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Search Again :: Adv Search 1000 results in 0.034s
<1…16171819202122…34>
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... to display
    >sprites without flicker[/i]
    ... br /> [i]>What you're doing now is a technical ... /> [i]>What you're doing now is a technical ... /> [i]>with some sprites, like the one in stormlord ... want to describe tech i used for blitting, etc — ...
    Ketmar Ketmar May 2011 Development
  • Jet Set Willy II - collecting objectsThe POKE to reduce the number of objects you need to collect doesn't seem to work. [CODE]POKE 34686,1[/CODE] It looks correct. It changes the CP 150…

    ... of RLE. This is used to compare memory to ensure ... that POKEs have not been used. There are also some ... are being used, and "flag" them if they're suspicious. IIRC ... can tell if you're trying to gain infinite ... to alter any of the sprites to represent an image ...
    Dunny Dunny May 2011 Games
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    I used to doodle UDGs on graph ... . We could also try re-drawing larger game sprites that small.
    joefish joefish June 2011 Development
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    [QUOTE=joefish;541045]I used to doodle UDGs on graph ... . We could also try re-drawing larger game sprites that small.
    R-Tape R-Tape June 2011 Development
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... [/img]


    [B]Re: Head Over Heels C64[/B ... not bother using the hardware sprites power of the VIC-II ... as this lower res mode (used in the majority of C64 ...
    Bangstick Bangstick July 2011 Games
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... I got bogged down and used some of that for something ... style from mine. while im used to do everything myself, you ... don't feel like you're playing smart at all. I ... !

    RE: the sp routine to draw sprites, I could only ...
    R-Tape R-Tape August 2011 Brand new software
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... . :lol:
    All the original sprites - except for the strawberry - ended ... or more). So far they're just following simple up/down ... -star pathfinding) which I've used on several PC projects - including ...
    Sokurah Sokurah August 2011 Development
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... , I believe used a clever combination of hardware sprites, character sets ... , and masking sprites of a ... you to set certain sprites-playfield priorities right out ... pixel ratio) but they're all but useless on their ...
    TMR TMR August 2011 Games
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... It's the method ACG used. It may sound complicated, ... flickers is the line you're drawing.

    ... move the sprites around the table so they're drawn ... each time. Assuming you're using an interrupt routine ... time left, move your sprites along one position in ...
    jonathan jonathan August 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... the sprites...[/QUOTE]

    Use the byte scan method... ACG used ... isn't difficult. If you're converting an ACG game you ... method of displaying flicker-free sprites. :)
    jonathan jonathan August 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... the byte scan method... ACG used it. Joffa recommended it. It ... isn't difficult. If you're converting an ACG game you ... method of displaying flicker-free sprites. :)[/QUOTE]

    Yes, I ...
    Sokurah Sokurah August 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... the colour clash on those sprites.

    [QUOTE=Sokurah ... it would take to re-learn Z80 and get ... :D

    Now, I used to fiddle around with z80 ... shifting my sprites as I need them), but they're going ... I wanted to keep sprites/tiles at 16x16 so ...
    AndyOaks AndyOaks August 2011 Development
  • Horace the TraitorWTF! Horace on the 64! I want my money back Horace you bast! [URL="http://www.ebay.co.uk/itm/Commodore-64-128-Game-Hungry-Horace-/290598258744?pt=…

    ... know how traitors in Britain used to be sent to the ... , and that's where you're heading, and you'll spend ... crows, and other vaguely appropriate sprites and go to both Sinclair ...
    ewgf ewgf August 2011 Games
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... Strider 2? 2 wrong white sprites must be blue, am I ... , should that piece then be used in a 'white' scenario, it ... of the level ;)

    Re: Strider 1
    ========

    Bandit Bandit September 2011 Infoseek database
  • Spectrum jonathan cauldwell new game cronosoft competition thingFor launch at the EUROGAMER EXPO at Earl's Court, Jonathan Cauldwell has written a brand new Speccy game. Launching on 22nd September, is the game C…

    ... coolness of games like Joffa used to make, however, he seems ... capable of supporting plenty of sprites at a flicker-free 25FPS ... designers who know what they're doing. You'll need to ... yourself.

