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<1…15161718192021…34>
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    ... !

    [code]
    1 REM Colored Pattern Fill
    2 ... of
    6 REM John Metcalf
    7 REM www.retroprogramming.com ...

    10 CLEAR 57343: REM Leave some space for shadow ...
    390 POKE 63693,248: REM higher byte

    ...
    Volker Volker February 2021 Software
  • Basinc Releases ThreadWell to keep it alive, here is another Halloween release. The previous release was 1.72 and there were not much bug reports came since two years, …

    ... don't want to use REM statements because you are in ...
    Arda Arda October 2021 Sinclair Basic
  • Fighting Warrior's protection systemThis is one of those bizarre cases where cracking the loading system is orders of magnitude more fun than playing the game. (Indeed, discovering I wa…

    ... loader, then executes : "10 STOP: REM Hello there hacker" ("9 Stop ...
    Ritchie333 Ritchie333 October 2021 Games
  • Hunchback is back!Hi, I would like to publish again an old-fashion style writing what perhaps should be valueable if we wrote 1985. Maybe somebody will try it ... …

    ... arrow or fireball."
    300 REM * INPUT CASTLE DATA *
    310 ... /> 410 NEXT F
    500 REM * SAVE YOUR HUNCHBACK *
    510 ... "CODE 22528,330
    1000 REM * PROGRAM CODE *
    1010 DATA ...
    Pgyuri Pgyuri April 2022 Games
  • MIA: Questor - General Knowledge[b]Full Title:[/b] Questor - General Knowledge [b]Also known as:[/b] [b]Year:[/b] 1984 [b]Company:[/b] Computeristic Software [b]Machine Type:[/…

    ... to Authors. Listing includes '10 REM ** questex STS (C) 1983'. Not ...
    Frankie Frankie May 2022 MIA/STP/SDP
  • De zeven sleutels van TARKUSI've decided to type in the game "De zeven sleutels van TARKUS" from a book I have for many years now. And, it seems the game as it was printed in…

    ... !

    [code]
    1 REM De zeven sleutels van TARKUS ... "
    20 GO SUB 1160: REM UDG's
    30 GO ... : GO SUB 1210
    80 REM ===HOOFDROUTINE===
    90 LET dc ... : GO SUB 1310
    120 REM ***WESTELIJKE INGANG***
    121 IF ...
    Timmy Timmy August 2022 Sinclair Basic
  • ANN: Tipshop updated Monday, 19 September 2022Monday 19 September 2022 9 months since the last update - blimey! Better late than never, eh? * PopoCop provided tips for Shovel Adventure. *…

    ... for LAFIX 2.

    * Slider sent in POKEs for Perils ...
    hackersanon hackersanon September 2022 Announcements
  • Drag and drop files into a HDF-File under Windows with BatchfileMaybe someone can make use of this: "Drag and drop files into a HDF-File under Windows with Batchfile" Even works with dragging files into a H…

    ... .

    [code] REM Drag_and_Drop_to_Directory_TESTS_in_HDF-Files_HDFMAKER.HDF_and_HDFMAKER.RAW.bat ...
    REM v0.11, Luzie
    ... enableExtensions disableDelayedExpansion

    REM if using more than 9 ...
    Luzie Luzie September 2022 Emulators
  • the loading screen.It wasn't so bad in the past, with all the colourful lines during the loading stage. But now that everything has improved so much it is kind of annoy…

    Open options, goto "Hardware", Set the "Tape" slider to "load the tape as fast as possible".

    That should do it.

    /Lars
    Anonymous Anonymous December 2001 Emulators
  • Games cracking...A question for the crackers out here.... What was your very first game you cracked and for how long were you 'in clouds' of it? My very first progr…

    ... name into the loaders in REM or later also with PRINT ...
    LCD LCD August 2001 Games
  • ZX-2-PC Interface continue...A couple of months ago I started to built an interface for less then ? 5,00 which should communicate to the PC on a high speed. Yesterday I managed t…

