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<1…21222324252627…34>
  • address 23760 etc.Hi all, Where could I find Spectrum 48 addresses, what's in 23760 for instance ? Thanks for advance ! -jp

    ... previously set-up machine code program within the REM statement.
    ... rather large REM statement containing the machine code that actually ... revealed by dissassembling the machine code program at 23760 (or ... more convenient in machine code just to toggle the ...
    Digital Prawn Digital Prawn March 2010 Sinclair Basic
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... />
    [code]
    10 CLEAR 49152: REM move stack below ... br /> 15 PAUSE 1: REM sync with raster
    ... 20 OUT 32765,23: REM display page 5, put ... 30 LOAD "next pic"CODE 49152: REM load next pic into ... 50 LOAD "next pic"CODE 49152: REM load next pic into ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... />
    [code]
    10 CLEAR 49152: REM move stack below ... br /> 15 PAUSE 1: REM sync with raster
    ... br /> 30 LOAD ""CODE 49152: REM load next pic into ... br /> 50 LOAD ""CODE 49152: REM load next pic into ... 60 GO TO 15
    [/code]

    [URL="http ...
    brownb2 brownb2 March 2010 Development
  • address 23760 etc.Hi all, Where could I find Spectrum 48 addresses, what's in 23760 for instance ? Thanks for advance ! -jp

    ... , using

    [CODE]SAVE " " CODE 30000,50[/CODE]

    The short ... previously set-up machine code program within the REM statement.

    REM statement containing the machine code that actually creates ...
    jukka_k jukka_k March 2010 Sinclair Basic
  • Physics program annoucedHi everyone I have a great new idea!!!! I am going to release a series of mini physic programs with each one containg lots of physics formula. Like …

    ... br />
    [code]

    5 REM "MU" Model Universe

    6 REM \* W.R.Masefield 1983
    10 REM Input Data
    20 ... *SIN a2
    100 REM Processing
    110 LET ... 340 GO TO 100
    [/code]

    And the ...
    Willy Willy March 2010 New game ideas
  • machine code player routineHi all, Collecting all my courage to ask more (rather stupid attitude from me, but so difficult to ask questions and bother other people, don't unde…

    ... br />
    [code]LOAD "" CODE 60000: RANDOMIZE USR 60000[/code]

    ... the sound:

    [code]#asm
    ;; sounds
    ...
    ; etcetera
    #endasm[/code]

    But it can ... 100: STOP
    100 REM play the nth sound
    na_th_an na_th_an March 2010 Sinclair Basic
  • machine code player routineHi all, Collecting all my courage to ask more (rather stupid attitude from me, but so difficult to ask questions and bother other people, don't unde…

    ... QUOTE=na_th_an;432980]
    [code]10 LET sounds = 60000 ... CLEAR sounds - 1: LOAD "" CODE sounds
    20 LET n ... : STOP
    100 REM play the nth sound
    code][/QUOTE]

    Not ... make statement 3 (LOAD "" CODE sounds) report a [b ...
    BloodBaz BloodBaz March 2010 Sinclair Basic
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... needed in BASIC!

    [code]
    5 CLEAR 49151
    30 LOAD !"scr"CODE 49152
    50 CLS : INPUT ... (f)ast",q$
    100 REM main program
    105 POKE ... ,31: GO TO 300
    [/code]


    ............[/QUOTE]
    mulder mulder April 2010 Sinclair Miscellaneous
  • Lunar Jetman and +3Has anybody got Lunar Jetman to work on native +3 mode? Converted to disk , will load up fine but freezes on blank screen before the game starts. Aft…

    alternatively make a 20 byte REM line at the start (first ... ,92,233

    this code will set the speccy to ...
    nuggetreggae nuggetreggae May 2010 Games
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... on that value.
    Your code should make a call to ... a seperate piece of code that scans the name on ... =USR yourcodeaddress+VAL A$+0 : REM A$ holds namevalue, also string ...
    Dr BEEP Dr BEEP May 2010 Sinclair Basic
  • How paint in the down two lines ?The down two lines on the spectrum screen cant be used. But i remeber from the 80's that exist some code that allow us to paint on these two lines wi…

    [CODE]
    10 OPEN #2,"K"
    20 PRINT #2; AT 0,0;"Hello"
    30 PRINT #2;"World"
    40 PAUSE 0: REM Wait for keypress
    [/CODE]
    EDIT: Just noticed you were talking about PLOT and DRAW, not PRINT. I dunno how to do that, sorry!
    ccowley ccowley May 2010 Sinclair Basic
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... it doesn't.
    [CODE]
    10 REM XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    20 LET ...
    John Elliott John Elliott May 2010 Sinclair Basic
  • How paint in the down two lines ?The down two lines on the spectrum screen cant be used. But i remeber from the 80's that exist some code that allow us to paint on these two lines wi…

