World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.020s
<1…20212223242526…34>
  • 48k+ keyboard membrane:smile:[SIZE="3"][/SIZE]Hi everyone. this is my first post:smile:. I have 1 key on my spectrum 48k+ that doesn't work:cry:. unfortunately, it is the …

    ... that you can try...
    [code]10 REM ""
    POKE 23759,239 ...
    RUN[/code]

    (The POKE ... stored program directly, changing the REM keyword to LOAD)
    gasman gasman November 2009 Hardware
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... /> I learned first how to code on c64 with a monitor ... one. Graftgold used to use REM statements converted.. that I found ... micro.. I liked you could code from the basic prompt, with ...
    fog fog November 2009 Games
  • Req' Help with Random numbersHello all, im new to the forum, i hope im putting this in the right place ... I would like to ask a question in the hope someone will be able to as…

    ... .
    [code]
    10 RANDOMIZE
    20 LET a=100: REM a ... DIM a(a)
    40 REM Populate Array
    50 FOR ... )=n: NEXT n
    60 REM Choose random numbers
    70 ... )
    110 NEXT n
    [/code]
    BloodBaz BloodBaz November 2009 Sinclair Basic
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... :4inarow.bas[/URL]

    [code]
    [COLOR=#cc66cc]5[/COLOR ... [/COLOR]:[COLOR=#808080] REM NEXT i[/COLOR]
    [/code]
    I've ... string dimension and use the CODE and CHR functions to calculate ... on of the reasons I code in MC, you can reduce ...
    Dr BEEP Dr BEEP December 2009 Sinclair Basic
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... compiler mainly uses ROM code to run the compiled ... ram in which basic source code, the resulting binary, ... ]IF[/COLOR]:[COLOR=#808080] REM NEXT i[/COLOR]
    ... /> mean this:

    [code]
    if a>b ... /> else m=b
    [/code]

    The way to ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Sinclair Basic
  • RS232 and interface 1I'm looking into the possibilty of connecting the Spectrum to a pc using the serial port. Can I just use a standard male to female serial cable or do…

    ... /> This successfully saves and receives CODE/SCREEN$ via the standard IF1 ... OK with the following Spectrum code:

    1000 CLEAR #
    1020 REM Load or Save code, adjust next line accordingly ...
    RST#08 RST#08 December 2009 Hardware
  • border graphics / text tricks ?just curious if it was possible.. I mean in basic, when you scroll a program you have "scroll ?" in the lower border? is there trickery that you can…

    ... />
    [CODE]
    10 BORDER 4: CLS: BORDER 5: REM so you ... "
    30 PAUSE 0
    [/CODE]
    John Elliott John Elliott December 2009 Development
  • Randomize usrHi, I've often wondered why/how they came up with RANDOMIZE USR <memory address> to invoke machine code couldn't they have used a better keyword (e…

    ... this will work:

    [code]
    10 DEF FN a ... : REM RET
    40 PRINT FN a$(USR 40000);
    [/code]
    chev chev December 2009 Sinclair Basic
  • border graphics / text tricks ?just curious if it was possible.. I mean in basic, when you scroll a program you have "scroll ?" in the lower border? is there trickery that you can…

    ... />
    [CODE]
    10 BORDER 4: CLS: BORDER 5: REM so you ... "
    30 PAUSE 0
    [/CODE][/QUOTE]


    I ...
    LCD LCD December 2009 Development
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... it and look at the code. its easier to see why ... think a big block of code with helpfull hints included would ... .

    so imagine the code for manic miner, and text ... ?[/QUOTE]

    thats what rem statements are for :P
    mel the bell mel the bell January 2010 Development
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... feature in your compiled code, accessed via a specially-formatted REM statement.
    gasman gasman January 2010 Sinclair Miscellaneous
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... "glider.scr" screen$
    15 rem LOAD BANK 1
    20 ... ,17: load "glider.002" code
    25 rem LOAD BANK 4
    code
    35 rem LOAD BANK 0
    code
    50 randomize usr 24576 ...
    FrankT FrankT January 2010 Emulators
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... QUOTE=batsilos;416398]
    40 rem THE FOLLOWING LINES ARE ONLY ... br /> 120 LOAD "bank1.bin" CODE 32768: POKE 30001,1: RANDOMIZE ... br /> 130 LOAD "bank3.bin" CODE 32768: POKE 30001,3: RANDOMIZE ... USR 30000
    [/CODE]
    and finally load bank ...
    John Elliott John Elliott January 2010 Emulators
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... my own work...
    [CODE]CLEAR 59999
    load 'prtstrm ... "
    save the code as 60000,700 [/CODE][/QUOTE]

    [code]
    10 POKE 23728, CODE "Q": rem first select key ... br /> 30 POKE 23728, CODE "P": rem first select key to be ...
    Arda Arda January 2010 Sinclair Miscellaneous
  • Making BASIC occupy less RAM?I risk being told to search the forums and the entire archive of type-ins, but here it goes... Is there any known utility to do all the hard work of…

    ... loads of REM statements that made up my assembly code source.
    REM statements etc.
    BloodBaz BloodBaz January 2010 Sinclair Basic
  • Anybody got a hack for PAW'd games?Has anybody got a hack to browse the text in PAW'd games?

    ... it) (REM out line 50 for Quill proggies) :-
    [code]
    ... 10 LET x=41560: REM PUT ADDRESS TO ... 150 GO TO 130
    [/code]

    Perfectly adequate for ... optimise it.