    ...
    20 OUT 31,255 : REM SIGNAL TO PC TO LOAD ... /> 30 POKE F,IN 31 : REM PC IS FASTER THAN SPECTRUM ...
    40 OUT 31,0 : REM SIGNAL TO PC DATA LOADED ...
    Dr BEEP Dr BEEP February 2002 Hardware
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... 23672,0 : RANDOMIZE USR 50000 : REM START-ADRES
    PRINT PEEK ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • Screen$ +3 disk to tape helpHi, I have several full screen pictures of my +3 disks (Screen$). How can I transfer these pictures onto tape without losing the last to lines beca…

    ... "
    20 POKE 23735,23 : REM alter output address #09F4 to ...
    40 POKE 23737,17 : REM alter input address #10A8 to ...
    Geoff Geoff February 2001 Sinclair Miscellaneous
  • Little Known Classic GamesI've been spending a while downloading some of my fave speccy games lately, and while I probably have most of the well-known great speccy games on my…

    ... the original version of the 'slider puzzle' game on the Speccy ...
    Ed Ed May 2002 Games
  • Randomize USR xxxxxA weird topic: When I was a kid I use to mess around with the RANDOMIZE USR xxxxx, sad I know!!! For instance RANDOMIZE USR 51234 would give me a loa…

    ... fascinating rom action.
    10 Rem Random Randomotron 3000 Delux Eddition ...
    Anonymous Anonymous June 2002 Sinclair Miscellaneous
  • Randomize USR xxxxxA weird topic: When I was a kid I use to mess around with the RANDOMIZE USR xxxxx, sad I know!!! For instance RANDOMIZE USR 51234 would give me a loa…

    ... you couldnt guess from the Rem. I want credit for my ...
    Sharopolis Sharopolis June 2002 Sinclair Miscellaneous
  • Sharopolis's QuizHere you are folks, My quiz, edutainment at its best. This is the first quiz I've compiled so sorry if its too easy or hard or whatever. Some of the…

    ... And Poke Next Rand Gosub Rem Run Or Next. What's ...
    Ed Ed July 2002 Games
  • Sharopolis's QuizHere you are folks, My quiz, edutainment at its best. This is the first quiz I've compiled so sorry if its too easy or hard or whatever. Some of the…

    ... And Poke Next Rand Gosub Rem Run Or Next. What's ...
    Arjun Arjun July 2002 Games
  • Sharopolis's QuizHere you are folks, My quiz, edutainment at its best. This is the first quiz I've compiled so sorry if its too easy or hard or whatever. Some of the…

    ... And Poke Next Rand Gosub Rem Run Or Next. What's ...
    Javier Alca?iz Javier Alca?iz July 2002 Games
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... ).

    LLIST USR START : REM SHORTEST CALL


    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • BASIC-code challengeFor the BASIC-coders among us. There is a number that has following aspects. divided by 16 remains 15 divided by 15 remains 14 divided by 14 remain…

    ... LET n = 720719
    20 REM Sorry about this...

    (remove the REM for an even faster program ...
    Alessandro Tommasi Alessandro Tommasi July 2002 Sinclair Miscellaneous
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... .

    LLIST USR START : REM SHORTEST CALL

    [code ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Trying to get hold of Crash Cassette tape and Inlay scans for project! Yep I am now working through all my Crash Issues to make them available on cd or possibly Online(server permitting) later this year. Those of you i…

    ... goto sleep.

    0 Rem Sleep equals 0 because I ...
    Amigo Amigo July 2002 MIA/STP/SDP
  • The funniest thing we made with the spectrumHello. The funniest thing i made with the spectrum were championships with my buddy francisco on a game called 3d stunt car racer, i think that was t…

    ... ASM routine disguised in a REM line. Once loaded, it would ...
    NicAdi NicAdi August 2002 Games
  • The funniest thing we made with the spectrumHello. The funniest thing i made with the spectrum were championships with my buddy francisco on a game called 3d stunt car racer, i think that was t…

    ... of colors) 0:1
    REM > T : REMarks are memoryeaters ...
    Dr BEEP Dr BEEP August 2002 Games
  • POKEs that make games harder(!)Why not? I'm sure everyone has a few games that they always come back to, but wish they were a bit harder so it was more of a challenge. Not every ga…

    ... 'll prob. be in about 2006 then :lol: )

    Btw ...
    BadBeard BadBeard September 2002 Games
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