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<1…23242526272829…34>
  • File size in 128K RAM diskHi Folks, Is there a way to get the size of a file stored in the 128K RAM disk from within a BASIC program? Many thanks Paddy

    ... you'd run with a RANDOMIZE USR which did everything and then ...
    na_th_an na_th_an September 2011 Sinclair Basic
  • hisoft basic compiler - saveAnd yet another question. I'm sure spamming forums a lot hehe :) Is there anyone expirienced with hisoft basic compiler? I'm working on small program…

    ... compiled programs runs with a USR command. So you can poke ... ]
    10 poke 30000,0: RANDOMIZE USR 40000 (start the compiled game ... back into array)
    50 randomize usr 40000 (back to game--game ...
    Arda Arda September 2011 Sinclair Basic
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... press a key:
    [code]RANDOMIZE USR 32768 : PAUSE 0[/code]

    (Edit: the RANDOMIZE bit (or PRINT in Joefish ... [/i] in front of the USR NNNNN command (the important bit ...
    csmith csmith September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... press a key:
    [code]RANDOMIZE USR 32768 : PAUSE 0[/code]

    (Edit: the RANDOMIZE bit (or PRINT in Joefish ... [/i] in front of the USR NNNNN command (the important bit ...
    meow meow September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... can run that code with "RANDOMIZE USR 32768".

    From Basic ... assembler from basic, enter "PRINT USR 57344". That's right, Zeus ...
    Alcoholics Anonymous Alcoholics Anonymous September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... , you'll need to enter RANDOMIZE USR 30000 after loading. (If you ... in 48K Basic, RANDOMIZE is on T; USR is extend mode and ...
    gasman gasman September 2011 Development
  • Printing photos on ZX PrinterIve looked, and even though i remember seeing how its done i cant re-find the post, someone point me in the general direction please?

    ... ,a : next f
    30 randomize usr 40000
    50 data 253 ...
    Dr BEEP Dr BEEP September 2011 Sinclair Miscellaneous
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... prior running the code with Randomize usr, then the screen contents are ... , this scrolls too"
    20 Randomize usr 32768

    RUN
    kgmcneil kgmcneil September 2011 Development
  • Spectranet emulation[youtube]raHY60DdiRs[/youtube] Note that the emulation is by no means finished yet (there's no actual TCP/IP emulation), but it's a start. If you do…

    The RANDOMIZE USR 27000 was in the youtube video from the first page of this thread. So, does it work on the Timex 2048?
    rkd rkd September 2011 Emulators
  • Spectranet emulation[youtube]raHY60DdiRs[/youtube] Note that the emulation is by no means finished yet (there's no actual TCP/IP emulation), but it's a start. If you do…

    [QUOTE=rkd;566206]The RANDOMIZE USR 27000 was in the youtube ... timex 2048 basic rom use RANDOMIZE USR [I]address [/I]to run ...
    guesser guesser September 2011 Emulators
  • Spectranet emulation[youtube]raHY60DdiRs[/youtube] Note that the emulation is by no means finished yet (there's no actual TCP/IP emulation), but it's a start. If you do…

    [QUOTE=rkd;566206]The RANDOMIZE USR 27000 was in the youtube video from the first page of this thread. So, does it work on the Timex 2048?[/QUOTE]

    Yes. The installer might not work in hi-res mode, but who cares? Just install in lo-res mode!
    Philip Kendall Philip Kendall September 2011 Emulators
  • JHCon Basic GOTO-less CompoHi there, I've just announced a ZX Spectrum 16/48K Basic compo for JH-Con party in December, with some rules. For details and rules, please visit my …

    ... ]With
    LOAD ""CODE 16384:RANDOMIZE USR 16384
    you can load ...
    Arda Arda September 2011 Sinclair Basic
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... preceding RETURN gets changed to RANDOMIZE by the initialisation sequence.
    9990 CLS: RANDOMIZE USR VAL "FN p(23637)+96 ... , 9994:0":
    PAUSE k0: RANDOMIZE USR VAL "m+88": STOP
    RANDOMIZE ap: LET s=l+USR VAL "m+20 ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • 3 lines of funHello! I'm looking for a tattoo to remember forever our fabulous 8 bit era. A part the pictures I posted here [url]http://www.worldofspectrum.org/for…

