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Search Again :: Adv Search 1000 results in 0.019s
<1…12131415161718…34>
  • The funniest thing we made with the spectrumHello. The funniest thing i made with the spectrum were championships with my buddy francisco on a game called 3d stunt car racer, i think that was t…

    ... ASM routine disguised in a REM line. Once loaded, it would ... RAMTOP, making room for the code, then set up a interrupt ...
    NicAdi NicAdi August 2002 Games
  • The funniest thing we made with the spectrumHello. The funniest thing i made with the spectrum were championships with my buddy francisco on a game called 3d stunt car racer, i think that was t…

    ... -messages like this.

    [code]
    RUN > Q : That ... of colors) 0:1
    REM > T : REMarks are memoryeaters ...
    etc.... etc.... etc.....
    [/code]

    Unfortunately I do ...
    Dr BEEP Dr BEEP August 2002 Games
  • a poke to change fonts??hi ppl, there wasnt some poke in basic to change the look alike of the fonts of speccy?? I guess I did things like that in eighties.. also, there…

    ... PRINT AT 10,10;"0" : REM A ZERO
    30 NEXT ... .

    i.e.
    [code]
    10 FOR F = 15616 ... +17152,PEEK F : NEXT F : REM COPY FONT
    15 POKE ... 23606,127 : REM POINT TO NEW FONT
    REM RIGHT LINED
    [/code]
    Dr BEEP Dr BEEP September 2002 Sinclair Miscellaneous
  • did anybody program games for their spectrum?did anybody make games for their spectrum and have you still got them in tap/z80 format. i once attempted to make a side scrolling game but it didn…

    ... added.
    [code]
    10 LET X=90 : REM # of BALLS ... N)=N : NEXT N : REM Numbering balls
    30 LET ... 50 LET VALUE=B(X) : REM Number of ball taken off ... LET X=X-1 : REM decrease number of balls
    REM Print value and take next ball until empty
    [/code]< ...
    Dr BEEP Dr BEEP December 2002 Games
  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    ... AY tune between lines of code, and loop. He's also ... me that doesn't know code it was the only option ... i think i left a REM statement of what to Poke ...
    Amigo Amigo January 2003 Sinclair Basic
  • Loading at 1500 Baud.Just curious, I read that some of you want to load their games at 1500 Baud. Why do you want to do that now these days? Why wait 4,5 minute if you ca…

    ... :
    [/CODE]
    PRINT USR 14500;D : REM GIVES ALL TAP ... : REM OPENS A TAP-FILE OR CREATES A NEW FILE
    [/code ... ]

    With normal LOAD "" (CODE, SCREEN$, DATA) ... you load your code (or headerless ...
    Dr BEEP Dr BEEP February 2003 Emulators
  • Brand New Software House - Retro games wanted...Hi All, I'm looking to start a new software label for older 'retro' computer games, CRONOS software. I'm looking for people that have written games …

    ... seperate loading screen and game code with header to make it ... ; save to disk ... load the code-> save to dosk followed ... " and placing RANDOMIZE USR 15619:REM: before any command which needs ... make some adjustment to the code thinking they were similar enough ...
    Amigo Amigo March 2003 Games
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... next, load the example code (I used the Terminator picture ... . though i did see REM: CAT so i wondered ... send me the displaying code for some special modes ... just before the graphics code???? i dont see why ... them. too bad you dont code on amiga anymore :( ... ...
    Amigo Amigo March 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... . though i did see REM: CAT so i wondered ... all think, we can code Boulder Dash clones in ... loads just before the graphics code???? i dont see why ... loads just before the graphics code. A credit for Gasman ... them. too bad you dont code on amiga anymore :( ... you ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • Let a=val "1"I see some basic programs which use Let a=val "1" instead of let a=1 syntax. what is the difference between val "1" and 1? is it an effect of some …

    ... .
    I.e

    [code]
    10 POKE 23672,0 ... /> 30 LET A=VAL "1" : REM Second run LET A=1 ... 23672+256*PEEK 23673
    [/code]
    Dr BEEP Dr BEEP May 2003 Sinclair Basic
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... were any others, besides using CODE for numbers 32 to 255 ... /> 50>REM TEST
    5 REM TEST
    1 REM TEST
    2 REM TEST
    3 REM TEST
    Amigo Amigo July 2003 Games
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... />
    (more lines of code)

    If there was ... remark (whatever the machine code equivalent of a REM statement is) pointing ... lines.

