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  • Testing your codeOk, guys, again I here with question. How do you test your works? I understand how to test functions and procedures mathematically (for example, g…

    [quote="mik3d3nch;893139"]Easy! On error print "You screwed up again!"[/quote]

    And sometimes, based on random numbers print "This is not my fault!" and "Are you crazy to do THIS?!"
    Bedazzle Bedazzle January 2017 Development
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... the dungeon graphics and generating random numbers respectively. In RAND, the code ... from RAND->RANDOM is to collect and deal ... changes which I made to RANDOM are:
    * If the new ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • Simple/standard Linux assembly development environmentIs there a standard or recommended Spectrum Z80 assembly language environment for Linux based folks? I was looking at the assembly language posted in…

    ... , string functions, stdio functions, sorting, random numbers, etc, and for the spectrum ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Development
  • ALIEN (Mindgames) Bugfix and Improvement.[code]ALIEN (Mindgames) [ZX SPECTRUM] BUGFIX & IMPROVEMENT by Ersh 2016-10-29 The following bugs are fixed: [BUG] INVENTORY BUG WHEN SWITCHING …

    ... Alien AI keeps drawing a random number of 0.

    random number. At the end of ... loop the game draws two random numbers, if they both are zero ...
    Ersh Ersh May 2017 Announcements
  • ZX Spectrum+ showing 16K of RAMHello again, as the title says my ZX Spectrum+ is showing only 16K of RAM instead of 48K when running a memory check. [url="http://www.1000bit.it/su…

    ... run a few tests poking random numbers above memory allocation 32768. Here ... and peeking back the same numbers on addresses below 32768 returned ...
    vale vale July 2017 Hardware
  • The Quill. Random start location for object.So I've been reading the manual to 'The Quill' recently and it seems like a bit of fun. :) Haven't tried programming anything yet but I was thinki…

    ... in actuality creates 4 different random numbers (1-100) for each 'condition ...
    Ersh Ersh September 2017 Development
  • Alternative to Poke 23659,0 to prevent a 'break in' to a Basic Program.Good morning everyone, My memory fails me these days but in the early days of programming I used to use Poke 23659,0 as a crude way of offering so…

    ... with DF_SZ and SCR_CT. Here, random numbers appear and scroll up the ...
    spider spider March 2018 Sinclair Basic
  • LOADING screen ?Ok, so - I accidentally decided to make some improvements on my 25year old BASIC text game 'Graveyard Nights' ...I used SPIN to muck about with the …

    If you want random numbers even in an emulator, the ...
    colonel32 colonel32 June 2018 BASIC
  • Summary : Fifty Pascal Programs by SybexI got around getting [url="http://www.worldofspectrum.org/infoseekid.cgi?id=2001037"]this book[/url] and have had a look through it which consists of…

    ... needing any large random numbers, so it's random; function in ... (which can return large numbers along with an addition ... 200 BEGIN
    210 seed:=random(0);
    220 result:=( ... />
    would improve the random?

    Please understand ...
    CP/M User CP/M User July 2018 Sinclair Miscellaneous
  • Non-repetitive RNDHi guys) Perhaps, some of you already encountered a situation, when one needed a set of [b]unique [/b](pseudo-)random values, say, from zero to 25…

    ... what you are asking, but random numbers are supposed to be just ... that means that following one random number, any number is just ... a choice of just two random numbers, “1” and “2”, after ... the range is in the random numbers.

    Of course, shuffling ...
    1024MAK 1024MAK November 2018 Sinclair Basic
  • Non-repetitive RNDHi guys) Perhaps, some of you already encountered a situation, when one needed a set of [b]unique [/b](pseudo-)random values, say, from zero to 25…

    ... to have problems generating real random numbers (as if you set say ... the seed to a psuedo random value ? Unless something like using ...
    spider spider December 2018 Sinclair Basic
  • Non-repetitive RNDHi guys) Perhaps, some of you already encountered a situation, when one needed a set of [b]unique [/b](pseudo-)random values, say, from zero to 25…

    ... cannot generate truly random numbers. For a truly random number generator, you ... the seed for a pseudo random number generator ;-)

    To get truly random numbers, the extra hardware needed is ... way to convert the random analogue voltages to a ...
    1024MAK 1024MAK December 2018 Sinclair Basic
  • Non-repetitive RNDHi guys) Perhaps, some of you already encountered a situation, when one needed a set of [b]unique [/b](pseudo-)random values, say, from zero to 25…

    ... cases?[/quote]
    For “normal” random numbers, yes.
    But not if ...
    1024MAK 1024MAK January 2019 Sinclair Basic
  • Chaos combat algorithm?I've searched, but nowhere can I find the algorithm that Chaos uses for combat, i.e. to determine whether a creature is killed. Does anyone know whe…

    ... r 2 to be two random numbers between 0 and 9 inclusive ...
    John Elliott John Elliott January 2019 Games
  • using the out command to make sound on a spectrumi remember reading somewhere on how to use the out command to make sound. i cant find a reference to this anywhere online. i think it may have caused…

