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<1…13141516171819…34>
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... ;"{T}{U}": STOP
    20 REM UDG.BAS
    [/quote]
    CODE's" assigned to the 21 ...
    dalmudlee dalmudlee October 2004 Sinclair Basic
  • gta on the spectrumhas anyone thought about converting the game grand theft auto to the spectrum or mayby making a parody of it.

    ... first code.

    10 REM Fallout on the Speccy opening code by ... my apologies for the rough code, it's just off the ...
    Collie Collie November 2004 Games
  • Compressed Loading ScreensHi everybody From my speccy memories I could swear I could remember games with loading screens that took less than normal time to load. But up until…

    ... The MULTITASKING code

    [code]
    1 REM activate with ... RANDOMIZE USR 64256
    2 REM ... USR 64256)
    6 REM Some programs that run : ... COLOUR CLASH
    10 REM Gameswitcher by YRS
    ...
    Dr BEEP Dr BEEP November 2004 Sinclair Miscellaneous
  • How the hell does this work then??[url="http://www.dslextreme.com/users/exstatica/psychic.swf"]http://www.dslextreme.com/users/exstatica/psychic.swf[/url]

    [code]
    10 REM BASin Mind Reader
    20 REM \* 2004 Paul Dunn
    30 REM ...
    Dunny Dunny November 2004 Sinclair Miscellaneous
  • Key Redefine RoutineAnyone written a nice key redefine code snippet?

    ... 80 REM GAME CODE ... REM up code here
    110 IF i$=k$(2) THEN REM down code ... here
    120 IF i$=k$(3) THEN REM left code ... here
    130 IF i$=k$(4) THEN REM right code ... here
    140 IF i$=k$(5) THEN REM fire code ...
    Dunny Dunny November 2004 Development
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... ? If so, what is the code?[/quote]

    I believe ... ?[/quote]

    LOAD "myscreen" CODE 16384

    [quote]3 ... :

    GOSUB tokenparser
    REM tokenparser sets index variable command ...
    cyborg cyborg November 2004 Sinclair Basic
  • RFC: Sinclair Extended BASICSE Basic is no longer being developed.

    ... PRINT "A 1": REM ELSE
    30 PRINT "Code after IF THEN ... ELSE code"

    ... br />
    Nevertheless, making the code necessary to implement ELSE in ... involve a considerable amount of code and would cause IF statements ...
    Sparky Sparky December 2004 Sinclair Basic
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... ON
    POKE 23658,0: REM caps off

    ...

    10 REM START AFTER REM : PRINT "HELLO"
    ... at the top of your code.
    * If you ... is indicated by its code being stored in 23560 ... ROM routines in a machine code program.

    * ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    [quote]
    [code]
    10 LET X=X+( ... INKEY$="8" AND X0)
    [/code]

    I always use ... $,Q$)=A+(A$=P$)*(A0): REM MOVE FUNCTION

    20 ...
    Dr BEEP Dr BEEP April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... of the screen.

    [code]
    10 READ A$
    80 POKE 23692,0 : REM suppress Scroll? message
    90 ... : REM repeat message
    110 DATA "Your message goes here... "
    [/code ...
    Colin Williams Colin Williams April 2005 Sinclair Basic
  • JSW Death BugHow many lives have you lost to it? Me: around 300+

    ... />
    [/quote]

    5 REM long live the neigbours!
    20 LOAD "code" CODE
    20 POKE 35899,0 ...
    FRGT/10 FRGT/10 May 2005 Games
  • Should I StayI want to know if you guys want me here or not...well The Clash had a song about this... Should I stay or should I go now? Should I stay or should…

    ... .

    _________________
    5 REM "It's me, Rose. I ... stuff like 'who wants to code a version of Half Life ...
    psj3809 psj3809 June 2005 Chit chat
  • Should I StayI want to know if you guys want me here or not...well The Clash had a song about this... Should I stay or should I go now? Should I stay or should…

    ... stuff like 'who wants to code a version of Half Life ... )

    _________________
    5 REM "It's me, Rose. I ...
    Refrenz Refrenz June 2005 Chit chat
  • udg collision detectionhow do I detect a collision between udgs in basic?

    ... so no warranty

    [code]

    10 LET X ... Y=14 : GO SUB 1000 : REM TEST COLLISION SCREEN$(14,10 ... +n THEN GO TO 1000 : REM COLLIDED WITH UDG 144+n ...
    1030 RETURN

    [/code]
    Dr BEEP Dr BEEP July 2005 Sinclair Basic
  • Scroller exampleThis is just a silly scroller I made today. I'm really proud. :) [url="http://www.basslab.net/ScrollerSnap.SNA"]http://www.basslab.net/ScrollerSnap.…

    ... had to be typed into REM statements. It was dead slow ... assembler that I learnt to code.

