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Search Again :: Adv Search 1000 results in 0.003s
<1…14151617181920…34>
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    [code]
    1 REM xxxxxxxxxxxxxx
    2 PAPER 0: ... have 14 'x' in the REM statement, as this is where ...
    FrankT FrankT October 2006 Emulators
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    [code]
    9 REM box to fill
    10 ... 0: OVER 0
    19 REM start point of floodfilling
    Arda Arda November 2006 Development
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... :

    [code]
    10 REM fill up the ramdisk so ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... STOP
    8000 REM ************************
    8010 REM COPY TO shadow screen ... RETURN
    8500 REM ************************
    8510 REM Activate normal screen
    9000 REM ************************
    9010 REM Create dummy files
    NotFound NotFound November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... rem * of *
    160 rem * AndyC *
    170 rem *Alcoholics Anonymous *
    180 rem ...
    1200 rem ***********************
    1210 rem Initialize vars
    1220 rem ***********************
    1230 ...
    NotFound NotFound November 2006 Sinclair Basic
  • Wich key of a rubber Key Spectrum get used least??I'm wondering of all the Keys on a rubber key ZX Spectrum on average wich one do you reccon gets used the least?? I have played with the idea whilst…

    ... E (tan, atn, and REM? Who uses REM? except good programmers of ...
    Where's that AY chip gone... Where's that AY chip gone... November 2006 Sinclair Miscellaneous
  • Wich key of a rubber Key Spectrum get used least??I'm wondering of all the Keys on a rubber key ZX Spectrum on average wich one do you reccon gets used the least?? I have played with the idea whilst…

    ... , wheter or not you use REM, "e" is being used more ...
    Arda Arda November 2006 Sinclair Miscellaneous
  • Wich key of a rubber Key Spectrum get used least??I'm wondering of all the Keys on a rubber key ZX Spectrum on average wich one do you reccon gets used the least?? I have played with the idea whilst…

    ... AY chip gone...]Who uses REM? except good programmers of course ... . not me)).[/QUOTE]

    REM is not used by good ... rather than spectrum's memory. REM's professional use must be ...
    Arda Arda November 2006 Sinclair Miscellaneous
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... several simple compiler instructions in REM lines at the top of ...
    na_th_an na_th_an November 2006 Games
  • Looking for 'Your Computer' gravity simulation type inHi, In one of the old Your Computer mags, in the type in progs section near the back, there was a Speccy program which simulated interaction between…

    ... code:

    [CODE]5 REM "MU" Model Universe
    6 ... R.Masefield 1983
    7 REM Modified for 3 bodies by ... Matt Barber 2006
    10 REM Input Data
    20 ... v3*SIN a3
    100 REM Processing
    110 LET ... v3y+a3y*dt
    300 REM Plot
    310 PLOT ...
    Matt_B Matt_B November 2006 Sinclair Basic
  • Looking for 'Your Computer' gravity simulation type inHi, In one of the old Your Computer mags, in the type in progs section near the back, there was a Speccy program which simulated interaction between…

    ... :

    [CODE]5 REM "MU" Model Universe
    6 ... .Masefield 1983
    7 REM Modified for 3 bodies by ... Matt Barber 2006
    10 REM Input Data
    20 ... v3*SIN a3
    100 REM Processing
    110 LET ... v3y+a3y*dt
    300 REM Plot
    310 PLOT ...
    Matt_B Matt_B November 2006 Sinclair Basic
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... 75FF
    #g
    ] 10 rem Hello world
    ] list
    10 REM Hello world
    ] print usr ...
    NotFound NotFound November 2006 Development
  • Bug in CONTINUE?I've found this anomaly in Spectrum Basic, but I don't remember have seen it in lists of ROM bugs: 10 FOR i=1 to 3 20 PRINT i 30 IF i=2 then PRINT a…

    ... "
    30 STOP
    100 REM
    110 POKE 23618, 20 ...
    NotFound NotFound December 2006 Sinclair Basic
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... edit box or use the slider.
    You can use angle ...
    Kiwi Kiwi December 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... /> Eg:
    1 rem
    2 rem
    3 rem

    delete ... />
    1 rem
    2 rem
    33 rem
    rem

    ... impossible (no colon between the REM's) but executing the code ... removes one of the REM's automatically.

