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<1234567…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;247816]It may sound strange, but posting on WoS has acted as a sort of escapism over the last couple of days, and has been a very good thing for me.[/QUOTE]

    In this case, I would like to contribute with further work for ...
    Einar Saukas Einar Saukas February 2008 Development
  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ... for the remaining 228-128 = 100T (or 224-128 = 96T on the ... the duration of a screen line (128 tacts) so that R is ...
    Hikaru Hikaru January 2014 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... , INK_BLACK | PAPER_WHITE, ' ');
    cpp: line 128, Warning: Wrong number of macro ... -frame01, i);
    cpp: line 129, Warning: Wrong number of ... -frame01, i);
    cpp: line 130, Warning: Wrong number of ... :#36:In function: main() line 46
    sccz80:"t01- ...
    mulder mulder June 2007 Development
  • INKEY$ giving me troubleHello, I have been using BASin (great program by the way...) Sad though it seems during the typhoon here I have been re-learning my spec-skills an…

    ... do it with INKEY$ change line 35 to:

    ... $="" THEN GOTO 35

    Remove line 36 and 40 and add ... line 47:

    47 GOTO ... 35

    Line 107 should be the same ... as line 35, but if you're ...
    chev chev August 2012 Sinclair Basic
  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ... total1,total2
    [/code]
    Remove line 41 to compare the values ...
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... I will have to remove the 128 bytes from each file manually ... />
    Or maybe I can remove the headers with Blockeditor?
    Speccy_James Speccy_James February 2014 Development
  • 128 TR-DOS and D80 questions1) The Scorpion has a line in the menu that says "128 TR-DOS". Whatever I do, when I select it, it simply reads a bit from the disk and then hangs. D…

    ... Scorpion has a line in the menu that says "128 TR-DOS ... . Is the Didaktik M 128 the only 128 computer to support D80 ?
    GOC GOC August 2003 Sinclair Miscellaneous
  • Sinclair ZX spectrum 128+I am very interested in buying one , so if you sit on an extra one .. please let me know .. im willing to pay you around ?40-?50 , when i can afford …

    ... (remove the spamavoiding spaces) or you can drop me a line here ...
    opius opius March 2004 Wanted
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... frames, for 1 pixel movement, remove this and store 8 frames ... and move to next char line
    CALL AChar
    ... ; *256 to get next line
    LD A,(DE)
    128,128,128, 64, 64
    DEFB 64, 64,128,128,128, 0, 0 ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... frames, for 1 pixel movement, remove this and store 8 frames ... and move to next char line
    CALL AChar
    ... ; *256 to get next line
    LD A,(DE)
    128,128,128, 64, 64
    DEFB 64, 64,128,128,128, 0, 0 ...
    robpearmain robpearmain August 2004 Development
  • Building Spec 128 RGB cable...parts?I just acquired a near-mint Spectrum 128 w/ assorted accessories. I am in the states and am going to connect it to my Amiga 1084S monitor that has b…

    ... acquired a near-mint Spectrum 128 w/ assorted accessories. I am ... the Spectrum 128's RGB connector are easily found on-line. Now ...
    blakespot blakespot November 2004 Sinclair Miscellaneous
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... ld (activeparticles),a

    ; Remove
    ld b,(ix+0 ... byte of screen for this line
    inc h ; move ... ,0,3
    defb 128,96,-1,1,0,1 ... 0,1
    defb 128,96,0,-1,0,2 ...
    robpearmain robpearmain September 2006 Development
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... HALT instruction is to remove the breakpoint that covers ... doesn't work in 128 mode). It gets stuck ... following :
    Insert a line of BASIC, eg: [CODE ... peripheral is ticked. Enter 128 basic and try typing ... peripheral is ticked. Enter 128 basic and generate a ...
    Jimmy Jimmy April 2008 Emulators
  • Spectrum product lineAlthough I was pretty into Sinclair machines back in the day, that was a long time ago, and I'm in the USA so I was never real familiar with the Spec…

    ... familiar with the Spectrum product line. Is there any place that ... details the entire Spectrum product line, and the differences between the ... />
    I got a Spectrum 128 on EBay recently, and I ...
    KatManDEW KatManDEW February 2009 Hardware
  • ISO ROM 128 with TR-DOS 5.05(cz)This is new correct version of ISO ROM for ZX + BETADISK. Some extra basic command is designed specially for use in conmination with TR-DOS 5.05(cz).…

    ... video)

    ISO ROM 128(version 2010) + TR-DOS 5 ... /> ! (start DOS and show command line)
    !CAT (show catalog)
    line after char "!". This char ... monitor/debugger "devastace+"
    SPECTRUM 128 - this function is unused
    velesoft velesoft April 2010 Sinclair Basic
  • Getting absolutely no video from a 128+I'm trying to get a friend's toastrack 128 to show video and I'm not having any luck. I'm in the US, so I don't have access to any TVs that can take …