    ... />
    [code]
    10 CLS : OVER 1
    20 REM Printing on ... /> 60 NEXT N
    70 REM Drawing on whole screen:
    140 REM FAST CIRCLES - AND BIGGER THAN ... 0
    200 CLS
    [/code]

    With line numbers ...
    Gedlion Gedlion May 2010 Sinclair Basic
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... loaders, z80asm to assemble machine code and taptools to combine the ... program that poked machine code into a REM statement, I wrote a ...
    John Elliott John Elliott May 2010 Sinclair Basic
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... loader? Why not put such code just below the UDG area ... BASIC program?[/QUOTE]

    Code that calls +3DOS has to ... I put my code (and stack) in a REM statement -- it's ...
    John Elliott John Elliott May 2010 Sinclair Basic
  • The Hisoft BASIC v1.2 Plus 3I am trying to compile a basic program with the [B]Hisoft BASIC v1.2 Plus 3[/B]. When i read the instructions to prepare the program to be compiled b…

    ... this is done via a REM statement. The start-compiling ... instruction is: REM : OPEN # (do this now ... /> The stop-compiling instruction is: REM : CLOSE # but this is ... indicate that the compiled code (machine code) is 357 bytes long ...
    arfgh arfgh June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... to them:

    [CODE]
    REM Type the AB on the ... 23676,91: PRINT "AB"
    [/CODE]

    If you then ... the normal UDGs afterwards:
    [CODE]
    POKE 23675,88: POKE ...
    John Elliott John Elliott June 2010 Sinclair Basic
  • 1K ZX81 "Chariddy" games competition mate..I'm trying to put together a Cronosoft 1K ZX81 gamestape in the style of the old "JK GREYE" 10 games tape that I remember owning about 28 years ago. …

    Are there any tools around to help with Z80 development for a 1K ZX81? How does it work usually, is it all code in one big REM statement?
    joefish joefish June 2010 Games
  • 1K ZX81 "Chariddy" games competition mate..I'm trying to put together a Cronosoft 1K ZX81 gamestape in the style of the old "JK GREYE" 10 games tape that I remember owning about 28 years ago. …

    ... usually, is it all code in one big REM statement?[/QUOTE]
    rem FE00

    rem 28@DEAD

    I wrote the code ... up tables. I typed the code in rem statements and my "Hex ...
    fog fog June 2010 Games
  • 1K ZX81 "Chariddy" games competition mate..I'm trying to put together a Cronosoft 1K ZX81 gamestape in the style of the old "JK GREYE" 10 games tape that I remember owning about 28 years ago. …

    ... .p file that injects code into a REM statement:
    [url]http ... BASIC program containing the magic REM statement won't initialise the ... auto-run BASIC?) so the code would have to initialise these?
    joefish joefish June 2010 Games
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... omitted with BasIN Paste/Add Code function.

    You can ... DATA char)

    [code]
    1 REM Mid2ASM (7th August 2010 ... a$
    27 LET n=CODE a$(1)-32
    28 ...
    BloodBaz BloodBaz August 2010 Sinclair Basic
  • Challenge: Make a Speccy version of "Leisure Suit Larry 1"and put it on this site as a rom c'mon be nice!

    ... original loader was in a REM statement at 23796. I would ... this loader did. :)

    [CODE]LD SP,23999
    LD ...
    SCF
    JP 1366[/CODE]

    I'm not ...
    zxbruno zxbruno August 2010 Development
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... ) Bas2Tap comes with compact source code that could be compiled for ... suggestion of having the code embedded within the REM statements... Obviously, they ... reading the REMS, and the code won't be wonderfully readable ...
    kgmcneil kgmcneil August 2010 Sinclair Basic
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... 't tried that with the REM method, but suspect Ill likewise ... ) Which means, its practically universal code...

    ...just wish that ...
    kgmcneil kgmcneil August 2010 Sinclair Basic
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... the HEX in a REM statement is overwritten during ... , perhaps stored in a REM statement (but DATA is ... too)...

    eg: REM IJIJIJIJIJ

    The I ... /> Let B=CODE(I)
    Let X=CODE(J)
    ...
    Let B=CODE(I)
    Let X=CODE(J)

    kgmcneil kgmcneil August 2010 Sinclair Basic
  • BITWISE operators...Hi Folks, Another question - is there a way (fast) to do bitwise operations in Sinclair BASIC? Many thanks Paddy

    ... case1
    DO SOMETHING ELSE[/code]
    Not as elegant but ... /> ...
    LET while=notset : REM wend
    ...
    end
    DO SOMETHING
    RETURN[/code]

    * Numeric data ... =1000
    GO SUB MovePlayer[/code]

    * Local/global ...
    chev chev August 2010 Sinclair Basic
<1…21222324252627…34>

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