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Search Again :: Adv Search 1000 results in 0.021s
<1234567…34>
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    Second routine, this one I used to have redefinable keys in the ... /> ; part taken from a routine written by FREE Group 1995 ... - load into the routine for the prior key check
    call ... _REDEF ; 17t - call get redefine key routine
    ld (MEM_KEYS),hl ; 16t ...
    TomD TomD April 2011 Development
  • Tinkering with Quique Llar?a's Midi2Ay tool...Im tinkering with Quique Llar?a's Midi2Ay tool, found at: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/tools/pc/midi2ay-0.1.zip[/url] Im not a v…

    ... to understand why the routine crashes after the music ... to add a short routine to stop the playing ... return to basic when a key is pressed, something like ... (just prior the "finrsi" routine)... The Problem is, I don ... I can put after this key routine to get it to ...
    kgmcneil kgmcneil October 2009 Development
  • ZX Alien Breed - WIPI'm sure a lot of you have seen the discussion in the New Game Ideas area about a Speccy version of the classic Amiga game Alien Breed. I've been dro…

    ... be quicker!

    2 - Key routine. This is really straightforward and ... yet!

    3 - Map routine. This is in 2 parts ... of the LDIR block-copy routine means I can shift individual ... alien data into the routine and use just the one ...
    LuMan LuMan April 2014 Announcements
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    So someone who's written a game in pure MC can tack on a hi-score table or redefine key routine in BASIC, and instantly double their final score?
    gasman gasman March 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... are making a directional control key routine in BASIC, instead of having ... seperate IF statement for each key, you can do something like ...
    Colin Williams Colin Williams April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... are making a directional control key routine in BASIC, instead of having ... seperate IF statement for each key, you can do something like ...
    Paul van der Laan Paul van der Laan April 2005 Sinclair Basic
  • You all know this, right?Type 10 PRINT "DIXONS IS SHIT" 20 GOTO 10 RUN when it says: Scroll? Press BOTH SHIFT KEYS then ENTER see what you get. I want to know what thi…

    ... is caused by the WAIT-KEY routine reprinting the edit line at ... every key stroke/mode change. In editing ... has its own console input routine that accepts a single keystroke ...
    Geoff Geoff May 2005 Sinclair Basic
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... routine at address 654 (028Eh) which returns the number of the key ... being pressed). So your redefine key routine should CALL this address and ... the memory location for the key you're redefining.

    jonathan jonathan May 2005 Development
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... routine at address 654 (028Eh) which returns the number of the key ... being pressed). So your redefine key routine should CALL this address and ... assembly to call that ROM routine, read the E register and ... else when the 14 bytes routine was done.

    ...
    na_th_an na_th_an May 2005 Development
  • Ghost & GoblinsIn one afternoon which you want to throw the +3 by the window, because the assembler or a inconsistent bug in the code, i take a break and lost the …

    ... ; Goblins uses a clever scrolling routine that allows for a smooth ... consider the horizontal scrolling routine to be the key routine for the entire ...
    Jmk Jmk August 2005 Development
  • Worst. Controls. Ever.Right... time to have a vote on the worst keyboard controls ever! Here's some suggestions to start you all off: (1) The standard cursor keys. Need …

    ... they put the ultimate in redefinable key systems into their games starting ...
    Matt_B Matt_B February 2007 Games
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... only a few instructions per key:

    [code]
    ld ... a,(hl) ; get key row to scan, top byte ... )
    and (hl) ; select which key in row to pay attention ... sure all my user-defined key routine and joystick routines return the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... the true "press any key to continue" routine mentioned in the cassette ... . Unlike "PAUSE 0", this routine also accepts caps-shift, symbol ... /> 63937 - perhaps a horizontal scrolling routine (crashes if not initialised)
    65236 the true "press any key" routine
    Digital Prawn Digital Prawn October 2007 Games
  • Most difficult game to playThanks to Rickard's thread about Skulduggery (or however they wanted to interpret the English language) where you had to not only control your charac…

    Anyone remember the keyboard-only Zybex? You needed to be an unusually dexterous octopuss to play that game. It got a high rating in Crash and other mags and I'm sure I don't remember any of the mags mentioning the awful (non-redefinable) key setup.
    [FOAD]Iron [FOAD]Iron January 2008 Games
  • Most difficult game to playThanks to Rickard's thread about Skulduggery (or however they wanted to interpret the English language) where you had to not only control your charac…