    If you're willing to commit to such ...
    jonathan jonathan September 2011 Sinclair Miscellaneous
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... you're at first just interested in creating the sprites/anims/tiles ... the main code that was used to program games for the ... delving off topic, but with sprites, I've been messing around ... movement or anything really) the sprites within the spectrum? If so ...
    meow meow September 2011 Development
  • User Defined GraphicsCan someone please give some very simple code for a displaying a UDG at a location on screen? Any assistance would be greatly appreciated. Sincerely…

    ... continuing nicely Ooze, if you're using ROM calls you need ... good place to start (I used udgs and altered fonts for ... some point moving to 'proper' sprites, where you draw directly onto ...
    R-Tape R-Tape September 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... in some games. Effectively they're just NOPs (except for those ... bellow screen can be used for cliping sprites
    3) generally 0 ...
    Fikee Fikee September 2011 Emulators
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... just replace the graphic used during one of the ... SP1 have to be re-initialized each time you ... Invalidate the clipping rectangle, move sprites to new locations, redefine tiles ... br /> Regarding collision detection, for sprites you need to supply some ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Drunken foolery!I've been pissing around with AGD for the last week or so, something may be coming together? Also I've had a few beers, listening to some tunes, lik…

    Layout and sprites for screen 9 are almost ... doing with it, but I used a solar in there, so ... about the important work you're doing writing speccy games outside ...
    dm_boozefreek dm_boozefreek November 2011 Development
  • Pac-Man EmulatorMy Pac-Man Emulator for the Spectrum +2A/+3 is now available for download from: [url]http://simonowen.com/spectrum/pacemuzx/[/url] You'll need to su…

    ... theory it should, if you re-draw the graphics in the ... , particularly related to tile attributes (used for text colours and flashing ... 6 of the 8 available sprites, and there isn't time ... current level, and if you're patient you can go all ...
    obo obo November 2011 Brand new software
  • JSWED IssuesI've just discovered an old JSW game I started working on in 2004. It was only ever half-done, and i've just gone back to it (in part inspired by dm…

    ... use?

    Have you used the HEX editor at all ... export all your screens, and sprites without having to redraw them ... set. I haven't even used a hex editor with it ... .

    From what you're seeing, exporting the screens and ...
    TechnicianSi TechnicianSi November 2011 Development
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... - To remove all the sprites, and re-patch whatever scenary areas they ... for the dull red colours used in the map)... Nevertheless, to ... two tiles that are hardly used, look for a common 3rd ... both to replace the infrequantly used tiles)..

    b: Start ...
    kgmcneil kgmcneil December 2011 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... and styles that could be used to section the map, if ... overlay, with descriptive coordinate data used to describe the corners, start ... colour on the screen), or re-editing the map to simply ... colour clash and " ripped " some sprites.
    We really loved your ...
    DaRkHoRaCe DaRkHoRaCe December 2011 New game ideas
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... 's still parallax when you're passing by a largely flat ... can be used to lend more colours to moving sprites.

    joefish joefish January 2012 Games
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    ... squares. And clearly the sprites are used to avoid any colour clash ... do with a better looking re-write.
    joefish joefish January 2012 New game ideas
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    ... squares. And clearly the sprites are used to avoid any colour clash ... do with a better looking re-write.[/QUOTE]

    Weren ...
    TechnicianSi TechnicianSi January 2012 New game ideas
  • Gloop Troops: The Lost CrownHi all, sorry I've been a bit late to chat about this game. I've uploaded the .TAP file to World of Spectrum archive: [URL="http://www.worldofspectru…

    ... a bit of data ( tiles, sprites and maps ).

    We ... currently store a world's sprites compressed and then uncompress and ... of tiles which are commonly used together ) and individual tiles. We ... GT2 would require quite a re-work to fit on a ...
    EvilUncleBubba EvilUncleBubba January 2012 Games
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... use SP1 etc. to code sprites and this is overshadowing things ... taken their code and or used it as-is because ... specific to the project you're working on. As to ... DOS routines! Though having used PDS I did speak to ... the English language has been used in a book at ...
    Turkwel Turkwel January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... a close race between re-drawing a scene from ... using PUSH since they're just a repeating pattern. ... that, you need big sprites and fast movement. But ... frame and drawing the sprites ahead of it in ... used across two frames for the scrolling background and sprites ...
    kphair kphair January 2012 Development
<1…16171819202122…34>

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