  • Minesweeper 16/48I've just released a public beta of Minesweeper, which is (surprise!) a Minesweeper clone for the 16K, 48K and 128K Spectrum. The game comes as two v…

    They are random, yes. In theory you should ... into an emulator) because the random number generator is seeded using the ... least some variation in the number of frames each time you ...
    Blerk Blerk November 2017 Brand new software
  • ALIEN (Mindgames) Bugfix and Improvement.[code]ALIEN (Mindgames) [ZX SPECTRUM] BUGFIX & IMPROVEMENT by Ersh 2016-10-29 The following bugs are fixed: [BUG] INVENTORY BUG WHEN SWITCHING …

    ... BEYOND INTENDED MEMORY.
    The Random Number Generator stepped through the entire ... -04-12)
    [BUGFIX] THE RANDOM NUMBER GENERATOR USED DATA BEYOND INTENDED ... /> Added 'Bugfix' text and version number to the loading screen.
    Ersh Ersh April 2018 Announcements
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