    ... mags mentioning the awful (non-redefinable) key setup.[/QUOTE]

    They ...
    neoncherry neoncherry January 2008 Games
  • PSP UsersIf you're a PSP user (as opposed to those common Nintendo DS plebs) and you use FUSE PSP then if you have the time please go to: [URL]http://forum.…

    ... IR Keyboard like Targus with redefinable key mapping. Will help a lot ...
    Shadow Maker Shadow Maker October 2008 Emulators
  • PSP UsersIf you're a PSP user (as opposed to those common Nintendo DS plebs) and you use FUSE PSP then if you have the time please go to: [URL]http://forum.…

    ... IR Keyboard like Targus with redefinable key mapping. Will help a lot ...
    ewgf ewgf October 2008 Emulators
  • Issue 2 issue (...)Just acquired an issue 2 Spectrum 48 K, selled as working board, not working keyboard. Before testing it with a psu I opened the case and discovered …

    ... just trying, maybe the read-key routine (which occurs every interrupt, 1 ...
    roko roko July 2010 Hardware
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... =565673&postcount=21"]redefine key routine[/URL] as I've been ... of view, I reckon the key motivation comes from having a ... a game listing, or a routine I don't instantly want ...
    Morkin Morkin November 2011 Development
  • New Game: Catacombs of BalachorCurrently in the process of uploading onto WoS... Watch this space..! [IMG]http://i1016.photobucket.com/albums/af288/Thirdharmoniser/catacombs.jpg[/…

    ... modified version of your redefine key routine that you posted in the ...
    Morkin Morkin August 2012 Brand new software
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... register, then a press 'any key routine' during which hl is incremented ...
    R-Tape R-Tape September 2012 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... register, then a press 'any key routine' during which hl is incremented ... /> I did a re-seed routine based on the clock, in ...
    Gedlion Gedlion September 2012 Development
  • Beeper Music DemoThis demo includes four original tunes made with Shiru's excellent Tritone engine, authored in Beepola between Christmas and New Year. I've used FZX…

    ... a border, never touched the key routine.

    Edit:
    Just ...
    FrankT FrankT January 2014 Announcements
  • Beeper Music DemoThis demo includes four original tunes made with Shiru's excellent Tritone engine, authored in Beepola between Christmas and New Year. I've used FZX…

    ... a border, never touched the key routine.[/QUOTE]

    That's ...
    leespoons leespoons January 2014 Announcements
  • New Game: Ninjajar!Yes, it's here! We had some late hour problems with +2A models and had to switch to a machine code loader (as the game takes up the whole 128K, even …

    ... impossible to have a hardcoded key routine nowadays :)
    Shadow Maker Shadow Maker May 2014 Brand new software
  • Penetrator HackHello all.... Can anyone PLEASE hack Penetrator so that bomb and fire share a button, rather than fire and forward!? Just had a lovely game rui…

    ... ; bombs together using the fire key, given the choice - I find ... .

    Looking at the key routine I noticed (accidentally) that it ...
    Morkin Morkin October 2015 Games
  • [Updated] RetroVM 1.0.4 with Recreated ZX Spectrum support.A new version available the change log: - Recreated ZX Spectrum "game mode" keyboard support. - Fix a bug with multiples machines running in para…

    ... an interesting outcome of a key read routine that most emulators show ... in my game caused the key reads not to be ... redefine key routine. The routine uses a key scan which figures out which key was ... to work fine and the key read correctly. Running on real ...
    TomD TomD November 2015 Emulators
  • [Updated] RetroVM 1.0.4 with Recreated ZX Spectrum support.A new version available the change log: - Recreated ZX Spectrum "game mode" keyboard support. - Fix a bug with multiples machines running in para…

    ... an interesting outcome of a key read routine that most emulators show ... in my game caused the key reads not to be ... redefine key routine. The routine uses a key scan which figures out which key was ... to work fine and the key read correctly. Running on real ...
    jcgamestoy jcgamestoy November 2015 Emulators
<1234567…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
redefinable 175 188
key 22K 28.2K
routine 9.5K 14.8K

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