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<1…18192021222324…34>
  • Movie / TV show scenes that really freaked you out!!!Having just watched the infamous 'boat ride' scene in Willy Wonka, I thought I'd start a discussion on which parts of films or tv shows really scared…

    ... band members against a dark background were too much for my ... the Wizard of Oz and after that I couldn't watch ...
    Walrus Walrus August 2005 Chit chat
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... background and collision happens if the sprite is drawn over non-zero background ...
    baze baze August 2005 Development
  • Replacing +2/+3 rom with eeprom?Hi I want to change my +2a to +3e (or +2e). Garry mentions that 27C256 eprom can be used. I would like to use 28C256 instead. Pins are not all the s…

    ... Garry's forum. :)

    Replacing the ROMset isn't a ... had several used 27C256s. Only after purchasing the burner I found ...
    Timppa Timppa August 2005 Sinclair Miscellaneous
  • wouldnt it be good if:I know that some guy basicly said he waqs going to do what Im suggesting here but anyway: I was thinking and worring about the future of the spectrum…

    ... ="http://www.timexsinclair.org/alvin/"]Sprite Pack[/url] (not sure if ... , joysticks, kbd). After that an improved general purpose sprite lib that may ...
    Alcoholics Anonymous Alcoholics Anonymous August 2005 Sinclair Miscellaneous
  • Games with astronauts in them?I can think of; * Astronut (easy one) :) * Nodes of Yesod * The Core Can you think of any others?

    ... Jetman - I remembered them just after I'd shut the computer ... ;

    * Project Future (same sprite as 'Captain Slog')
    * On ...
    Sokurah Sokurah September 2005 Games
  • Shoot-em-up Demo 4 availableHi, Work continues on my Shoot-em-up game which will now be known as Retro Fighter (working title). Since the last demo, I have added collision det…

    ... . Whereas with the player's sprite it uses the pixel method ... every other line in the sprite is checked. The stars are ... the rest of the collidable background and sprites are drawn.
    dmsmith dmsmith September 2005 Development
  • FYI - Monty Mole remake[url="http://www.spacetimegames.co.uk/monty.htm"]http://www.spacetimegames.co.uk/monty.htm[/url] ADJB

    ... the music. Loved the monty sprite though :)

    My main ... controls, and the sprite collision detection with respect to background items. Climbing ...
    Dunny Dunny September 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... several "states" for my main sprite, such as jump, facing ... sprites does a lot of background work, including memory allocation and ... absolute memory addresses of each sprite frame.

    So, ... the first row of a sprite graphic definition.

    ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ...
    When you create a sprite, you specify where in memory ... that would print the sprite using the original sprite facing right [I ... will prepare the sprite definition to print the sprite facing left [ ... added before drawing instead of after doing it, what you ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ...
    // create the sprite; on creation, sprite
    // is automatically ... br /> // move & animate sprite

    // nextFrame ... to nextFrame right after the call to ... coordinates
    - modify sprite graphic pointers given the ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    ... have seen my tutorial on sprite graphics here on WOS, but ... sprite image as a mask which you then AND with the background ...
    dmsmith dmsmith September 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    ... +3 compatible.

    Sprite handling was covered in several ... I tried it once, but after several minutes had only downloaded ... , you'll get a sprite handling routine written by Raffaelle ... . There's also several sprite designer programs on that page ...
    Battle Bunny Battle Bunny September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... the co/dec routines for Sprite Pack.

    ... (i.e. like a Sprite but just blit it to ... graphics charset, draw the background; switch to the font ... faster 'cause the fixed sprite dimmensions and the fact they ... to use some fixed background in my games which ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... . This will be added shortly after the next splib as it ...
    na_th_an na_th_an October 2005 Development
  • NVidia Display drivers - fuk!n up my system - need help!Hello. Im having problems with video card drivers. My graphics card is NVIDIA GeForce4 MX440 64MB. I downloaded the latest (or tried the older) dri…

    ... If the problems arise after the login it could ... the order you install drivers after a fresh format.
    ... that runs in the background. A sure fire way ... there is too much background crap is to look ... too much running in the background. Run 'msconfig' and ...
    KeepGood KeepGood October 2005 Chit chat
  • Are id Software over rated?The Doom 3 expansion pack (Ressurection of Evil) is due out on the XBox soon, which reminded me of the old argument, which I thought I'd post here; a…