    Code it up quickly however:-
    Bandit Bandit January 2010 Sinclair Miscellaneous
  • Making BASIC occupy less RAM?I risk being told to search the forums and the entire archive of type-ins, but here it goes... Is there any known utility to do all the hard work of…

    [QUOTE=BloodBaz;417434]I wrote a program which did this for loads of REM statements that made up my assembly code source.[/QUOTE]

    so did steve turner (grafgold) on the zx81 :) , it was in an interview.
    fog fog January 2010 Sinclair Basic
  • Super Hang On (Speedlock deprotector program needed)Hello all, I been looking into finding a way of decrypting the speedlock on Super Hang On. I want to create a deprotected tap version of the game, w…

    ... to enter pokes.
    [code]
    10 CLEAR 24575
    40 REM INSERT YOUR POKES HERE
    [code]
    10 CLEAR 25999
    CODE : RUN USR 3e4
    [/code]
    Change Line 260 as ...
    FrankT FrankT March 2010 Games
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... Ionian as the base.
    [code]
    10 FOR f=1 ... 6,7,9,11,12: REM C Lydian
    510 ... 5,7,9,10,12: REM C Mixolydian
    530 ... 5,7,8,10,12: REM C Aeolian
    550 ... 5,7,8,10,12: REM C Phrygian
    560 ... 6,8,10,12: REM C Locrian
    [/code]
    If chords ...
    FrankT FrankT March 2010 Sinclair Basic
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... each mode.

    [code]
    10 DIM s(84 ... 12,14,16,18,19: REM C Lydian
    180 ... 12,14,16,17,19: REM C Mixolydian
    200 ... 12,14,15,17,19: REM C Aeolian
    220 ... 12,13,15,17,19: REM C Phrygian
    230 ... 12,13,15,17,18: REM C Locrian
    [/code]
    FrankT FrankT March 2010 Sinclair Basic
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... in each mode.

    [code]
    10 DIM s(70 ... 6,7,9,11,12: REM C Lydian
    160 ... 5,7,9,10,12: REM C Mixolydian
    180 DATA ... 5,7,8,10,12: REM C Aeolian
    200 DATA ... 5,7,8,10,12: REM C Phrygian
    210 DATA ... 5,6,8,10,12: REM C Locrian
    [/code]
    FrankT FrankT March 2010 Sinclair Basic
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... nasty IF statements...

    [code]
    170 DATA "Lydian ",0 ... 12,14,16,17,19: REM C Mixolydian
    200 DATA ... 12,14,15,17,19: REM C Aeolian
    220 ... 12,13,15,17,19: REM C Phrygian
    230 ... ,13,15,17,18: REM C Locrian
    [/code]

    ...
    BloodBaz BloodBaz March 2010 Sinclair Basic
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... forever and ever...
    [code]
    10 DIM s(180 ... /> 220 RETURN
    900 REM C D E F G ... ,25,27,29,30: REM F#
    1105 DATA ... 18,20,22,24,25: REM C#
    1120 DATA ... ,15,17,19,20: REM G#
    1135 DATA ... ,24,26,28,29: REM F
    [/code]

    ...
    FrankT FrankT March 2010 Sinclair Basic
  • address 23760 etc.Hi all, Where could I find Spectrum 48 addresses, what's in 23760 for instance ? Thanks for advance ! -jp

    ... byte of data in a REM statement at the start of ... storing the machine code/data in the BASIC REM statement.


    1 REM aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa


    in ...
    Digital Prawn Digital Prawn March 2010 Sinclair Basic
  • address 23760 etc.Hi all, Where could I find Spectrum 48 addresses, what's in 23760 for instance ? Thanks for advance ! -jp

    ... replies !

    OK, 1 REM makes sense, I just don ... , if 23760 points to 1 REM line, where does the other ... Effects) like this:

    [CODE]
    80 POKE 23814,INT ... LET x=USR 23810
    [/CODE]

    Anyway I'm ...
    jukka_k jukka_k March 2010 Sinclair Basic
<1…20212223242526…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
rem 1.8K 6.6K
code 41.6K 91.2K

Related Threads

  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it<br /> <br /> Note, for 48k spectrum using TASM<br /> <br /…
  • Saving BASIC code as CODE... can't start programHi guys!<br /> <br /> I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon.<br /> <br /> I'm using the…
  • Converting Basic code into machine codeIm just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code?<br /> <br /> I have written the following MC routine that fits into a REM statement in a basic program.<br…
  • Code Masters' adventures: where are they?Please help to find Dizzy and Seymour sequels. Why their distribution is denied ?
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • Assembler code from tutorial, problem!I was wondering if anyone could help me decipher this z80 assembler code?<br /> <br /> ORG 60000<br /> LOAD 60000<br /> <br …
  • machine code basicsWondered if anyone can help me out. I have been playing round with some disassemblers (Zeus). And Machine code loaders.<br /> <br /> All I want to do…
  • Best way to codeHi,<br /> <br /> I've been using Zeus Assembler to code MC programs so far. Nothing fancy just the odd scroll left or animation stuff.<br /> <br /> W…

Related Searches

  • lowest memory for code
  • lowest memory position for machine code
  • lowest memory position machine code
  • lowest memory machine code
  • lowest memory code
  • code 16384
  • mastering machine code on your zx spectrum by toni baker
  • mastering machine code on your zx spectrum by toni baker disassembler
  • mastering machine code on your zx spectrum by toni baker pdf
  • identify code 128k pentagon model
  • check code 128k pentagon model
  • load code hide name
  • load code hide name on screen
  • disintegrate code
  • machine code rem statement
  • rem machine code clear
  • rem code
  • machine code in rem
  • machine code rem
  • rem machine code

Copyright © 2024 World of Spectrum