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Search Again :: Adv Search 1000 results in 0.023s
<1…16171819202122…34>
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... net with enhanched or changed sprite and graphics ( can't forget ... is I enjoy it, and after I am done I am ... to recreate the movements and sprite collision and enemies behiveur with ...
    Arm73 Arm73 April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... net with enhanched or changed sprite and graphics ( can't forget ... is I enjoy it, and after I am done I am ... to recreate the movements and sprite collision and enemies behiveur with ...
    Arm73 Arm73 April 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... values for sample period, etc. after you'd updated them in ... )
    - 6 bits for note, replacing the 12 bit period.
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... have no idea what your background is or how well you ... off.

    The sprite engine is designed for games ... There is another nearly complete sprite engine and others germinating that ... (or assembler) using different sprite libraries. But the jaw-dropping ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... . Enter LOAD "" to load Zeus after removing the SAVE command placed ... RAM. This takes 6 bytes, replacing the 2-byte NOPD.
    replacing with a +D hook into ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... i have. I just finished Sprite Machine and Spectrum Sprites for ... and 256 colors, and hat after fiddling with the config file ...
    Sadako Sadako June 2004 Development
  • Fairlight 2, once againOK, so I'm determined to make Fairlight 2 crumble and reveal its secrets. I've been running around in part 2 with a "go through all locked doors" POK…

    ... , that the object has no sprite on the 128 version, so ... , but I'm pretty sure (after a bit of work with ...
    mjwilson mjwilson July 2004 Games
  • Crash,YS & SU .pdf discsWould someone be kind enough to point me in the direction where I can order these discs please. I have only just registered so am obviously not fam…

    ... , how do you extract the background images to use under the ... like - my download froze up after about 18M.)
    mjwilson mjwilson July 2004 Sinclair Miscellaneous
  • Crash,YS & SU .pdf discsWould someone be kind enough to point me in the direction where I can order these discs please. I have only just registered so am obviously not fam…

    ... , how do you extract the background images to use under the ... then to cunningly interpolate the background image after removing the text. Doesn ...
    mjwilson mjwilson July 2004 Sinclair Miscellaneous
  • Crash,YS & SU .pdf discsWould someone be kind enough to point me in the direction where I can order these discs please. I have only just registered so am obviously not fam…

    ... then to cunningly interpolate the background image after removing the text. Doesn ... on simple shapes, such as background rectangles, like you'd find ... />
    Trying to get a background image when it's text ...
    NickH NickH July 2004 Sinclair Miscellaneous
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... AND the player's sprite pixels with the background as you draw ...
    Woody Woody July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... />
    Store the background (the graphics behind the sprite in memory)
    When the sprite moves, you have to rotate the background data and ... background is automatically replaced as the sprite moves around, and with new background ...
    ekoman ekoman July 2004 Development
  • found old magazineHello fellow Spectrum worshipers :) As I was not sure where to post this, so I posted it here. I guess anything can be posted under miscellaneous. …

    ... (in portuguese), sometimes a wacky background story (in portuguese), and the ... play (also in portuguese), but after typing in and putting the ... makes me believe that the background stories, titles, and instructions were ...
    NeoGen NeoGen August 2004 Sinclair Miscellaneous
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... `m back ready to code after only a few seconds.. Simon ... , and any String$ to hold background when overlayed there is nothing ...
    CKay CKay August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... table, and simply store each sprite preshifted in its eight positions ... the data for that particular sprite. You could use a multiplication ... the sprites. Then call your sprite drawing routine.

    If ... to not perform a check after each line to see if ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... will work in this case after all. Your routine relies on ... Pointer to point to the sprite data and then just use ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... SPRSRC) ;source of sprite in memory (sprite is stored in ... /> ;mask byte, sprite byte, mask byte, sprite byte... and so ... A,(SPRYLEN) ;taking height of sprite (pixels)
    SRL A ... OR (HL) ;Or the sprite with the background
    LD (DE),A ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... re-writting background restore procedure, then implement Your code, and after that ...
    moroz1999 moroz1999 August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... the screen address when the sprite moves?
    [/quote]

    Replacing PChar with a routine to ...
    AndyC AndyC August 2004 Development
  • Old Posts, Double Dragon remake, Lost picturesI assume we all here read old posts, I`ve been making my way through the devoplment ones last week, with the Misc ones also.. and now, finally I get…

    ... the guy coding it, but after reading your earlier post I ... to send me the graphics, sprite animations and backgrounds, so I ...
    CKay CKay August 2004 Sinclair Miscellaneous
  • Any Windows based Spectrum Progam makersHi. I am looking for a game maker that i can use to make spectrum software. If possible could it not be a code typing in program and Windows based. T…

    ... most art students can nowadays after having four years of education ... of shaped paper to a background sheet. In this period he ...
    Ed Ed August 2004 Development
  • 4 Computer Buffs data transmissions on TVAnyone else remember these? They were transmitted after closedown to tie in with the 4 Computer Buffs TV programme on channel 4 back in the 80s. The …

    ... telly had too much background noise, so after getting it to load ...
    darkman darkman August 2004 MIA/STP/SDP
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    ... drawing for a sprite, Renegade, level one - yellow background, yellow sprites (obviously ...
    CKay CKay August 2004 Games
  • Loading TR-Dos game (not autoload)When I can`t autoload a TR-Dos game, what do I type? I`ve got the Pentagon set up, CAT alogued the disk, and get the following:- Title: AMD4ever 6 …

    ... the Run line, and filename, after noticing the syntax quickly pop ... with a .B or .C after the displayed ones it`d ... have the lovely music in background :), also.. Yeah I got your ...
    CKay CKay August 2004 Sinclair Miscellaneous
  • PokesDoes anyone know where I can find a list of Pokes for my Speccy games? I am trying to find some for On the Bench ! Thanks

    ... view/hack the BASIC listing after all, and no need to ... ] into the game thereafter, even after the final little part is ... green ink on the green background) then simply type [B]LIST ... ) which is no longer needed after this point. Still seems a ...
    jil jil September 2004 Games
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... plan to scroll also with background graphics (just like zynaps)? Or ... /> Regarding to your question about sprite colision. All depends on your ...
    omega omega September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... BACKBUFFER ; Destination
    LD DE,BACKGROUND

    DI ; ...

    ; MERGE SPRITE COLOR WITH EXISTING PAPER COLOR ... 00000000


    BACKGROUND:
    DEFS 1B00h

    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... of program

    just after the pushes and before HL ... be an EX AF,AF' after each EXX. It doesn't ... as an error because the background pattern is unchanging.

    dmsmith dmsmith September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ...
    EXX
    LD HL,BACKGROUND+16

    LD A ... the copy for a period after the interrupt so that the ...
    Alcoholics Anonymous Alcoholics Anonymous September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... pattern
    LD HL,BACKGROUND
    LD DE,BACKGROUND+1
    LD ... H,A

    ; MERGE SPRITE COLOR WITH EXISTING PAPER COLOR ... %11111111,%00000000


    BACKGROUND:
    DEFS 1B00h

    robpearmain robpearmain September 2004 Development
<1…16171819202122…34>

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