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  • The name of the gameHello, since this forum seems to be heaviliy used for identifying forgotten games, I'll give it a shot, too. I'm currently devoting part of my spare…

    ... at how bad my first Basic programs were back then. :)
    J?rg Pleumann J?rg Pleumann May 2004 Games
  • MazeBot: new BASIC game!Unlike Dash-it though, this is not a proper game. It's actually a you-draw-computer-solves maze program with a maze editor that allows you to save an…

    Unlike Dash-it though, this is not a proper game. It's actually a you-draw-computer-solves maze program with a maze editor that allows you to save and load mazes to/from a tape. The computer uses a fairly simple algorithm to solve the maze, and while it ...
    Arjun Arjun May 2004 Games
  • Fun ParkFun Park is an excellent game, I recommend it to everyone. I think it has to be the best game since the end of the commercial Spectrum scene in the n…

    ... is an excellent game, I recommend it to everyone. I think ...
    Voidoid Voidoid June 2004 Games
  • WYE Compiler Infoi wonder that nobody knows about this masterpiece... for example games BLUE THUNDER or some of AUTOMATA games were compiled by this tool... it is lim…

    ... it offers good extensions for basic like sprites and attr manipulations ... ..

    simple benchmark:
    BASIC 90.8 sec
    WYE ...
    Fikee Fikee June 2004 Development
  • VariablesVariable Help: Can BASIC discriminate between odd and even variables? If so, what simple syntax can express it?

    Variable Help:

    Can BASIC discriminate between odd and even variables? If so, what simple syntax can express it?
    dalmudlee dalmudlee June 2004 Sinclair Basic
  • Sinclair Fonthi,anyone got the Sinclair logo font? not the spectrum basic font, I've got that. Cheers

    hi,anyone got the Sinclair logo font?
    not the spectrum basic font, I've got that.

    Cheers
    mlasham mlasham June 2004 Sinclair Miscellaneous
  • BASIC OptimisationsOk, BASin is maturing fast and now I want to add some more special "stuff". A guy called Chris requested by email that I include a REM killer, to s…

    Ok, BASin is maturing fast and now I want to add some more special "stuff".

    A guy called Chris requested by email that I include a REM killer, to save space in large programs (and increase speed by a small amount).

    So, to ...
    Dunny Dunny June 2004 Development
  • QuickBASICQuickBASIC Emulation: Is it possible to declare and pass global variables throughout a program along with confine a local variable to just a module-…

    ... module-level in an SE BASIC/BASin environment? Also, can a ... Quick library of SE BASIC/BASin procedures be made available ...
    dalmudlee dalmudlee June 2004 Sinclair Basic
  • Another game I need to find, can you help!Actually there are 2 games. The first one is one I used to play in WHSMITHS many years ago on the spectrums there. It is a basic game, I think it had…

    ... spectrums there. It is a basic game, I think it had ...
    cjp_24 cjp_24 June 2004 Games
  • An intriguing question...Well, intriguing for me anyway. As we all know, when calling a Machine Code function from BASIC, we use the USR (address) function. But for this to …

    ... a Machine Code function from BASIC, we use the USR (address ...
    monty.mole monty.mole June 2004 Development
  • Spectrum Emulator for Win XP to replace ZX32After years of non-updates, I've decided to finally replace ZX32 as my Speccy emulator of choice for a new one.. What can people recommend thats fre…

    ... ..

    What can people recommend thats freeware and works on ... .

    What would you recommend?
    zeropolis79 zeropolis79 July 2004 Emulators
  • keyboard support on Spectaculator 6.XDear Johnathan, your emulator is fascinating, but, to be honest, a better keyboard support on non-english keyboards would be great. The major proble…

    ... result in different results. I recommend to read the keys in ...
    Seejay Seejay July 2004 Emulators
  • Spectrum 48k benchmark program/resultsIs there any program (basic or assembler) to test performance of a Spectrum 48k? Want to compare results in my FPGA Spectrum 48k with real hardware …

    Is there any program (basic or assembler) to test performance of a Spectrum 48k?

    Want to compare results in my FPGA Spectrum 48k with real hardware results...
    klingler klingler July 2004 Emulators
  • AdventuresCan anyone recommend adventure games for the Spectrum? I know I have played a few back in the days (Black Crystal and Greedy Gulch ring a bell), but…

    Can anyone recommend adventure games for the Spectrum?