    ... get a friend's toastrack 128 to show video and I ... and doing the modification to remove the audio mix from the ...
    papa_november papa_november April 2012 Hardware
  • Moving a line down the display in assembler?...It's not a "[I]how can I do it[/I]" question, it's more a "am I missing something in trying to do it a new way" kinda question. What I've been doing…

    ... generates a 512 byte table (128 bytes of it wasted) - ie ... way to get from one line to the next below it ... getting "[I]to the next line[/I]" than this, because if ...
    Sokurah Sokurah June 2012 Development
  • "Attribute embosing" on Pentagon 128I'm still in the progress of build my 2 Pentagon 128 machines and everything seems to be sorted out by now :) Except for 1 more or less minor issue. …

    ... of build my 2 Pentagon 128 machines and everything seems to ... (like the very first vertical line being darker) ... this seems to ... at the top of the 128 menu) as well as multicolor ...
    Shockwav3 Shockwav3 March 2013 Hardware
  • Spectrum 128 sound too quiet problemHi, I have just bought a Spectrum 128 (Toastrack) and have noticed a problem but don't know whether it is the game or the hardware. The spectrum ca…

    ... have just bought a Spectrum 128 (Toastrack) and have noticed a ... ear socket. After loading I remove the tapes lead and plug ... I load the only spectrum 128 game I have to hand ... /> Yet if I go into 128 basic and type in a ...
    AceGrace AceGrace March 2013 Hardware
  • SpectranetHi all, I just bought a spectranet card and have a couple of questions I hope someone can answer for me. I have played around with it on both a +3 …

    ... both a +3 and a 128 toasty.

    1. Should ... one occasion I forgot to remove the jumper when going back ... the file and display it line by line, and it did start ... find nothing strange about the line where it went wrong. If ...
    jagman5994 jagman5994 April 2013 Hardware
  • Project #1 : Speccy 128k+2 with diVide inside...Hi guys, I just have finished my Super Spectrum #1 The idea (I was thinking of that since 2007) was to fit an english grey +2 motherboard in a +2A…

    ... removing C31, and reconnecting the line between IC11 pin 4 and ... Z80, thinking of a M1 line default (but it was working ... 'll repair it : I will remove the ram on a CPC ... the original menu and basic 128 (buggy sometimes, I have to ...
    bugpat bugpat April 2013 Hardware
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... />
    ;; run program from line 100
    ld hl,100 ... if one tries this from 128 BASIC, it all falls ... but not resuming from the line and statement placed into ... BASIC as code from the 128 BASIC interpreter does work; ... if there's a 128 BASIC-compatible way of ...
    stephenw32768 stephenw32768 September 2013 Development
  • Python script to scrape Amazon.com book reviewsI've been meaning to read the Gollancz Fantasy Masterworks (roughly 40 books) and Sci-Fi Masterworks (roughly 100+ books) lists for a while now, but …

    ... clean up this book line...
    # remove external whitespace
    ... except UnicodeDecodeError:
    line = str(line)
    line = line.strip() # strip ... Inverted World Christopher Priest (128)
    Now Wait ...
    BigBadMick BigBadMick April 2014 Chit chat
  • MISSING M1 LINE ON +48????I was posting questions about my DIVMMC enjoy not working on one of my +48`s and have now got round to testing if its cpu related.Trouble is the one …

    ... little about the faulty m1 line and i think i understand ... use a +2 +2a/b +128 cpu because i have spare ...
    zedexspectrum zedexspectrum July 2014 Hardware
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... the loaded 16K worth of 128 code in bank 6?
    ld (23624),a ;bottom line colour

    ;LOAD loading ... screen

    ;LOAD 128 bank 6 code

    daveysludge daveysludge October 2014 Development
  • 10 line contest (until April 8)The ABBUC people in Germany are hosting the fourth BASIC 10 liners contest this spring. No machine code including calling ROM routines directly, cert…

    ... on number of characters per line, otherwise it is straightforward.
    128 and Amstrad CPC. It might ... like to try the 10 line concept?
    carlsson carlsson February 2015 Sinclair Basic
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... are stored in ASCII positions 128 to 255 - you can ... arrays (UNDIM), filtering arrays to remove or isolate specific patterns of ... integer as it can - "128|678" will return "128" for example - does ... program (past the last line) to a line greater than the last ...
    Dunny Dunny February 2015 Sinclair Basic
  • The day you unboxed your brand new SpectrumI was at junior school for much of the Spectrum's heyday, yet never owned a computer in that time. I was fascinated by computers back then, they were…

    ... /pub/sinclair/games-inlays/Compilations/128-6Pack.jpg[/img]

    line I did get the [i ... in, so had tried to remove it - again, while it was ... how, but I did eventually remove it. Probably when the machine ...
    peteprodge peteprodge September 2016 Games
<1234567…34>

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