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Search Again :: Adv Search 1000 results in 0.020s
<1234567…34>
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... />
    Port 32765 controls the memory paging. Bits 0-2 determine ...
    trellis trellis August 2003 Sinclair Basic
  • Space gliderI know this is off-topic, but I was originally pointed to the game from this forum so I thought I'd ask - does anyone know where I can download the P…

    I know this is off-topic, but I was originally pointed to the game from this forum so I thought I'd ask - does anyone know where I can download the PC Space Glider game by Christian Schueler (sp?) - as the normal homepage doesn't seen to work.
    Neil^P Neil^P August 2003 Games
  • Help identifying a gameHello, I've come here looking for help identifying an old game which I have memories of, but I don't know the name. I wonder if anyone here can iden…

    ... that around a maze of space-ship corridors and occasionally you ... for describing such a vague memory, but someone on the Llamasoft ...
    Jimaroid Jimaroid September 2003 Games
  • ZX80/81 memory expansion and 48k + Lightpen for saleAll are in original packaging and the lightpen has it's software and manual. The memory expansion is a 16k one. E-mail me at [email="patrick@wych01…

    All are in original packaging and the lightpen has it's software and manual.

    The memory expansion is a 16k one.

    E-mail me at [email="patrick@wych01.freeserve.co.uk"]patrick@wych01.freeserve.co.uk[/email] if intrested..
    zeropolis79 zeropolis79 September 2003 Sales
  • Best space and sky simulators on speccy.Coming from the topic of scrolling shooter I looked back at all the nice flight simulators that exist for Spectrum. Everyone knows elite of course,…

    ... .
    Basically you control a space ship from cockpit, then you ... enter some kind of big space ship or maybe you infiltrate ...
    Vortexrider Vortexrider December 2003 Games
  • Entire Sinclair Software Collection For Sale - Built Up Since 1988!Sinclair Spectrum Software For Sale Information below includes the title of the software, the type of media it is supplied on and the price. I can a…

    ... 00

    Arcade Classics: Space Invaders, Galaxians, Battle Zone, Earth ... /> Crystal Castles: Diamond Plateaus in Space (U.S Gold ? 1986) ... Your Graphics Programming And Save Memory.]?????????????????????????????????? (Print ?N? Plotter Products ? ...
    retrogod retrogod March 2004 Sales
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. a while back. I don't think the author went particularly out of his way to make it known. The thread on C.S ...
    Sadako Sadako March 2004 Emulators
  • Rex 2Ten years ago I played a game named Rex 2. Yesterday I wanted to play it again, downloaded txz from WoS, but it wasn't a game I've played!!!! I the g…

    ... saw Rex was walking inside space base with blue metal walls ... background was black. Is my memory joking with me? I thought ...
    kmatveev kmatveev April 2004 Games
  • memory is filled up under Win XP when opening many filesDear friends, I have the big and strange problem that ZX-Rainbow's game scanner is not working properly under Windows XP. I figured out (during a ti…

    ... in the virtual memory), so that the memory is filled up with ... the file stream, freeing the memory.
    I wrote another testing ... the complete file content in memory.

    The problem does ...
    Seejay Seejay April 2004 Development
  • The old days and improving the Spectrum experience.I was reminded of this recently, by a thread about Mask... Back in the day, I used to have a DISCiPLE interface and had to make do with snapshots of…

    ... data into the 128K's memory, so I did that ... to load files without corrupting memory. After I got the ... the loader "unbreakable" (pressing SPACE during loading was a bad ... ) as if it was in memory all along.

    ... for this ramble down memory lane ;) )
    Jmk Jmk May 2004 Sinclair Miscellaneous
  • Memory Available for 16k and 48kAm I right in thinking that if I am writing a 16k Game, I have 8k available for the machine code prog 6000h to 8000h, and for a 48k game I have 40K a…

    ... /> If so, what are the memory areas available for 16k and ...
    robpearmain robpearmain May 2004 Development
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... it's probably much more memory space efficient to place the pointer ...
    ld a,07Fh ;Trap Space key
    in a,(07Eh ... nz mainloop ;No space, repeat mainloop
    di ;Space pressed! Turn off ...
    ekoman ekoman July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... from the data bus. The memory at location 256 * I + b ... would be to use spare space in the ROM as a ...
    Philip Kendall Philip Kendall July 2004 Development
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... why the Spectrum's video memory has such a strange layout ... it easier to address video memory. I also understand that the ... ) are a compromise to limited memory. But where does the line ...
    J?rg Pleumann J?rg Pleumann August 2004 Sinclair Miscellaneous
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... :
    ld a,07Fh ;Trap Space key
    in a,(07Eh ... nz,Main ;No space, repeat mainloop
    di ;Space pressed! Turn off ... moving 256 bytes forward in memory to FB0Ah
    LD H ...
    robpearmain robpearmain August 2004 Development
  • what extra port for extra memory ? (256K, 512K, 1024K, etc.)I know that Pentagon uses some extra bits from port 7FFD for extra memory pging: - for 512K model, bit 6 & 7 of port 7FFD - for 1024K model, bit 5, 6…

