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Search Again :: Adv Search 1000 results in 0.025s
<1…23242526272829…34>
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... PEEK 23673+PEEK 23672)/50:
    LET b=(65536*PEEK 23674+256*PEEK 23673+PEEK ... br /> AT 2,0;"Generating data..."
    220 REM Create ... this is related to the data.
    [*]The variables have ... that b$ remains fixed in memory this way.
    [/LIST ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... this is related to the data.
    [*]The variables have ... that b$ remains fixed in memory this way.
    [/LIST]
    PEEK 23673+PEEK 23672)/50:
    LET b=(65536*PEEK 23674+256*PEEK 23673+PEEK ... .8";AT 2,0;"Generating data..."
    220 REM Create ...
    Einar Saukas Einar Saukas October 2010 Sinclair Basic
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... the run target address, download data, download .SNA file and ... allow access to the 128K memory banks. The Spectrum link ... />
    This will download data found in a zero padded ... exx

    ; ------------

    read ld a,00010000b ; RxD
    ASM ASM October 2010 Hardware
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... encounted. Secondly, some processing allocates memory space for object pointers for ... sort list based on that data. You would start at ... would need 4096 WORDS of memory (8 KBYTES). Fortunately, on ... movzx ecx,byte [edi+ebx] ; Read original BYTE value
    cmp ...
    ASM ASM October 2010 Development
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... Chapter 2 describes the Alpha memory map and pixel formats.< ... />
    Memory:

    2 Megabytes for pixel data divided into ... br /> SPRDL 0 Sprite drawlist read from SPRDL0 (bank0)
    SPRDL ... 1 Sprite drawlist read from SPRDL1 (bank1)
    ...
    ASM ASM October 2010 Development
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... the Spectrum's limited memory and inability to deal ...
    mov edx,[edi] ; Read destination

    mul byte ...
    mov edx,[edi] ; Read destination

    mov al ... br /> mov [ebp+hermite_ptr],edi ; Data pointer

    fcompp
    ASM ASM October 2010 Development
  • designing a computerHi everyone! I am designing a 4 bit computer and i need some advice, is this a good instruction set? [CODE] BINARY OPCODE DESCRIPTION 00000 nop…

    ... I've had a read through this thread as ... (1 BYTE) from memory and has 16 BIT ... SISD (single instruction single data) and SIMD (single instruction ... dealing with numeric data for registers or memory etc, you ... instruction. Then came the memory load and store which ...
    ASM ASM October 2010 Chit chat
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... talking about complete networks of data processing routines that work in ... CPU, specific algorithms, register use, memory usage, pipelining, cache alignment and ... they do because they had read about it but at the ...
    ASM ASM November 2010 Development
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... pc in a usb memory card reader please help ... I could then snapshot the memory to a .SNA file ... code program into Spectrum memory and runs it using ... trivial that involves transferring data to/from a real ... compiler does not allow CLEAR, READ and DATA.

    ...
    ASM ASM November 2010 Emulators
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... ) - I could then snapshot the memory to a .SNA file on ... compiler does not allow CLEAR, READ and DATA.

    So I ... how would I get the data from WAV to TZX/SNA ...
    Fred Fred November 2010 Emulators
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... requires exactly 512 BYTES of memory:

    [code]
    ; ... ,pc4
    jp crc ; Data

    pc4 exx ...
    ; --------------------------------------------------------------------------



    ; Read AUX port @ 57600 BAUD.
    ASM ASM November 2010 Hardware
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... up on getting them to read as stand alone files. The ... ... I processed the sector data as I read it in but I ... own software).
    Download data to 48K memory map providing download link ... of itseft.
    Upload data from full 64K memory map.
    Catalog ...
    ASM ASM November 2010 Hardware
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... able to use the data to recreate the font ... an example title screen would read:

    0123456789
    memory from an good emultor. ... could then upload the data it recorded to the ... decode routine then uploaded the data to the PC. I ...
    ASM ASM November 2010 Games
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... may corrupt some of the data stored in the screen ... files. It modifies the data in memory so no need for storing ... link at the end of memory - the part of the ... to extract the data. If I can read it then I ... to use the internet to read about the Spectrum header ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... 6144 bytes of game data into screen area to ... MC program will copy the data into original location, set ... get away with compressing data to save some of ... br />
    I've read somewhere about if1 serial port ... to snapshot the entire 128K memory map.

    ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Override AUTOLINE start?Hi there, Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command? Cheers, Steve

    ... :

    [CODE] 10 DATA 221,33,94,195,17 ... a=50000 TO 50012:READ b:POKE a,b:NEXT ... "
    80 LET start=(PEEK 50027+256*PEEK 50028)
    90 PRINT ... ,0;("Start address:"AND PEEK 50014=3)+("Run line:" ... /> 120 LET cby=PEEK 50025+256*PEEK 50026
    130 ...
    Marcelo Marcelo November 2010 Sinclair Basic
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... could never be read for the last ... data is already at the correct memory ... to construct the data using memory copies and fills ... .region: ld c,(hl) ; Read count
    inc hl

    .copy: ldir ; Memory copy

    .next: ld ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... . I initially used the profile data to pack the snapshot as ... new method to pack the data.