    ... scripted actions got very tiresome after a couple of hours.
    background bitmaps are very low quality ...
    The Starglider The Starglider October 2005 Chit chat
  • If it weren't for those meddling kids...How the hell does one guy get away with pulling the same scam over and over again?? Did no-one notice??? [url="http://www.cl4.org/comp/spectrum/hspr…

    ... Knights feet in the main sprite! I was also frustrated to ... it but then jump immediately after landing and wind up back ...
    mulder mulder November 2005 Games
  • Help, my Sprite Code wont workI have zipped it all up here: [url="http://www.peargames.co.uk/downloads/galagorf.zip"]http://www.peargames.co.uk/downloads/galagorf.zip[/url] If y…

    ... . Each line is 24 bytes after the previous.

    Once ... .asm, when I draw the sprite I dont use any fancy ...
    robpearmain robpearmain December 2005 Development
  • EliteWhy was there never an Elite II on the 8 bits?? Surely this was a lucrative license. Or was it the perfect game.... _________________ The grass is …

    ... , each "system" is some flashy background graphics (no, you can't ... /> I played X, detested it after about 2 hours. X-tension ... similarly was dull and tedious after an hour or so.
    Dunny Dunny December 2005 Games
  • b00mzi11a - where is he?I transferred money for the xbox to his account nearly 3 weeks ago, since then he's dropped off the 'net. I don't want to jump to assumptions as he'…

    ... like david was in the background, apparently
    'HE's bloody ... to post me the xbox, AFTER i had to file a ... not communicate and miss promise after promise :(, heck, i'd have ...
    bleugh bleugh December 2005 Sinclair Miscellaneous
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... is clear but the broken background image again makes it harder ... every letter has "via forum" after it. Also, and this applies ...
    ADJB ADJB December 2005 Sinclair Miscellaneous
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... was finished.. To be honest, after a few hours staring at ... I was spending on it after my 12 hour days coding ... is clear but the broken background image again makes it harder ... every letter has "via forum" after it. Also, and this applies ...
    Lee Fogarty Lee Fogarty December 2005 Sinclair Miscellaneous
  • Why did the Commodore 64 lose to the Spectrum in the UK?The Commodore 64 was released in the UK in 1983. As we all know, it was a great machine from a US company with a much larger financial backing than t…

    ... a bad batch and kept replacing them :) then my dad read ... away for repair (6 weeks!). After a few days the withdrawal ...
    Glenn Glenn January 2006 Sinclair Miscellaneous
  • The Ultimate Ultimate Play The Game Display Cabinet ?Hi, Here is my finished display cabinet for my ultimate play the game spectrum collection. The Cabinet is from:Baileys Display Cabinets and Cases and…

    ... pics of rockets in the background for the spec, I don ... still count as highly sort after (wow) managed not to say ...
    gargoyle67 gargoyle67 January 2006 Games
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... . For example having the attributes after every sprite, and being able to ...
    bobs bobs January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... . For example having the attributes after every sprite, and being able to ...
    jonathan jonathan January 2006 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... . For example having the attributes after every sprite, and being able to ... they can be put right after the pixels data or associated ...
    Metalbrain Metalbrain January 2006 Development
  • MartijnThis may sound strange, and no offence to Martijn, but.. How do you actually pronounce Martijn? I was never any good at proninciation in languages at…

    In Dutch a J after an I softens it, like replacing it with a Y and/or following with an E in English. Think "Martyne"
    JonNorth JonNorth February 2006 Chit chat
  • MartijnThis may sound strange, and no offence to Martijn, but.. How do you actually pronounce Martijn? I was never any good at proninciation in languages at…

    [quote]
    On 2006-02-01 13:47, JonNorth wrote:
    In Dutch a J after an I softens it, like replacing it with a Y and/or following with an E in English. Think "Martyne"
    [/quote]
    Like 'Fog on the Martyne' (is all mine, c'mon)?
    redballoon redballoon February 2006 Chit chat
  • MartijnThis may sound strange, and no offence to Martijn, but.. How do you actually pronounce Martijn? I was never any good at proninciation in languages at…

    ... Dutch a J after an I softens it, like replacing it with ...
    JonNorth JonNorth February 2006 Chit chat
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

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