    I know I have played a few back in the days (Black Crystal and Greedy Gulch ring a bell), but that's about all. Does anybody have any recommendations?
    Clobyn Clobyn July 2004 Games
  • TZX in ROM...Is it possible to modify BASIC ROM to load TZX images from external memories like Flash EPROM? [ This Message was edited by: klingler on 2004-07-0…

    Is it possible to modify BASIC ROM to load TZX images from external memories like Flash EPROM?



    [ This Message was edited by: klingler on 2004-07-08 15:19 ]
    klingler klingler July 2004 Sinclair Miscellaneous
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... assembler. What setup do you recommend for this? Is there a ...
    ekoman ekoman July 2004 Development
  • Spectrum digitizer wanted!Hiya everyone, I'm very keen to acquire a digitizer for the Spectrum 128k or +2. It needs to be able to digitize in colour...if anyone has one or can…

    ... anyone has one or can recommend one, it'd be much ...
    luth714 luth714 July 2004 Wanted
  • Porting game to SpectrumHello, I'm trying to port a few of my homemade adventure games on over to the ZX Spectrum (16 or 48K). My games are available below: [url="http://…

    ... to the ZX Spectrum's BASIC?

    Sincerely,

    Dunric Dunric July 2004 Games
  • Inherited stuffI've recently inherited some Spectrum stuff (see list below), and I am now asking if anyone could estimate what it is worth and where I should sell i…

    ... manuals[/B]
    ZX Spectrum, BASIC Programming
    ZX Spectrum, Microdrive ...
    Rooney Rooney July 2004 Sales
  • Decimals, bcd etc in z80...Working bloody full-time on my Ragnar Revival game right now - just finished the basic sprite engine and before I go on coding the actual 3d engine (…

    ... right now - just finished the basic sprite engine and before I ... the "Can you explain the basic arithmetic operations in BCD?"-section ...
    ekoman ekoman July 2004 Development
  • a new GREAT demo from HOOY-PROGRAM :-)Yes. At last. ;) The production is entitled: "NO, I DON'T NEED YOUR KIDNEY, MR SAUSAGE". :) There are 2 versions in the ZIP file - TAP and SCL. Where…

    ... WELL-KNOWN IDIOTIC EFFECTS IN BASIC ;)
    ........as usual ;)

    Yerz Yerz July 2004 Sinclair Miscellaneous
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... will be, one day) a BASIC cross-development system for the ... Spectrum. A bit like Visual Basic, but instead of producing Windows ... being that anyone who knows BASIC (I have based the language ... a very buggy, very basic, rudimentary BASIC compiler that doesn't work ...
    ccowley ccowley July 2004 Development
  • WoS found my game!!!I don't believe it... A long time ago, in a Galaxy far far away, I wrote an adventure game called "Valley of the Kings". My friend Paul and I immedia…

    ... crap. It was written in BASIC, and playing it now it ...
    SRF SRF July 2004 Games
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... 56 ;for smooth return to Basic


    ;prepares interrupt ...
    ekoman ekoman July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... 1 (as used by Spectrum BASIC), the processor simply executes an ...
    Philip Kendall Philip Kendall July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... a simple utility for basic graphics purposes to a ... TG will not contain a basic interpreter/compiler or anything like ... to code or only know Basic?

    A) ... to code even in Basic it is possible that ... used without Forth, but in Basic, by the way ) and ...
    Sadako Sadako July 2004 Development
  • Commitment to none "Spectrum" computers------------------------------------------ Im sorry that I`ve been unable to browse and search past topics regarding this, but I get logged off a 8 a…

    ... chance, and has an amazing basic programming language...

    Be ...
    CKay CKay July 2004 Sinclair Miscellaneous
  • XK SystemIn Your Spectrum issue 8 it mentions a hardware paging system called the XK system, this paged the top 32KB of memory. It allowed 4MB to be used and…

    ... 24 Andrew Pennell wrote a BASIC extension that sat in the ... 16KB of RAM. This let BASIC programs in different memory pages ...
    speccyverse speccyverse July 2004 MIA/STP/SDP
  • found old magazineHello fellow Spectrum worshipers :) As I was not sure where to post this, so I posted it here. I guess anything can be posted under miscellaneous. …

    ... lines of machine code or basic that one had to type ...
    NeoGen NeoGen July 2004 Sinclair Miscellaneous
  • New MapsDragonia (very nice graphics adventure, I recommend it :)) [url="http://zx-maps.wz.cz/map.php?id=Dragonia"]http://zx-maps.wz.cz/map.php?id=Dragonia[/…

    ... (very nice graphics adventure, I recommend it :))
    [url="http://zx ...
    Pavero Pavero August 2004 Games
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