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<1…78910111213…34>
  • Startup colours of the Spectrum ROMHi Folks, Thought I would have a go at changing the startup colours of the Spectrum ROMs used within BasinC which ships with 48.rom (16384 bytes) …

    ...
    PutWord(@Memory[$2C21], $00ED); // DIM
    PutWord(@Memory[$208E], $00ED ... [$0C36], $00ED); // Set a trailing space for SPECTRUM and PLAY.
    space.

    PutWord(@Memory[$1B44 ...
    Dunny Dunny October 2016 Development
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... ]
    The 'p' table is DIM p(11,4) which uses ... long as there's the space available ...
    Battle Bunny Battle Bunny October 2016 Sinclair Basic
  • Any interest in this?So before I went back to AGD I was working on this: [img]https://s21.postimg.org/4mljnbf1j/Image2.png[/img] It's a new editor for SpecBAS. Allo…

    ... degrees
    30 ns=50: DIM s(ns,2): d=5 ...
    ASH-II ASH-II November 2016 Sinclair Basic
  • The trouble with good code isLots of times I've come here to ask for help and always got it pretty promptly. Which is wonderful and one of the reasons why I don't think there's a…

    ... "]Never feel guilty about being dim, we all have our levels ... />
    I was a bit 'dim' a school, never had anything ... large company. I still have dim moments when it comes to ... polite to use up forum space here like that.

    mik3d3nch mik3d3nch May 2017 Chit chat
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... sp1 to a much tinier space you may want to customize ... to manage a smaller space so you can reclaim memory it's ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... scroll needs 32kb of work space (2 * (2*8*32) * ... data). So using not much space is slow (due to having ... calculations), and using lots of space is fast(ish) (due to ... calculations).
    [code]
    90 DIM u$(2,(11-4+1 ... )*32): DIM v$(2,8*32):
    Battle Bunny Battle Bunny June 2017 Sinclair Basic
  • Numeric arrays: floating point or integer?I've just started programming a game in Sinclair BASIC (see the thread 'UFO Defence Command' in game ideas, although I'm going to call it ZXCOM ;) ).…

    Comparing:
    [code]
    DIM n(10,4) ... LET n( ... ,y) ............... 0.01525 sec
    DIM n$(10,4,1) ... LET ... ,y) ... 0.01890 sec
    DIM n$(10,4,3) ... LET ... form due to the substantial space saving; for larger numbers not ...
    Battle Bunny Battle Bunny September 2017 Sinclair Basic
  • Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…

    ... t fit into the available space with the program code & ... in the data-space, not in the program-space as well).< ... in BASIC - just use DIM, as only two are needed ... , one for the data space and one for the index ... to the data space. The meta-index which ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…

    ... need to be something like DIM a$(60,512) to fit ... rows waste a lot of space.
    * Editing the data, especially ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... : BORDER 0: SPRITE CLEAR : TILE DIM 18,0,16,16: TILE ...
    colonel32 colonel32 May 2018 BASIC
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... there was as little dead space around it as possible. When ... :

    [code]
    10 DIM mygfx(4)
    20 sprite ...
    Dunny Dunny May 2018 BASIC
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... use TAB 31 then a space. In general it seems to ... TAB n-1 plus a space, rather than TAB n, otherwise ... 's being added? I tried DIM t$(600) but that didn ...
    patters patters April 2019 Brand new software
  • How much can you get into 48k?Todays experiment was to see how long, how much text, a PRINT statement will hold. I filled it up with * and counted them and got 689 chrs. Almost 22…

    ... one to get around space limitations by daisy chaining ... been defined with a DIM and it is the ... name.