    With regards to ...
    dmsmith dmsmith August 2005 Development
  • Assembler Interest?Any interest in an assembler supporting ACS's UV? I've built an assembler that: supports UV's syntax. has more correct parsing. Microdrive based…

    ... source code enter into REM statements:
    5 REM go
    10 REM org ... 50000
    15 REM ... ld bc,10000
    17 REM ld hl,Label ...
    20 REM ret
    25 REM Label
    30 REM fin
    JHutcheson JHutcheson August 2005 Announcements
  • my new spectrum websiteright well I have now got a website for my spectrum project: Spectrum OS [url="http://www.freewebs.com/specos/index.htm"]http://www.freewebs.com/spec…

    ... made a start on the code. I lost interest after a ... so far:-

    10 REM the best platform game ever ...
    20 REM by Lee Fogarty

    Lee Fogarty Lee Fogarty August 2005 Announcements
  • my new spectrum websiteright well I have now got a website for my spectrum project: Spectrum OS [url="http://www.freewebs.com/specos/index.htm"]http://www.freewebs.com/spec…

    ... made a start on the code. I lost interest after a ... so far:-

    10 REM the best platform game ever ...
    20 REM by Lee Fogarty

    rich_chandler rich_chandler August 2005 Announcements
  • Cronosoft 'Cassette 50'I'm currently looking to start work on putting together a 'CASCADE CASSETTE 50' compilation. Admittedly, I might not get 50 games submitted, so if t…

    ... that loads the screen and code blocks.

    I made ... a rem statement, you just specified where to relocate the turbo code ... to 3000 baud for all code blocks and deleted all the ... I found the original source code for speedlock turbo by David ...
    FrankT FrankT September 2005 Games
  • The Fallen-on-hard-times GuySo, I dig out my copy of The Fall Guy (Elite) and load it up....well, I try to load it up, but it just doesn't plain work. I know, I'll go on to WoS …

    ... Code has been compressed and a headerless loader in the basic rem ...
    FrankT FrankT September 2005 Games
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... /> [code] 10 REM **********************
    20 REM * 2.GOODNITE LUDDITE *
    30 REM * *
    40 REM ... * ? BROADSOFT 2002 *
    50 REM **********************
    60 ...
    andrewbroad andrewbroad September 2005 Development
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    And here's the code to tame that easy peasy ... scooby doo loader!

    [code]
    10 CLEAR 32767
    20 LOAD ""CODE
    30 FOR n=32768 ... DATA 175,50,174,115: REM inf lives
    200 DATA ...
    210 DATA 999
    [/code]
    Woody Woody October 2005 Development
  • my new spectrum websiteright well I have now got a website for my spectrum project: Spectrum OS [url="http://www.freewebs.com/specos/index.htm"]http://www.freewebs.com/spec…

    ... made a start on the code. I lost interest after a ... so far:-

    10 REM the best platform game ever ...
    20 REM by Lee Fogarty

    Dr BEEP Dr BEEP October 2005 Announcements
  • BASin release 12a available for downloadChristmas has arrived early, and the new release of BASin is ready for you lot to point out errors, inconsistencies and bugs. Get it here: [url="ht…

    ... in a few lines of code *after* the UDG data, thereby ... /> Typing in:

    9950 REM last line

    with ...
    woodcock88 woodcock88 October 2005 Sinclair Basic
  • BASin release 12a available for downloadChristmas has arrived early, and the new release of BASin is ready for you lot to point out errors, inconsistencies and bugs. Get it here: [url="ht…

    ... in a few lines of code *after* the UDG data, thereby ... /> Typing in:

    9950 REM last line

    with ...
    Dunny Dunny October 2005 Sinclair Basic
  • IN command in BASIC to read keyboardThis weekend on a Sinclair meeting we had some BASIC-games using IN to control the character. The maker of the game assumed that the result of an IN …

    ... up with this...

    [code]

    1 POKE 23658 ...
    mulder mulder October 2005 Sinclair Basic
  • Spin / Emuzwin and reading keys with IN in BasicIt's just a bit of a quirk I've found really, but here goes... Some of the Basic programes and games I've encountered lately , use IN to read the ke…

    ... .

    example:

    [code]
    10 LET A=IN ... =255 THEN GO TO 100 : REM NO KEY
    30 IF ... TO 200 : REM FIRE
    etc..
    etc..


    [/code]
    Dr BEEP Dr BEEP October 2005 Emulators
  • my new spectrum websiteright well I have now got a website for my spectrum project: Spectrum OS [url="http://www.freewebs.com/specos/index.htm"]http://www.freewebs.com/spec…

    ... made a start on the code. I lost interest after a ... so far:-

    10 REM the best platform game ever ...
    20 REM by Lee Fogarty

    beanz beanz October 2005 Announcements
<1…13141516171819…34>

Latest Posts

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