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Search Again :: Adv Search 1000 results in 0.007s
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  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... the ROM routine to print characters, I think you point te ...
    daveysludge daveysludge January 2012 Development
  • Changing background graphics - King's ValleyCould you recommend me a way how to change the background patterns in this beautiful game? I want to get rid of that grid pattern because it makes th…

    ... a question of changing some characters (turning 1s into 0s)... but ...
    maiki maiki February 2012 Development
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ... a single DATA statement;
    * characters " " to UDG "U" are entered ... parameters following print controls use characters "?" to "?" for numbers 0 to ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Trying to remember name of an old animated movie making utilityMy nostalgic mind suddenly remembered hours of making terrible animated movies using a utility I believe I sent away for from an advert in a magazine…

    ... allowed you to choose from characters like man, woman, bird, bear ...
    retromad retromad February 2012 Games
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... with a mixture of printable characters and attribute tokens. The block ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • whys there never been.............a zelda film?? i was thinking about the zelda games the other day and the amount of brilliant characters, places, stories, music in the games th…

    ... and the amount of brilliant characters, places, stories, music in the ...
    mel the bell mel the bell February 2012 Chit chat
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... printed up there as the characters are typed?
    Battle Bunny Battle Bunny February 2012 Development
  • Picking apart spectrum screensDear all, Being a fan of remakes, I'm constantly trying to pick apart spectrum game screens to see how they're made up - how many characters one pla…

    ... 're made up - how many characters one platform is from another ...
    Tobo Tobo February 2012 Sinclair Miscellaneous
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... just uses the standard Spectrum characters; the character set & UDGs ... the spacing to get 40 characters across. A window can contain ...
    Battle Bunny Battle Bunny February 2012 Announcements
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    ... to poke a string of characters including colour control codes to ...
    daveysludge daveysludge March 2012 Sinclair Basic
  • Interview with VERONIKA MEGLER ("The Hobbit" programmer)This interview with Veronika Megler (The Hobbit) has been published by elmundodelspectrum.com in Spanish, I copy it here for you all in its original …

    ... the objects, the characters, how the characters played the game, ... database of messages, locations, characters, objects and special puzzles ... first started testing the characters, I realized that the ... without the player. The characters, their interaction and the ...
    jmvbok jmvbok March 2012 Games
  • I'm not saying that software houses are greedy, but......in the fighting game Street Fighter x Tekken it looks like Capcom might start selling combo moves! Quote: "[COLOR="Blue"]As you?ve probably fo…

    ... of goodies from complete DLC characters already on the disc to ...
    ewgf ewgf March 2012 Chit chat
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    ... by definition bitwise-OR two characters together) but the sprites are ...
    BloodBaz BloodBaz March 2012 Sinclair Miscellaneous
  • Increasing the number of UDGs...Hi Folks, I know by default the Spectrum can have 21 UDGs (48K) and 19 (128K) and that the address of the bit patterns is pointed to by the UDG syst…

    ... do you then access the characters beyond A-U?

    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Updated WOS homepage.Here's a thought that's occurred to me a few times, but the impending 30th has reminded me again. The WOS homepage has the Spectrum (either rubber o…

    ... 128K), and some iconic game characters. But I've always wondered ...
    bobs bobs March 2012 Sinclair Miscellaneous
  • Time WreckHey all. I rediscovered [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005284"]Time Wreck[/URL] again recently. I played a mate's "back up" …

    ... like maybe you have two(?) characters to control. Can you switch ...
    Maroc's Astral Projection Maroc's Astral Projection March 2012 Games
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... can do better than 18 characters wide in terms of [I ... with the left-most 8 characters of the top line
    characters of the next line
    AMW AMW April 2012 Development
  • Games that changed the english languageYou know how nouns sometimes become verbs - like you can 'facebook' someone for instance? Did any speccy games provide phrases, characters or words …

    ... any speccy games provide phrases, characters or words that entered your ...
    nuttyfox nuttyfox April 2012 Games
  • Difficult to find upper RAM fault.I've recently repaired an issue 3B 48K Spectrum that had a tricky to diagnose upper RAM fault, so I thought I'd post a report of what I found here. …

    ... squares and (valid character set) characters scattered about. Leaving it turned ...
    Zorn Zorn April 2012 Hardware
  • BASIN and some nasty type-inI'm using BASin for the first time, and I'm trying to type a listing from a magazine. I'm trying to preserve EXACTLY as it is printed on the magazin…

    ... VIDEO in some places (solved, token window).
    - It used a ... IN as var (not as TOKEN). I haven't found how ...
    Zup Zup April 2012 Emulators
  • Laser Squad cheats and mods requestBefore anyone (or Grussu) says "Why would you spoil such a great game with cheats?", I'll just say "Because it's fun". :-P I'm feeling like doing a …

    ... the game.

    When characters are being distributed before the ...
    zxbruno zxbruno April 2012 Games
  • Games that never got made...Which games based on films, series, comics and characters tied to pop culture would you have liked to exist? I think Watchmen (the comic book) would…

    ... on films, series, comics and characters tied to pop culture
    Danae's Fan #1 Danae's Fan #1 April 2012 Games
  • Speed tip - "e" notationHi Folks, Whilst reading my "new" Sinclair ZX Spectrum BASIC manual I came across "e" notation again. In MRT I have the following line which is use…

    Hi Folks,

    Whilst reading my "new" Sinclair ZX Spectrum BASIC manual I came across "e" notation again. In MRT I have the following line which is used to calculate the current time in hours, minutes and seconds.

    Orginal code:
    ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • New Game: THE LOST TAPES OF ALBIONOkay here's my present for the Speccies 30th birthday: [B] [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Lost+Tapes+of+Albion%2c+The$&pu…

    ... QAOP H hold, sorry no redefine this time. If there's ...
    R-Tape R-Tape April 2012 Brand new software
  • Pixel Nation & Writers wanted!Before I get to my main question I just wanted to talk about a project I've been involved with. I recently worked on a printed magazine for NES-Bit.c…

    ... video games most iconic female characters, as written from the perspective ...
    Lorfarius Lorfarius April 2012 Announcements
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... for anything which normally prints characters to the upper screen (PRINT ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Toastrack problemMy toasty started behaving oddly last night. Basically typing random characters itself, I first noticed it when I had my divide+ plugged in and a con…

    ... last night. Basically typing random characters itself, I first noticed it ...
    beanz beanz May 2012 Hardware
  • What if there was no memory or space limitation?What if there was no memory or space limitation? We've had topics about the limitations of the Speccy's hardware, topics where we discussed how good …

    ... "Barbarian". I love the way characters move, but strongly believe that ...
    zxbruno zxbruno May 2012 Sinclair Miscellaneous
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... specified column (1 x 22 characters) one character to the left ...
    zxbruno zxbruno May 2012 Development
  • Lame BASIC BEEPer editor - alphaI like music, like BASIC and find all current music utilities complicated. Since I enjoy Sinclair BASIC so much, I came up with a simple BEEPer edito…

    ... 't occupy more than 3 characters when printed. I'm doing ...
    zxbruno zxbruno May 2012 Sinclair Basic
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
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    Renegade on April 21
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    John Elliott on April 21
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  • +3 Disk drive motor
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