    Using DIM with string arrays.
    First ... />
    So for example DIM a$(5,10) sets a ... NEXT loop:
    [code]10 DIM a$(5,10)
    20 ...
    1024MAK 1024MAK August 2019 BASIC
  • zx81 loading and saving codei cant get registered with the zx81 forum, so i thought id try here. how is this done? ive tried loading and saving using code xxxxx,xxxx but nothing…

    ... first of all reserve the space. To store a machine code ... ) OLD ROM users should type DIM O(n/2), and NEW ... ROM users should type DIM O$(n). You may now ... be true if the DIM was the first DIM, FOR, INPUT, or ...
    Luny Luny October 2019 Chit chat
  • zx81 loading and saving codei cant get registered with the zx81 forum, so i thought id try here. how is this done? ive tried loading and saving using code xxxxx,xxxx but nothing…

    ... first of all reserve the space. To store a machine code ... ) OLD ROM users should type DIM O(n/2), and NEW ... ROM users should type DIM O$(n). You may now ... be true if the DIM was the first DIM, FOR, INPUT, or ...
    moggy moggy October 2019 Chit chat
  • zx81 loading and saving codei cant get registered with the zx81 forum, so i thought id try here. how is this done? ive tried loading and saving using code xxxxx,xxxx but nothing…

    ... first of all reserve the space. To store a machine code ... ) OLD ROM users should type DIM O(n/2), and NEW ... ROM users should type DIM O$(n). You may now ... be true if the DIM was the first DIM, FOR, INPUT, or ...
    Luny Luny October 2019 Chit chat
  • (Fixing) The Swordsman of Kraxis 7The Swordsman of Kraxis 7 ([url="https://worldofspectrum.org/software?id=0013314"]link[/url]) is an arcade adventure, from a type-in book (in BASIC).…

    ... DIM S$(10,200): DIM H$(10,200): DIM H(10): DIM ... J$(10,200): DIM ... 1566 DATA "A TROOP OF SPACE POLICE ARE APPROACHING"
    ... "YOU ARE BY THE SPACE PORT"
    1580 DATA ... /> 1582 DATA "A SPACE CRUISER LANDS...YOU DO NOT ...
    Timmy Timmy March 2021 Sinclair Basic
  • trashman troubleWhy cant i play this game on an emulator..i tried various copies of the game and on realspectrum and zx32 and all it does is reset when i press space…

    ... is reset when i press space,so what am i doing ...
    Andy Gurr Andy Gurr February 2002 Games
  • Manic MinerI have recently downloaded Andy Noble's version of the ZX Spectrum game Manic Miner. Does anyone know the level cheat cos I've looked up what the sta…

    ... ? It's supposed to be space bar to pause then * then ... space bar to unpause and you ... have unlimited lives etc. Unfortunately space bar is not pause with ...
    Janet Janet December 2001 Games
  • HELP ME REMEMBER THIS GAMEhi peeps i have been trying to remember the name of a game i used to have on the spaccy but cannot remmember it. can anyone help me this is all a c…

    ... u had to press the space bar when he drew to ...
    john john November 2001 Games
  • What game defined the spectrumHello again,im in a posting mood today,lol. Anyway what game for you defined the spectrum? What i mean is for example,if you asked someone to name a …

    ... Atari 2600 most would say Space Invaders,that game was probably ...
    Andy Gurr Andy Gurr September 2001 Games
  • 48K protectionWhich games were 'protected' by loading a full 48K block of code so that no copy program could fit in to memory? I know of 2 by heard. Pole Positio…

    ... cassetterecorder worked and were the SPACE-key was on the keyboard ...
    Dr BEEP Dr BEEP August 2001 Games
  • Spanish M.I.A. List Hi all, I have a page which URL is: <a href="http://www.espectrum.org devoted" target="_blank">[url]http://www.espectrum.org[/url] de…

    ... (Without GunStick) [Opera Soft]
    Space Smugglers (GunStick) [MHT-Ingenieros]
    Horace &amp;amp; The Spiders Horace & The Spiders May 2001 MIA/STP/SDP
  • AY musicThis is a format I'm proposing for an AY music player. If anyone can see any problems or anywhere it can be improved please say so. An AY music form…

    ... to be saved the empty space can be removed by shifting ... blocks to provide the empty space to add new instructions. To ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • ZX48k terminal...Hello everybody, I thought someone might help me. I connect my good old ZX48k to my PC via serial (IF1) link, and I was trying to write a little term…

    ... /> Trouble is: when I press space (not break) on the spectrum ...
    60.... HOW does the space on the keyboard affect the ... ways
    until I press Space on the spectrum...

    Alessandro Tommasi Alessandro Tommasi October 2001 Sinclair Miscellaneous
<1…78910111213…34>

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