    ... from port 7FFD for extra memory pging:
    - for ... those bits for extra memory switching and if it ... / port DFFD for extra memory paging.
    What is ... keep track of a memory bank number, by combining ... established port for extra memory, other than the Pentagon ...
    secarica secarica September 2004 Sinclair Miscellaneous
  • strategy game in space (name)i'm looking for a name of a game. it's happenbing in space and you are supposed to conquer the planets. you can buy ships and crew to fly to planets.…

    ... .
    it's happenbing in space and you are supposed to ...
    haf haf September 2004 Games
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ...
    - hex numbers
    - fill memory block
    - fill with 00 ...
    - main memory
    - start address - 4000
    - ok
    then
    - view memory
    - all screen data is ...
    secarica secarica October 2004 Emulators
  • plan 9 from outer spacewhat about a game based on plan 9 from outer space. i think it's so bad it's good! so a game might be a good idea. from a 14 year old kid.

    what about a game based on plan 9 from outer space. i think it's so bad it's good! so a game might be a good idea.
    from a 14 year old kid.
    miner_willy miner_willy October 2004 Games
  • Data at the top of memoryWhilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available m…

    Whilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available memory ? If so, what is the last memory location that is safe to use ?
    Mr Millside Mr Millside February 2005 Development
  • Emulator Dev: Memory Use When Loading RZXsHi, I am currently working on a port of an emulator to a system with limited memory (64mb). I am running out of memory when loading large snapshots …

    ... to a system with limited memory (64mb). I am running out ... of memory when loading large snapshots (ie ... let me know how much memory is needed to decompress a ...
    Crabfists Crabfists June 2005 Emulators
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem. Let's suppose I …

    ... means a lot of malloc space. In my case, I am ... per sprite, a lot of memory if I want to have ...
    utopian utopian October 2005 Development
  • Minigame Competition 2005 Hi guys, just thought I'd post this here as I haven't seen anything from Paolo. The closing date for entries has passed and voting is now underway …

    ... limited amount of space - either 1K or 4K of memory.

    jonathan jonathan November 2005 Games
  • Space CadetsFor anyone who doesn't live in UK have a look at the website [url="http://www.channel4.com/entertainment/tv/microsites/S/spacecadets/"]http://www.c…

    ... they are being sent into space, the people have been flown ... weeks to become the first Space Tourists.

    Its all ... launch ( in one of those space shuttle simulators ), and it was ...
    swordheart swordheart December 2005 Chit chat
  • Hyperdrive - BBC2 weds 10pm. Sci-fi/space sitcomSeen a few trailers for Hyperdrive. Don't like the look of the trailers. Will Hyeprdrive be any good I wonder? An attempt to be another Red Dwarf…

    ... ?

    A cross between Space Cops, and a sit-com ...
    thx1138 thx1138 January 2006 Chit chat
  • The never-released sequel to Wriggler?I have a vague memory of seeing a sequel to "Wriggler" by Romantic Robot advertised once - I think it was in an old issue of Sinclair User or Crash. …

    I have a vague memory of seeing a sequel to " ... might have mentioned something about space, or spaceships. I'm certain ...
    morboss morboss February 2006 Games
  • Space Crusade InstructionsI've been playing a bit of Space Crusade and HeroQuest during my lunch breaks at work, and one annoying thing is that there's no instructions for [UR…

    ... been playing a bit of Space Crusade and HeroQuest during my ... .worldofspectrum.org/infoseek.cgi?regexp=^Space+Crusade$"]Space Crusade[/URL]. Or rather ... seen the full instructions for Space Crusade somewhere - had a quick ...
    icabod icabod April 2006 Games
  • Interface 1 Memory Map(I'm not sure which section this post should go in, but here seems as good as any) Since the Interface 1 ROM is only 8k long, does anyone know what …

    ... appears in the 8-16k memory range when IF1 is paged ...
    MikeW MikeW May 2006 Hardware
  • Wanted: Gamecube memory cardI'm looking to buy a gamecube memory card. I don't need a large capacity memory card but a card that can save information for upto 3 games will do. I…

    ... looking to buy a gamecube memory card. I don't need ... a large capacity memory card but a card that ... they own or a used memory card (in working condition of ...
    Arjun Arjun May 2006 Chit chat
  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... necessary limitations of speed, memory and graphics, could Space Invaders, Mr Do ...
    ewgf ewgf May 2006 Emulators
<1234567…34>

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