    I have updated ... : Z80 code to restore repeated memory (17 BYTES).



    ld a,(hl) ; Read FILL value
    inc hl ...
    ASM ASM November 2010 Announcements
  • ZX BASIC and garbage collection...Hi Folks, I was thinking about using the following approach in a program I am writing: [CODE]DIM d$(100,50) LOAD "NAMES" DATA d$() ... DIM d$(50,25…

    Taking the time to actually read the Sinclair BASIC manual - ... :

    [INDENT]LOAD DATA

    Statement/Command
    memory having the same letter name ... any string variable currently in memory having the same letter name ...
    jp jp November 2010 Sinclair Basic
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... the use of all available memory bandwidth (I heard this ... in those days, utilization of memory bandwidth and processing speed went ... discussion on how it maximises memory bandwidth to the inexpensive DRAM ... CAS for each read or write as you access data within a ...
    Winston Winston December 2010 Hardware
  • Why doesn't my loop work?Can anyone help me understand why my loop doesn't work? Is it to do with how DEC HL affects the flags? [code] ; Read 32k bytes from port 191 as fa…

    ... For example: if you will read 512 bytes sector from IDE ... is set slow adress. Data of register B is with ... and A14=1 and fast memory page is set, ports ... and A14=1 and slow memory page is set, ports ... /> INIR

    New read sequence 256bytes with all fast ...
    velesoft velesoft December 2010 Development
  • Donkey Kong - TransparencyHi, I might not recall it perfectly but as I was playing the Donkey Kong for ZX-spectrum 48k - I somehow noticed that the Monkey jumps with something…

    ... memory.

    You can just copy bytes of your sprite data ... into screen memory, and that will erase ... . That means you read a byte of data from the screen, combine ... background, then OR your sprite data, but it takes a little ...
    joefish joefish December 2010 Games
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... removes another 5k from available memory versus spritepack for a full ... all the way down in memory for data (far below 32k as ... ramdisk and C's usual read()/write()), and all of us ... stop anyone from using memory saving methods are data compression.

    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... be reduced to achieve some memory savings.[/QUOTE]I understand ... />
    [QUOTE]2. Suitable data compression for sprites and level ... local variables both consumes more memory and is slower. [...] Likewise, ... ramdisk and C's usual read()/write()), and all of ...
    Timmy Timmy December 2010 Development
  • 128+ and Divide+ not working togetheri think theres something wrong with my 128 (toastrack), divide+ just wont work on it, corrupted screen on bootup and with big thick black bars rollin…

    ... fetch, if the data was fetched from lower memory (the other side ... won't see the instruction read. I had to make quite ...
    Winston Winston December 2010 Hardware
  • Supertest 128 - Loader QuestionI wonder if someone could explain (in simple terms please) :) , the purpose of the switch code. I see what is doing (going to 48k mode via spectrum)…

    ... TAP file containing the memory banks, split that ... data file I created contains, in order, the title screen, then memory ... DOSREAD EQU 0112h ;DOS READ
    DOS1346 EQU 013Fh ... now we can overwrite its memory buffers]
    ; ... bc,01h ;File 0, read mode
    ld ...
    John Elliott John Elliott January 2011 Games
  • Activision's Ghostbusters (1984 version)Did anyone ever manage to work out (or hack) the account numbers? If so, are they the same for the 1986 rehash?

    ... i
    140 LET answer=PEEK 49152
    200 LET a ... LET i=49153
    9010 READ d: IF d=-1 THEN ... : GO TO 9010
    9100 DATA 58,0,192,79,cb ... ,0,192,201
    9110 DATA -1
    [/CODE]

    Jimmy Jimmy January 2011 Games
  • Z80 Processor Interupt helpHi everyone, Currently designing a Z80 computer and i need a little help with these interupts. If i have an I/O device that sends a pulse to the int…

    ... cycle and will read a byte from the data bus. The byte ... cycle and will read a byte from the data bus. The value ... memory address of another 16 bit value. That value will be read ...
    mcleod_ideafix mcleod_ideafix January 2011 Hardware
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... take advantage of the extra memory, It involves the OUT command ... /> edit: But from what I read it might not be usable ... enough to page all the data for characters, maps and all ...
    zxbruno zxbruno January 2011 Sinclair Basic
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... to change any sprite's data records (x, y, gfx$, rotation ... more about SpecBAS? I've read multiple threads about it and ... doesn't really care about memory usage. It allows you to ... use memory banks for PEEKing and POKEing ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
<1…23242526272829…34>

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