    If the code for turbo loaders (eg Powerload ... anyone remember seeing a machine code program for the ZX81 ...
    The Mighty Dopethrone The Mighty Dopethrone July 2003 Games
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... can overload)

    [code]
    10 REM FILL EVERYTHING FROM POINT ...
    30 GO SUB 1000: REM THE FILL
    40 STOP ... +1
    1040 RETURN
    [/code]
    Dr BEEP Dr BEEP August 2003 Games
  • The WoS Type-Ins ProjectGood folks of WoS! Lend me your ears (figuratively speaking of course)! At long last, the kind and noble Martijn has cleared the Type-Ins project for…

    ... is that they add 3 REM statement in the program indicating ... you can work around the code blocks format. Let me know ...
    Arjun Arjun September 2003 Sinclair Miscellaneous
  • Need_Help...*.SCR TO *.TAPPLEASE...NEED HELP... HOW MADE STANDART 6912 BYTES ZX-SPECTRUM SCREENBLOCK (.TAP OR .TZX),FROM .Z80 OR .SCR(.GIF) FILE??? In 'Taper' convert .z80…

    ... and additional sava as BAS (REM line that contains the compressed ... the need to load a CODE or SCREEN$ part, but be ...
    LCD LCD October 2003 Games
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    ... ... and POKE is changed to REM.

    Is this character ... likely to be a machine code routine? Oddly enough, though the ... entirely in machine code (the Island needs LOAD "" CODE to load it ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • Z80 to TZX Converter !Hey Everyone ! I have a bit of time lately and I coded a little utility that can convert the Z80 snapshot (any version, 48k and 128k supported) to T…

    ... it because it's code stored in a REM. Does yours allow ...
    Sadako Sadako December 2003 Development
  • TZXed without real tapeEverybody, who knows, answer please... I have lot of ZX games, which not presented in WOS database. But they are in PC format (as dat.files, for exa…

    ... - as RANDOMIZE USR 15619:REM:LOAD"GAME"CODE etc.), TZX - is their ...
    Viktor Drozd Viktor Drozd December 2003 MIA/STP/SDP
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... the line number, and the REM token. As for the ZX81 ... number of characters after the REM statement is equal to the ... the machine code routine, then POKE the routine into the REM line ...
    monty.mole monty.mole May 2004 Development
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... simplify the process of embedding code, graphics and all sorts of ... to be embedded in a REM. The magic number, by the ...
    gasman gasman May 2004 Development
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... simplify the process of embedding code, graphics and all sorts of ... to be embedded in a REM. The magic number, by the ...
    dalmudlee dalmudlee May 2004 Development
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... , what is the CODE for REM, so I can ... ]

    PRINT CODE "REM". Get the REM by typing "THEN" first ... did everything from OP CODE to REM, on the web. ... tape. With 'LOAD "mycode"CODE 40000', eg. The preferred ... and then to 'LOAD "code"CODE n' to load your ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... (probably) 1983 assembled the code into a REM statement, as long as ... source.

    The binary code was executed from address 23762 ... the source code was kept in line 2 - in another REM statement ... you REALLY want your code in a REM statement then seek out ...
    Woody Woody May 2004 Development
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    [quote]
    If I've not put you off yet and you REALLY want your code in a REM statement then seek out the "Artic Assembler". It's in the archive (I just checked) and enjoy the frustration

    [/quote]
    The archive version is non-standard
    dalmudlee dalmudlee May 2004 Development
  • BASin Release 10 releasedHi all, A quick note to let you know that BASin_r10 is out as of now. I've gone off on something of a tangent now with BASin, it's more like what …

    ... to automatically translate the basic code into mc , but that ... feature is the REM commands I've added. "REM Fast" will put ... aside, there's also the "REM LOG " which will evaluate your ... extensions other than the three REM commands mentioned earlier.
    < ...
    Dunny Dunny June 2004 Emulators
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... in a
    "1>REM" statement, using the following source ... :
    a) generate 54 byte REM statement
    b) "10> ... is the tweaked and formatted code, allowing for a loop for ... for explosions, drums etc.
    ;Code:
    ;
    org 23760
    dalmudlee dalmudlee July 2004 Development
  • Atlas Assignment - questions...(1) How do you know you have to fly to Quimper? If it's in the inlay of the "proper" version of the game, that's why I don't know - my copy was on a…

    ... which automatically changes POKE to REM... the listing won't scroll ... my knowledge of evil machine code tricks to prevent cheating is ...
    The Mighty Dopethrone The Mighty Dopethrone July 2004 Games
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... loaded is a MC code mouse driver for reading ... br />
    10 Rem Rem Rem rem rem rem rem rem rem rem rem rem rem rem rem rem rem rem rem rem rem

    20 rem
    CKay CKay August 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... & 15) >= 16 then rem half-carry is set
    code of other emulators is generally ... follow the corresponding bits of code in Perl / C.

    gasman gasman October 2004 Development
  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... the machine code embedded in the BASIC program (a REM statement usually ... ) and then when executed this code would be ...
    cyborg cyborg October 2004 Sinclair Miscellaneous
<1…12131415161718…34>

Latest Posts

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