    [INDENT][code]10 if len screen$ 6912 then randomize usr 0[/code]
    [/INDENT]
    roko roko September 2011 Sinclair Basic
  • Gauging interest: ZX EvolutionHi everyone. First of all I would like to introduce myself, since this is my first post. My name is Conrad, I'm from Vancouver, BC, Canada, and I hav…

    ... via standard
    usr0
    RANDOMIZE USR 15616
    RUN "name" of ...
    Mister Beep Mister Beep October 2011 Announcements
  • Mole Mania MIAThis is on ebay and is not even in the infoseek anyway if anyone wants it.....it's not my sale :-) [url]http://www.ebay.co.uk/itm/ZX-Spectrum-Game-…

    ... City Patrol, after loading, with RANDOMIZE USR 40000
    (the starting byte ...
    lfaria lfaria October 2011 MIA/STP/SDP
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... programu)",
    0 BORDER 1: RANDOMIZE USR 0: NEW[/CODE]

    Ralf Ralf October 2011 MIA/STP/SDP
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    I see what it's doing now. The hidden 5-byte number behind the RANDOMIZE USR 0 is decimal 23798, hence the jump to the m/code in the first line. Can't get it to load beyond the SCREEN$ though.
    Battle Bunny Battle Bunny October 2011 MIA/STP/SDP
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... FEF4 and FEF5 and the RANDOMIZE USR whichever routine you want. The ...
    Paddy Coleman Paddy Coleman October 2011 Sinclair Basic
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ... FEF4 and FEF5 and the RANDOMIZE USR whichever routine you want. The ... more
    10 LET A = USR 4e4+a[B]+[/B]b ... XOR
    The call to USR will read the vars and ...
    Dr BEEP Dr BEEP October 2011 Sinclair Basic
  • SuperTape Version 1.2 Scheme ?Hi folks, As mentioned in another thread, I came across a tape (on-line most likely) called SuperTape Version 1.2. I think it might be a multi-plat…

    ... ". At Line 0 it says RANDOMIZE USR 23773 and if you RUN ...
    Andrew Barker Andrew Barker October 2011 MIA/STP/SDP
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... :NEXT F
    ;;
    ;; Type RANDOMIZE USR 30000 before RUN...
    ;;
    kgmcneil kgmcneil October 2011 Development
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... : POKE 30003,A
    2 RANDOMIZE USR 30000
    10 FOR F ...
    kgmcneil kgmcneil October 2011 Development
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... still have to type a RANDOMIZE USR every time. I should probably ...
    obo obo October 2011 Development
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... still have to type a RANDOMIZE USR every time. I should probably ...
    antoniovillena antoniovillena October 2011 Development
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... still have to type a RANDOMIZE USR every time. I should probably ...
    Woody Woody October 2011 Development
  • Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…

    ...

    ; 1 PAUSE 0: RANDOMIZE USR ORG+344
    ;

    kgmcneil kgmcneil October 2011 Development
  • Classics ported or cloned on good ol' SpeccyHi, Spectrumists! I'm a fan of classic arcade games and I would like to know from you what do you think about ports or clones of such games on the S…

    [QUOTE=jp;573466]Haunted Hedges doesn't have a BASIC loader so you need to [CODE]LOAD "" CODE[/CODE][/QUOTE]

    Really? That's a bit crap! Presumably you need a Randomize USR xxxxx after loading?
    Rebelstar without a cause Rebelstar without a cause October 2011 Games
  • Classics ported or cloned on good ol' SpeccyHi, Spectrumists! I'm a fan of classic arcade games and I would like to know from you what do you think about ports or clones of such games on the S…

    ... crap! Presumably you need a Randomize USR xxxxx after loading?[/QUOTE]
    jp jp October 2011 Games
<1…23242526272829…34>

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