    ... as it plays, or use random numbers (at varying rates) to make ... ROM as a source of random-ish bits. Try to turn ...
    joefish joefish April 2019 Development
  • Short unattended type-in'sThis follows a similar topic on the BBC/Acorn forum (said topic can be found [url="https://stardot.org.uk/forums/viewtopic.php?f=2&t=14919"]here[/url…

    ... the fact that you use random numbers for address [b]and[/b ... values in some logical, non-random order, the effect should not ...
    JianYang JianYang April 2019 Sinclair Miscellaneous
  • random number generator without using rnd in basicwhat is the simplest way to generate random numbers in basic (0-255), without using the rnd statement? i also want it to always generate the same…

    ... ! If you want to generate random numbers then the next time you ... ! Imagine a dice as a random number generator from 1 to ...
    mik3d3nch mik3d3nch June 2019 Development
  • random number generator without using rnd in basicwhat is the simplest way to generate random numbers in basic (0-255), without using the rnd statement? i also want it to always generate the same…

    ... -random number generators (RNGs) output completely predictable sequences of numbers. ... get a different sequence of numbers.

    If ... these two kinds of pseudo-random numbers important?

    ... depends on the previous numbers - in very non- ...
    colonel32 colonel32 June 2019 Development
  • random number generator without using rnd in basicwhat is the simplest way to generate random numbers in basic (0-255), without using the rnd statement? i also want it to always generate the same…

    ... /> Personally, when I want “proper” random numbers I usually use the [url ...
    colonel32 colonel32 June 2019 Development
  • random number generator without using rnd in basicwhat is the simplest way to generate random numbers in basic (0-255), without using the rnd statement? i also want it to always generate the same…

    ... the simplest way to generate random numbers in basic (0-255), without ... to always generate the same numbers over and over again.[/quote ...
    Dr BEEP Dr BEEP November 2019 Development
  • A Sunday grumbleGIVE IN & DROP OUT OR WHAT? The following is not a sensible message meaning that I'm not necessarily going to act upon what the title suggests, I'…

    ... "1,0,64,201" (a random piece of machine code I ... give you a list of random numbers.)

    As for learning ...
    Timmy Timmy September 2020 Chit chat
  • Things that people >= 40 (ish) would recognize (and others would likely not)#1: Used to see these all over the place, usually right above the bath tub. [img]http://www.constructionphotography.com/ImageThumbs/A052-01718/3/A0…

    Me and some mates made daft calls to random numbers out the phone book, luckily this was in the days before itemised bills.
    zx1 zx1 November 2021 Chit chat
  • Wanted: Monty Mole and the random crushersA fairly good rip off of Jet Set Willy, this game suffers from one main weakness- the randomly falling crushers. You can be the best player in the wo…

    ... . Does anyone else agree that random elements like this ruin a ...
    Spector Spector July 2002 Games
  • RND not random?I recently wrote a simple Alien style game where the bad guys shoot you at random, it works fine, but after a while the Variable that is supposed to …

    ... bad guys shoot you at random, it works fine, but after ... that is supposed to be random gets stuck on a number ...
    Pirate Pirate June 2003 Sinclair Basic
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... others, besides using CODE for numbers 32 to 255 and VAL ...
    The Mighty Dopethrone The Mighty Dopethrone July 2003 Games
  • Aventura Espacial (again!)I know I've asked this before but, unfortunately, I'm still in the dark here. The code sheet for Aventura espacial reads: CODIGOS DE COORDENADAS GAL…

    ... mysterious jumble of letters and numbers ?

    I hope some ... in Captain Blood, just entering random coords isn't going to ...
    GOC GOC August 2003 Games
  • Long Lost ListingsWay back in the day when I still had those three issues of Sinclair Programs (which got lost in the Great House Move of three years ago DAMNDAMNDAMN)…

    ... loose pages of a very random computer magazine. It had listings ... to multiply two 14 digit numbers together by long multiplication, printing ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • Spectrum board Issue numbersWhilst cataloging my spectrums I am documenting the issue numbers of the motherboards. so far I have (all spectrum or smegtrum + Issue TWO 3 3B …

    ... I am documenting the issue numbers of the motherboards.
    so ...
    mlasham mlasham January 2004 Sinclair Miscellaneous
  • Random Pick.I finished the game 'Simpsons Hit & Run' on the weekend and I am about to choose another game to start playing in a few days time. I was thinking of…

    ... got me thinking that a 'random pick' feature might be a ... archive so that a totally random game could be choosen for ...
    Adventurer Adventurer March 2004 Sinclair Miscellaneous
  • virtual ZX party - send Your works!!!! :)Hi there! Below You can find rules of virtual ZX party - ANTIQUE TOY 2004. Read it and send Your works to e'mail addresses contained in the rules…

    ... platforms. Only
    titles and numbers of works will be published ...
    compilation. The numbers will be given in random order.

    Yerz Yerz March 2004 Sinclair Miscellaneous
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