    ...
    Arjun Arjun December 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... window? Okay. Now enter 10 rem. Voila! Lines 1 to 3 ... />
    [Quote]Next, enter 3 REM. Not only do the 3 ... />
    1 rem
    2 rem
    33 rem
    rem[/quote]

    33333333 rem : rem : rem...

    and it's ...
    Arda Arda December 2006 Emulators
  • Who knows how to program a "pathfinder"?Hi all. I like to play games like "Colour Lines" and I think, I will create a version of this game for the SAM Coupe. It looks easy - until this "dam…

    ... /> [code]
    10 REM pathfinder with Dykstra algorithm
    REM from 31
    ... sy,sx)="*"
    90 REM display field
    ... 200 LET s$="81": REM coordinates for end
    ... are reached
    390 REM Show shortest route
    ...
    Dr BEEP Dr BEEP January 2007 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... ]
    let r = USR 32768: REM move 3,100,20
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... *peek(vars+1)
    1000 rem
    1010 let n=n ... )
    1999 stop
    2000 rem
    2010 let v=n ...
    8997 rem *******************
    8998 rem *******************
    8999 rem *******************
    9000 rem
    9001 ...
    NotFound NotFound January 2007 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... POKE 23757, PEEK 23757+1 : REM STOP MERGE (alter length of ... )
    20 POKE 23659,0 : REM no low screen
    30 ...
    Dr BEEP Dr BEEP January 2007 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... POKE 23757, PEEK 23757+1 : REM STOP MERGE (alter length of ... )
    20 POKE 23659,0 : REM no low screen
    30 ... +256*PEEK 23636+2)+1: REM STOP MERGE (alter length of ... )
    20 POKE 23659,0: REM no low screen
    30 ...
    Marcelo Marcelo January 2007 Sinclair Basic
  • Little BASIC gameTry to make all standard BASIC-errors and tell us how you did it. Not allowed i.e. : PRINT USR 1362 D - Break cont-repeats but ok 10 GO TO 10 RU…

    ... ]

    PRINT FN a() : REM with no program

    Geoff Geoff January 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... =IN 65022:GO SUB 1000: REM READ IN QWERT
    30 ... =IN 64510:GO SUB 1000: REM READ IN ASDFG
    50 ... =IN 57342:GO SUB 1000: REM READ IN YUIOP
    70 ... =A/1=INT(A/1):REM RIGHT PRESSED = P
    75 ...



    1000 REM IN READING WITH ISSUE TEST ...
    Dr BEEP Dr BEEP January 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... 20 LET A=IN 65022: REM READ IN QWERT
    30 ... 40 LET A=IN 64510: REM READ IN ASDFG
    50 ... =A/2=INT(A/2):REM DOWN PRESSED = A
    REM READ IN YUIOP
    70 ... =A/2=INT(A/2):REM RIGHT PRESSED = P
    ... =A/4=INT(A/4):REM LEFT PRESSED = O
    Dr BEEP Dr BEEP January 2007 Sinclair Basic
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... by adding new ones after REM. That would be a good ...
    JamesD JamesD February 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... new commands would follow the REM statement in the code... not ... *did* mean it would follow REM in the code.
    10 ... REM FAST

    Since it ... to check for. If the REM statement is on the first ...
    JamesD JamesD February 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... the ASCII characters after a REM statement and tokenizes the ones ... 't have to use the REM statement. The GW way results ...
    JamesD JamesD February 2007 Development
  • Happy Valentines[url]http://www.fat-pie.com/love[/url] NSFW

    ... /> 10 PRINT "RESPECT"
    20 REM FUCK OFF TWATS
    30 ...
    thx1138 thx1138 February 2007 Chit chat
  • Death of cassetteSome days ago I heard on the radio that only 8000 cassette tapes were sold in Spain during the whole year 2006. It looks like the cassette format is …

    ... were lost because the metal slider went rusty! (the disks were ...
    zx1 zx1 February 2007 Sinclair Miscellaneous
  • help needed...Hi there, i'm trying to figure out a possible typo in William Tang's 'Spectrum Machine Language for the Absolute Beginner' on page 23 there's a prog…

    ... :

    [code]
    100 REM decimal to hexdecimal conversion
    Arjun Arjun February 2007 Sinclair Basic
<1…14151617181920…34>

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